How does one run a Magplar with a spare slot?So on my magplar I have a somewhat free skill slot and I'm torn on what to slot for pvp.
Was just wondering if most magicka user slot entropy. The payoff is huge for using the skill and/or just slotting it. 8% more max health. 2% more max magicka and magicka recovery. 20% stronger spell damage for 20 seconds. Amongst other things.
The problem is I find it very situational. There's soo much movement in pvp and the battles I get into, that most of the time I don't have time to use entropy before firing off my primary spell. So for the most part it's slotted just for the passives. The 8%extra health is somewhat an after thought. Im More interested in the increase in magicka and recovery.
I could be slotting a skill like Elusive mist, which provides some escapability or vampires bane (for the snare) or efficient purge (10%increase in magicka recovery and cleanse)
So my question to other magicka users is, do you slot and use entropy regularly?
How does one run a Magplar with a spare slot?So on my magplar I have a somewhat free skill slot and I'm torn on what to slot for pvp.
Was just wondering if most magicka user slot entropy. The payoff is huge for using the skill and/or just slotting it. 8% more max health. 2% more max magicka and magicka recovery. 20% stronger spell damage for 20 seconds. Amongst other things.
The problem is I find it very situational. There's soo much movement in pvp and the battles I get into, that most of the time I don't have time to use entropy before firing off my primary spell. So for the most part it's slotted just for the passives. The 8%extra health is somewhat an after thought. Im More interested in the increase in magicka and recovery.
I could be slotting a skill like Elusive mist, which provides some escapability or vampires bane (for the snare) or efficient purge (10%increase in magicka recovery and cleanse)
So my question to other magicka users is, do you slot and use entropy regularly?
You need the 20% spell power buff, and the mages 20% guild buff before every magic attack, particularly Radiant or Soul (I'm not certain it gets the 20% tbh but I use it regardless) or Meteor.
Now as a crafter, I'd rather you bought my potions ...but I use degeneration for the regen from light weaves (DW during sweeps more so VMA & Trials etc than Pvp) and to avoid the health drop changing to my buff/defence bar as others stated.
I carry pots in case there's a gank from stealth opportunity that requires the buff without warning the opposition, but stealthing in Pvp on a Magplar isn't easy stamina wise so it's a rare attack opportunity.