I'd like some feedback before I spend anymore gold to complete this build. I'm planning on running this gear setup:
5x Spell Power Cure
2x Molag Kena
5x Warlock (jewelry and DW weapons)
Master's/Maelstrom Resto Staff
Apprentice Mundu
Obviously this won't be viable for trials (i'll be substituting the warlock set for a worms set in those cases). The idea is to lay down HoTs and buffs/debuffs on my resto bar, then when the chance arises i'll switch to DW and go ham with damage by triggering overkill on molag kena, structured entropy, my spell/weapon damage boost glyph, and the spell power cure buff. The 5 piece warlock buff will act as my safety net to allow me to do this, and BoL will be on this bar in case of emergencies. I know it may not sound like the most efficient build, but it sounds fun as hell to me in theory. Do you think this would be viable in things such as vDSA, vMA, and the hardest vet dungeons?