So give an OP weapon another set bonus? No thanks. Two handed already wrecks pretty much anything else in the game and makes D/W obsolete for anything other than extra spell power.
It doesn't need more buffs.
TheDarkRuler wrote: »Right now Dual Wield and Shield and Weapon have two parts which can be part of a set.
Just curious... what do you guys think about giving twohanded weapons like Staves, Two-Handed Axes, Maces and Swords and Bow the +1 bonus for a set.
That way it would make up for the gap you get by leaving one spot free.
Also the +1 bonus would (perhaps) get rid of all those dual swords sorcs.
TheDarkRuler wrote: »Right now Dual Wield and Shield and Weapon have two parts which can be part of a set.
Just curious... what do you guys think about giving twohanded weapons like Staves, Two-Handed Axes, Maces and Swords and Bow the +1 bonus for a set.
That way it would make up for the gap you get by leaving one spot free.
Also the +1 bonus would (perhaps) get rid of all those dual swords sorcs.
Lightninvash wrote: »
DocFrost72 wrote: »So give an OP weapon another set bonus? No thanks. Two handed already wrecks pretty much anything else in the game and makes D/W obsolete for anything other than extra spell power.
It doesn't need more buffs.
Tell that to the "DW or GTGO" mentality in PvE for stam toons, and to a lesser extent magic.
So having a weapon that gives two set traits, grant the highest damage, has a brutality RANGED attack that snares, the hardest hitting AoE (with execute features), two damaging attacks that self heal, the single best synergy with a master's/Maelstrom bonus, and passives that grant execute style damage to your attacks is fine because it is OP in PvE and not PvP?
Sorry if that sounded confrontational. And +1 agree from me, OP.
DocFrost72 wrote: »So give an OP weapon another set bonus? No thanks. Two handed already wrecks pretty much anything else in the game and makes D/W obsolete for anything other than extra spell power.
It doesn't need more buffs.
Tell that to the "DW or GTGO" mentality in PvE for stam toons, and to a lesser extent magic.
So having a weapon that gives two set traits, grant the highest damage, has a brutality RANGED attack that snares, the hardest hitting AoE (with execute features), two damaging attacks that self heal, the single best synergy with a master's/Maelstrom bonus, and passives that grant execute style damage to your attacks is fine because it is OP in PvE and not PvP?
Sorry if that sounded confrontational. And +1 agree from me, OP.
@DocFrost72 Ok, sure, give it an extra set item for it then while reducing the damage it does by 25%. Can't have the best weapon damage and 2 set bonus from 1 item. There has to be a trade off.
I know for a fact that 2h is OP, I've tried it in PVP and it's too easy to wreck people with little other skill. I went back to Magicka just for that fact that I have more fun in fights with that. It's more fun for me to have a good fight than to wreck someone in 2 seconds with a LA+CritRush+Dizzy+Dizzy+Executioner.....
DocFrost72 wrote: »So give an OP weapon another set bonus? No thanks. Two handed already wrecks pretty much anything else in the game and makes D/W obsolete for anything other than extra spell power.
It doesn't need more buffs.
Tell that to the "DW or GTGO" mentality in PvE for stam toons, and to a lesser extent magic.
So having a weapon that gives two set traits, grant the highest damage, has a brutality RANGED attack that snares, the hardest hitting AoE (with execute features), two damaging attacks that self heal, the single best synergy with a master's/Maelstrom bonus, and passives that grant execute style damage to your attacks is fine because it is OP in PvE and not PvP?
Sorry if that sounded confrontational. And +1 agree from me, OP.
@DocFrost72 Ok, sure, give it an extra set item for it then while reducing the damage it does by 25%. Can't have the best weapon damage and 2 set bonus from 1 item. There has to be a trade off.
I know for a fact that 2h is OP, I've tried it in PVP and it's too easy to wreck people with little other skill. I went back to Magicka just for that fact that I have more fun in fights with that. It's more fun for me to have a good fight than to wreck someone in 2 seconds with a LA+CritRush+Dizzy+Dizzy+Executioner.....
DocFrost72 wrote: »So give an OP weapon another set bonus? No thanks. Two handed already wrecks pretty much anything else in the game and makes D/W obsolete for anything other than extra spell power.
It doesn't need more buffs.
Tell that to the "DW or GTGO" mentality in PvE for stam toons, and to a lesser extent magic.
So having a weapon that gives two set traits, grant the highest damage, has a brutality RANGED attack that snares, the hardest hitting AoE (with execute features), two damaging attacks that self heal, the single best synergy with a master's/Maelstrom bonus, and passives that grant execute style damage to your attacks is fine because it is OP in PvE and not PvP?
Sorry if that sounded confrontational. And +1 agree from me, OP.
DocFrost72 wrote: »DocFrost72 wrote: »So give an OP weapon another set bonus? No thanks. Two handed already wrecks pretty much anything else in the game and makes D/W obsolete for anything other than extra spell power.
It doesn't need more buffs.
Tell that to the "DW or GTGO" mentality in PvE for stam toons, and to a lesser extent magic.
So having a weapon that gives two set traits, grant the highest damage, has a brutality RANGED attack that snares, the hardest hitting AoE (with execute features), two damaging attacks that self heal, the single best synergy with a master's/Maelstrom bonus, and passives that grant execute style damage to your attacks is fine because it is OP in PvE and not PvP?
Sorry if that sounded confrontational. And +1 agree from me, OP.
@DocFrost72 Ok, sure, give it an extra set item for it then while reducing the damage it does by 25%. Can't have the best weapon damage and 2 set bonus from 1 item. There has to be a trade off.
I know for a fact that 2h is OP, I've tried it in PVP and it's too easy to wreck people with little other skill. I went back to Magicka just for that fact that I have more fun in fights with that. It's more fun for me to have a good fight than to wreck someone in 2 seconds with a LA+CritRush+Dizzy+Dizzy+Executioner.....
The entire essence of my post was that balancing something based on one aspect of the game is ridiculous. You read what I posted and probably though, "Cool, but it is OP in PvP".
This is why we should have had seperate PvP skills and sets entirely, but since that is gone:
WTB more balanced weapons.
Besides, 2H as the OP refers to is not just a two handed sword, but bows and staves which (in both pve and pvp) are lackluster in any situat ions that aren't keep defense and ganking.
Lightninvash wrote: »
So give an OP weapon another set bonus? No thanks. Two handed already wrecks pretty much anything else in the game and makes D/W obsolete for anything other than extra spell power.
It doesn't need more buffs.
Giles.floydub17_ESO wrote: »Lightninvash wrote: »
@Lightninvash
How are staves weak? Second best aoe dot is from a staff. It's so good it's worthy of using in a single target. (Best aoe dot is a class skill)
Not necessarily. I don't use ele drain on any bar as a dps. I do use a staff.Lightninvash wrote: »Giles.floydub17_ESO wrote: »Lightninvash wrote: »
@Lightninvash
How are staves weak? Second best aoe dot is from a staff. It's so good it's worthy of using in a single target. (Best aoe dot is a class skill)
Have you compared using a staff vs using dw? staff is weak you get more spell dmg from DW than a staff for higher damage. If it wasn't for ele drain destro staff wouldn't be used 90% of the time.
It already uses two slots. One for each hand. Which you both use to hold your "two handed" weapon.TheDarkRuler wrote: »Give two-handed weapons +1 set slot?