The damage shields take the full damage, and only after they are depleted or expire does your character take damage, which is mitigated by your magic/physical resistance by up to 50% - you need 33.5K to get that amount; expert defender, hardy, elemental defender, thick skinned reduce the respective damage before it's checked against your resistance, but not against shields. Some shields scale on your health (templar: blazing shield, undaunted: bone shield), others on your magicka (DK: ingenous shield, sorcerer: hardened ward, restoration: healing ward, light armor: annulment). The only CP that affects shields is bastion that increases them by %.
The damage shields take the full damage, and only after they are depleted or expire does your character take damage, which is mitigated by your magic/physical resistance by up to 50% - you need 33.5K to get that amount; expert defender, hardy, elemental defender, thick skinned reduce the respective damage before it's checked against your resistance, but not against shields. Some shields scale on your health (templar: blazing shield, undaunted: bone shield), others on your magicka (DK: ingenous shield, sorcerer: hardened ward, restoration: healing ward, light armor: annulment). The only CP that affects shields is bastion that increases them by %.
Where did you get the information that hardy, thick skinned and elemental defender are applied after shields? I am really curious as everything I ever read says the opposite.
Every CP saying it reduces damage does so before applying it to the shield.
Reactive does reduce the damage your shield takes.
https://forums.elderscrollsonline.com/en/discussion/279426/damage-mitigation-explanation-and-list-of-options-updated-for-a-third-time/p1
Blocking while having damage shields active, will not reduce the damage you take.
But % reduction like minor and major protection, CP, undead and reactive do work even when you have a shield active.
The damage shields take the full damage, and only after they are depleted or expire does your character take damage, which is mitigated by your magic/physical resistance by up to 50% - you need 33.5K to get that amount; expert defender, hardy, elemental defender, thick skinned reduce the respective damage before it's checked against your resistance, but not against shields. Some shields scale on your health (templar: blazing shield, undaunted: bone shield), others on your magicka (DK: ingenous shield, sorcerer: hardened ward, restoration: healing ward, light armor: annulment). The only CP that affects shields is bastion that increases them by %.
The damage shields take the full damage, and only after they are depleted or expire does your character take damage, which is mitigated by your magic/physical resistance by up to 50% - you need 33.5K to get that amount; expert defender, hardy, elemental defender, thick skinned reduce the respective damage before it's checked against your resistance, but not against shields. Some shields scale on your health (templar: blazing shield, undaunted: bone shield), others on your magicka (DK: ingenous shield, sorcerer: hardened ward, restoration: healing ward, light armor: annulment). The only CP that affects shields is bastion that increases them by %.
Where did you get the information that hardy, thick skinned and elemental defender are applied after shields? I am really curious as everything I ever read says the opposite.
Every CP saying it reduces damage does so before applying it to the shield.
Reactive does reduce the damage your shield takes.
https://forums.elderscrollsonline.com/en/discussion/279426/damage-mitigation-explanation-and-list-of-options-updated-for-a-third-time/p1
Shields are depleted before mitigation comes into play. This includes CP mitigation.