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How to get out of the activity finder penalty

MaxwellC
MaxwellC
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If you're on console or PC you can do it too it's pretty simple but doesn't work 100% of the time so it's a good way to test it.

When you start Activity finder let's say you find a group you don't want to join (insert x amount of reason here) well open chat and type /reloadui then from there you may or may not get a weird text screen simply disable your device that you use to control your character. If you do that you should get no timer but this isn't 100% of the time like I stated before. Good luck till it gets patched :)
Edited by MaxwellC on September 12, 2016 2:21PM
不動の Steadfast - Unwavering
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PC Maxwell-Crystal - NA DC - CP 200+ Brenton Magicka DK 「Retired」
Band Camp statements: To state "But this one time I saw X doing X... so that justifies X" Refers to the Band camp statement.
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  • wayfarerx
    wayfarerx
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    2/10. Only useful for those that won't help a level 28 through normal Elden Hollow because they need to be carried.

    Don't ditch grouping tool groups folks, it looks bad on you.
    Edited by wayfarerx on September 12, 2016 4:53AM
    @wayfarerx - PC / North America / Aldmeri Dominion
  • Lumbermill_Emperor
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    thanks for the tip
  • GreenSoup2HoT
    GreenSoup2HoT
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    wayfarerx wrote: »
    2/10. Only useful for those that won't help a level 28 through normal Elden Hollow because they need to be carried.

    Don't ditch grouping tool groups folks, it looks bad on you.

    Sometimes i queue in Group finder with a Group of 2 and end of joining another Group of 3. Then 1 person gets left out. You then have to abandon that one person who wanted to go or leave the Group finder and receive a penalty. This has happend to me many of times.

    In my opinion the Penalty sucks when there's issues with the system to begin with. So if there's a work around when a bug like this happens i'm all for it.



    Edit:

    Turns out it just got patched. Nice.
    2.5.10 Combat & Gameplay
    General
    Fixed an issue where a group of 5 player characters could be erroneously formed if a 2-player group and a 3-player group queued for the same activity. This typically resulted in one player getting immediately removed from the group.


    Edited by GreenSoup2HoT on September 12, 2016 2:10PM
    PS4 NA DC
  • Ackwalan
    Ackwalan
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    You realize, that is the kind of glitch ZOS will investigate and take the servers down immediately in order to fix. Unfortunately, the fix will break about 15 unrelated things.
  • jarradarab
    jarradarab
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    INB4 permaban for glitching lol
  • Bryanonymous
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    As much as we all hate the ridiculous penalty, did you know you are not allowed to post glitches on this forum?
  • redspecter23
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    ZoS logic would be that this is an exploit and quite possibly ban people for doing it.
  • Mojmir
    Mojmir
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    Ackwalan wrote: »
    You realize, that is the kind of glitch ZOS will investigate and take the servers down immediately in order to fix. Unfortunately, the fix will break about 15 unrelated things.

    so fix the glitch but not the finder itself,yep sounds like zos
  • Gargath
    Gargath
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    When you start Activity finder let's say you find a group you don't want to join ...
    Anyone queueing with Group Finder should be aware it's his more or less luck to get better or worse group, but after you queued you should not leave the group if you feel the group is bad - it's childish and immature attitude. Those who put undeserved penalties on the group just for their personal interest, should be punished more severely in my opinion.
    If not ready to face your luck - don't queue. If don't like pugs in general - find a group from between your guild members or the pledge area.

    It's so stupid when someone with maxed out CP lvl looks at grouping tool after queue and finds low lvl players, and he already knew it will be a bad group. When I go into dungeon with my only lvl30 stamina templar, I have dual wield, purple crafted 5xTBS + 4x Night Mother medium in divines, thief and shadow, 60% crit, repentance, a lot of stamina, hundred of tri-effects food & healing potions, all skills unlocked and morphed, 480CP unlocked, and my dps and experience isn't worse than any maxed out lvl out there. How an elitist knows that someone like me will not do the job well without even trying to see me in action.

    PC EU (PL): 14 characters. ESO player since 06.08.2015. Farkas finest quote: "Some people don't think I'm smart. Those people get my fist. But you, I like."
  • TheUrbanWizard
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    It's not really a glitch tho....
    Edited by TheUrbanWizard on September 12, 2016 8:17AM
  • Lord_Eomer
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    Well, it is a glitch to bypass game mechanism and should not use,

    Stay away, if do not like to get ban
  • TheUrbanWizard
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    @Lord_Dexter I won't use it, I'm one of that play with anybody
  • James-Wayne
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    If they fix the group finder so anyone below minimum level 20-30 (with no CP) can't join Vet Dungeons there is no reason to relog :)

    To be able to complete most (not all) Vet Dungeons you need the right set of gear with CP which not everyone has.
    Edited by James-Wayne on September 12, 2016 11:28AM
    PERTH, AUSTRALIA | PC | NA | @Aussie-Elders

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  • Sludge04
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    There should be a bigger penalty for people disbanding the group within seconds of the finder getting 4 people. Happened last night, queued for a random dungeon and within seconds the group was disbanded, 15 minute penalty straight away, no way is that fair on the other 3.
  • James-Wayne
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    Sludge04 wrote: »
    There should be a bigger penalty for people disbanding the group within seconds of the finder getting 4 people. Happened last night, queued for a random dungeon and within seconds the group was disbanded, 15 minute penalty straight away, no way is that fair on the other 3.

    I agree on this too, the other players should not receive a penalty because of this... if anything they should receive a handicap to put them in a group quicker.

    Again the group finder just needs to be smarter and better configured, that is all.
    PERTH, AUSTRALIA | PC | NA | @Aussie-Elders

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  • raasdal
    raasdal
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    Gargath wrote: »
    When you start Activity finder let's say you find a group you don't want to join ...
    Anyone queueing with Group Finder should be aware it's his more or less luck to get better or worse group, but after you queued you should not leave the group if you feel the group is bad - it's childish and immature attitude. Those who put undeserved penalties on the group just for their personal interest, should be punished more severely in my opinion.
    If not ready to face your luck - don't queue. If don't like pugs in general - find a group from between your guild members or the pledge area.

    It's so stupid when someone with maxed out CP lvl looks at grouping tool after queue and finds low lvl players, and he already knew it will be a bad group. When I go into dungeon with my only lvl30 stamina templar, I have dual wield, purple crafted 5xTBS + 4x Night Mother medium in divines, thief and shadow, 60% crit, repentance, a lot of stamina, hundred of tri-effects food & healing potions, all skills unlocked and morphed, 480CP unlocked, and my dps and experience isn't worse than any maxed out lvl out there. How an elitist knows that someone like me will not do the job well without even trying to see me in action.

    I left a GroupFinder group yesterday, for Silver Daily. First time i have had to do that. I do not look at the CP / Level - means nothings really.

    It was Spindle, so i just trotted along to the first group of spiders. I go in there, and do what Tank does. Healer stands on the opening casting the circle aoe heal repeatedly. One DPS is singletargeting one Spider with Wrecking Blow, the other is Hardcasting Crystal Frag at another one. I stopped doing damage and watched them spend 2 full minutes clearing the 10-or so trash mobs. Then I simply wrote in Chat "LOL no way" and left. Sorry if that is bad etiquette, but i might as well run that solo, for all the good they were doing. They can just press the "get replacement" and they will get a new teammate who might be at their own level, and enjoy doing the dungeon with them.

    But i do agree. Anyone quitting before giving people a chance is a douchenozzle.
    Edited by raasdal on September 12, 2016 11:34AM
    PC - EU
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  • raasdal
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    Yay - Douchenozzle does not get censored... New favorite profanity.
    PC - EU
    Gromag Gro-Molag - Sorcerer - EP
    Dexion Velus - Dragonknight - AD
    Chalaux Erissa - Nightblade - AD
    Firiel Erissa - Templar - AD
  • James-Wayne
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    raasdal wrote: »
    Gargath wrote: »
    When you start Activity finder let's say you find a group you don't want to join ...
    Anyone queueing with Group Finder should be aware it's his more or less luck to get better or worse group, but after you queued you should not leave the group if you feel the group is bad - it's childish and immature attitude. Those who put undeserved penalties on the group just for their personal interest, should be punished more severely in my opinion.
    If not ready to face your luck - don't queue. If don't like pugs in general - find a group from between your guild members or the pledge area.

    It's so stupid when someone with maxed out CP lvl looks at grouping tool after queue and finds low lvl players, and he already knew it will be a bad group. When I go into dungeon with my only lvl30 stamina templar, I have dual wield, purple crafted 5xTBS + 4x Night Mother medium in divines, thief and shadow, 60% crit, repentance, a lot of stamina, hundred of tri-effects food & healing potions, all skills unlocked and morphed, 480CP unlocked, and my dps and experience isn't worse than any maxed out lvl out there. How an elitist knows that someone like me will not do the job well without even trying to see me in action.

    I left a GroupFinder group yesterday, for Silver Daily. First time i have had to do that. I do not look at the CP / Level - means nothings really.

    It was Spindle, so i just trotted along to the first group of spiders. I go in there, and do what Tank does. Healer stands on the opening casting the circle aoe heal repeatedly. One DPS is singletargeting one Spider with Wrecking Blow, the other is Hardcasting Crystal Frag at another one. I stopped doing damage and watched them spend 2 full minutes clearing the 10-or so trash mobs. Then I simply wrote in Chat "LOL no way" and left. Sorry if that is bad etiquette, but i might as well run that solo, for all the good they were doing. They can just press the "get replacement" and they will get a new teammate who might be at their own level, and enjoy doing the dungeon with them.

    But i do agree. Anyone quitting before giving people a chance is a douchenozzle.

    You could have at least thrown a 1000 gold their gold way so they can buy some new gear... but to drop out without any helpful advice, it's low man... the longer term players should look after the newer ones ;)
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  • MaxwellC
    MaxwellC
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    This method is for those who experience groups that they just can't stand or if you get into a group and you know it needs more than x amount of a level to complete it. Example: Yesterday I queued up for random got thrown into ICP (yay! since that was the pledge); I proceed to check who are my other combatants and see a CP 33, CP 80, and a CP 145... yeah I've got no time for that. I went and tried the first boss out and even after explaining the mechanics they couldn't preform their roles correctly; I even switched to tank to show the tank how to do his role and he still couldn't do it, so ofc I left.

    I strongly feel that ZOS opinion regarding to why it's necessary to penalize players leaving the activity finder is incorrect and doesn't make sense. This type of thing has never worked out where a majority of the player-base was satisfied and in fact it backfired with the amount of outcry for it being added. I shouldn't have to join a group who then leaves/kicks me and be penalized nor should I join a group who for a fact isn't up to par gear/skill level to complete a dungeon I know could be difficult.
    Edited by MaxwellC on September 12, 2016 2:11PM
    不動の Steadfast - Unwavering
    XBL Gamer Tag - Maxwell
    XB1 Maxwell Crystal - NA DC CP 800+ Redguard Stamina DK
    XB1 Max Crystal - NA DC CP 800+ Brenton Magicka DK
    PC Maxwell-Crystal - NA DC - CP 200+ Brenton Magicka DK 「Retired」
    Band Camp statements: To state "But this one time I saw X doing X... so that justifies X" Refers to the Band camp statement.
    Coined by Maxwel
    l
  • MaxwellC
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    @Gargath
    You must be the one in a thousand because every dungeon I join I stick around (if i want to do that particular dungeon) and see how it goes no matter the level (take my post above as an example). I've helped many players learn the mechanics and if it still doesn't click then it's time to move on; I've dealt with under 100CP trying to complete ICP and if we can't get past the 1st boss in 3 tries then I'm done. Just because I do not feel like trying and trying, wasting my own time doesn't make me an elitist.
    Edited by MaxwellC on September 12, 2016 2:16PM
    不動の Steadfast - Unwavering
    XBL Gamer Tag - Maxwell
    XB1 Maxwell Crystal - NA DC CP 800+ Redguard Stamina DK
    XB1 Max Crystal - NA DC CP 800+ Brenton Magicka DK
    PC Maxwell-Crystal - NA DC - CP 200+ Brenton Magicka DK 「Retired」
    Band Camp statements: To state "But this one time I saw X doing X... so that justifies X" Refers to the Band camp statement.
    Coined by Maxwel
    l
  • Sludge04
    Sludge04
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    raasdal wrote: »
    Gargath wrote: »
    When you start Activity finder let's say you find a group you don't want to join ...
    Anyone queueing with Group Finder should be aware it's his more or less luck to get better or worse group, but after you queued you should not leave the group if you feel the group is bad - it's childish and immature attitude. Those who put undeserved penalties on the group just for their personal interest, should be punished more severely in my opinion.
    If not ready to face your luck - don't queue. If don't like pugs in general - find a group from between your guild members or the pledge area.

    It's so stupid when someone with maxed out CP lvl looks at grouping tool after queue and finds low lvl players, and he already knew it will be a bad group. When I go into dungeon with my only lvl30 stamina templar, I have dual wield, purple crafted 5xTBS + 4x Night Mother medium in divines, thief and shadow, 60% crit, repentance, a lot of stamina, hundred of tri-effects food & healing potions, all skills unlocked and morphed, 480CP unlocked, and my dps and experience isn't worse than any maxed out lvl out there. How an elitist knows that someone like me will not do the job well without even trying to see me in action.

    I left a GroupFinder group yesterday, for Silver Daily. First time i have had to do that. I do not look at the CP / Level - means nothings really.

    It was Spindle, so i just trotted along to the first group of spiders. I go in there, and do what Tank does. Healer stands on the opening casting the circle aoe heal repeatedly. One DPS is singletargeting one Spider with Wrecking Blow, the other is Hardcasting Crystal Frag at another one. I stopped doing damage and watched them spend 2 full minutes clearing the 10-or so trash mobs. Then I simply wrote in Chat "LOL no way" and left. Sorry if that is bad etiquette, but i might as well run that solo, for all the good they were doing. They can just press the "get replacement" and they will get a new teammate who might be at their own level, and enjoy doing the dungeon with them.

    But i do agree. Anyone quitting before giving people a chance is a douchenozzle.

    You could have at least thrown a 1000 gold their gold way so they can buy some new gear... but to drop out without any helpful advice, it's low man... the longer term players should look after the newer ones ;)

    I got to the last but one boss(es) yesterday on ICP and that's the furthest I've been in that dungeon, no one told me how to do it or what to do to get to that point, the second boss is the furthest I got to up to that point, maybe I should watch some YT videos. It was concluded I was terrible in text chat and was subsequently kicked after 3 attempts, meh. I had a different opinion in our struggles but it's easy to blame the dps (460cp)when you can't kill a boss and everyone else is 531cp. The Templar fell easily but I just couldn't get the Necromancer boss down below 72 until I had to start with heavy attacks to regen some of my magika and in turn the Necro would regen in health (I was doing this on my own as instructed). The one guy's attitude was terrible though and it is really deflating having someone like that constantly blaming you for the group's failure. I revived them all at one point!

    I re queued most of last night and did a few pugs in ICP (never getting past the second boss) and asked everyone if they knew what to do at each boss, all I could give them is the advice I gained from my experiences and it felt good knowing I've helped people out in attempting that dungeon, they like me now know what to do. Some guys even acknowledged they were not high enough but thanked me for going through it with them before they quit. It's quite daunting being in a random group and they're all higher than you but the only way people are going to learn is to learn from others. I'm not bad at this game and am just some unknown random playing the game but when you get so far in ICP and you've never done it before it's annoying as hell when someone is giving it the L2P in text chat and saying how bad you are, I should have quit the group at that point but I'd be cutting my nose off to spite my face.
  • bryanhaas
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    If they fix the group finder so anyone below minimum level 20-30 (with no CP) can't join Vet Dungeons there is no reason to relog :)

    To be able to complete most (not all) Vet Dungeons you need the right set of gear with CP which not everyone has.

    You cannot queue for vet dungeons below level 50.
    PS4 NA AD GM formerly known as GM of "The Children of the Void"

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  • Gargath
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    It reminds me first time in Hel Ra Citadel trial, I died on last boss before fight was over - not a problem, just a single death. Then another day my guild organised raid for vet HRC to try some new strategy. I didn't count the number of attempts for the final boss, and I wasn't experienced enough but just followed orders trying my best. More experienced players were also dying a lot, but we didn't give up. Maybe it was 10-th or 20-th attempt, but surely after 2 hours inside, before people started to quit, then leader decided to disband the group for a try another day. The most important thing was that we wanted to win so much we tried again and again. And I think that the worst thing for me would be to give up too early or to be the first one that gives up and quit :).
    Similar is when I enter pugs for random dungeons. I'm well aware the group may be bad but nevertheless I want to try and want to win at all costs. Will not leave, instead I'll do it trying to teach others if I see they do it wrong. Especially when DD spam light attacks, like archers. I kindly ask on chat, DD to use more aoe, tank to taunt more, healer to focus on healing etc. Ofc if someone tries to complain for others being a bad player himself, there is always a place for discussion. But usually I had no discussions in group, if someone dies he is revived and go forward. Somehow I like pugs but only from time to time, when I'm in a good mood. It's also a good way to make sure there are still worse players out there, than we are :)
    PC EU (PL): 14 characters. ESO player since 06.08.2015. Farkas finest quote: "Some people don't think I'm smart. Those people get my fist. But you, I like."
  • Danksta
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    wayfarerx wrote: »
    2/10. Only useful for those that won't help a level 28 through normal Elden Hollow because they need to be carried.

    Don't ditch grouping tool groups folks, it looks bad on you.

    Yea, definitely not useful for people that grouped into 5+ man groups then have to leave due to no fault of there own. Or the ones that "can't jump to instance" due to faulty GF.
    BawKinTackWarDs PS4/NA

  • wayfarerx
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    Danksta wrote: »
    wayfarerx wrote: »
    2/10. Only useful for those that won't help a level 28 through normal Elden Hollow because they need to be carried.

    Don't ditch grouping tool groups folks, it looks bad on you.

    Yea, definitely not useful for people that grouped into 5+ man groups then have to leave due to no fault of there own. Or the ones that "can't jump to instance" due to faulty GF.

    Well they supposedly fixed the five-person group problem today, so that is hopefully not an issue anymore. I have not gotten the "can't jump to instance" problem myself but can't you just port to a group member?

    With the bugs we've been having the 15 minute lock out can be kind of a pain, but I love that it does penalize for those precious few who see someone below cp300 and immediately leave the group after typing "LOL noobs" in group chat. I love that when I search for a replacement I won't get that same tool over and over like I used to. Instead I'll get a level 32 that happily plows through the dungeon while the tool can spend 15 minutes looking in the mirror trying to shore up their ever-so-fragile vanity.
    @wayfarerx - PC / North America / Aldmeri Dominion
  • Sludge04
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    I cleared Vet ICP last night with a new pug. Big shout out to cfcfan_94 if he's on here (PS4 Euro), was absolutely sensational and more importantly patient. Took me through everything for the last battle and it did take quite a few attempts tbf but we got there in the end. Good to see there are people out there who understand not everyone knows everything. The irony is the last but one bosses fell within a few minutes of our first attempt and at the time there was a level 270cp and 300cp in the group.
  • Skcarkden
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    Good luck till it gets patched :)

    Nice ending.

    A million bugs/problems in the game that actually need attention(one of them happens to be a completely absurd 15 minute penalty for leaving a group even if someone else leaves or forces a group disband). ZoS know it happens, and do nothing.

    But watch, ZoS are going to come out and give full disclosure about how they learned someone can bypass an unfair punishment timer and reveal the sole reason the servers are so laggy is because they run extensive analytics to find each and every person who may make use of this 'fix' to a problem that shouldn't exist.

    Seriously their time penalty is like the logic of my former teachers at my school. Giving everyone detention because 1 or 2 people misbehaved in class. or giving afterschool detention because i never went to regular detention because i don't believe in the schools way of encouraging bullying by making people hate the kids that caused them to all suffer. :/
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