It often depends of Your bodytype and race You choosed. It's just delusion and everyone moves the same speed. I have the same thing with my short obese breton templar. It looks like he's slower then my other characters but when I move with other peoples i keep their speed.
Check these racial skills for answer.
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And btw Dark Exchange -> Dark Deal morph can help sorcerer in maintaining stamina if it's any problem.
It often depends of Your bodytype and race You choosed. It's just delusion and everyone moves the same speed. I have the same thing with my short obese breton templar. It looks like he's slower then my other characters but when I move with other peoples i keep their speed.
Shadowshire wrote: »It often depends of Your bodytype and race You choosed. It's just delusion and everyone moves the same speed. I have the same thing with my short obese breton templar. It looks like he's slower then my other characters but when I move with other peoples i keep their speed.
Oh, it is not a "delusion" when another player's character moves faster than yours, and harvests a crafting materials node before your character can even activate the Interactive Prompt.
What source of information do you have that states for a fact that a player's choice of body type has any bearing on how fast that character can run?
Player characters, like their mounts, can and do run and sprint at different speeds. Period. Whether there is any justification for giving any particular race or class that advantage is the substance of this discussion.
QuebraRegra wrote: »Shadowshire wrote: »It often depends of Your bodytype and race You choosed. It's just delusion and everyone moves the same speed. I have the same thing with my short obese breton templar. It looks like he's slower then my other characters but when I move with other peoples i keep their speed.
Oh, it is not a "delusion" when another player's character moves faster than yours, and harvests a crafting materials node before your character can even activate the Interactive Prompt.
What source of information do you have that states for a fact that a player's choice of body type has any bearing on how fast that character can run?
Player characters, like their mounts, can and do run and sprint at different speeds. Period. Whether there is any justification for giving any particular race or class that advantage is the substance of this discussion.
The problem with node snatching is a thing that needs to be addressed...
Ran to some ore last night, started swinging my pick, and suddenly another player flew up, broke my animation and I got the "someone else is using this" warning thing. He took ONE swing, and ran off with the ore!
WTF?
Then I surmised that this was a server thing. He was actually there before, but could not be seen due to his horrible network latency, and the animation only registered with the server afterward.
UltimaJoe777 wrote: »The following grant an increase in movement speed and are not buffs (Minor and Major Expedition would stack with these):
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Windrunning (Champion Passive)
The Steed Mundus (Divines Trait Armor increases it further)
Fiord's Legacy 5-piece Set
If you have none of this you will move at the slowest pace, barring Snares.
Shadowshire wrote: »UltimaJoe777 wrote: »The following grant an increase in movement speed and are not buffs (Minor and Major Expedition would stack with these):
....
Windrunning (Champion Passive)
The Steed Mundus (Divines Trait Armor increases it further)
Fiord's Legacy 5-piece Set
If you have none of this you will move at the slowest pace, barring Snares.
Windrunning is not a passive trait for a skill line. At least one of my sorcs has the Windrunning buff (2%) since there are 140 Champion Points in the tree for The Lover (the buff is received when 120 points are assigned to that tree). So he has that one and still lags far behind other characters in dungeon "runs" -- where it seems the emphasis is on "run" and not much else.
Other mundus stones are far more useful, especially for boosting DPS, than using The Steed to boost a PC's running speed, and I am quite aware of the Divines trait and its effects. It is not easy to switch between mundus stones quickly. So if a PC is dedicated to some particular task for which a higher running speed is crucial, then I suppose The Steed could be justified, but it would be for an alt.
For what it's worth, I don't think that I've ever seen Fiord's Legacy pieces. Dunno whether they would be appropriate for a sorc.