WillhelmBlack wrote: »
Puncturing sweep heals for 35% of damage done, is cone AOE, is also top if not the best single target dps. Add another templar skill for major mending and it increases its healing by 25% more.
It is a bit too much for one skill... people even joke that you can slot it and solo the entire game and it is 100% true, nothing can outdps its healing you can solo world bosses, veteran dungeons and so on with it. for PVE add the jesus beam the morph that heals 20% of its damage and you have a self healing dps unlike none.
In PvP you get something that simply does not die like you can see there... AND does major dps.
WillhelmBlack wrote: »Maybe I've been playing too long then, this is what emperors were like for the majority of time this game was out.
As I said before, most of the people in your video that you were fighting were heavy armor DKs doing little to no damage. If you were fighting a group of procblades and stam sorcs throwing down traps and slicing you with dawnbreaker, you would have been complaining about stamina imbalance like everyone else.
WillhelmBlack wrote: »WillhelmBlack wrote: »Maybe I've been playing too long then, this is what emperors were like for the majority of time this game was out.
As I said before, most of the people in your video that you were fighting were heavy armor DKs doing little to no damage. If you were fighting a group of procblades and stam sorcs throwing down traps and slicing you with dawnbreaker, you would have been complaining about stamina imbalance like everyone else.
I don't have any trouble with stamina builds on a Templar. My other characters struggle a little with incap strike and viper velidreth procs but those things need nerfing anyway, stam sorc is also overtuned but still not that much trouble on a Templar.
Templar needs bringing down a notch, obviously I'm not going to list everything in one post that needs nerfing in the game when I'm doing a post specifically on Templar. Anyway, you saw the proc blade jump in, he took a large chunk of health. I healed to full and then he died amongst the fight somewhere.
Puncturing sweep heals for 35% of damage done, is cone AOE, is also top if not the best single target dps. Add another templar skill for major mending and it increases its healing by 25% more.
It is a bit too much for one skill... people even joke that you can slot it and solo the entire game and it is 100% true, nothing can outdps its healing you can solo world bosses, veteran dungeons and so on with it. for PVE add the jesus beam the morph that heals 20% of its damage and you have a self healing dps unlike none.
In PvP you get something that simply does not die like you can see there... AND does major dps.
MalakithAlamahdi wrote: »WillhelmBlack wrote: »
If you can kill anyone with that alone it's their fault. No decent (stamina) player has issues with RD.
DRXHarbinger wrote: »Should have negated him. Would have dropped like a fly. Most underrated skill in the game. We have a templar emp pretty much all the time, same guy, situations like that, drop negate, smash them down in 4s. DK pops talons over and over and bye bye templar. Should have had tank dk at breach popping claws to trap them all. Just bad organisation is all.
MalakithAlamahdi wrote: »WillhelmBlack wrote: »
If you can kill anyone with that alone it's their fault. No decent (stamina) player has issues with RD.
DRXHarbinger wrote: »Should have negated him. Would have dropped like a fly. Most underrated skill in the game. We have a templar emp pretty much all the time, same guy, situations like that, drop negate, smash them down in 4s. DK pops talons over and over and bye bye templar. Should have had tank dk at breach popping claws to trap them all. Just bad organisation is all.
DRXHarbinger wrote: »Should have negated him. Would have dropped like a fly. Most underrated skill in the game. We have a templar emp pretty much all the time, same guy, situations like that, drop negate, smash them down in 4s. DK pops talons over and over and bye bye templar. Should have had tank dk at breach popping claws to trap them all. Just bad organisation is all.
EP is completely unorganized.
https://www.youtube.com/watch?v=cs3llwQD6YkWillhelmBlack wrote: »"Mageplars OP, plz fix."
So, because someone is lame enough to run a zerg tanking build and do next to no damage to the X amount of players they are fighting; it's time to call for a nerf of ALL templars? People who only PvP always have the most ridiculous complaints lol.
You can see them fight 20 people at once with around 25k HP and not die while killing at least 5. It's broken how Templars can go from 5% HP to 100% HP without any sustain issues what so ever. Add Bats and Mist Form to it and you get a full on killing tank.
as long as people don't learn to CC on cooldown you can do such videos on all classes. he got CCed like 5 or 6 (?) times in a 2 minute fight. I'm not surprised he didn't need repentance...
Show such a video against good players and most people will agree, but this one is not a good example for anything...
I use Immovable pots, but I was CC'd enough times and I was rooted quite a lot to."Mageplars OP, plz fix."
So, because someone is lame enough to run a zerg tanking build and do next to no damage to the X amount of players they are fighting; it's time to call for a nerf of ALL templars? People who only PvP always have the most ridiculous complaints lol.
I have 33K magicka and 3000+ spell damage and I have 4 offensive skills not including ultimates, it's not a zerg tanking build it's just a general PvP set up for Templar. xD you're cracking me up. If I was lowest of the low I could have slotted Jesus Beam and killed a lot more people.
Cherryblossom wrote: »WillhelmBlack wrote: »"Mageplars OP, plz fix."
So, because someone is lame enough to run a zerg tanking build and do next to no damage to the X amount of players they are fighting; it's time to call for a nerf of ALL templars? People who only PvP always have the most ridiculous complaints lol.
You can see them fight 20 people at once with around 25k HP and not die while killing at least 5. It's broken how Templars can go from 5% HP to 100% HP without any sustain issues what so ever. Add Bats and Mist Form to it and you get a full on killing tank.
as long as people don't learn to CC on cooldown you can do such videos on all classes. he got CCed like 5 or 6 (?) times in a 2 minute fight. I'm not surprised he didn't need repentance...
Show such a video against good players and most people will agree, but this one is not a good example for anything...
I use Immovable pots, but I was CC'd enough times and I was rooted quite a lot to."Mageplars OP, plz fix."
So, because someone is lame enough to run a zerg tanking build and do next to no damage to the X amount of players they are fighting; it's time to call for a nerf of ALL templars? People who only PvP always have the most ridiculous complaints lol.
I have 33K magicka and 3000+ spell damage and I have 4 offensive skills not including ultimates, it's not a zerg tanking build it's just a general PvP set up for Templar. xD you're cracking me up. If I was lowest of the low I could have slotted Jesus Beam and killed a lot more people.
had you tried to use jesus beam you would of died instantly as it's a channel skill and you can interupt putting them off balance.
More importantly there were 3 of you fighting and for the majority of the fight you there wasn't more than 5 against you, as soon as you had about 10 people attacking you died. so you didn't tank a zerg, you didn't even survive more than 10 seconds, so whats your point.....
WillhelmBlack wrote: »They should really nerf one hand and shield not templars.
Make SnB passives active or stronger with all heavy armor equipped.
Other Templar was using a resto, I could swap to resto on my back bar I'd just use Healing Ward stacked with Harness Magicka and just be as tanky.BruhItsOver9000 wrote: »Inb4 hate, good luck op, the forumplars are coming! the forumplars are coming!
True, but when you get stunned by a NB and they use their favourite ultimate DoS, then it's a different story. Also, SnB are very strong against high degree players.
I use DW and restro staff, and believe me I can't last long with that kinda off mobs.
A Nightblade is only dangerous when they corner someone from stealth. In the open world, they die the most. Without their stealth burst, they are inferior to all other classes in all ways.
On the other hand, magplars can face tank whole zergs and kill the weak links one by one.
WillhelmBlack wrote: »Cherryblossom wrote: »WillhelmBlack wrote: »"Mageplars OP, plz fix."
So, because someone is lame enough to run a zerg tanking build and do next to no damage to the X amount of players they are fighting; it's time to call for a nerf of ALL templars? People who only PvP always have the most ridiculous complaints lol.
You can see them fight 20 people at once with around 25k HP and not die while killing at least 5. It's broken how Templars can go from 5% HP to 100% HP without any sustain issues what so ever. Add Bats and Mist Form to it and you get a full on killing tank.
as long as people don't learn to CC on cooldown you can do such videos on all classes. he got CCed like 5 or 6 (?) times in a 2 minute fight. I'm not surprised he didn't need repentance...
Show such a video against good players and most people will agree, but this one is not a good example for anything...
I use Immovable pots, but I was CC'd enough times and I was rooted quite a lot to."Mageplars OP, plz fix."
So, because someone is lame enough to run a zerg tanking build and do next to no damage to the X amount of players they are fighting; it's time to call for a nerf of ALL templars? People who only PvP always have the most ridiculous complaints lol.
I have 33K magicka and 3000+ spell damage and I have 4 offensive skills not including ultimates, it's not a zerg tanking build it's just a general PvP set up for Templar. xD you're cracking me up. If I was lowest of the low I could have slotted Jesus Beam and killed a lot more people.
had you tried to use jesus beam you would of died instantly as it's a channel skill and you can interupt putting them off balance.
More importantly there were 3 of you fighting and for the majority of the fight you there wasn't more than 5 against you, as soon as you had about 10 people attacking you died. so you didn't tank a zerg, you didn't even survive more than 10 seconds, so whats your point.....
Dark Flare has a 1.7 second cast time, did I die casting it? No.
You literally sound like a Beam Basher not knowing you can cancel Radiant Destruction. 1 tick of it can hit for 10K +.
Your dmg was kind of lame. Anyone can make a tanky Templar. It's pretty easy and 90% of Templars are low dmg tanks like this one. Nothing op in this video.
Cherryblossom wrote: »WillhelmBlack wrote: »Cherryblossom wrote: »WillhelmBlack wrote: »"Mageplars OP, plz fix."
So, because someone is lame enough to run a zerg tanking build and do next to no damage to the X amount of players they are fighting; it's time to call for a nerf of ALL templars? People who only PvP always have the most ridiculous complaints lol.
You can see them fight 20 people at once with around 25k HP and not die while killing at least 5. It's broken how Templars can go from 5% HP to 100% HP without any sustain issues what so ever. Add Bats and Mist Form to it and you get a full on killing tank.
as long as people don't learn to CC on cooldown you can do such videos on all classes. he got CCed like 5 or 6 (?) times in a 2 minute fight. I'm not surprised he didn't need repentance...
Show such a video against good players and most people will agree, but this one is not a good example for anything...
I use Immovable pots, but I was CC'd enough times and I was rooted quite a lot to."Mageplars OP, plz fix."
So, because someone is lame enough to run a zerg tanking build and do next to no damage to the X amount of players they are fighting; it's time to call for a nerf of ALL templars? People who only PvP always have the most ridiculous complaints lol.
I have 33K magicka and 3000+ spell damage and I have 4 offensive skills not including ultimates, it's not a zerg tanking build it's just a general PvP set up for Templar. xD you're cracking me up. If I was lowest of the low I could have slotted Jesus Beam and killed a lot more people.
had you tried to use jesus beam you would of died instantly as it's a channel skill and you can interupt putting them off balance.
More importantly there were 3 of you fighting and for the majority of the fight you there wasn't more than 5 against you, as soon as you had about 10 people attacking you died. so you didn't tank a zerg, you didn't even survive more than 10 seconds, so whats your point.....
Dark Flare has a 1.7 second cast time, did I die casting it? No.
You literally sound like a Beam Basher not knowing you can cancel Radiant Destruction. 1 tick of it can hit for 10K +.
You weren't really being attacked that much, the statement stands, radiant is not usable amongst large groups, firstly as I said it's easily interupted, targeting in ESO is very special.
You've still not answered the simple question based on your video, in which you spend the majority of the time fighting a couple of people, as soon as you are attacked by an actual group you die in seconds! Your premise is that Templars are overpowered but your video shows they die pretty quickly when attacked by a large group!
I use radiant for those fleeing a fight, or dodge rolling NB.