Zenimax didn't want Animation Canceling in the first place. They first looked at it, tried to fix it, and gave up, saying that while unintentional, it'll have to stay. Then, a few updates later, they tried out a 'fix' for it on the PTS, and it was a big failure, so they retracted the fix to 'keep working on it'.
As it is, animation canceling is not encouraged by the devs, just tolerated due to the lack of other options. They won't make a tutorial for something they are officially trying to fix.
What high-end content needs it? As far as I know, you can do Vet Trials and vMA without it. It's just easier with animation canceling.
There's a diff between weaving and animation canceling. Let's not equate them.
Weaving is encouraged by design of the system, design of some sets that proc by a mix of attacks. Ani-cancel is encouraged by comment made after-the-fact. The two are hardly of comparable weight.
While it's here, animation canceling to squeeze more damage out of the same time span will be used by all. Once they get the code into a shape that will make it so people cannot stuff 3 abilities into the timespan of 2, while still being able to abort their offense to switch to defense, then ani-cancel will go away.
But they require it in high-end content. If they didn't want it why do they require it then?
Hey guys, first of all I want to apologize for my bad English since I'm not a native speaker
We all know that without animation cancelling you will never be a really good at eso. Learning how to do it boosts your dps/hps really a LOT - I don't know actual numbers but I'm sure that it's about 5-10k+. And you will never get to veteran trial without being able to do it because trial's dps requirements includes ability to cancel animation. New players usually make big eyes when I tell them about animation cancelling: "Wow such thing exists, where can I learn how to?" - they ask and I send them to youtube. And if they don't know that it exists they come to forums and cry that they can't dps as 'elitists'. Yes they can't, because it's just impossible to. So the game requires it, but doesn't tell how to, isn't it strange?
That's why I suggest adding instruction how to do it to Wailing prison. Everybody wins - less babyragers on forums, more good players.
You're a bit overexaggerating, most dps races can be done without animation canceling. Sure, I wouldn't attempt vMoL hm with a group where noone uses light attacks, but non hardmodes should be fine and probably also some of the easier hms.Hey guys, first of all I want to apologize for my bad English since I'm not a native speaker
We all know that without animation cancelling you will never be a really good at eso. Learning how to do it boosts your dps/hps really a LOT - I don't know actual numbers but I'm sure that it's about 5-10k+. And you will never get to veteran trial without being able to do it because trial's dps requirements includes ability to cancel animation. New players usually make big eyes when I tell them about animation cancelling: "Wow such thing exists, where can I learn how to?" - they ask and I send them to youtube. And if they don't know that it exists they come to forums and cry that they can't dps as 'elitists'. Yes they can't, because it's just impossible to. So the game requires it, but doesn't tell how to, isn't it strange?
That's why I suggest adding instruction how to do it to Wailing prison. Everybody wins - less babyragers on forums, more good players.
BruceLeeroy91 wrote: »I have completed all PvE content without ani-cancelling and the fact is it's just another crutch.
lolo_01b16_ESO wrote: »You're a bit overexaggerating, most dps races can be done without animation canceling. Sure, I wouldn't attempt vMoL hm with a group where noone uses light attacks, but non hardmodes should be fine and probably also some of the easier hms.Hey guys, first of all I want to apologize for my bad English since I'm not a native speaker
We all know that without animation cancelling you will never be a really good at eso. Learning how to do it boosts your dps/hps really a LOT - I don't know actual numbers but I'm sure that it's about 5-10k+. And you will never get to veteran trial without being able to do it because trial's dps requirements includes ability to cancel animation. New players usually make big eyes when I tell them about animation cancelling: "Wow such thing exists, where can I learn how to?" - they ask and I send them to youtube. And if they don't know that it exists they come to forums and cry that they can't dps as 'elitists'. Yes they can't, because it's just impossible to. So the game requires it, but doesn't tell how to, isn't it strange?
That's why I suggest adding instruction how to do it to Wailing prison. Everybody wins - less babyragers on forums, more good players.
Also I'm curious, are there that many player that make big eyes about animation canceling? I just know my perspective and the fact that you can do more attacks when you alternate between a skill and a light attack was one of the first things I figured out about the eso combat design, back in the beta, when I was killing stuff on the starter island with poison arrow spam.
rotaugen454 wrote: »Animation cancelling is required for endgame ERP...
I love how people think you can't hit high numbers without animation canceling.
Without any canceling, I range from 20k dps in all dps runs in 4-man dungeons - with bosses at full armor - to around 30k in decent groups. I imagine it will be higher in groups that use Aggressive Horn.
This is without Maelstrom Weapons.
Minute_Waltz wrote: »For those saying weaving/animation cancelling is not required, please show me a 60k dps parse without using them.
Here is my 60k bloodspawn dps with light atk weaving and animation cancelling to back up the argument that they are essential for endgame.
Minute_Waltz wrote: »For those saying weaving/animation cancelling is not required, please show me a 60k dps parse without using them.
Here is my 60k bloodspawn dps with light atk weaving and animation cancelling to back up the argument that they are essential for endgame.
Do you need 60k DPS for endgame? Or does it just make Trials a whole lot easier? There's a difference between what is needed to complete content, and what is needed to excel at content.