I'm just wondering, is RNG as random as we all think it is? I'm starting to notice patterns of sorts in trial-based content and VMA.
For example, I've never received any Vicious Serpent rings when looting 12-man content bosses (everyone I ran with just passed them to me). And in VMA, I've never seen any ice staves or lightning staves. It wasn't until a few couple of months ago (1 or 2 I think), that I received my first destruction staff (nirnhoned inferno). And I know people who are in similar situations or worse.
Like for example, I know some people who've never seen a Maelstrom's Axe or Dagger in the final chest before. Or restoration Staff. And they've done hundreds of runs. In fact, I read here on the forums that there's someone who's on their 800th-something run — but has NEVER seen an inferno staff in that last chest. Surely there's more to it, I'd like to believe. And honestly? I believe there's a pattern.
The pattern, I think lies within our character data. Meaning, each character has its own set of data in regards to drops. And whenever things match-up, a certain drop is given. However! Certain characters have lesser chance to get things, to the point of them completely missing from their loot tables via character data.
That's the only explanation I can see for people having such "bad luck". We have to remember, RNG is something coded. And if something is coded, things can go wrong or have things missing. As a fellow programmer, I make mistakes here and there myself. So what's stopping that from being the case, and having some character values being missing to prevent certain drops from appearing — or appearing too frequently?
Computers can't generate a true random number. Whatever program ZOS uses to create a varied reward/result, is abysmal.
Computers can't generate a true random number. Whatever program ZOS uses to create a varied reward/result, is abysmal.
dylanjaygrobbelaarb16_ESO wrote: »there is no way its rng with 100% equal chance of everything. after spending over 5 million ap on desert rose trying to get ideal weapons and shields i noticed lots of patterns, still not one shield or sharpened or defending weapon.
ZOS, how can you allow anyone in your community to run this dungeon 1 thousand times without reward? How, how do you do that? How can you find that acceptable? How can you allow it to continue? Are you even bothered that people left over it? Can you blame them? Why would anyone that respects the community allow that to continue?
Personofsecrets wrote: »Why are there almost no Werewolf Hide Shields for sale, but so many Akaviri Dragon Guard Shields?
Why did the drop rate of tons of items suddenly go down in an extreme way during the patch 1.3 to 1.4 transition?
Why do players loot the same Motif page and Agility ring in chest after chest after chest in IC?
BECAUSE LOOT IS NOT TOTALLY RANDOM.