Maintenance for the week of April 6:
• PC/Mac: No maintenance – April 6

ESO Dueling

oMrRust
oMrRust
✭✭✭✭
@ZOS_GinaBruno
In the PTS, There is currently dueling and I tried it and I love it
however, there is 1 thing I may recommend trying on adding to dueling
The ultimates can be very strong and right at the beginning a play can have one, the other may not have one.
I dueled a Magicka Sorcerer and when using the two handed ultimate as the duel started, I rushed in and knocked her back quick and used ult and it killed instantly.

Now my suggestion is to when a duel is accept, both players ultimates would be completely wiped. fresh. so it can be a fair fight from the start.
  • XDragonDoomX
    XDragonDoomX
    ✭✭✭✭✭
    OhAmex wrote: »
    @ZOS_GinaBruno
    In the PTS, There is currently dueling and I tried it and I love it
    however, there is 1 thing I may recommend trying on adding to dueling
    The ultimates can be very strong and right at the beginning a play can have one, the other may not have one.
    I dueled a Magicka Sorcerer and when using the two handed ultimate as the duel started, I rushed in and knocked her back quick and used ult and it killed instantly.

    Now my suggestion is to when a duel is accept, both players ultimates would be completely wiped. fresh. so it can be a fair fight from the start.

    or, if intending to duel, remember the rule of 6P's...

    (Prior Preparation Prevents P-Poor Performance) ... :D
    "Forums are like a herd of performing elephants with diarrhea.
    massive, difficult to redirect, awe-inspiring, entertaining, and a source of
    mind-boggling amounts of excrement when you least expect it. ”

    (with apologies to Eugene H. Spafford, aka Spaf)

    I have the power to please one person per day. Today is not your day.
    Tomorrow... Tomorrow does not look good either.

    82. Victory laps after killing the dragon with my 1d2 bow is considered in poor taste.
    83. My gnome does not like big butts and he cannot lie.
    84. Not allowed to talk my fellow inquisitors into buying a 220lb pull crossbow.
    85. Not allowed to talk my fellow inquisitors into buying an industrial strength flamethrower.
    86. Not allowed to make a superhero with a 99% chance of dodging even after the -10 penalty for a successful called shot.
    87. There is no such thing as a dwarven katana.
    88. My bard does not get a bonus to perform if she is obviously not wearing anything under her tabard.
    89. The elf's name is not Legolam.
    ** Mr Glenn's Forbidden activities list**

  • Luigi_Vampa
    Luigi_Vampa
    ✭✭✭✭✭
    ✭✭
    Any decent dueler should dischard their ult before the duel. At least that is what I do in Cyrodiil currently. I'm not opposed to it being auto discharged upon accepting a duel though.
    PC/EU DC
  • Arthur_Spoonfondle
    Arthur_Spoonfondle
    ✭✭✭✭
    PVPers and their compulsive urge to moan, are inseparable.
  • Gargath
    Gargath
    ✭✭✭✭✭
    OhAmex wrote: »
    so it can be a fair fight from the start.
    Is there any fairness in pvp fights, when it comes to use normal abilities, not exploits and make fight between different classes? First come first served killed :).
    PC EU (PL): 14 characters. ESO player since 06.08.2015. Farkas finest quote: "Some people don't think I'm smart. Those people get my fist. But you, I like."
  • Luigi_Vampa
    Luigi_Vampa
    ✭✭✭✭✭
    ✭✭
    PVPers and their compulsive urge to moan, are inseparable.

    This is a pretty level-headed request for duels. Should we just never provide feedback or offer suggestions? I'll keep this in mind whenever I see any PvEers thread for suggested changes to PvE.
    PC/EU DC
  • idk
    idk
    ✭✭✭✭✭
    ✭✭✭✭✭
    Why would someone want tools to be unusable?
  • kevlarto_ESO
    kevlarto_ESO
    ✭✭✭✭✭
    I think ultimate's will be the least of your worries, still far to many cheaters to have any hope of fair duels, what about animation canceling macros, I know the good duelers would like to keep things honest, but believe me a lot of duels will last about 1.5 seconds or less if some of the cheaters that pvp now come into duels, sad really.
  • kamimark
    kamimark
    ✭✭✭✭
    Or just talk to the other player first, and blow your ultimates on nearby rats if you have trust issues.
    Kitty Rainbow Dash. pick, pick, stab.
  • visionality
    visionality
    ✭✭✭✭✭
    I think ultimate's will be the least of your worries, still far to many cheaters to have any hope of fair duels, what about animation canceling macros, I know the good duelers would like to keep things honest, but believe me a lot of duels will last about 1.5 seconds or less if some of the cheaters that pvp now come into duels, sad really.

    And would you duel again with an obvious cheater? I think that problem will solve itself very quickly as it does currently too without an official duelling feature.

    Personally I think duelling will be a great feature for everybody who wants to improve his gameplay and doesn't want to depend on some stranger but do it with friends. It might also show people that some "cheats" are just good gameplay. :D
  • JKorr
    JKorr
    ✭✭✭✭✭
    ✭✭✭
    There is a dedicated thread in the pts forum, one the mods and devs read and comment in. I hope that they are taking the suggestions to keep the dueling outside of town to heart. The way it works right now on the pts there are too many ways for people to harass and disrupt the game for other players.
  • Strider_Roshin
    Strider_Roshin
    ✭✭✭✭✭
    ✭✭✭
    They need to do this. A lot of people are suggesting to waste your ultimate beforehand, and this isn't realistic. In Cyrodiil it was easy because there was usually multiple people in different alliances so you could just waste your ultimate on someone you weren't fighting. Now there typically isn't an enemy you could waste your ultimate on, and you're usually dueling one person after another. I'm personally going to running around with an ultimate ready, poison on my weapon, and an immovable pot slotted.

    The reason? Because unless my opponent contacts me beforehand, I'm expecting them to be a scumbag. Having us start with no ultimate will help mitigate some of the nonsense.
    Edited by Strider_Roshin on September 12, 2016 3:52PM
  • UltimaJoe777
    UltimaJoe777
    ✭✭✭✭✭
    ✭✭✭
    I think Dueling would benefit from a handicap system. Basically the 2 players can agree on what can or cannot be used and the game will disable what is agreed upon for that Duel. Without this mechanic players must agree not to do these things of their own accord and that can honestly be broken at any given time by some dishonorable scumbag lol
    Guildmaster of Power With Numbers in PS4 NA Server's Aldmeri Dominion.
    Proud Founder of the Yaysay cult! DOWN WITH THE NAYSAY CULT!! #ToxicRemedy
  • Strider_Roshin
    Strider_Roshin
    ✭✭✭✭✭
    ✭✭✭
    I think Dueling would benefit from a handicap system. Basically the 2 players can agree on what can or cannot be used and the game will disable what is agreed upon for that Duel. Without this mechanic players must agree not to do these things of their own accord and that can honestly be broken at any given time by some dishonorable scumbag lol

    Not a bad idea. Have a duel option on the social wheel, and underneath it an option that says "Special Duel". Then an U.I. similar to the trading one would appear with options to check off such as: No CP, Start with zero ultimate, No Poisons/Enchants, 5 minute time limit, disable potions, etc.
  • UltimaJoe777
    UltimaJoe777
    ✭✭✭✭✭
    ✭✭✭
    I think Dueling would benefit from a handicap system. Basically the 2 players can agree on what can or cannot be used and the game will disable what is agreed upon for that Duel. Without this mechanic players must agree not to do these things of their own accord and that can honestly be broken at any given time by some dishonorable scumbag lol

    Not a bad idea. Have a duel option on the social wheel, and underneath it an option that says "Special Duel". Then an U.I. similar to the trading one would appear with options to check off such as: No CP, Start with zero ultimate, No Poisons/Enchants, 5 minute time limit, disable potions, etc.

    I was thinking more along the lines of how Runescape did it back in the day with the checkboxes that disabled things like fleeing and magic and stuff, except the options would be more suited to ESO such as No Ultimates, No Healing, No Buffing, No Ability Use, No Poisons/Potions, etc.
    Guildmaster of Power With Numbers in PS4 NA Server's Aldmeri Dominion.
    Proud Founder of the Yaysay cult! DOWN WITH THE NAYSAY CULT!! #ToxicRemedy
  • Memnock
    Memnock
    ✭✭✭
    I am sorry , but all the suggestions in this thread are extremely confusing to me. You guys are asking to have some of the tools in your arsenal, disabled in a dueling environment , but i honestly do not see the logic behind it at all.

    Ultimates seem to be the thing that everyone frowns at and to be honest , this does not make sense at all, i mean , duels are supposed to help you get better with your class and try to create strategies for different encounters in a pvp environgment , but without 1 of the skills that is always used there , what is the point ?

    The best solution for everyone to be happy would be to provide X amount of ultimate to both players at the start of the duel, if they do not have enough a use.

    The rest of the rules , like no use of pots , or poisons or whatever , is an agreement between the 2 players before the duel begins. I mean really we don't need a system implemented to have such a thing and if you notice that the other person does not respect the rules set before the engagement started , you simply quit and never duel with that guy again.

    I mean , no other system from the other MMOs , like WOW , SWTOR , AION and so on , ever had restriction features.

    What you are asking is for the devs to waste time on implementing so features in a system that can be managed super easily by the players , so i say just NO.

    From my point of view at least , the only valid concern here is to have an Ulti refill at the start of a duel so both guys can start out with everything at the ready , but that is it , ultimates are a mechanic that you need to fight against in pvp , so it MUST NOT be restricted in duels.

    As a last thought , i play a mage NB in pvp and sometimes mage sorc as well, so this isn't coming from a guy that would defend the powerful 2H ulti thing from the PTS , just wanted to make that clear :)
  • leepalmer95
    leepalmer95
    ✭✭✭✭✭
    ✭✭✭✭✭
    Memnock wrote: »
    I am sorry , but all the suggestions in this thread are extremely confusing to me. You guys are asking to have some of the tools in your arsenal, disabled in a dueling environment , but i honestly do not see the logic behind it at all.

    Ultimates seem to be the thing that everyone frowns at and to be honest , this does not make sense at all, i mean , duels are supposed to help you get better with your class and try to create strategies for different encounters in a pvp environgment , but without 1 of the skills that is always used there , what is the point ?

    The best solution for everyone to be happy would be to provide X amount of ultimate to both players at the start of the duel, if they do not have enough a use.

    The rest of the rules , like no use of pots , or poisons or whatever , is an agreement between the 2 players before the duel begins. I mean really we don't need a system implemented to have such a thing and if you notice that the other person does not respect the rules set before the engagement started , you simply quit and never duel with that guy again.

    I mean , no other system from the other MMOs , like WOW , SWTOR , AION and so on , ever had restriction features.

    What you are asking is for the devs to waste time on implementing so features in a system that can be managed super easily by the players , so i say just NO.

    From my point of view at least , the only valid concern here is to have an Ulti refill at the start of a duel so both guys can start out with everything at the ready , but that is it , ultimates are a mechanic that you need to fight against in pvp , so it MUST NOT be restricted in duels.

    As a last thought , i play a mage NB in pvp and sometimes mage sorc as well, so this isn't coming from a guy that would defend the powerful 2H ulti thing from the PTS , just wanted to make that clear :)

    Well because duels are mean't to be fair equal fights.

    Whats the point when a guy can instant ww or a sorc can stock 1000 ultimate and overload the entire fight.

    The more ultimate it costs the better the effect/utility usually.

    PS4 EU DC

    Current CP : 756+

    I have every character level 50, both a magicka and stamina version.


    RIP my effort to get 5x v16 characters...
  • UltimaJoe777
    UltimaJoe777
    ✭✭✭✭✭
    ✭✭✭
    Memnock wrote: »
    I am sorry , but all the suggestions in this thread are extremely confusing to me. You guys are asking to have some of the tools in your arsenal, disabled in a dueling environment , but i honestly do not see the logic behind it at all.

    Ultimates seem to be the thing that everyone frowns at and to be honest , this does not make sense at all, i mean , duels are supposed to help you get better with your class and try to create strategies for different encounters in a pvp environgment , but without 1 of the skills that is always used there , what is the point ?

    The best solution for everyone to be happy would be to provide X amount of ultimate to both players at the start of the duel, if they do not have enough a use.

    The rest of the rules , like no use of pots , or poisons or whatever , is an agreement between the 2 players before the duel begins. I mean really we don't need a system implemented to have such a thing and if you notice that the other person does not respect the rules set before the engagement started , you simply quit and never duel with that guy again.

    I mean , no other system from the other MMOs , like WOW , SWTOR , AION and so on , ever had restriction features.

    What you are asking is for the devs to waste time on implementing so features in a system that can be managed super easily by the players , so i say just NO.

    From my point of view at least , the only valid concern here is to have an Ulti refill at the start of a duel so both guys can start out with everything at the ready , but that is it , ultimates are a mechanic that you need to fight against in pvp , so it MUST NOT be restricted in duels.

    As a last thought , i play a mage NB in pvp and sometimes mage sorc as well, so this isn't coming from a guy that would defend the powerful 2H ulti thing from the PTS , just wanted to make that clear :)

    It's called a "handicap". It's a perfectly viable notion for dueling. Hell they could even set it up so people can disable specific aspects of their OWN without disabling the other person's, which would truly be adding handicaps.
    Guildmaster of Power With Numbers in PS4 NA Server's Aldmeri Dominion.
    Proud Founder of the Yaysay cult! DOWN WITH THE NAYSAY CULT!! #ToxicRemedy
  • brandonv516
    brandonv516
    ✭✭✭✭✭
    ✭✭✭
    No.

    If you start the duel without an ultimate but your counterpart has one, then you prepare for this possibility with a good defense.

    Or make a gentleman's agreement beforehand.

    You aren't going to have an ultimate available at the start of every fight in cyrodiil but sometimes you will and your enemy wont. Predictability is boring.
  • Takes-No-Prisoner
    Takes-No-Prisoner
    ✭✭✭✭✭
    OhAmex wrote: »
    @ZOS_GinaBruno
    In the PTS, There is currently dueling and I tried it and I love it
    however, there is 1 thing I may recommend trying on adding to dueling
    The ultimates can be very strong and right at the beginning a play can have one, the other may not have one.
    I dueled a Magicka Sorcerer and when using the two handed ultimate as the duel started, I rushed in and knocked her back quick and used ult and it killed instantly.

    Now my suggestion is to when a duel is accept, both players ultimates would be completely wiped. fresh. so it can be a fair fight from the start.

    I have watched folks duel in Cyrodiil a few weeks back. I had one guy just run up to me and unload his ultimate on me [Incap for example requires a target to use it unlike Dawnbreaker] so he could start at 0

    You could always unload your ultimate on a enemy PvE mob before dueling too
    Edited by Takes-No-Prisoner on September 13, 2016 9:46PM
  • Wollust
    Wollust
    ✭✭✭✭✭
    ✭✭✭✭
    Ultimate needs to be reset to 0 when a duel starts. That's just the way of dueling. Has always been done like that in the dueling community. Fairness thing.
    Susano'o

    Zerg Squad
Sign In or Register to comment.