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Decided to pop my Maelstrom Cherry, and..

ArchMikem
ArchMikem
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Assumingly it was nMA since I found the first few Stages to be incredibly easy. Wasn't sure how you actually went about setting it between Normal and Vet but all is well, I wanted Normal.

Apparently I got to Stage 7 before I began to wipe over and over and over again. Had to look up Deltia's guide to find out I was being insta-killed by those exploding poison plants and I needed to run over to some healing circles to purify. But in the end, this was my first Maelstrom attempt, and even though it was Normal, I got just 2 1/2 stages short of completing it.

So is that good? Or am I still gonna get a L2P from people.
CP2,100 Master Explorer - AvA Two Star Warlord - Console Peasant - Khajiiti Aficionado - The Clan
Quest Objective: OMG Go Talk To That Kitty!
  • Doctordarkspawn
    Doctordarkspawn
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    Stage 7 is where everyone wipes. There's no real way to predict where the poison plants will pop up, the arena seems determined to apply poison at every possible turn...and oh wow wait until you see the bucket of bull that is the boss.

    You set it to normal by changing the vet and normal mode in the group menu.

    That's pretty much where I wiped, it's pretty much where everyone wipes because that arena is -bull-. Vet will be alot harder and require a meta build to complete. There is no question.
    Edited by Doctordarkspawn on August 29, 2016 10:14AM
  • ArchMikem
    ArchMikem
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    That's pretty much where I wiped, it's pretty much where everyone wipes because that arena is -bull-. Vet will be alot harder and require a meta build to complete. There is no question.

    Veteran itself is out of the question for me, I simply refuse to subject myself to it. lol

    I also read the guide about that Boss. It said as long as you sustain your stamina and interrupt it's channeled one shot attack it should be simple.
    CP2,100 Master Explorer - AvA Two Star Warlord - Console Peasant - Khajiiti Aficionado - The Clan
    Quest Objective: OMG Go Talk To That Kitty!
  • aldriq
    aldriq
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    What reward do you get at the end of the normal arena?
  • ArchMikem
    ArchMikem
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    aldriq wrote: »
    What reward do you get at the end of the normal arena?

    I didn't get to the end. I wiped on Stage 7 about five or so times and quit. The end of each stage though gave me pieces of sets like Para Bellum and Elemental Succession.
    CP2,100 Master Explorer - AvA Two Star Warlord - Console Peasant - Khajiiti Aficionado - The Clan
    Quest Objective: OMG Go Talk To That Kitty!
  • AntMan100673
    AntMan100673
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    I tried nMA back when I was a low vet level and only got as far as stage 4 (the ice level) before giving up. I recently went back with my CP's in the 400's and it's a doddle. The mechanics on that stage 7 did get me a couple of times (mainly when I needed to go to the healing circle and the boss started his one shot and without a ranged interrupt I couldn't get to him in time.
    EU - EP - Dunmer - Dragonknight - Magicka DPS - CP160

    GT: AntMan100673
  • EZgoin76
    EZgoin76
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    The difference in difficulty between nMA and vMA is unbelievable. Get ready to have your arse handed to you repeatedly.

    I completed nMA with 3 deaths my first try and that was because I didn't know to interrupt the round 7 bosses 1 shot ability. I should add I had Max CP my first try too.

    Then I tried vMA, almost 3 months later I still haven't completed it. I only attempt it on weekends though.
    I want to change the world. I'm just to lazy to do it.
  • Arundo
    Arundo
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    I completed nMA on my new Templar this weekend, was directed there because of the nice XP you get there when you are running Training on all items and the XP boost scroll. Did also wipe on the poison part but then found out if you kill those argonians in the corners which summon the plants it gets very very easy. Last boss is nuke and get in the shield when he goes bananas.

    After that it was all ok only wiped once on last boss, took I while before I figured out that you need to teleport up to kill the stones.

    Now i need to go there with my main as I never finished it due to the poison event but now i know how to complete it :)
  • Jaronking
    Jaronking
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    Technically you didn't pop your cheery just dry humped it.Your close but just not their yet.
  • sluice
    sluice
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    Technically, you start feeling the difficulty bump starting at Stage 5.
    I guess even normal MA quand be a pain if you don't understand the mechanics of each stage.
    Because that is the important thing to know in Maelstrom Arena : the mechanics.
    There are no builds, no gear and no potions that will save your bum if you don't understand what is going on.

    And yes like @Arundo has mentioned, the Argonian summoners in the corners are priority kills for this stage... You have a few seconds to kill them once they start summoning, otherwise you are dead. When they start summoning, your screen tints greenish.

    If that can motivates you to continue... the stage 8 is one of the easiest. (Well, way more easier than stage 3-5-6-7-9 in my opinion, once you have done it once.)

    Also, another great guide, can be found here.. (It's for vMA but still explains some tips about certain stage / rounds)
    PSN: sluiceqc (NA-PS4) CP: 551+
    I strictly play on Daggerfall Covenant for when it comes to PvP
    Daggerfall Covenant
    sluice - Orc Sorcerer (50)
    Anýa - Bosmer Nightblade (0..50)

    Aldmeri Dominion (PvE only)
    Arýä - Altmer Sorcerer (50)
    Marksar - Breton Templar (50)
    Maksar - Bosmer Nightblade (50)
    sluice - Imperial Dragonknight (0..50) R.I.P.

    Ebonheart Pact
    Can't-Heal-Stupid - Argonian Templar (0..50)

    #VMATOKENSYSTEM #TRAITCHANGE
    (vMA) drop table and probability
  • Milvan
    Milvan
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    Im very proud of myself that I was able to reach the final boss fight on vet, but I'm totally stuck on those Daedroth Crematorial Guards. Their fire damage cone attacks hurts too much.
    “Kings of the land and the sky we are; proud gryphons.” Stalker stands, the epitome of pride. Naked and muscular, his wings widen and his feet dig in as if he alone holds down the earth and supports the heavens, keeping the two ever separate.”
    Gryphons guild - @Milvan,
  • DPShiro
    DPShiro
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    Normal can be beaten naked, without any weapons.
    Hilariously easy.
    ~ Gryphon Heart ~
    ~ Immortal Redeemer ~
    ~ Grand Master Crafter ~
    ~ Master Angler ~
    ~ Former Emperor ~
  • bertenburnyb16_ESO
    bertenburnyb16_ESO
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    point of topic, none was made
    Haze Ramoran Dunmer Dragonknight Tank/Dps – Smoked-Da-Herb Saxheel Templar Tank/Healer

    Red Diamond, Protect us 'til the end (EU EP Thorn)
  • Carl-lan
    Carl-lan
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    I was the same, but I figured it out and got through the last two pretty easy. I can now do normal without death pretty easily... I think you're doing well for your first shot!! 7 is the hardest.

    But the gap between normal and Vet is insane. VMA I'm stuck on the ice stage, stage 5. I think I need better skills and more CP or something because I struggle to stay alive. I watch videos of people doing it and it's like they take no damage and kill everyone so easily. I don't know how they do it!
  • gard
    gard
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    point of topic, none was made

    You might try reading it. But I'll spell it out for you.

    OP related his experience, and wondered how he did compared to others.
    Point of topic, self evaluation/validation.

    My wife complains that I never listen to her. (Or something like that.)
    -- I'm a one man smurf zerg!

    My ESO addons:
    Midnight - Find out when midnight is so that you can check for ww/vamp spawn.
    Goto - Adds a tab to the map pane allowing you to teleport to a friend, guildmate, or groupmate for free.
  • SunBro
    SunBro
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    Stage 7 isn't really that difficult once you get the hang of it...it's similar to stage 5 in that you need to be mindful of the Mage spawning (like the troll does) what's nice about 7 is the room turns green so atleast you have a visual cue if not watching the portals. Just try not to fight by spores then locate and kill the Mage.

    Another thing you can do is fight in front of a green circle as spores usually don't AOE directly in front. If you do get hit atleast you're close to cleanse.

    Don't fight in the green tho cuz enemies within the green whether the circle is there or not WILL NOT take damage.

    Hope this helps a little. Keep at it!
  • Docmandu
    Docmandu
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    aldriq wrote: »
    What reward do you get at the end of the normal arena?

    A headache and frustration... same as in vet mode.
  • Totalitarian
    Totalitarian
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    I remember my first time on stage 7; it took me an hour before I just looked up what to do.

    On normal mode it isn't too hard once you know what you're doing.


    My 1st run on veteran stage 7, I passed the boss with no deaths (on the boss round; I wiped nearly every round because of my resource issues). I was on my Sorcerer, so I Overloaded away. Got to be really close when my Ultimate ran out, and my magicka dropped to 0 after I spammed abilities. The boss and I were in our final moments. One attack from me, and he died, and one attack from him, and I died. I was able to clutch it and kill him. Much adrenaline and excitement.
    Edited by Totalitarian on August 29, 2016 4:07PM
    PC NA CP 531+
    Aedric Fury Sits Around Doing Nothing
    Sola Auroron Magicka Templar
    Lunaria Chimeri Magicka Dragonknight
    The Chosen of the Storm Stamina Sorcerer
    Ward-Scales Magicka Nightblade
    Sanctius Luxen Stamina Templar
    Nerwaye Auroron Magicka Sorcerer
    Warden Vyrkyl Stamina Dragonknight
    The Ninth Adventurer Stamina Nightblade
    Magna-Sola Magicka Templar
    The Celestial Lady Magicka Templar
    Read their adventures!
    The Celestial Lady
  • Oreyn_Bearclaw
    Oreyn_Bearclaw
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    Stage 7 is the only place in nMA (maybe last boss too) that should cause someone issues that doesnt know mechanics, as they are still one-shots. I would expect it to take a skilled player brand new to the arena about 1-2.5 hours to clear it the first time. Most things die so fast that you probably didnt even realize 50% of the mechanics were even happening. I actually got stuck on round 6 the first time for like 30 minutes before I figured out how the pillars worked.

    FYI, nMA and vMA are night and day. I would get to the point that you are clearing nMA in about 30-40 minutes before you attempt vet. And when you do, come prepared, potions, soul gems, gold for repairs, and a proper build, or you will have a bad day.
  • sluice
    sluice
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    Stage 7 is the only place in nMA (maybe last boss too) that should cause someone issues that doesnt know mechanics, as they are still one-shots. I would expect it to take a skilled player brand new to the arena about 1-2.5 hours to clear it the first time. Most things die so fast that you probably didnt even realize 50% of the mechanics were even happening. I actually got stuck on round 6 the first time for like 30 minutes before I figured out how the pillars worked.

    FYI, nMA and vMA are night and day. I would get to the point that you are clearing nMA in about 30-40 minutes before you attempt vet. And when you do, come prepared, potions, soul gems, gold for repairs, and a proper build, or you will have a bad day.

    Well said.. but make sure to use the Soul Gems only for re-charging your weapon..
    Not for reviving, because you will wipe hundreds of time.

    When you die, spawn at wayshrine and take those precious few seconds to look back on how you died and adjust your strategy. Maybe your are not prioritizing the right target. Also use that time to re-read a guide or watch a video of someone explaining the mechanics. (Deltia's has good ones)
    PSN: sluiceqc (NA-PS4) CP: 551+
    I strictly play on Daggerfall Covenant for when it comes to PvP
    Daggerfall Covenant
    sluice - Orc Sorcerer (50)
    Anýa - Bosmer Nightblade (0..50)

    Aldmeri Dominion (PvE only)
    Arýä - Altmer Sorcerer (50)
    Marksar - Breton Templar (50)
    Maksar - Bosmer Nightblade (50)
    sluice - Imperial Dragonknight (0..50) R.I.P.

    Ebonheart Pact
    Can't-Heal-Stupid - Argonian Templar (0..50)

    #VMATOKENSYSTEM #TRAITCHANGE
    (vMA) drop table and probability
  • Totalitarian
    Totalitarian
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    sluice wrote: »
    Stage 7 is the only place in nMA (maybe last boss too) that should cause someone issues that doesnt know mechanics, as they are still one-shots. I would expect it to take a skilled player brand new to the arena about 1-2.5 hours to clear it the first time. Most things die so fast that you probably didnt even realize 50% of the mechanics were even happening. I actually got stuck on round 6 the first time for like 30 minutes before I figured out how the pillars worked.

    FYI, nMA and vMA are night and day. I would get to the point that you are clearing nMA in about 30-40 minutes before you attempt vet. And when you do, come prepared, potions, soul gems, gold for repairs, and a proper build, or you will have a bad day.

    Well said.. but make sure to use the Soul Gems only for re-charging your weapon..
    Not for reviving, because you will wipe hundreds of time.

    When you die, spawn at wayshrine and take those precious few seconds to look back on how you died and adjust your strategy. Maybe your are not prioritizing the right target. Also use that time to re-read a guide or watch a video of someone explaining the mechanics. (Deltia's has good ones)

    On your first few clears, make sure to take plenty of breaks so you don't punch holes in walls, monitors, or computing equipment!

    Thankfully, vMA is like giving birth, the more times you do it, the easier it is.
    PC NA CP 531+
    Aedric Fury Sits Around Doing Nothing
    Sola Auroron Magicka Templar
    Lunaria Chimeri Magicka Dragonknight
    The Chosen of the Storm Stamina Sorcerer
    Ward-Scales Magicka Nightblade
    Sanctius Luxen Stamina Templar
    Nerwaye Auroron Magicka Sorcerer
    Warden Vyrkyl Stamina Dragonknight
    The Ninth Adventurer Stamina Nightblade
    Magna-Sola Magicka Templar
    The Celestial Lady Magicka Templar
    Read their adventures!
    The Celestial Lady
  • sluice
    sluice
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    sluice wrote: »
    Stage 7 is the only place in nMA (maybe last boss too) that should cause someone issues that doesnt know mechanics, as they are still one-shots. I would expect it to take a skilled player brand new to the arena about 1-2.5 hours to clear it the first time. Most things die so fast that you probably didnt even realize 50% of the mechanics were even happening. I actually got stuck on round 6 the first time for like 30 minutes before I figured out how the pillars worked.

    FYI, nMA and vMA are night and day. I would get to the point that you are clearing nMA in about 30-40 minutes before you attempt vet. And when you do, come prepared, potions, soul gems, gold for repairs, and a proper build, or you will have a bad day.

    Well said.. but make sure to use the Soul Gems only for re-charging your weapon..
    Not for reviving, because you will wipe hundreds of time.

    When you die, spawn at wayshrine and take those precious few seconds to look back on how you died and adjust your strategy. Maybe your are not prioritizing the right target. Also use that time to re-read a guide or watch a video of someone explaining the mechanics. (Deltia's has good ones)

    On your first few clears, make sure to take plenty of breaks so you don't punch holes in walls, monitors, or computing equipment!

    Thankfully, vMA is like giving birth, the more times you do it, the easier it is.

    Best tip ever.

    I have honestly thrown my controller (at the sofa), at least 3 or 4 times on the last boss alone.
    And I was at 1 second to punch my monitor.

    A quick exemple of my experience with the last boss in vMA:
    • First run: 250+ death (not kidding...)
    • Second run: ~20 death (I struggled during the last, aka, easiest phase of the fight because of lack of experience there.)
    • Third run: 1 death
    • 4th to 9th run: 1 death (by RNG.. bad place at wrong time.)

    As much as the learning curve is a painful experiment, it, relatively speaking, doesn't take that much time for you to become very comfortable in that Arena.

    Tonight, I will go for my 10th run, and I'm so comfortable in some stages (including the last boss), that I almost feel like I could do it with my eyes closes.
    PSN: sluiceqc (NA-PS4) CP: 551+
    I strictly play on Daggerfall Covenant for when it comes to PvP
    Daggerfall Covenant
    sluice - Orc Sorcerer (50)
    Anýa - Bosmer Nightblade (0..50)

    Aldmeri Dominion (PvE only)
    Arýä - Altmer Sorcerer (50)
    Marksar - Breton Templar (50)
    Maksar - Bosmer Nightblade (50)
    sluice - Imperial Dragonknight (0..50) R.I.P.

    Ebonheart Pact
    Can't-Heal-Stupid - Argonian Templar (0..50)

    #VMATOKENSYSTEM #TRAITCHANGE
    (vMA) drop table and probability
  • Jazbay_Grape
    Jazbay_Grape
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    Docmandu wrote: »
    aldriq wrote: »
    What reward do you get at the end of the normal arena?

    A headache and frustration... same as in vet mode.

    You get heartache. That's what you get when you're a genius like me who didn't realize he was doing it on regular mode until he opened that chest and got a blue ring of some sort. I left it in there in shame.
  • sluice
    sluice
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    Docmandu wrote: »
    aldriq wrote: »
    What reward do you get at the end of the normal arena?

    A headache and frustration... same as in vet mode.

    You get heartache. That's what you get when you're a genius like me who didn't realize he was doing it on regular mode until he opened that chest and got a blue ring of some sort. I left it in there in shame.

    LOL

    You know what else gives you a heartache?

    https://www.youtube.com/watch?v=N8jyJIWn0AQ
    PSN: sluiceqc (NA-PS4) CP: 551+
    I strictly play on Daggerfall Covenant for when it comes to PvP
    Daggerfall Covenant
    sluice - Orc Sorcerer (50)
    Anýa - Bosmer Nightblade (0..50)

    Aldmeri Dominion (PvE only)
    Arýä - Altmer Sorcerer (50)
    Marksar - Breton Templar (50)
    Maksar - Bosmer Nightblade (50)
    sluice - Imperial Dragonknight (0..50) R.I.P.

    Ebonheart Pact
    Can't-Heal-Stupid - Argonian Templar (0..50)

    #VMATOKENSYSTEM #TRAITCHANGE
    (vMA) drop table and probability
  • THEDKEXPERIENCE
    THEDKEXPERIENCE
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    I finally did nMA about 3 weeks ago when I got to 501 CP. It took about 90 minutes. I went through the first half dozen stages pretty easily until ... bam ... plant stage of doom. Wiped probably 10 times. I only beat it because I put stabby sticks on my bar and went ham on the boss. Basically raced him to death. A bit cheap but I'll take it. My other problem spots were one unkillable dwarven spider that survived 4 ice comets (glitch), and the final boss because I spent 10 minutes trying to shoot up at him. Haha.
  • drakhan2002_ESO
    drakhan2002_ESO
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    Yeah, stage 7 is the wall everyone hits. On my first run of nMA, I made it to level 7 without a problem. Pretty much sure that's a common experience.
  • Dagoth_Rac
    Dagoth_Rac
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    Milvan wrote: »
    Im very proud of myself that I was able to reach the final boss fight on vet, but I'm totally stuck on those Daedroth Crematorial Guards. Their fire damage cone attacks hurts too much.

    They are a bit of a DPS check. You do need to kill them fast. You can also circle around them while attacking in an attempt to stay out of cone. Once you do get hit by fire, the DoT sticks to you until the Crematorial Guard dies. So even if you do not completely avoid fire, the more damage you do before getting hit by it, the closer he will be to dead (and getting rid of DoT). Another option is to collect enough gold ghosts to do the spectral explosion thing. Save that for Crematorial Guards so you can stun them.
  • sluice
    sluice
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    Dagoth_Rac wrote: »
    Milvan wrote: »
    Im very proud of myself that I was able to reach the final boss fight on vet, but I'm totally stuck on those Daedroth Crematorial Guards. Their fire damage cone attacks hurts too much.

    They are a bit of a DPS check. You do need to kill them fast. You can also circle around them while attacking in an attempt to stay out of cone. Once you do get hit by fire, the DoT sticks to you until the Crematorial Guard dies. So even if you do not completely avoid fire, the more damage you do before getting hit by it, the closer he will be to dead (and getting rid of DoT). Another option is to collect enough gold ghosts to do the spectral explosion thing. Save that for Crematorial Guards so you can stun them.

    Yeah, and I would add that the hardest thing to do in vMA is possibly to take down the Crem Guard with the boss attacking you.

    Your primary goal here is to find out how to nuke that guard ASAP, and then bring down the boss to 70% so he teleports up to the crystals.

    If by any chance you fall down from the Crystal phase.. then you want to make sure to get a Defensive Sigil and kill the Guard ASAP again, before the clanfear.

    Until you find a way to get rid of those Crematorial Guard, you won't be able to accomplish Stage 9, I'm afraid.

    -For a Magicka Sorcerer, the answer is OVERLOAD!
    -For a Magicka Templar, it's Meteor (preferably hit the guard with the boss, since he spawn right beside the boss) and Sweeeeeps.

    I won't speak with any other class, as I haven't adventure them into vMA, yet..

    @Milvan, are you able to get up to the crystal phase or you are stuck on the first Crem Guard?
    PSN: sluiceqc (NA-PS4) CP: 551+
    I strictly play on Daggerfall Covenant for when it comes to PvP
    Daggerfall Covenant
    sluice - Orc Sorcerer (50)
    Anýa - Bosmer Nightblade (0..50)

    Aldmeri Dominion (PvE only)
    Arýä - Altmer Sorcerer (50)
    Marksar - Breton Templar (50)
    Maksar - Bosmer Nightblade (50)
    sluice - Imperial Dragonknight (0..50) R.I.P.

    Ebonheart Pact
    Can't-Heal-Stupid - Argonian Templar (0..50)

    #VMATOKENSYSTEM #TRAITCHANGE
    (vMA) drop table and probability
  • TheUrbanWizard
    TheUrbanWizard
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    I wiped after about 3 stages, on normal (think), on my first and only attempt back when I was like CP200 lol. Not been there since. Lifes to short for this stuff imho!
  • Voxicity
    Voxicity
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    You're very bad, and you should feel bad









    for ever stepping foot in that arena






    #BOYCOTTMSA
  • Sallington
    Sallington
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    If you cant beat nMA in 45 minutes while watching something on Netflix and eating a snack, you don't want to step foot in vMA.
    Daggerfall Covenant
    Sallington - Templar - Stormproof - Prefect II
    Cobham - Sorcerer - Stormproof - First Sergeant II
    Shallington - NightBlade - Lieutenant |
    Balmorah - Templar - Sergeant ||
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