Guards are going to need a buff if update 12 is serious about towers...

TheAngelofDeath99
TheAngelofDeath99
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Guards may already be tough, but now some scrub will able to sneak into a tower, put up a few ballistas, kill the flag guards, and finish off the easy ones to take the resource on their own. I know the flag guards can use that one anti-siege spell or whatever it is, but it won't help against 2-3 ballistas firing one after the other.

You could also load the tower with guards to prevent that.

Or you could fix the lag so players can actually enter the door when they take the resource to kill remaining enemies.
Edited by TheAngelofDeath99 on September 11, 2016 10:44PM
  • Wollust
    Wollust
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    Because it's so hard to take a resource by yourself to begin with?
    Susano'o

    Zerg Squad
  • olsborg
    olsborg
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    Im all for buffing npcs in cyrodiil tho, they are increasing them to cp 160 as stated in the latest eso live, but they do need a general buff aswell imo cause they fall like wheat to a ..whatsitcalled already.

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  • leepalmer95
    leepalmer95
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    You can solo any level 5 resource already?
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  • Drummerx04
    Drummerx04
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    You can solo any level 5 resource already?

    yup. I wouldn't go so far as to say it is easy, but it is not uncommon.
    Edited by Drummerx04 on September 11, 2016 10:51PM
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  • LBxFinalDeath
    LBxFinalDeath
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    If you can't take a resource solo something is off with your build.

    In my opinion anyway.

    I only see the towers no longer having doors as a good thing, AP farmers needed to take a hit tbh.
  • TheAngelofDeath99
    TheAngelofDeath99
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    Wollust wrote: »
    Because it's so hard to take a resource by yourself to begin with?

    Are you kidding me? Not everybody is a 1vX zergbuster. For some of us, two of those flag guards is enough to kill us.
  • Kammakazi
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    The people who are saying it's already easy taking a resource solo don't realize that not everybody in Cyrodiil is maxed out on CP and gear :)
    Edited by Kammakazi on September 11, 2016 11:05PM
  • Luigi_Vampa
    Luigi_Vampa
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    You don't need to hide in a tower and siege npcs to solo a resource.
    PC/EU DC
  • leepalmer95
    leepalmer95
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    Kammakazi wrote: »
    The people who are saying it's already easy taking a resource solo don't realize that not everybody in Cyrodiil is maxed out on CP and gear :)

    But you can literally go on a resource and spam a skill.

    Mag nb - Sap
    Mag dk - Inhale

    Anything stamina just needs to dawnbreaker something once.

    If you having trouble just play it easy mode and not charge in, pull the guard + healer by the mage guard, kill them, range the mage down and then go in.
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  • Soundwave
    Soundwave
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    Kammakazi wrote: »
    The people who are saying it's already easy taking a resource solo don't realize that not everybody in Cyrodiil is maxed out on CP and gear :)

    But you can literally go on a resource and spam a skill.

    Mag nb - Sap
    Mag dk - Inhale

    Anything stamina just needs to dawnbreaker something once.

    If you having trouble just play it easy mode and not charge in, pull the guard + healer by the mage guard, kill them, range the mage down and then go in.

    U make sound so easy, I've tried and utterly fail. If I want to test my heal, I usually go and see how I can go without running out magicka. My time is about six minutes, then *** starts getting a hairy, 7 is pushing it. If u think your good healer, no pots, just heal yourself. How long can use last without biffen it.
  • leepalmer95
    leepalmer95
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    Soundwave wrote: »
    Kammakazi wrote: »
    The people who are saying it's already easy taking a resource solo don't realize that not everybody in Cyrodiil is maxed out on CP and gear :)

    But you can literally go on a resource and spam a skill.

    Mag nb - Sap
    Mag dk - Inhale

    Anything stamina just needs to dawnbreaker something once.

    If you having trouble just play it easy mode and not charge in, pull the guard + healer by the mage guard, kill them, range the mage down and then go in.

    U make sound so easy, I've tried and utterly fail. If I want to test my heal, I usually go and see how I can go without running out magicka. My time is about six minutes, then *** starts getting a hairy, 7 is pushing it. If u think your good healer, no pots, just heal yourself. How long can use last without biffen it.

    Wtf you are on about.
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  • olsborg
    olsborg
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    Level 5 resource is easy af on my stamblade, my magsorc and my stamtemplar(who is ***)

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  • itscompton
    itscompton
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    Drummerx04 wrote: »
    You can solo any level 5 resource already?

    yup. I wouldn't go so far as to say it is easy, but it is not uncommon.

    I'd go that far, my Templar can charge in, throw down AOE's, then start using puncturing sweeps and easily take any resource no problem, I've even done it with another enemy player trying to help the NPC's kill me.
  • vyndral13preub18_ESO
    vyndral13preub18_ESO
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    Guards may already be tough, but now some scrub....
    Wollust wrote: »
    Because it's so hard to take a resource by yourself to begin with?

    Are you kidding me? Not everybody is a 1vX zergbuster. For some of us, two of those flag guards is enough to kill us.

    Don't worry, I'm one of those scrubs just like you. Just embrace your scrubbiness and everything gets easier.
  • THEDKEXPERIENCE
    THEDKEXPERIENCE
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    I clear resources at a 90% or higher clip. I really have to not be paying attention to screw it up.

    Step 1 - Invisibilty potion
    2 - Ice comet healer on flag
    3 - Kill other healer

    These steps should take no more than 10 seconds.

    Then it's either kill the Mage guard or the ground troops depending on where you are standing. The entire process should take less than 2 minutes. If you have 500 CP no reason you can't do this too. Even 300 is doable.

    The entire key is the invis pot and having an ultimate ready to go. Doing this without the invis pot makes it 5 times harder and longer.
  • Asgari
    Asgari
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    I clear resources at a 90% or higher clip. I really have to not be paying attention to screw it up.

    Step 1 - Invisibilty potion
    2 - Ice comet healer on flag
    3 - Kill other healer

    These steps should take no more than 10 seconds.

    Then it's either kill the Mage guard or the ground troops depending on where you are standing. The entire process should take less than 2 minutes. If you have 500 CP no reason you can't do this too. Even 300 is doable.

    The entire key is the invis pot and having an ultimate ready to go. Doing this without the invis pot makes it 5 times harder and longer.

    Why are you using an invisibly potion lmfao... Why not just buff up, drop your meteor and save the potion for when and if you need it. Taking a resource is stupid easy these days unless you are solo taking a lvl on no cp. other than that there isn't much thought that needs to be put into it.
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  • JamieAubrey
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    Its easy for me to solo a res now

    On my Sorc I attack the mender and 1 guard at the tower, then the tower mage, build up negate and use that on the flag and beat down the guards

    On Templar SPAM Jabs and heal and just dark flare the tower mage while you do so

    NB/DK still do do this yet
  • Luigi_Vampa
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    I just run into resources with wings up, deep breath, talons and whip the healers down, drop bats or standard if I need it and the mage guard kills himself on my wings. The only time I have a problem is when the npcs chain cc me completely ignoring my supposed cc immunity.
    PC/EU DC
  • Totalitarian
    Totalitarian
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    Soloing Resources was a bit tough on my Stamplar, but I could get them done about 50% of the time.

    It'd be EZ mode on my Magplar.

    I do agree that Resource Guards should get a buff though.
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  • Curragraigue
    Curragraigue
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    Its easy for me to solo a res now

    On my Sorc I attack the mender and 1 guard at the tower, then the tower mage, build up negate and use that on the flag and beat down the guards

    On Templar SPAM Jabs and heal and just dark flare the tower mage while you do so

    NB/DK still do do this yet

    This^

    With a bow it is really easy to solo a resource atm you just need to approach from tower side to take out the mage guard first before going to the flag.

    NB Soul Tether or Veil of Blades on the flag and DK buff up and any Ult on the healers on the flag.
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  • GreenSoup2HoT
    GreenSoup2HoT
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    In my opinion i'd be fine with Resource Guards with 25x the health. Defending or Attacking a Resource seems so pointless since Guards are so easy to kill. The only thing that hurt me before the no door thing was being melee and having no way to kill the Mage Guard. Now i can just run up and kill it no problem.

    If the Guards had 25x the health you could actually defend a Resource for a long time. It should be decently hard/time consuming to take a Resource with less then 5 players.

    This is personally what i would like to see. I know a lot of people would disagree but in my opinion it makes the game a little more interesting. I'd rather be able to fight outside and around my Resource and know i have some beefy Guards to fall back on and assist me in a fight.

    Attacking a Resource shouldn't be easy. You would have to use Blade of Woe to kill the Guard healers and use Siege and stuff like that. This would make gameplay a lot more interesting in my opinion when considering the PvE side of Cryodill.

    I don't think Solo to Four players should have such an easy time taking a Resource. If Guards had 25x the health, even a 12 man group would have to play smart and watch what they were doing if 4 enemy players were defending it. You want small-scale, make Guards have insane health so you can fall back on them when a Zerg comes by. So much health that you can actually utilize their assistance to make the fight even numbers and have a chance at winning the fight.


    Just my opinion on the whole Resource Guards thing.

    PS4 NA DC
  • SlayerTheDragon
    SlayerTheDragon
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    Wait... What? There are actually players who can't solo a resource? I bet you that they can do VMA though.
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  • Hashtag_
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    Removing doors and 3rd floor at gates is a joke and should not happen.
  • GreenSoup2HoT
    GreenSoup2HoT
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    Hashtag_ wrote: »
    Removing doors and 3rd floor at gates is a joke and should not happen.

    Pretty sure the 3rd gate removal is getting reverted. There was a huge thread about it and Brian Wheeler even made an appearance.
    PS4 NA DC
  • Cherryblossom
    Cherryblossom
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    Guards may already be tough, but now some scrub will able to sneak into a tower, put up a few ballistas, kill the flag guards, and finish off the easy ones to take the resource on their own. I know the flag guards can use that one anti-siege spell or whatever it is, but it won't help against 2-3 ballistas firing one after the other.

    You could also load the tower with guards to prevent that.

    Or you could fix the lag so players can actually enter the door when they take the resource to kill remaining enemies.

    What's to stop you now puting seige up outside!

    But as said by many, there are some who can take them solo already.
  • Asardes
    Asardes
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    They are receiving a buff. They will now scale to CP160 in update 12. They are now scaled only at CP140, just like the other NPCs in Cyrodiil. And yes, soloing a resource, if no enemy players are about, is really easy, especially if you are a ranged DK, using bow or destro staff and flapping wings to reflect spells back at the mages. Once the tower guard and the healer next to the tower stairs bite the dust the others follow quickly.
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  • EsoRecon
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    who else here can take a resource with their eyes closed?
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  • vyndral13preub18_ESO
    vyndral13preub18_ESO
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    EsoRecon wrote: »
    who else here can take a resource with their eyes closed?

    Well i cant. But i fell off the roof of a keep while ganking afk players and got killed by the guards. I dont do so well with things that move or fight back.
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