So I know one of the bigger questions I've seen asked about OT is how it will affect harvesting nodes. Well I saw this in the notes:
"- All harvest nodes now scale to your combat level or applicable crafting passive rank."
And maybe i'm just not comprehending well today, but is that the outcome everyone was fearing?
Amsel_McKay wrote: »So I know one of the bigger questions I've seen asked about OT is how it will affect harvesting nodes. Well I saw this in the notes:
"- All harvest nodes now scale to your combat level or applicable crafting passive rank."
And maybe i'm just not comprehending well today, but is that the outcome everyone was fearing?
Yeah this will be a nightmare if you want to make low end gear... but then again what is the point of gear at all if you are battle leveled to cp160 wherever you go?
freespirit wrote: »The problem as I see it is my low level characters are built solely for non vet PVP atm.........
Consequently I do not want to be running around gathering mats.....
Why?
Because running around gathering mats inevitably comes with gathering XP as well........
From lvl 10 to lvl 50 I want to gain as little xp as possible, as slowly as possible, I want to stay in Cyrodiil as long as possible!
Just my thoughts.
Edit:- Just to add I change my armour every 4-6 levels in non vet PVP so I use a lot of low level mats. Suppose I'm just going to have to save all my armour and re-use it, although one armour set is not necessarily good for all characters. Probably going to need a storage mule AGAIN!! Thought crafting bags had solved that problem.