Balance
(1 item) Adds X Max Health
(2 items) If attacked by an enemy player from stealth for more than 50% of your max health, detonate instantaneously for 10,000 Flame Damage to all nearby enemies, and 20,000 Flame Damage to the attacker. You gain immunity to all snare, immobilization, CC effects and player dealt damage for 2 seconds.
scorpiodog wrote: »2 piece set:
1st piece - 990 health
2nd piece - If attacked from behind release 1-5 poison spores behind you each causing 15,000 poison damage
5 piece set:
5th piece - 50% of the damage of attacks from stealthed attackers are reflected back to the attacker
5 piece set:
5th piece - passively blocks 20% of poison and disease damage
MrTarkanian48 wrote: »[...]
I would say all Magicka builds will use the Radiant Magelight morph due to its passives for just being slotted (and likely many stam builds for empower and gank protection):
1) Give 10% spell crit just for being slotted
2) Gives 56% damage reduction from stealth attacks for being slotted
3)Adds 2% Max Mag and Mag Regen for being slotted
4)Gives 12 meters of Stealth Detection when activated
5)Grants Empower when activated
incognito222 wrote: »With the amount of QQ on other threads to nerf damage mitigation (heavy armor specifically), I would imagine that if this suggestion were to go ahead, gankers would band together against this idea and cause a massive uproar on the forums.
Damage and penetration is out of control as it is and will only get worse in the next update. Let's hope the developers introduce / bring back mechanics that would improve gameplay for everyone. Softcaps is a possible alternative IMO.
I want this monster set.
1 piece - 400 critical resistance.
2 piece - you take no dmg from procced monster sets such as velidreth or valkyn etc, and if hit by them you gain 10 ultimate.
Wolfchild07 wrote: »Not gank protection, but something similar.
5 piece set:
5th piece - All beams are reflected back at the caster with 20% bonus damage.