FearlessOne_2014 wrote: »Stoopid_Nwah wrote: »Lol I'm sorry but now I truly just can't take you seriously.FearlessOne_2014 wrote: »Other then that if you faced my Max Level Templar you know it's not my RD you have to worry about but how I set you up like a puppet and I'm the puppet master with the exception of the select few players that can kill me with 5 or 6 attacks in less then 2, 3 seconds max.Please stop trying to group up all magicka players. Not all of us wish to join the forumplar warriors. Besides, I already said I don't personally have issues with it (never have thanks to purge+cloak)...but if it's true and someone can show me a video of them interrupting the beam by air-bashing the beam specifically and not the caster, then I'll happily switch my position to no nerf is needed.FearlessOne_2014 wrote: »But because if we Magicka based players do not speak up as we didn't in the past, ZOS would just hear the cries of near God Easy Mode Stamina Based players
Look how OP RD is while in Execute range in the video right after the 1 minute marker.https://www.youtube.com/watch?v=VmaTsDe-PX4
Damn RD sooo OP, ok I give I'll level with you, it needs a anti-nerf to the ability. Did you see those snipes tho? Did you? Lmfao and you wonder why I don't take you serious. I can link you many videos of the OP nature of RD. But I'm still waiting on your evidence to back up your cries for nerf, I'm just going to chalk it up to a refusal to learn but instead rather run to the forums annd hope the Devs make the game even easyer then yall have it now.
And I'm going to warn you this last time, stop trying to defame my character with slander by calling me a forumplar warrior. It's legally wrong. I am not a "forumplar warrior", I am a player who has not only presented a proper counter argument, but also have shown evidence to back up my opinion and reasoning. To the point that what I am saying is fact. What evidence have you shown me other then personal feelings and views, without any other evidence to support your baseless claims, that RD needs a nerf?
Again as aways, it's been a blast debating with you. People like you make winning for people like me very easy. Again much love as always
You do realize that shuffle dodged most of RD ticks in this vid. Look and add on text DODGE DODGE DODGE DODGE DODGE.
You realize that you cannot dodge radiant destruction?
MalakithAlamahdi wrote: »FearlessOne_2014 wrote: »Stoopid_Nwah wrote: »Lol I'm sorry but now I truly just can't take you seriously.FearlessOne_2014 wrote: »Other then that if you faced my Max Level Templar you know it's not my RD you have to worry about but how I set you up like a puppet and I'm the puppet master with the exception of the select few players that can kill me with 5 or 6 attacks in less then 2, 3 seconds max.Please stop trying to group up all magicka players. Not all of us wish to join the forumplar warriors. Besides, I already said I don't personally have issues with it (never have thanks to purge+cloak)...but if it's true and someone can show me a video of them interrupting the beam by air-bashing the beam specifically and not the caster, then I'll happily switch my position to no nerf is needed.FearlessOne_2014 wrote: »But because if we Magicka based players do not speak up as we didn't in the past, ZOS would just hear the cries of near God Easy Mode Stamina Based players
Look how OP RD is while in Execute range in the video right after the 1 minute marker.https://www.youtube.com/watch?v=VmaTsDe-PX4
Damn RD sooo OP, ok I give I'll level with you, it needs a anti-nerf to the ability. Did you see those snipes tho? Did you? Lmfao and you wonder why I don't take you serious. I can link you many videos of the OP nature of RD. But I'm still waiting on your evidence to back up your cries for nerf, I'm just going to chalk it up to a refusal to learn but instead rather run to the forums annd hope the Devs make the game even easyer then yall have it now.
And I'm going to warn you this last time, stop trying to defame my character with slander by calling me a forumplar warrior. It's legally wrong. I am not a "forumplar warrior", I am a player who has not only presented a proper counter argument, but also have shown evidence to back up my opinion and reasoning. To the point that what I am saying is fact. What evidence have you shown me other then personal feelings and views, without any other evidence to support your baseless claims, that RD needs a nerf?
Again as aways, it's been a blast debating with you. People like you make winning for people like me very easy. Again much love as always
You do realize that shuffle dodged most of RD ticks in this vid. Look and add on text DODGE DODGE DODGE DODGE DODGE.
You realize that you cannot dodge radiant destruction?
It's a DoT, shuffle actually does dodge DoT that is already applied to you like poisonous claw. Not sure about RD though, didn't watch the video.
dylanjaygrobbelaarb16_ESO wrote: »timidobserver wrote: »When it was dodgable most magplars didn't even slot it because they were left channeling something that was doing no damage. It was more of a liability than a benefit. I don't support any nerfs to RD, but, if a nerf were a forgone conclusion(which it isn't), making it dodgable is my preferred solution. Making it dodgable is the only nerf that would have 0% impact on PvE. PvP is pretty flexible for Templar. You can find other ways to play if RD becomes useless, but Magplar dps is entirely reliant on RD in PvE.
completely disagree, if they brought it down to 28 meters it wouldnt really effect pve, and would be a more reasonable range. making it dodgeable just makes it completely unusable and takes away one of the few counters to permadodgers
And it should stay that way.you just can't dodge it with shuffle, that's the reason it so popular against stam-users.
And it should stay that way.you just can't dodge it with shuffle, that's the reason it so popular against stam-users.
I use beam and I think it's cheesy but so are the 1417641956 other things in Cyro right now.
So yes, if I see "dodged dodged dodged" on my screen, I'm gonna friggin beam and giggle while I do it.
Does it need adjustment? (Just like a billion other things need to be adjusted but whatevs, nerf beam)
Yes. It needs a fine scalpel, not the damn nerf bat the angry mob is crying for.
You (general "you") think Beam is cheesy? I find Shuffle (just to give one example), to be 100% cheesier. And no, I was never on the "shuffle stack" bandwagon. I think the base, working as intended, Shuffle is completely skill-less and does not encourage reactive (Ha!) play.
Also, playing Sorc (and only casually), I find Wrath/Fury to be far, far more troll than Beam.
***
Anyway. I feel Cyro is a Game of Cheese lately. So pick your fav cheese and have fun!
BTW - I make a really yummy Tiramisù if I have good mascarpone.
cbaudersub17_ESO wrote: »To discourage preloading RD, I think it might be interesting to turn this ability into a true Jesus Beam. Perhaps a heals enemy target if their health is above 50% mechanic.
RD is pretty manageable for me anymore. I find myself sighing on the greater than 50% health use. Properly used in xv1 scenarios get the 'well played, sir".
Sandman929 wrote: »cbaudersub17_ESO wrote: »To discourage preloading RD, I think it might be interesting to turn this ability into a true Jesus Beam. Perhaps a heals enemy target if their health is above 50% mechanic.
RD is pretty manageable for me anymore. I find myself sighing on the greater than 50% health use. Properly used in xv1 scenarios get the 'well played, sir".
There are reasons why Templars use RD on targets over 50% health:
1)they weren't aiming for you
2)it scares the hell out of people
3)preloading just in case you get knocked down into execute range
4)it doesn't miss...and any damage is better than no damage and a wasted cast just to have it passively dodged
https://www.youtube.com/watch?v=fgUvEPHAyzwNot sure if this vid has been posted before, but I was on the other end of this kind of thing recently..:https://www.youtube.com/watch?v=fgUvEPHAyzw
I think it shows why people have a problem with it.... Those who try to run/los/get out of range - well, look at the time to kill - its not possible. Those that block.. yep they last longer, but only end up alone, in the middle of the beamers and its only a matter of a few seconds longer. Interrupt? How many can you interrupt in those 2-3 seconds before dead?
I just don't see any way to survive it - and I think that's why people don't like it..
But it's exactly the same when all those radiant-spammers now spam a gapcloser...5 guy spamming ambush/critrush/whatever will also kill you really fast.
Does purge work on it? I didn't know that. I didn't realise it worked on active channels. Its not something I tend to slot since my main is stam. I was also about to say 'why should I have to slot a skill in my already full bars just to counter one other skill?' But thinking about it, I kind of already do that to help counter stealth - so why not?
LOS is nice - but situational.
MalakithAlamahdi wrote: »ArpamiesFin wrote: »
Lol, radiant is the only one where you buffed spellpower. Also, your raw stats are different with RD and your buffs are different. You also didn't show the stats on any of the characters attacking you, or your own. Nice try though.
MalakithAlamahdi wrote: »ArpamiesFin wrote: »
Lol, radiant is the only one where you buffed spellpower. Also, your raw stats are different with RD and your buffs are different. You also didn't show the stats on any of the characters attacking you, or your own. Nice try though.
Incorrect, you can clearly see Rally up with Executioner and Killers Blade, which means Major Brutality is up.
Not sure about Endless Fury, we didnt see any spell power buff, but it seems correct for the damage, but we need to redo it and test again.