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Blazing Shield Question

MrTarkanian48
MrTarkanian48
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Is this ability any good on a build with 30,000ish Health?

I've seen several blazing shield builds with crazy high health trolling people. And that is not my goal.

But I'm assuming you need to get it that high since Battle Spirit most likely cuts the shield in half, and also cuts the damage in half.
Wood Elf Stam NB (PVP)
Redguard Stam Sorc (PVP)
Altmer NB (DPS)
Imperial DK (Tank)
Redguard DK (DPS)
Altmer Templar (Healer)

EP - PS4
  • Sigtric
    Sigtric
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    I use it on my stamplar as I don't really have much else I use my magicka pool for it. Pretty easy to keep up for the damage shield and a little extra damage when tanking.

    Also in PVP, people just assume it's cancer and it's hilarious to watch people run from me when I cast it.

    /shrug

    Stormproof: Vibeke - 50 EP mDragonknight | Savi Dreloth - 50 EP Magsorc | Sadi Dreloth - 50 EP Magblade | Sigtric Stormaxe - 50 EP Stamsorc | Valora Dreloth - 50 EP Magplar | Sigtric the Unbearable 50 EP Stam Warden
    Scrub: Chews-on-Beavers - 50 EP DK Tank | Vera the Wild - 50 EP magicka Warden | Sigtric the Axe - 50 EP Dragonknight Crafter | Sigtric the Blade - 50 EP Lost Nightblade | Sigtric the Savage - 50 EP magicka Templar | Vibeka Shadowblade - 50 Ep Stealthy Ganky Nightblade |

    Show Me Your Dunmer
    [/center]
  • Minno
    Minno
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    I run 32k health and 75 into bastion. In PvE it's roughly a 9k shield. In PvP it's roughly 4500.

    I'd say for BS to be effective, you need at least 30k health and 73 into bastion. Though many builds get it to shine at 40k health with 73 into bastion, but you lose out on using other Magicka abilities.

    For such a low shield, it's better to compensate with either of these options:
    Heavy Armor,
    S+B,
    at least 30k physical /spell resistance
    Blocking
    Extra dmg mitigation (CP, empowering sweeps, etc.)
    Vampire undead passives
    Healing.

    Running all health means you lose out on Magicka for healing, casting lots of BS, some dmg, etc.

    It's up to you.

    Minno - DC - Forum-plar Extraordinaire
    - Guild-lead for MV
    - Filthy Casual
  • Unsent.Soul
    Unsent.Soul
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    I run 68k health BS templar. Shields crit for most 10-12k each time they pop and I'm being asaulted.

    For blazing shield to work well, I wouldnt drop below 50k health. Anything lower and it's almost useless to slot since the shield and damage is poor.

    Edit: I also run 3k magica recovery. Without high recovery you're screwed. Even with 100 pts into cost reduction it's still expensive.
    Edited by Unsent.Soul on October 5, 2016 9:03PM
  • Waffennacht
    Waffennacht
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    I have a death recap pic of a 10k blazing shield. I think it can work - btw 4 impen pieces 6 heavy 1 medium
    Gamer tag: DasPanzerKat NA Xbox One
    1300+ CP
    Battleground PvP'er

    Waffennacht' Builds
  • Unsent.Soul
    Unsent.Soul
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    I have a death recap pic of a 10k blazing shield. I think it can work - btw 4 impen pieces 6 heavy 1 medium

    Impen is debatable. Crits don't pass thru shields. Only time impen will help is if you don't have a shield up. If you don't have a shield up, your doing it wrong.

    Imo of course, do whatever floats your boat. If you run infused on all or just big pieces you get more health. More health, more shields, more shields, more damage.

    I personally try to hit the 5 HA, 1 MA, 1 LA for the undaunted bonus... for more health.
    Edited by Unsent.Soul on October 6, 2016 10:10PM
  • Minno
    Minno
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    I run 68k health BS templar. Shields crit for most 10-12k each time they pop and I'm being asaulted.

    For blazing shield to work well, I wouldnt drop below 50k health. Anything lower and it's almost useless to slot since the shield and damage is poor.

    Edit: I also run 3k magica recovery. Without high recovery you're screwed. Even with 100 pts into cost reduction it's still expensive.

    Correct: at my shield lvl, mine hits for roughly 3-4k.
    In my research though, the best active mitigation is dodge followed by block. The best passive mitigation currently is CP reduction in conjunction with armor/dmg mitigation sources.

    Even with 50k health, I think you only get a 10kish shield. If you don't mitigate the dmg before/after the shield pops, there's no point to stacking health so high :(. The 10k crit hits are nice though lol.
    Minno - DC - Forum-plar Extraordinaire
    - Guild-lead for MV
    - Filthy Casual
  • Unsent.Soul
    Unsent.Soul
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    When I stand in focus/8 seconds after I have 29k-30k phys/spell res. Everyone can find ways to make the BS work for their benefit.

    I've tried the lower health builds and haven't found a happy medium. I'm working on a new gear set but I'm waiting to be blessed by RNG with cyrodil lock boxes.

    After a few in depth discussions with a couple BS masters from these forums I've sat on the high health build for some time.

    Once 1T hits, there's a few sets that may raise the bar for us. I'm on console so I'm a little behind but soulshine looks interesting as well as the monster set that pulls enemies towards you after a blocked attack.

    1 of the most fun times I had was with a group of 2 others. We destroyed groups 3x our size. I was running a 50k health build but had VD on as well. People would swarm on top of me and they'd all die within seconds.

    BS builds can be dull and or boring. It's the group that you run with that allows the build to shine.
  • Waffennacht
    Waffennacht
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    I have a death recap pic of a 10k blazing shield. I think it can work - btw 4 impen pieces 6 heavy 1 medium

    Impen is debatable. Crits don't pass thru shields. Only time impen will help is if you don't have a shield up. If you don't have a shield up, your doing it wrong.

    Imo of course, do whatever floats your boat. If you run infused on all or just big pieces you get more health. More health, more shields, more shields, more damage.

    I personally try to hit the 5 light, 1 med, 1 heavy for the undaunted bonus... for more health.

    @Unsent.Soul Lol i mean I TOOK the 10k to face while I was wearing 28k resist and 4 impenetrable pieces. Through all that the temp still hit me for 10k. Lol, i mean it can be good,as inmy experience getting rekt by it lol
    Gamer tag: DasPanzerKat NA Xbox One
    1300+ CP
    Battleground PvP'er

    Waffennacht' Builds
  • Sandman929
    Sandman929
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    I have a death recap pic of a 10k blazing shield. I think it can work - btw 4 impen pieces 6 heavy 1 medium

    Impen is debatable. Crits don't pass thru shields. Only time impen will help is if you don't have a shield up. If you don't have a shield up, your doing it wrong.

    Imo of course, do whatever floats your boat. If you run infused on all or just big pieces you get more health. More health, more shields, more shields, more damage.

    I personally try to hit the 5 light, 1 med, 1 heavy for the undaunted bonus... for more health.

    5 light? Interesting. I haven't used my BS Templar in awhile, but I always went 5 heavy 1 light 1 medium for the extra Health from Juggernaut. 2% per heavy piece it's hard to say "no" to 10% extra health. Is the penetration worth it for 5 light?

    And yesh, I wouldn't even worry about Impen..shields up always
    Edited by Sandman929 on October 6, 2016 7:10PM
  • Minno
    Minno
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    Sandman929 wrote: »
    I have a death recap pic of a 10k blazing shield. I think it can work - btw 4 impen pieces 6 heavy 1 medium

    Impen is debatable. Crits don't pass thru shields. Only time impen will help is if you don't have a shield up. If you don't have a shield up, your doing it wrong.

    Imo of course, do whatever floats your boat. If you run infused on all or just big pieces you get more health. More health, more shields, more shields, more damage.

    I personally try to hit the 5 light, 1 med, 1 heavy for the undaunted bonus... for more health.

    5 light? Interesting. I haven't used my BS Templar in awhile, but I always went 5 heavy 1 light 1 medium for the extra Health from Juggernaut. 2% per heavy piece it's hard to say "no" to 10% extra health. Is the penetration worth it for 5 light?

    And yesh, I wouldn't even worry about Impen..shields up always

    Only worry about impen if your shield gives out. Any dmg that "overspills" to your armor mitigation will crit.

    So if you run BS but only have a 4k shield, you better have some impen to catch the residual dmg.
    Minno - DC - Forum-plar Extraordinaire
    - Guild-lead for MV
    - Filthy Casual
  • Unsent.Soul
    Unsent.Soul
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    Sandman929 wrote: »
    I have a death recap pic of a 10k blazing shield. I think it can work - btw 4 impen pieces 6 heavy 1 medium

    Impen is debatable. Crits don't pass thru shields. Only time impen will help is if you don't have a shield up. If you don't have a shield up, your doing it wrong.

    Imo of course, do whatever floats your boat. If you run infused on all or just big pieces you get more health. More health, more shields, more shields, more damage.

    I personally try to hit the 5 light, 1 med, 1 heavy for the undaunted bonus... for more health.

    5 light? Interesting. I haven't used my BS Templar in awhile, but I always went 5 heavy 1 light 1 medium for the extra Health from Juggernaut. 2% per heavy piece it's hard to say "no" to 10% extra health. Is the penetration worth it for 5 light?

    And yesh, I wouldn't even worry about Impen..shields up always

    I feel stupid haha. Corrected in my OP, but 5 heavy, 1 light, 1 medium
    Edited by Unsent.Soul on October 6, 2016 10:11PM
  • Hiero_Glyph
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    What would the ideal setup be now? PVP = 5x Plague Doctor, 5x Fasalla's Guile, 2x Malubeth? PVE = Replace Fasalla's with Seducer or Vicious Death?
    Edited by Hiero_Glyph on October 7, 2016 2:09AM
  • Unsent.Soul
    Unsent.Soul
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    What would the ideal setup be now? PVP = 5x Plague Doctor, 5x Fasalla's Guile, 2x Malubeth? PVE = Replace Fasalla's with Seducer or Vicious Death?

    PVE- 3x clever alchemist, 5x ebon, 2x endurance, 1 monster shoulder (1 pc set bonus health) and 1x monster helm (1 pc set bonus health) with 5x heavy, 1 medium, 1 light for undaunted.

    PVP- 5x fasallas, 2x malubeth, 3x clever 2x endurance. 5x heavy, 1 med, 1 light.

    Basic healthplar setup. Elaborate where you wish. With right traits and emp bonus you're st 70k health. With shrine and warhorn you'd be around 75k+.
  • a1i3nz
    a1i3nz
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    Ewwwwww wtf why do you want to be a blazing shield build?

    That is literally the worst.
  • Bashev
    Bashev
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    Do you know what is the cap of the damage? Because I did some testing and crits and normal hits do the same damage.
    Because I can!
  • Waffennacht
    Waffennacht
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    Bashev wrote: »
    Do you know what is the cap of the damage? Because I did some testing and crits and normal hits do the same damage.

    I think approximately 10k, I think what I got hit with is the max. One poster had said something about the hardest he can hit with is around there.
    Gamer tag: DasPanzerKat NA Xbox One
    1300+ CP
    Battleground PvP'er

    Waffennacht' Builds
  • Hiero_Glyph
    Hiero_Glyph
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    What would the ideal setup be now? PVP = 5x Plague Doctor, 5x Fasalla's Guile, 2x Malubeth? PVE = Replace Fasalla's with Seducer or Vicious Death?

    PVE- 3x clever alchemist, 5x ebon, 2x endurance, 1 monster shoulder (1 pc set bonus health) and 1x monster helm (1 pc set bonus health) with 5x heavy, 1 medium, 1 light for undaunted.

    PVP- 5x fasallas, 2x malubeth, 3x clever 2x endurance. 5x heavy, 1 med, 1 light.

    Basic healthplar setup. Elaborate where you wish. With right traits and emp bonus you're st 70k health. With shrine and warhorn you'd be around 75k+.

    Am I missing something because Plague Doctor's 8k total health bonus dwarfs 3x Alchemist and 2x Endurance. I mean maybe if you used 5x Alchemist on your offensive bar and 3x Alchemist and 2x Endurance on your buff bar I could see the point, but to purposely give up 4.5k health seems pointless.

    As for PvE, is 1k health worth losing Malubeth's 2-pc? Seems a bad choice for an extra 1k health. Ebon I understand due to the large group synergy but for solo or with a small group I still feel Plague Doctor is by far the better choice.
    Edited by Hiero_Glyph on October 7, 2016 4:01PM
  • Waffennacht
    Waffennacht
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    What would the ideal setup be now? PVP = 5x Plague Doctor, 5x Fasalla's Guile, 2x Malubeth? PVE = Replace Fasalla's with Seducer or Vicious Death?

    PVE- 3x clever alchemist, 5x ebon, 2x endurance, 1 monster shoulder (1 pc set bonus health) and 1x monster helm (1 pc set bonus health) with 5x heavy, 1 medium, 1 light for undaunted.

    PVP- 5x fasallas, 2x malubeth, 3x clever 2x endurance. 5x heavy, 1 med, 1 light.

    Basic healthplar setup. Elaborate where you wish. With right traits and emp bonus you're st 70k health. With shrine and warhorn you'd be around 75k+.

    Am I missing something because Plague Doctor's 8k total health bonus dwarfs 3x Alchemist and 2x Endurance. I mean maybe if you used 5x Alchemist on your offensive bar and 3x Alchemist and 2x Endurance on your buff bar I could see the point, but to purposely give up 4.5k health seems pointless.

    As for PvE, is 1k health worth losing Malubeth's 2-pc? Seems a bad choice for an extra 1k health. Ebon I understand due to the party synergy but for solo or with a small group I still feel Plague Doctor is by far the better choice.

    Pretty sure he's using all pre 12 sets
    Gamer tag: DasPanzerKat NA Xbox One
    1300+ CP
    Battleground PvP'er

    Waffennacht' Builds
  • Sandman929
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    Plague Doctor and Green Pact both look promising for BS tanks. Ordinarily I'd use 2 1-piece Max Health monster pieces rather than 2 Malubeth. But Troll King and Slimeclaw both look interesting in the update.
  • kylewwefan
    kylewwefan
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    On PS4 we've no idea what damage shields are worth. The tool tip shows 30% of max health. With 30k health that should be almost 10k damage shield. Same as bone shield. How come your shield strength levels are so low?
  • Waffennacht
    Waffennacht
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    kylewwefan wrote: »
    On PS4 we've no idea what damage shields are worth. The tool tip shows 30% of max health. With 30k health that should be almost 10k damage shield. Same as bone shield. How come your shield strength levels are so low?

    Battle Spirit, reduces wards by 50%
    Gamer tag: DasPanzerKat NA Xbox One
    1300+ CP
    Battleground PvP'er

    Waffennacht' Builds
  • Unsent.Soul
    Unsent.Soul
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    What would the ideal setup be now? PVP = 5x Plague Doctor, 5x Fasalla's Guile, 2x Malubeth? PVE = Replace Fasalla's with Seducer or Vicious Death?

    PVE- 3x clever alchemist, 5x ebon, 2x endurance, 1 monster shoulder (1 pc set bonus health) and 1x monster helm (1 pc set bonus health) with 5x heavy, 1 medium, 1 light for undaunted.

    PVP- 5x fasallas, 2x malubeth, 3x clever 2x endurance. 5x heavy, 1 med, 1 light.

    Basic healthplar setup. Elaborate where you wish. With right traits and emp bonus you're st 70k health. With shrine and warhorn you'd be around 75k+.

    Am I missing something because Plague Doctor's 8k total health bonus dwarfs 3x Alchemist and 2x Endurance. I mean maybe if you used 5x Alchemist on your offensive bar and 3x Alchemist and 2x Endurance on your buff bar I could see the point, but to purposely give up 4.5k health seems pointless.

    As for PvE, is 1k health worth losing Malubeth's 2-pc? Seems a bad choice for an extra 1k health. Ebon I understand due to the party synergy but for solo or with a small group I still feel Plague Doctor is by far the better choice.

    Pretty sure he's using all pre 12 sets

    This is true.
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