So how long do you think they should last before they have to be re-summoned? 30 seconds?Please fix this. I shouldn't have to run it on both bars to keep my pet active! This should have been fixed long ago.
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Caius Drusus Imperial DK (DC) Bragg Ironhand Orc Temp (DC) Neesha Stalks-Shadows Argonian NB (EP) Falidir Altmer Sorcr (AD) J'zharka Khajiit NB (AD) |
Isabeau Runeseer Breton Sorc (DC) Fevassa Dunmer DK (EP) Manut Redguard Temp (AD) Tylera the Summoner Altmer Sorc (EP) Svari Snake-Blood Nord DK (AD) |
Ashlyn D'Elyse Breton NB (EP) Filindria Bosmer Temp (DC) Vigbjorn the Wanderer Nord Warden (EP) Hrokki Winterborn Breton Warden (DC) Basks-in-the-Sunshine Argonian Temp |
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Caius Drusus Imperial DK (DC) Bragg Ironhand Orc Temp (DC) Neesha Stalks-Shadows Argonian NB (EP) Falidir Altmer Sorcr (AD) J'zharka Khajiit NB (AD) |
Isabeau Runeseer Breton Sorc (DC) Fevassa Dunmer DK (EP) Manut Redguard Temp (AD) Tylera the Summoner Altmer Sorc (EP) Svari Snake-Blood Nord DK (AD) |
Ashlyn D'Elyse Breton NB (EP) Filindria Bosmer Temp (DC) Vigbjorn the Wanderer Nord Warden (EP) Hrokki Winterborn Breton Warden (DC) Basks-in-the-Sunshine Argonian Temp |
Summon Shade is a good example. It lasts 15 seconds. OP wants Sorc pets to last indefinitely and not be a toggle. That's horribly unbalanced. It would be OK for them to not be a toggle if they had a finite duration.
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Caius Drusus Imperial DK (DC) Bragg Ironhand Orc Temp (DC) Neesha Stalks-Shadows Argonian NB (EP) Falidir Altmer Sorcr (AD) J'zharka Khajiit NB (AD) |
Isabeau Runeseer Breton Sorc (DC) Fevassa Dunmer DK (EP) Manut Redguard Temp (AD) Tylera the Summoner Altmer Sorc (EP) Svari Snake-Blood Nord DK (AD) |
Ashlyn D'Elyse Breton NB (EP) Filindria Bosmer Temp (DC) Vigbjorn the Wanderer Nord Warden (EP) Hrokki Winterborn Breton Warden (DC) Basks-in-the-Sunshine Argonian Temp |
Summon Shade is a good example. It lasts 15 seconds. OP wants Sorc pets to last indefinitely and not be a toggle. That's horribly unbalanced. It would be OK for them to not be a toggle if they had a finite duration.

Summon Shade is a good example. It lasts 15 seconds. OP wants Sorc pets to last indefinitely and not be a toggle. That's horribly unbalanced. It would be OK for them to not be a toggle if they had a finite duration.
Explain how its unbalanced? Do you constantly find yourself saying man I would have beat that sorc if his pet didnt kill me? Man that sorc pet build kicked my ass? Sorc Pet builds are so OP!
Maybe if this was an option sorcs would be able to rejoin the meta in pvp even then its unliekly.
I mean I would be cool if the worked similar to the way nb pets worked as long as you take away the cast time.
You're asking for it to work the same way as Summon Shade, except you also want it to last indefinitely to be just flat-out better... And you're asking how it's unbalanced? Yeah, troll thread confirmed.Summon Shade is a good example. It lasts 15 seconds. OP wants Sorc pets to last indefinitely and not be a toggle. That's horribly unbalanced. It would be OK for them to not be a toggle if they had a finite duration.
Explain how its unbalanced? Do you constantly find yourself saying man I would have beat that sorc if his pet didnt kill me? Man that sorc pet build kicked my ass? Sorc Pet builds are so OP!
Maybe if this was an option sorcs would be able to rejoin the meta in pvp even then its unliekly.
I mean I would be cool if the worked similar to the way nb pets worked as long as you take away the cast time.
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Caius Drusus Imperial DK (DC) Bragg Ironhand Orc Temp (DC) Neesha Stalks-Shadows Argonian NB (EP) Falidir Altmer Sorcr (AD) J'zharka Khajiit NB (AD) |
Isabeau Runeseer Breton Sorc (DC) Fevassa Dunmer DK (EP) Manut Redguard Temp (AD) Tylera the Summoner Altmer Sorc (EP) Svari Snake-Blood Nord DK (AD) |
Ashlyn D'Elyse Breton NB (EP) Filindria Bosmer Temp (DC) Vigbjorn the Wanderer Nord Warden (EP) Hrokki Winterborn Breton Warden (DC) Basks-in-the-Sunshine Argonian Temp |
You're asking for it to work the same way as Summon Shade, except you also want it to last indefinitely to be just flat-out better... And you're asking how it's unbalanced? Yeah, troll thread confirmed.Summon Shade is a good example. It lasts 15 seconds. OP wants Sorc pets to last indefinitely and not be a toggle. That's horribly unbalanced. It would be OK for them to not be a toggle if they had a finite duration.
Explain how its unbalanced? Do you constantly find yourself saying man I would have beat that sorc if his pet didnt kill me? Man that sorc pet build kicked my ass? Sorc Pet builds are so OP!
Maybe if this was an option sorcs would be able to rejoin the meta in pvp even then its unliekly.
I mean I would be cool if the worked similar to the way nb pets worked as long as you take away the cast time.
Summon Shade is a good example. It lasts 15 seconds. OP wants Sorc pets to last indefinitely and not be a toggle. That's horribly unbalanced. It would be OK for them to not be a toggle if they had a finite duration.
Explain how its unbalanced? Do you constantly find yourself saying man I would have beat that sorc if his pet didnt kill me? Man that sorc pet build kicked my ass? Sorc Pet builds are so OP!
Maybe if this was an option sorcs would be able to rejoin the meta in pvp even then its unliekly.
I mean I would be cool if the worked similar to the way nb pets worked as long as you take away the cast time.
And if they worked that way it would be fine.dodgehopper_ESO wrote: »
@UrQuan as you may know I've been promoting the notion of Pets and indeed the removal of many toggles for the Sorcerer class for a long time. I agree with you from a balance perspective that the pets should not remain forever. I personally think they should last however long the Nightblade pet lasts, possibly longer since Sorcerer's greater competency is summoning. Beyond that I do think they should time out like every other elder scrolls game played before. I think the cast time on summoning them should also be sped up if they do this, particularly with the charge given on secondary effects.
So Sorcerer abilities need to be flat out better than the comparable abilities of other classes. That's your point. Got it.You're asking for it to work the same way as Summon Shade, except you also want it to last indefinitely to be just flat-out better... And you're asking how it's unbalanced? Yeah, troll thread confirmed.Summon Shade is a good example. It lasts 15 seconds. OP wants Sorc pets to last indefinitely and not be a toggle. That's horribly unbalanced. It would be OK for them to not be a toggle if they had a finite duration.
Explain how its unbalanced? Do you constantly find yourself saying man I would have beat that sorc if his pet didnt kill me? Man that sorc pet build kicked my ass? Sorc Pet builds are so OP!
Maybe if this was an option sorcs would be able to rejoin the meta in pvp even then its unliekly.
I mean I would be cool if the worked similar to the way nb pets worked as long as you take away the cast time.
Pets need to be flat out better lol...thats the point
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Caius Drusus Imperial DK (DC) Bragg Ironhand Orc Temp (DC) Neesha Stalks-Shadows Argonian NB (EP) Falidir Altmer Sorcr (AD) J'zharka Khajiit NB (AD) |
Isabeau Runeseer Breton Sorc (DC) Fevassa Dunmer DK (EP) Manut Redguard Temp (AD) Tylera the Summoner Altmer Sorc (EP) Svari Snake-Blood Nord DK (AD) |
Ashlyn D'Elyse Breton NB (EP) Filindria Bosmer Temp (DC) Vigbjorn the Wanderer Nord Warden (EP) Hrokki Winterborn Breton Warden (DC) Basks-in-the-Sunshine Argonian Temp |
Cherryblossom wrote: »Summon Shade is a good example. It lasts 15 seconds. OP wants Sorc pets to last indefinitely and not be a toggle. That's horribly unbalanced. It would be OK for them to not be a toggle if they had a finite duration.
Explain how its unbalanced? Do you constantly find yourself saying man I would have beat that sorc if his pet didnt kill me? Man that sorc pet build kicked my ass? Sorc Pet builds are so OP!
Maybe if this was an option sorcs would be able to rejoin the meta in pvp even then its unliekly.
I mean I would be cool if the worked similar to the way nb pets worked as long as you take away the cast time.
So it wouldn't be OP if you were in a solo fight with 3 people attacking you!
I would love this on my Sorc, I'd have the build I have now with the addition of two buddies following me around, with the extra bonuses.
They just need to improve the pets to make them worthwhile using.
Shadow image last over 20 sec. I am not saying about time but about mechanic.
Summon Shade is a good example. It lasts 15 seconds. OP wants Sorc pets to last indefinitely and not be a toggle. That's horribly unbalanced. It would be OK for them to not be a toggle if they had a finite duration.
Explain how its unbalanced? Do you constantly find yourself saying man I would have beat that sorc if his pet didnt kill me? Man that sorc pet build kicked my ass? Sorc Pet builds are so OP!
Maybe if this was an option sorcs would be able to rejoin the meta in pvp even then its unliekly.
I mean I would be cool if the worked similar to the way nb pets worked as long as you take away the cast time.
katiesmith12341 wrote: »Be able to force attack (or force stop attacking) certain players, or allow them to free roam attack.
Call your summon back to you.
And if they worked that way it would be fine.dodgehopper_ESO wrote: »
@UrQuan as you may know I've been promoting the notion of Pets and indeed the removal of many toggles for the Sorcerer class for a long time. I agree with you from a balance perspective that the pets should not remain forever. I personally think they should last however long the Nightblade pet lasts, possibly longer since Sorcerer's greater competency is summoning. Beyond that I do think they should time out like every other elder scrolls game played before. I think the cast time on summoning them should also be sped up if they do this, particularly with the charge given on secondary effects.So Sorcerer abilities need to be flat out better than the comparable abilities of other classes. That's your point. Got it.You're asking for it to work the same way as Summon Shade, except you also want it to last indefinitely to be just flat-out better... And you're asking how it's unbalanced? Yeah, troll thread confirmed.Summon Shade is a good example. It lasts 15 seconds. OP wants Sorc pets to last indefinitely and not be a toggle. That's horribly unbalanced. It would be OK for them to not be a toggle if they had a finite duration.
Explain how its unbalanced? Do you constantly find yourself saying man I would have beat that sorc if his pet didnt kill me? Man that sorc pet build kicked my ass? Sorc Pet builds are so OP!
Maybe if this was an option sorcs would be able to rejoin the meta in pvp even then its unliekly.
I mean I would be cool if the worked similar to the way nb pets worked as long as you take away the cast time.
Pets need to be flat out better lol...thats the point