From my point of view the crown store contains 90% useless, purely cosmetic stuff, 7% marginally useful things like riding lessons, experience scrolls and various other consumables and 3% useful things, namely the DLCs, which are at least real content (mostly crap though, with some good stuff sprinkled in: skill points, set workbenches, a trial, an arena) - those are priced from 1500-3000 crowns each. But there was a blue neon cat mount that was priced at 4000. And people bought it, I see lots of those mounts.
There are a lot of things in the real world that tickle people's vanity to get their money, some involve randomness as well. But that's life. Some just want to show off, and those things help them do it. It's a tax on vanity. Gambling is not a "tax on the poor" in the real life either. There are plenty of examples of very rich people who have been ruined by gambling debts. It's a tax on vanity and stupidity. As long as there are enough stupid people who would gamble or pay their last penny for a shiny bead, there will be smart people who would take advantage of them. And it's OK, because being stupid shouldn't be free; if it were, it will actually encouraged.
So I really don't see any reason here to get worked out. The more ZoS will sell, the better the game will be for the rest. If it sells silly stuff and there are people who will buy/gamble for it I'm actually happy because I know that there will be enough money for server upkeep, patching and even new content, without needing to pay more than we already do. I see lots of people who like to show off their zombie horse or poof shaman suit, but barely know how to play. But I don't get mad at them, because they pay for me to enjoy playing the content they are unable to, still riding my plain brown horse and with a game earned pet in tow
lordrichter wrote: »lordrichter wrote: »If i open a distillery, i am not trying exploit people with alcohol issues, i am opening a business to provide goods for which there is a demand. There are plenty of customers interested in my goods that are not alcohol addicts.
Why would you pick a distillery as an example when you have the entire gambling and casino industry to pick from?
Because there are more people who occasionally drink than people who occasionally gamble, and i wanted the analogy to be understood by as many as possible.
You should have picked a casino. People do not open a distillery for the same reason that people open a casino.
lordrichter wrote: »The question is whether the Crown Crates are more like a distillery than a casino. Pacrooti makes an excellent case that it is more along the lines of a casino than a distillery. The point for the player is not to just have fun, but to also get lucky and win something big. This concept does not exist in the distillery. (Edit: Ahem... at least not in a reputable "distillery") The point for ZOS is to get players to buy a lot of Crown Crates, as many as they want. There are no brakes and no point where ZOS must step in an stop the customer, as there would be in distillery with on-premises consumption. ZOS is acting more like a casino. They have no legal requirement to stop the customer that is taking it too far.
With the Crown Crates, ZOS fills the role of a casino owner more effectively than the role of a distillery owner.
There's some interesting videos on Extra Credit that goes into some of these skeeving, low-down, scummy, manipulative, exploitative designs.
I have very serious concerns about where things are headed now. If they are willing to exploit the player base to this level, what's next?
All I can do is just observe. Our voices seem to go unheeded.
While I am not really happy with how these crates are implemented at the moment I don't see how this is their fault?
You buy cigarettes, tobacco companies fault?
You buy alcohol, pub's fault?
You buy crown crates, ZOS' fault?
No my friend, that is not how life works. If people have gambling issues, they need to get help. You adapt to the world, not the world to you.
Gambling issues? Get help! It's YOUR problem.
While I am not really happy with how these crates are implemented at the moment I don't see how this is their fault?
You buy cigarettes, tobacco companies fault?
You buy alcohol, pub's fault?
You buy crown crates, ZOS' fault?
No my friend, that is not how life works. If people have gambling issues, they need to get help. You adapt to the world, not the world to you.
Gambling issues? Get help! It's YOUR problem.
Wolfchild07 wrote: »While I am not really happy with how these crates are implemented at the moment I don't see how this is their fault?
You buy cigarettes, tobacco companies fault?
You buy alcohol, pub's fault?
You buy crown crates, ZOS' fault?
No my friend, that is not how life works. If people have gambling issues, they need to get help. You adapt to the world, not the world to you.
Gambling issues? Get help! It's YOUR problem.
Would you sell drugs to an addict?
Would you sell alcohol to an alcoholic?
Would you sell a gun to someone who is suicidal?
It's EVERYONE'S problem. There's a thing called responsibility.
But most people these days are of the mindset that "It will never happen to me or anyone I know, so who cares".
BlazingDynamo wrote: »While I am not really happy with how these crates are implemented at the moment I don't see how this is their fault?
You buy cigarettes, tobacco companies fault?
You buy alcohol, pub's fault?
You buy crown crates, ZOS' fault?
No my friend, that is not how life works. If people have gambling issues, they need to get help. You adapt to the world, not the world to you.
Gambling issues? Get help! It's YOUR problem.
Spoken like a true person who's never experienced the issue.
This post makes me both laugh and feel for you. Sorry you don't understand buddy.
Wolfchild07 wrote: »While I am not really happy with how these crates are implemented at the moment I don't see how this is their fault?
You buy cigarettes, tobacco companies fault?
You buy alcohol, pub's fault?
You buy crown crates, ZOS' fault?
No my friend, that is not how life works. If people have gambling issues, they need to get help. You adapt to the world, not the world to you.
Gambling issues? Get help! It's YOUR problem.
It's EVERYONE'S problem.
ZOS aren't responsible for protecting people from themselves. If people are going to make bad decisions that's their problem, why should everyone go without this feature, that some people might enjoy, just because a small minority are incapable of controlling themselves? The mistakes you make are yours alone, nobody elses.
Are you serious? If so, you are missing the point entirely.
People aren't arguing for the removal of the ENTIRE EVERYTHING that is associated with Crown boxes, they just want the items in those boxes to be available directly for reasonable prices.
It isn't about "protecting" people from bad decisions, it's about elimating predatory business practices while promoting a customer facing business model that attracts new players not drives them away.
Yea. He is seriously right and you are the one missing the point. Nobody is forcing anyone to make the purchase. Nothing in these are mandatory for enjoying the content the game offers.
Characterizing this as a predatory business practice is not just a leap in logic it is laughable. There is no deceit or anything remotely unethical about these items. Information about the items is provided in detail upfront and is a purely optional purchase.
This is simply RNG chance for items at a price.
lordrichter wrote: »lordrichter wrote: »If i open a distillery, i am not trying exploit people with alcohol issues, i am opening a business to provide goods for which there is a demand. There are plenty of customers interested in my goods that are not alcohol addicts.
Why would you pick a distillery as an example when you have the entire gambling and casino industry to pick from?
Because there are more people who occasionally drink than people who occasionally gamble, and i wanted the analogy to be understood by as many as possible.
You should have picked a casino. People do not open a distillery for the same reason that people open a casino.
I would argue that the reason is the same: to make money by providing goods/services there is demand for.lordrichter wrote: »The question is whether the Crown Crates are more like a distillery than a casino. Pacrooti makes an excellent case that it is more along the lines of a casino than a distillery. The point for the player is not to just have fun, but to also get lucky and win something big. This concept does not exist in the distillery. (Edit: Ahem... at least not in a reputable "distillery") The point for ZOS is to get players to buy a lot of Crown Crates, as many as they want. There are no brakes and no point where ZOS must step in an stop the customer, as there would be in distillery with on-premises consumption. ZOS is acting more like a casino. They have no legal requirement to stop the customer that is taking it too far.
With the Crown Crates, ZOS fills the role of a casino owner more effectively than the role of a distillery owner.
When you lose at a casino, you gain nothing. With the crown crates, you always gain something, only the value of what you get varies from case to case. That is much more like buying alcohol (sometimes the stuff you buy is excellent, sometimes barely drinkable, but you always get something). Granted, the amount of "randomness" with alcohol is less than with the crates, but at least it is a similar concept, as opposed to the "all or nothing" of gambling.
Arguably, this is also the reason why ZOS emphasizes so strongly that you always gets something useful when you buy a crate - to cover themselves in case anyone tries to bring any gambling laws against them. They will argue that they are selling consumables in the crates, with the occasional random perk thrown in. Kinda like when you buy a bottle of coke, and there's a random chance to win a car on the bottom of the bottle cap - that's not exactly gambling either.
No, it's not. It becomes everyones problem when we ban X because some people refuse to get professional help. Which is exactly what this topic is advocating. It's not eliminating the cause of the problem, it's just trying to hide the symptoms. It's running away, nothing more.
From my point of view the crown store contains 90% useless, purely cosmetic stuff, 7% marginally useful things like riding lessons, experience scrolls and various other consumables and 3% useful things, namely the DLCs, which are at least real content (mostly crap though, with some good stuff sprinkled in: skill points, set workbenches, a trial, an arena) - those are priced from 1500-3000 crowns each. But there was a blue neon cat mount that was priced at 4000. And people bought it, I see lots of those mounts.
There are a lot of things in the real world that tickle people's vanity to get their money, some involve randomness as well. But that's life. Some just want to show off, and those things help them do it. It's a tax on vanity. Gambling is not a "tax on the poor" in the real life either. There are plenty of examples of very rich people who have been ruined by gambling debts. It's a tax on vanity and stupidity. As long as there are enough stupid people who would gamble or pay their last penny for a shiny bead, there will be smart people who would take advantage of them. And it's OK, because being stupid shouldn't be free; if it were, it will actually encouraged.
So I really don't see any reason here to get worked out. The more ZoS will sell, the better the game will be for the rest. If it sells silly stuff and there are people who will buy/gamble for it I'm actually happy because I know that there will be enough money for server upkeep, patching and even new content, without needing to pay more than we already do. I see lots of people who like to show off their zombie horse or poof shaman suit, but barely know how to play. But I don't get mad at them, because they pay for me to enjoy playing the content they are unable to, still riding my plain brown horse and with a game earned pet in tow
The money likely won't do what you hope. I've seen the money in other games go to what sells. You may only have the next months crown crate content update to look forward to. Dlc's take a lot of time to make. If they can make much more from these with a lot less invested effort then what are they going to focus on? It happened in SWTOR and they seem to be following them closely. Would you be okay with yearly updates about the same size of what we have been getting.
Strider_Roshin wrote: »Is it the liquor store's fault that someone drank themself into a stupor? No, people need to have self control of their actions.
From my point of view the crown store contains 90% useless, purely cosmetic stuff, 7% marginally useful things like riding lessons, experience scrolls and various other consumables and 3% useful things, namely the DLCs, which are at least real content.
So I really don't see any reason here to get worked out. The more ZoS will sell, the better the game will be for the rest. If it sells silly stuff and there are people who will buy/gamble for it I'm actually happy because I know that there will be enough money for server upkeep, patching and even new content, without needing to pay more than we already do. I see lots of people who like to show off their zombie horse or poof shaman suit, but barely know how to play. But I don't get mad at them, because they pay for me to enjoy playing the content they are unable to, still riding my plain brown horse and with a game earned pet in tow
When you lose at a casino, you gain nothing. With the crown crates, you always gain something, only the value of what you get varies from case to case.
The outrage is people who want the items but dont want to use the crates.
lordrichter wrote: »When you lose at a casino, you gain nothing. With the crown crates, you always gain something, only the value of what you get varies from case to case.
This is what people most misunderstand about the Crown Store. Players actually gain nothing of value from anything they purchase in the Crown Store, directly or through Crown Crates. Nothing. They get a bit of enjoyment that they cannot take with them. None of us even own what we buy in the Crown Store. We put in real currency and get nothing but in-the-moment entertainment out. That is if we are lucky. I am not sure what entertainment value the Crown potions and elixirs provide for the money spent.