Mainly due to champion points, everything apart from world bosses (wich can be soloed if youre careful) is way to easy, I got mostly bored of slaughtering everything in 1 rotation on my nightblade. I ran around in bangokarai on the 300 cp test character, can only imagine it gets worse on my capped EU character.
Please do something about this @ZOS_RichLambert
Mainly due to champion points, everything apart from world bosses (wich can be soloed if youre careful) is way to easy, I got mostly bored of slaughtering everything in 1 rotation on my nightblade. I ran around in bangokarai on the 300 cp test character, can only imagine it gets worse on my capped EU character.
Please do something about this @ZOS_RichLambert
The only difficult content in this game are hard mode trials. Because of the lack of progression in both PvE and PvP, I'm convinced that ZoS really wants this game to be largely social, built around a cash shop, with some stuff to do. That really makes me sad because TES is my favorite IP and I'm afraid they're ruining what this game could be.
If they want us to farm zones for gear, the bosses/elites we farm have to be difficult. No question about that.
Everyone is going to be golded out in the sets they want in two weeks and have nothing to do besides gather.
Bonzodog01 wrote: »See, I think on the console, this change alone will make things hard enough. I see 531 players struggling even now with mobs in the DLC and gold zones, especially when they are getting attacked by more than one at a time.
Console players don't seem to have the rotation thing down, most are simply console casuals who know nothing about builds or rotations or min/maxing and very few care. Hell, Xbox One EU only saw its first vMoL completion 3 or so weeks ago, and its been done once more since then.
Worldbosses are so OP that they can oneshot me upon seeing me. Yeah, really. I am using gold gear and have around 3k dps and still die a lot if I try to solo them.
ArtOfShred wrote: »Of course the option to just dump your CP to try to increase your enjoyment of the game is there, but that feels a bit artificial. Its silly to feel the need to limit yourself because the game is too easy.
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Its interesting the assumptions that people on these forums make. I have a level 18 magicka DK I'm slowly leveling. I haven't spent any of her champion points, I wear armor that I pick up while questing, a nice mix so I level them all up. I am experienced and have done the quests more then once so I know what to expect but even so, pve content is just easy, way easier then it was at early release.
There has to be some balance. In a related thread several people have posted that the new "vet" dungeons are too easy to really be considered vet. People are arguing that they need to be easy for new players. Well if questing is easy for new players, normal dungeons are easy for new players and new non dlc vet dungeons need to be easy for new players then what does that leave experienced players. 4 dungeons, Trials, vDSA, vMSA and pvp? I am not into trials or Maelstrom so that leaves me 4 dungeons, dsa and pvpThat isn't enough. The new vet dungeons don't need to be dlc level hard but they need to be harder then they currently are. One Tamriel questing should be doable for new players but it should still have challenges.
As for the OP stating it's too easy, the entire One Tamriel was geared towards NEW players, not existing players... Matt Firor stated as much. Sure it's easy with high CP, but players new to the game and just learning mechanics along with having no CP, things will NOT be easy for them.