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What do you think about this healer setup?

Forsakiin
Forsakiin
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I'd like some feedback before I spend anymore gold to complete this build. I'm planning on running this gear setup:

5x Spell Power Cure
2x Molag Kena
5x Warlock (jewelry and DW weapons)
Master's/Maelstrom Resto Staff
Apprentice Mundu

Obviously this won't be viable for trials (i'll be substituting the warlock set for a worms set in those cases). The idea is to lay down HoTs and buffs/debuffs on my resto bar, then when the chance arises i'll switch to DW and go ham with damage by triggering overkill on molag kena, structured entropy, my spell/weapon damage boost glyph, and the spell power cure buff. The 5 piece warlock buff will act as my safety net to allow me to do this, and BoL will be on this bar in case of emergencies. I know it may not sound like the most efficient build, but it sounds fun as hell to me in theory. Do you think this would be viable in things such as vDSA, vMA, and the hardest vet dungeons?
  • Stoopid_Nwah
    Stoopid_Nwah
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    Since you mentioned you'd swap worms in for trials, I'm sure you will be fine in the 4-man content, and it sounds like it will be a lot of fun :smile:.

    Assuming you have never run through vma, I would switch to a more damage-oriented build for sure. Also, I personally don't like using kena in there and prefer skoria or nerieneths. Of course, if you have already been through the arena multilple times on vet, then you may be fine with anything tbh. At this point I'm so tired of farming it I keep trying out ridiculous new gear set-ups to see if I can make it through with them :lol:.
  • SolarCat02
    SolarCat02
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    Only thing I would caution you is that Molag Kena (as I am sure you know) really saps your resources when it's active. As a healer you always need to have access to magicka because you can't always predict when your group will need emergency healing. As long as you can keep a balance there and not let Kena sap your resources to the point your ability to heal is jeopardized, you should be okay outside of Trials. :)

    I do run with one piece of Molag Kena on my healer, but not two, in case you are curious where I stand personally.
    Why be normal when you can be better?

    Elissandra Ravenwing, Magicka Dragonknight Healer
    Lady Kalila, Stamina Templar DPS
    Stands-in-Danger, Nightblade Saptank
    Zalarah, Stamina Dragonknight DPS
  • Forsakiin
    Forsakiin
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    SolarCat02 wrote: »
    Only thing I would caution you is that Molag Kena (as I am sure you know) really saps your resources when it's active. As a healer you always need to have access to magicka because you can't always predict when your group will need emergency healing. As long as you can keep a balance there and not let Kena sap your resources to the point your ability to heal is jeopardized, you should be okay outside of Trials. :)

    I do run with one piece of Molag Kena on my healer, but not two, in case you are curious where I stand personally.

    Yeah, I wouldn't even contemplate using 2 piece Kena if I didn't have a 5 piece of the Warlock. That 8k magicka (will be buffed to 9k in the next patch) return when I go below 33% magicka will be the key to my sustain. It gives me windows every minute to trigger the Kena overkill, along with the other spell damage buffs I mentioned, and just unload a ton of magicka for massive dps with a limited drawback. To me it sounds really good in theory, but whether that will be the reality is a different story haha. I'm going to try it and see how it goes.

    Thanks for the replies.
    Edited by Forsakiin on September 4, 2016 1:58AM
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