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NA PC TrueFlame AD leaders

  • _Chaos
    _Chaos
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    Anazasi wrote: »
    . We have minimum requirements for membership (AD ONLY)
    God_flakes wrote: »
    Too bad I can't bring myself to play my AD Templar. Sounds like I'd fit right in

    vjBBtROR.jpeg

    'Chaos
  • Minno
    Minno
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    _Chaos wrote: »
    Anazasi wrote: »
    . We have minimum requirements for membership (AD ONLY)
    God_flakes wrote: »
    Too bad I can't bring myself to play my AD Templar. Sounds like I'd fit right in

    vjBBtROR.jpeg

    Giving her dedication to a casual playstyle and hatred of elitist guild groupings, I think she'd instantly switch to AD full time if it meant joining players that have fun above all else.
    Minno - DC - Forum-plar Extraordinaire
    - Guild-lead for MV
    - Filthy Casual
  • God_flakes
    God_flakes
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    Minno wrote: »
    _Chaos wrote: »
    Anazasi wrote: »
    . We have minimum requirements for membership (AD ONLY)
    God_flakes wrote: »
    Too bad I can't bring myself to play my AD Templar. Sounds like I'd fit right in

    vjBBtROR.jpeg

    Giving her dedication to a casual playstyle and hatred of elitist guild groupings, I think she'd instantly switch to AD full time if it meant joining players that have fun above all else.

    Don't even bother with him. I have him blocked.
  • DHale
    DHale
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    I play with a lot of former VE players that leveled AD toons. Love them Love them Love them. Did i say I love them? Great people and AD is VERY lucky to have them.
    Sorcerna, proud beta sorc. RIP April 2014 to May 31 2016 DArk Brotherhood. Out of retirement for negates and encases. Sorcerna will be going back into retirement to be my main crafter Fall 2018. Because an 8 k shield is f ing useless. Died because of baddies on the forum. Too much qq too little pew pew. 16 AD 2 DC. 0 EP cause they bad, CP 2300 plus 18 level 50 toons. NA, PC, Grey Host#SORCLIVESMATTER actually they don’t or they wouldn’t keep getting nerfed constantly.
  • dashima
    dashima
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    PeggymoeXD wrote: »
    You don't need leaders when you have six hundred million players on 24/7. You don't need organization either. There is a certain point when quantity trumps quality and AD in TF have definitely found it.

    Trueflame IS the zerg server, regardless of alliance. I've seen huge numbers of AD pugs running down players, I've seen huge numbers of EP, organized guilds + pugs alike, running down players, and likewise with DC.

    That's the way Trueflame is and zergs aren't unique to any one faction here - if you really think they are, you're on the wrong campaign and/or lack insight and should try playing another alliance. AD is actually running similar numbers to EP now, with similar queues in primetime, so please don't fool yourself into thinking you are the outnumbered faction.

    Don't get me wrong, AD you are zerging Trueflame. And I miss the Trueflame from a couple months back. But hearing EP *** about exactly what they've been doing all year and pretend like they're high and mighty like ' whoa we're not the only zerg anymore! guess we're smallman now?' Like please. No alliance in Trueflame is the underdog faction atm.

    Every alliance has its skilled players, and I'm sure the AD ones aren't thrilled by the AD ballgroups running around ruining their fights either.


    Also I keep trying to figure out what to say about this whole forum post in general. Some pvdoors zergs are just really unsubtle and are totally shocked when they get exposed I guess. #BlameDaSpais
    Edited by dashima on August 27, 2016 3:41PM
    Venatus | Hagnado

    AD | Revân Stamina Nightblade AR35 scrub
    AD | Rëvan Stamina Sorcerer fotm
    DC | Ain Ghazal Magicka DK
    tfw too lazy to grind
    AD | Ain Ghazal Magicka DK
    AD | Run I Triggered Them Magicka Templar
    DC | Inner Postern Wall Stamina Templar
    DC | Kaivalanth Magicka Nightblade
    DC | Rëvân Stamina Nightblade
  • maxjapank
    maxjapank
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    dashima wrote: »
    AD is actually running similar numbers to EP now, with similar queues in primetime, so please don't fool yourself into thinking you are the outnumbered faction.

    I think when people refer to AD large numbers, they are referring to times outside of primetime. AD tends to have numbers round the clock. No complaints from me though. More numbers means more fights to be had.
  • ScooberSteve
    ScooberSteve
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    AD have lost everyones respect because all they do is gate push when they clearly have more numbers on some off peak days.
  • blake-man01
    blake-man01
    Soul Shriven
    Invictus is soo bad gosh.......... get good. Exposed! Am I cool yet?
    Facecrusher The Ultimate CP160 Orc Templar EP
    Faceblade Nightcrusher CP160 Orc Nightblade EP
    Faceknight Dragoncrusher CP160 Dunmer Dragonknight EP
    Make Way For The Queen CP160 High Elf Sorcerer EP
    Jal'Tareem CP160 Redguard Sorc EP
    The Adopted Sister CP160 Breton Templar EP
    Teuty Fruity Guild Buddy
  • Humphie
    Humphie
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    Invictus is soo bad gosh.......... get good. Exposed! Am I cool yet?

    No!

    Edited by Humphie on August 26, 2016 11:32AM
  • Ernest145
    Ernest145
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    Anazasi wrote: »
    Roechacca wrote: »
    PeggymoeXD wrote: »
    You don't need leaders when you have six hundred million players on 24/7. You don't need organization either. There is a certain point when quantity trumps quality and AD in TF have definitely found it.

    All this talk from a ball group prox Det lollygag player that spends more on camps then receives in attempted farms? I suppose everyone has an opinion on "quality".

    I don't really know to whom you are speaking, and frankly i'm not sure if i really care either. I can tell you DK tries to stay on the brindle side of the map unless EP pushes into the south. Yes you will find us at sej or BRK or Drake even cropsford but that is mainly to stop EP incursions.

    To be honest I don't like fighting Invictus. I have a lot of respect for those guys. Even Benom who has a smelly clam, which needs douching (stop t-bagging/ clam slamming it's disrespectful and truly shows poor sportsmanship). Too bad last night at BB was a bust. EP should have taking everything DC had when the opportunity presented itself. EP might have gotten into second place instead of third by continuing to push AD.

    I should also point out that Invictus is one of the same types of groups you are complaining about. Stack behind a rock proxy and push. Then run away, drop a camp stack again just to proxy and run around something else. This is a great ball group strategy but hey guess what. The weakness is if you can't regroup to ball up again you loose. This is why DK spreads out waits for your confusing attempt to regroup, then we push you hard to where ever you go. We chase you down burn your camps and force you into an unorganized retreat across Cryodil, killing each one of you. This has been your main strategy for a very long time. Granted the last couple weeks we have seen more stam users in your groups, with new gear, but we are aware of it and while we may wipe a few times to you its temporary, the invictus / haxus days will soon be a passing chuckle of micro meta farming. The funny part is a train is only as good as the track you lay and when it derails death ensues. Organized group play is the only way to world PVP and while we all hate the multi raids that PM stack the fact that they can organize them, and use them is amazing and something to truly watch. It is an epic adventure to watch 2 or 3 organized groups work together in the open field.

    huggs/ salutes/ kisses, you are all wonderful. see you on True Flame.


    I'm not sure who you are trying to kid, when we do fight you 9/10 times you are stacked with a ton of ad. Mostly because I pull my guild further south to get away from all the ep and open an opportunity for them to take something which of course almost never happens and we inevitably get zerged by your raid plus all the other ad. Pretty much anytime you aren't stacked with your faction you wipe to us, which I'm not boasting about because its not that hard I just don't like seeing lies about me and my guild. I have a video of 4 of us wiping your raid on Arrius front door if you really want to see it, but I'm sure you remember it very clearly. I'm sure you know that I don't really read or post on the forums, but you are the one who decided to talk about us first which is pretty sad and immature imo... Anyways I wont be replying on this thread anymore you can pm me if you really want to talk, see you in TF.
    Edited by Ernest145 on August 26, 2016 1:37PM
    Invictus

    Big Ernie - Templar - EP Grand Overlord
  • Daggerfall_Bones
    Daggerfall_Bones
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    Anazasi wrote: »
    Yeah same here AD is just a faction of a few large exclusive groups and pugs that refuse to get in TS only groups. So that leaves me to play boring as hell ganker or get farmed by EP and DC. All of my really good toons with Undaunted 9 are on AD, would be nice to transfer those out for 3000 crowns each. But to which faction? Just saying is all.[/quote]

    DK is not an exclusive guild. We have minimum requirements for membership (AD ONLY, LVL 50, CP 160>, TS) We take players in, help them, teach them, and yes on Friday's we get them drunk. But we are by no way exclusive. I have a very relaxed play your build approach. I am confident that in time each player will find the path to pvp success. Organized group play is fun especially when we all understand that its a game. [/quote]

    I see these guys on the field and one of the better groups we run into on any faction. We run much the same way and good to see other guilds in other factions bringing new players to the fight.
    Bones - Dunmer DK
  • Rylana
    Rylana
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    Darkest Requiem has voted almost unanimously tonight to home Trueflame, this will be effective 8/27 when TF cycle ends.
    Edited by Rylana on August 26, 2016 11:47PM
    @rylanadionysis == Closed Beta Tester October 2013 == Retired October 2016 == Uninstalled @ One Tamriel Release == Inactive Indefinitely
    Ebonheart Pact: Lyzara Dionysis - Sorc - AR 37 (Former Empress of Blackwater Blade and Haderus) == Shondra Dionysis - Temp - AR 23 == Arrianaya Dionysis - DK - AR 17
    Aldmeri Dominion: Rylana Dionysis - DK - AR 25 == Kailiana - NB - AR 21 == Minerva Dionysis - Temp - AR 21 == Victoria Dionysis - Sorc - AR 13
    Daggerfall Covenant: Dannika Dionysis - DK - AR 21 == The Catman Rises - Temp - AR 15 (Former Emperor of Blackwater Blade)
    Forum LOL Champion (retired) == Black Belt in Ballista-Fu == The Last Vice Member == Praise Cheesus == Electro-Goblin
  • PeggymoeXD
    PeggymoeXD
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    @Roechacca I was a solo/very small group PvP'er up until about a month ago. Some people enjoy having to run a very cookie cutter (stam) build in order to be able to take on multiple people on their own. I acknowledge that there are some very good players in this game who make those builds work. I was never an astonishing player, but I was always decent and had my fair share of moments where I walked away from a fight where the odds certainly were not in my favor. But I care a lot less about this game than I used to, and definitely don't care for most of the tools that play it. So if I'm going to continue to play, I'm going to do whats fun. Which is farm plebs. If that means slotting prox det and bombing a choke point, so be it. I get more enjoyment out of wiping zergs with a group less than half it's size, than being absolutely roflstomped by 50 enemy players by myself. The game made me this way.

    Plus, there is a tickling sense of satisfaction when your game has a sweet little lag from the massive amount of nubbies that followed you into the choke wiping.

    I've also been drinking a little bit.

    EDIT: Oh and by the way, I have maybe 3 camps in my inventory.
    Edited by PeggymoeXD on August 27, 2016 7:27AM
    Kitty DK

    Vanguärd
    Învictus
    Sun's Death
    EPHS

    - Peggy Moe - Look Mom No Emp Buff - Chalman - Linda the Zookeeper -
  • Fyaal
    Fyaal
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    Anazasi wrote: »
    Granted the last couple weeks we have seen more stam users in your groups, with new gear, but we are aware of it and while we may wipe a few times to you its temporary, the invictus / haxus days will soon be a passing chuckle of micro meta farming.

    Fear my stam DK. FEAR HIM.
    Fyaal - EP Stam DK Grand Overlord
    Invictus
    Nexus Haxus
    Hijinx
    IR
  • TooskSG
    TooskSG
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    Wait, AD's version of EG is getting arrogant? This reminds me of when Brandon South-Ga was calling NM bad. :D
    Edited by TooskSG on August 27, 2016 9:49AM
  • IxSTALKERxI
    IxSTALKERxI
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    Rylana wrote: »
    Darkest Requiem has voted almost unanimously tonight to home Trueflame, this will be effective 8/27 when TF cycle ends.

    Great to hear. Should be a great campaign. I'll be taking some breaks during the cycle for BF1 beta and PTS testing of all the new sets and ultimates etc.
    NA | PC | Aldmeri Dominion
    Laser Eyes AR 26 Arcanist | Stalker V AR 41 Warden | I Stalker I AR 42 NB | Stalkersaurus AR 31 Templar | Stalker Ill AR 31 Sorc | Nigel the Great of Blackwater
    Former Emperor x11 campaign cycles
    Venatus Officer | RIP RÁGE | YouTube Channel
  • forzajuve212
    forzajuve212
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    Unfortunately, Arcane has retired from competitive PVP and have gone on hiatus but we'll probably be roaming around from time to time in either TF or Haderus, depending on the pop and camp balance.
  • dashima
    dashima
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    maxjapank wrote: »
    dashima wrote: »
    AD is actually running similar numbers to EP now, with similar queues in primetime, so please don't fool yourself into thinking you are the outnumbered faction.

    I think when people refer to AD large numbers, they are referring to times outside of primetime. AD tends to have numbers round the clock. No complaints from me though. More numbers means more fights to be had.

    Dat oceanic smallman.

    74Cxzo2.jpg

    Lolol the most unreal feeling is watching 25+ organized players swarm resources against like 1 guy. :D At like 5 am est for christsakes.

    But in general I agree. I think that AD has the most consistent population across hours - in oceanic hours the past week it's been around 2 bar ep/ad and 1-2 bar dc, and during the primetime peak it's poplocked ep/ad and 3 bar dc, which is why I'm going to reroll DC next campaign. I've been stalling because I'm too lazy to level undaunted + mages guild on my DC toons. :'( Will def be seeing you guys soon tho.

    What would be perfect is if a good third of the current TF AD pop move to Haderus, breathe some life into that sad campaign, DC pop stay more or less the same, and EP have a good third move to Had/Azuras/etc instead having EP + AD stacking everything into TF. I read in another thread that Pact Mil and BFTP are moving to Had and I know that Telel's pack are moving as well. If another 1 or 2 regular AD guilds move over, it could provide some better gameplay across both campaigns.

    Idk. Knowing how these things work, factions will always swarm to whichever campaign they are dominating in anyway. qq

    Edit: Fantasia and Arcane buddies are gonna check out Had too apparently, and Venatus is mostly chilling atm. Thanks AD who are actually stepping up and rerolling for balance issues, this is why I love playing w u guys.
    Edited by dashima on August 27, 2016 4:17PM
    Venatus | Hagnado

    AD | Revân Stamina Nightblade AR35 scrub
    AD | Rëvan Stamina Sorcerer fotm
    DC | Ain Ghazal Magicka DK
    tfw too lazy to grind
    AD | Ain Ghazal Magicka DK
    AD | Run I Triggered Them Magicka Templar
    DC | Inner Postern Wall Stamina Templar
    DC | Kaivalanth Magicka Nightblade
    DC | Rëvân Stamina Nightblade
  • Roechacca
    Roechacca
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    PeggymoeXD wrote: »
    @Roechacca I was a solo/very small group PvP'er up until about a month ago. Some people enjoy having to run a very cookie cutter (stam) build in order to be able to take on multiple people on their own. I acknowledge that there are some very good players in this game who make those builds work. I was never an astonishing player, but I was always decent and had my fair share of moments where I walked away from a fight where the odds certainly were not in my favor. But I care a lot less about this game than I used to, and definitely don't care for most of the tools that play it. So if I'm going to continue to play, I'm going to do whats fun. Which is farm plebs. If that means slotting prox det and bombing a choke point, so be it. I get more enjoyment out of wiping zergs with a group less than half it's size, than being absolutely roflstomped by 50 enemy players by myself. The game made me this way.

    Plus, there is a tickling sense of satisfaction when your game has a sweet little lag from the massive amount of nubbies that followed you into the choke wiping.

    I've also been drinking a little bit.

    EDIT: Oh and by the way, I have maybe 3 camps in my inventory.

    You just described the exact reasons AD gives for doing this, only right after making a criticizing post. If you want to do that fine, just don't point fingers, it makes no sense. I've seen these groups on all sides and they get tailegated by mobs and turn into zergs. There's no reason to call out anyone for it, like you are better, because no one is immune from it happening.
  • PeggymoeXD
    PeggymoeXD
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    Roechacca wrote: »
    PeggymoeXD wrote: »
    @Roechacca I was a solo/very small group PvP'er up until about a month ago. Some people enjoy having to run a very cookie cutter (stam) build in order to be able to take on multiple people on their own. I acknowledge that there are some very good players in this game who make those builds work. I was never an astonishing player, but I was always decent and had my fair share of moments where I walked away from a fight where the odds certainly were not in my favor. But I care a lot less about this game than I used to, and definitely don't care for most of the tools that play it. So if I'm going to continue to play, I'm going to do whats fun. Which is farm plebs. If that means slotting prox det and bombing a choke point, so be it. I get more enjoyment out of wiping zergs with a group less than half it's size, than being absolutely roflstomped by 50 enemy players by myself. The game made me this way.

    Plus, there is a tickling sense of satisfaction when your game has a sweet little lag from the massive amount of nubbies that followed you into the choke wiping.

    I've also been drinking a little bit.

    EDIT: Oh and by the way, I have maybe 3 camps in my inventory.

    You just described the exact reasons AD gives for doing this, only right after making a criticizing post. If you want to do that fine, just don't point fingers, it makes no sense. I've seen these groups on all sides and they get tailegated by mobs and turn into zergs. There's no reason to call out anyone for it, like you are better, because no one is immune from it happening.

    That's just not true. We never run more than 16 people (usually less) , and we have to somehow manage to stay organized and time everything correctly in order to stay alive against whoever we're facing. If we had multiple raids active and no structure, sure, I'd agree with you.
    Kitty DK

    Vanguärd
    Învictus
    Sun's Death
    EPHS

    - Peggy Moe - Look Mom No Emp Buff - Chalman - Linda the Zookeeper -
  • Roechacca
    Roechacca
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    PeggymoeXD wrote: »
    Roechacca wrote: »
    PeggymoeXD wrote: »
    @Roechacca I was a solo/very small group PvP'er up until about a month ago. Some people enjoy having to run a very cookie cutter (stam) build in order to be able to take on multiple people on their own. I acknowledge that there are some very good players in this game who make those builds work. I was never an astonishing player, but I was always decent and had my fair share of moments where I walked away from a fight where the odds certainly were not in my favor. But I care a lot less about this game than I used to, and definitely don't care for most of the tools that play it. So if I'm going to continue to play, I'm going to do whats fun. Which is farm plebs. If that means slotting prox det and bombing a choke point, so be it. I get more enjoyment out of wiping zergs with a group less than half it's size, than being absolutely roflstomped by 50 enemy players by myself. The game made me this way.

    Plus, there is a tickling sense of satisfaction when your game has a sweet little lag from the massive amount of nubbies that followed you into the choke wiping.

    I've also been drinking a little bit.

    EDIT: Oh and by the way, I have maybe 3 camps in my inventory.

    You just described the exact reasons AD gives for doing this, only right after making a criticizing post. If you want to do that fine, just don't point fingers, it makes no sense. I've seen these groups on all sides and they get tailegated by mobs and turn into zergs. There's no reason to call out anyone for it, like you are better, because no one is immune from it happening.

    That's just not true. We never run more than 16 people (usually less) , and we have to somehow manage to stay organized and time everything correctly in order to stay alive against whoever we're facing. If we had multiple raids active and no structure, sure, I'd agree with you.

    Gathering up 16 tanks with Malubeth, BlackRose and Reactive may be structured group play but it does nothing for your faction when you run off to Nikel to farm AP . You guys came in last because of your own morality in warfare. You think a tank train away from the rest of your faction isn't a Zerg, but it still is when you drop camps to keep respawning into battle.

    AD won because they don't split up too far. You see them pop a keep one back behind lines and then attack a reachable keep. You can call this faction stacking or what ever you like but it's very effective. From what I've seen fighting AD is they don't look very organized but they do fight together and very few of these AP farm groups that do nothing for the rest of the faction score.

    Everyone zergs when they've had enough and been pushed back too far, that just the way the game goes. Jumping in 16 man full tank and dps group and heading to the middle of no where doesn't make you any more effective then turtles. Try somethings different since the topic was "quality" players. Quality is a point of view and anyone could argue the ones that fight as team with the rest of the faction are of better quality.
  • vortexman11
    vortexman11
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    Roechacca wrote: »
    PeggymoeXD wrote: »
    Roechacca wrote: »
    PeggymoeXD wrote: »
    @Roechacca I was a solo/very small group PvP'er up until about a month ago. Some people enjoy having to run a very cookie cutter (stam) build in order to be able to take on multiple people on their own. I acknowledge that there are some very good players in this game who make those builds work. I was never an astonishing player, but I was always decent and had my fair share of moments where I walked away from a fight where the odds certainly were not in my favor. But I care a lot less about this game than I used to, and definitely don't care for most of the tools that play it. So if I'm going to continue to play, I'm going to do whats fun. Which is farm plebs. If that means slotting prox det and bombing a choke point, so be it. I get more enjoyment out of wiping zergs with a group less than half it's size, than being absolutely roflstomped by 50 enemy players by myself. The game made me this way.

    Plus, there is a tickling sense of satisfaction when your game has a sweet little lag from the massive amount of nubbies that followed you into the choke wiping.

    I've also been drinking a little bit.

    EDIT: Oh and by the way, I have maybe 3 camps in my inventory.

    You just described the exact reasons AD gives for doing this, only right after making a criticizing post. If you want to do that fine, just don't point fingers, it makes no sense. I've seen these groups on all sides and they get tailegated by mobs and turn into zergs. There's no reason to call out anyone for it, like you are better, because no one is immune from it happening.

    That's just not true. We never run more than 16 people (usually less) , and we have to somehow manage to stay organized and time everything correctly in order to stay alive against whoever we're facing. If we had multiple raids active and no structure, sure, I'd agree with you.

    Gathering up 16 tanks with Malubeth, BlackRose and Reactive may be structured group play but it does nothing for your faction when you run off to Nikel to farm AP . You guys came in last because of your own morality in warfare. You think a tank train away from the rest of your faction isn't a Zerg, but it still is when you drop camps to keep respawning into battle.

    The fact that you think we're so tanky that we're all running Reactive, Malubeth, or Black Rose makes me feel really good about my healing, thanks for the compliment <3
    Edited by vortexman11 on August 28, 2016 7:14PM
    Guild of Shadows ~Elite~
    Învictus ~Council~

    EP | Vortexman | Dunmer DragonKnight | LvL 50 | Rank 50 | Former Emperor of Haderus & Chillrend |
    EP | Phobos | Altmer Nightblade | LvL 50 | Rank 26 |
    EP | Cheezus Sliced | Argonian Templar | LvL 50 | Rank 30 |
    EP | Eterno Tempesta | Altmer Sorcerer | LvL 50 | Rank 33 |
    DC | Vortexman | Dunmer DragonKnight | LvL 50 | Rank 12 |
    DC | Divine Storm | Altmer Sorcerer | LvL 50 | Rank 04 |
    EP | Pocket Vortex | Bosmer Templar | LvL 50 | Rank 24 |
    EP | Vortexman | Redguard DragonKnight | LvL 50 | Rank 28 |
    EP | Fungal Growth | Argonian Warden | LvL 50 | Rank 26 |
    EP | Eternal Guardian | Bosmer Warden | LvL 50 | Rank 13 |
    and a few other random toons

    Teaching by example > https://forums.elderscrollsonline.com/en/discussion/comment/5479085#Comment_5479085
  • Asgari
    Asgari
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    The AD faction stack today has been real. At like 10am est the entire AD faction was in Chalman failing to get emp again lol
    Formerly @Persian_Princess .. Now @Asgari
    Princess Asgari | Sorc
    Asgari | NB
    -Asgari | Stamplar
    Ariana Kishi | DK | True Liberator of Haderus
    Banner Down!
    No Mercy
    Youtube: Asgari
  • Ernest145
    Ernest145
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    Roechacca wrote: »
    PeggymoeXD wrote: »
    Roechacca wrote: »
    PeggymoeXD wrote: »
    @Roechacca I was a solo/very small group PvP'er up until about a month ago. Some people enjoy having to run a very cookie cutter (stam) build in order to be able to take on multiple people on their own. I acknowledge that there are some very good players in this game who make those builds work. I was never an astonishing player, but I was always decent and had my fair share of moments where I walked away from a fight where the odds certainly were not in my favor. But I care a lot less about this game than I used to, and definitely don't care for most of the tools that play it. So if I'm going to continue to play, I'm going to do whats fun. Which is farm plebs. If that means slotting prox det and bombing a choke point, so be it. I get more enjoyment out of wiping zergs with a group less than half it's size, than being absolutely roflstomped by 50 enemy players by myself. The game made me this way.

    Plus, there is a tickling sense of satisfaction when your game has a sweet little lag from the massive amount of nubbies that followed you into the choke wiping.

    I've also been drinking a little bit.

    EDIT: Oh and by the way, I have maybe 3 camps in my inventory.

    You just described the exact reasons AD gives for doing this, only right after making a criticizing post. If you want to do that fine, just don't point fingers, it makes no sense. I've seen these groups on all sides and they get tailegated by mobs and turn into zergs. There's no reason to call out anyone for it, like you are better, because no one is immune from it happening.

    That's just not true. We never run more than 16 people (usually less) , and we have to somehow manage to stay organized and time everything correctly in order to stay alive against whoever we're facing. If we had multiple raids active and no structure, sure, I'd agree with you.

    Gathering up 16 tanks with Malubeth, BlackRose and Reactive may be structured group play but it does nothing for your faction when you run off to Nikel to farm AP . You guys came in last because of your own morality in warfare. You think a tank train away from the rest of your faction isn't a Zerg, but it still is when you drop camps to keep respawning into battle.

    AD won because they don't split up too far. You see them pop a keep one back behind lines and then attack a reachable keep. You can call this faction stacking or what ever you like but it's very effective. From what I've seen fighting AD is they don't look very organized but they do fight together and very few of these AP farm groups that do nothing for the rest of the faction score.

    Everyone zergs when they've had enough and been pushed back too far, that just the way the game goes. Jumping in 16 man full tank and dps group and heading to the middle of no where doesn't make you any more effective then turtles. Try somethings different since the topic was "quality" players. Quality is a point of view and anyone could argue the ones that fight as team with the rest of the faction are of better quality.

    First of none of my guild even run those sets and we run like 1 tank lol... And 16 is a zerg because we get zerged down by your faction and rez up at a camp? like I should already disregard anything you say just because of your thinking.

    What my guild does is try to pull a lot of ad/dc to their back keeps or wherever so that ep will have more room to take objectives. I'm not going to lie yeah sure we make a lot of ap doing it, but to say pulling 40+ ad away to open up more room for ep isn't helping then you are wrong. Sure what we may be doing does not higher our potential points but it helps all the other ep do that, not my fault that they don't. Sorry we don't want to zerg with the whole ep faction and play in insane ping and horrible fps, but you can keep faction zerging and capping the map during off hours all you want to get 1st.
    Invictus

    Big Ernie - Templar - EP Grand Overlord
  • Roechacca
    Roechacca
    ✭✭✭✭✭
    ✭✭✭
    Ernest145 wrote: »
    Roechacca wrote: »
    PeggymoeXD wrote: »
    Roechacca wrote: »
    PeggymoeXD wrote: »
    @Roechacca I was a solo/very small group PvP'er up until about a month ago. Some people enjoy having to run a very cookie cutter (stam) build in order to be able to take on multiple people on their own. I acknowledge that there are some very good players in this game who make those builds work. I was never an astonishing player, but I was always decent and had my fair share of moments where I walked away from a fight where the odds certainly were not in my favor. But I care a lot less about this game than I used to, and definitely don't care for most of the tools that play it. So if I'm going to continue to play, I'm going to do whats fun. Which is farm plebs. If that means slotting prox det and bombing a choke point, so be it. I get more enjoyment out of wiping zergs with a group less than half it's size, than being absolutely roflstomped by 50 enemy players by myself. The game made me this way.

    Plus, there is a tickling sense of satisfaction when your game has a sweet little lag from the massive amount of nubbies that followed you into the choke wiping.

    I've also been drinking a little bit.

    EDIT: Oh and by the way, I have maybe 3 camps in my inventory.

    You just described the exact reasons AD gives for doing this, only right after making a criticizing post. If you want to do that fine, just don't point fingers, it makes no sense. I've seen these groups on all sides and they get tailegated by mobs and turn into zergs. There's no reason to call out anyone for it, like you are better, because no one is immune from it happening.

    That's just not true. We never run more than 16 people (usually less) , and we have to somehow manage to stay organized and time everything correctly in order to stay alive against whoever we're facing. If we had multiple raids active and no structure, sure, I'd agree with you.

    Gathering up 16 tanks with Malubeth, BlackRose and Reactive may be structured group play but it does nothing for your faction when you run off to Nikel to farm AP . You guys came in last because of your own morality in warfare. You think a tank train away from the rest of your faction isn't a Zerg, but it still is when you drop camps to keep respawning into battle.

    AD won because they don't split up too far. You see them pop a keep one back behind lines and then attack a reachable keep. You can call this faction stacking or what ever you like but it's very effective. From what I've seen fighting AD is they don't look very organized but they do fight together and very few of these AP farm groups that do nothing for the rest of the faction score.

    Everyone zergs when they've had enough and been pushed back too far, that just the way the game goes. Jumping in 16 man full tank and dps group and heading to the middle of no where doesn't make you any more effective then turtles. Try somethings different since the topic was "quality" players. Quality is a point of view and anyone could argue the ones that fight as team with the rest of the faction are of better quality.

    First of none of my guild even run those sets and we run like 1 tank lol... And 16 is a zerg because we get zerged down by your faction and rez up at a camp? like I should already disregard anything you say just because of your thinking.

    What my guild does is try to pull a lot of ad/dc to their back keeps or wherever so that ep will have more room to take objectives. I'm not going to lie yeah sure we make a lot of ap doing it, but to say pulling 40+ ad away to open up more room for ep isn't helping then you are wrong. Sure what we may be doing does not higher our potential points but it helps all the other ep do that, not my fault that they don't. Sorry we don't want to zerg with the whole ep faction and play in insane ping and horrible fps, but you can keep faction zerging and capping the map during off hours all you want to get 1st.

    If you say so Man. I'm sick of AD winning every campaign. An when I log in and see you in last place and running in between Us and AD not taking an objective I just figure you've given up to farming. But if you say there's strategy in that play ok. I just don't think so. Am I the only one tired of AD winning?
  • Rohamad_Ali
    Rohamad_Ali
    ✭✭✭✭✭
    ✭✭✭✭✭
    Roechacca wrote: »
    Ernest145 wrote: »
    Roechacca wrote: »
    PeggymoeXD wrote: »
    Roechacca wrote: »
    PeggymoeXD wrote: »
    @Roechacca I was a solo/very small group PvP'er up until about a month ago. Some people enjoy having to run a very cookie cutter (stam) build in order to be able to take on multiple people on their own. I acknowledge that there are some very good players in this game who make those builds work. I was never an astonishing player, but I was always decent and had my fair share of moments where I walked away from a fight where the odds certainly were not in my favor. But I care a lot less about this game than I used to, and definitely don't care for most of the tools that play it. So if I'm going to continue to play, I'm going to do whats fun. Which is farm plebs. If that means slotting prox det and bombing a choke point, so be it. I get more enjoyment out of wiping zergs with a group less than half it's size, than being absolutely roflstomped by 50 enemy players by myself. The game made me this way.

    Plus, there is a tickling sense of satisfaction when your game has a sweet little lag from the massive amount of nubbies that followed you into the choke wiping.

    I've also been drinking a little bit.

    EDIT: Oh and by the way, I have maybe 3 camps in my inventory.

    You just described the exact reasons AD gives for doing this, only right after making a criticizing post. If you want to do that fine, just don't point fingers, it makes no sense. I've seen these groups on all sides and they get tailegated by mobs and turn into zergs. There's no reason to call out anyone for it, like you are better, because no one is immune from it happening.

    That's just not true. We never run more than 16 people (usually less) , and we have to somehow manage to stay organized and time everything correctly in order to stay alive against whoever we're facing. If we had multiple raids active and no structure, sure, I'd agree with you.

    Gathering up 16 tanks with Malubeth, BlackRose and Reactive may be structured group play but it does nothing for your faction when you run off to Nikel to farm AP . You guys came in last because of your own morality in warfare. You think a tank train away from the rest of your faction isn't a Zerg, but it still is when you drop camps to keep respawning into battle.

    AD won because they don't split up too far. You see them pop a keep one back behind lines and then attack a reachable keep. You can call this faction stacking or what ever you like but it's very effective. From what I've seen fighting AD is they don't look very organized but they do fight together and very few of these AP farm groups that do nothing for the rest of the faction score.

    Everyone zergs when they've had enough and been pushed back too far, that just the way the game goes. Jumping in 16 man full tank and dps group and heading to the middle of no where doesn't make you any more effective then turtles. Try somethings different since the topic was "quality" players. Quality is a point of view and anyone could argue the ones that fight as team with the rest of the faction are of better quality.

    First of none of my guild even run those sets and we run like 1 tank lol... And 16 is a zerg because we get zerged down by your faction and rez up at a camp? like I should already disregard anything you say just because of your thinking.

    What my guild does is try to pull a lot of ad/dc to their back keeps or wherever so that ep will have more room to take objectives. I'm not going to lie yeah sure we make a lot of ap doing it, but to say pulling 40+ ad away to open up more room for ep isn't helping then you are wrong. Sure what we may be doing does not higher our potential points but it helps all the other ep do that, not my fault that they don't. Sorry we don't want to zerg with the whole ep faction and play in insane ping and horrible fps, but you can keep faction zerging and capping the map during off hours all you want to get 1st.

    If you say so Man. I'm sick of AD winning every campaign. An when I log in and see you in last place and running in between Us and AD not taking an objective I just figure you've given up to farming. But if you say there's strategy in that play ok. I just don't think so. Am I the only one tired of AD winning?

    Stop being so salty an complaining abouts AD . L2P get gud . Stop QQ'ing mr :rage:

    https://youtu.be/ILuXxMQ12HI

    :trollface:
  • Ernest145
    Ernest145
    ✭✭✭
    Roechacca wrote: »
    Ernest145 wrote: »
    Roechacca wrote: »
    PeggymoeXD wrote: »
    Roechacca wrote: »
    PeggymoeXD wrote: »
    @Roechacca I was a solo/very small group PvP'er up until about a month ago. Some people enjoy having to run a very cookie cutter (stam) build in order to be able to take on multiple people on their own. I acknowledge that there are some very good players in this game who make those builds work. I was never an astonishing player, but I was always decent and had my fair share of moments where I walked away from a fight where the odds certainly were not in my favor. But I care a lot less about this game than I used to, and definitely don't care for most of the tools that play it. So if I'm going to continue to play, I'm going to do whats fun. Which is farm plebs. If that means slotting prox det and bombing a choke point, so be it. I get more enjoyment out of wiping zergs with a group less than half it's size, than being absolutely roflstomped by 50 enemy players by myself. The game made me this way.

    Plus, there is a tickling sense of satisfaction when your game has a sweet little lag from the massive amount of nubbies that followed you into the choke wiping.

    I've also been drinking a little bit.

    EDIT: Oh and by the way, I have maybe 3 camps in my inventory.

    You just described the exact reasons AD gives for doing this, only right after making a criticizing post. If you want to do that fine, just don't point fingers, it makes no sense. I've seen these groups on all sides and they get tailegated by mobs and turn into zergs. There's no reason to call out anyone for it, like you are better, because no one is immune from it happening.

    That's just not true. We never run more than 16 people (usually less) , and we have to somehow manage to stay organized and time everything correctly in order to stay alive against whoever we're facing. If we had multiple raids active and no structure, sure, I'd agree with you.

    Gathering up 16 tanks with Malubeth, BlackRose and Reactive may be structured group play but it does nothing for your faction when you run off to Nikel to farm AP . You guys came in last because of your own morality in warfare. You think a tank train away from the rest of your faction isn't a Zerg, but it still is when you drop camps to keep respawning into battle.

    AD won because they don't split up too far. You see them pop a keep one back behind lines and then attack a reachable keep. You can call this faction stacking or what ever you like but it's very effective. From what I've seen fighting AD is they don't look very organized but they do fight together and very few of these AP farm groups that do nothing for the rest of the faction score.

    Everyone zergs when they've had enough and been pushed back too far, that just the way the game goes. Jumping in 16 man full tank and dps group and heading to the middle of no where doesn't make you any more effective then turtles. Try somethings different since the topic was "quality" players. Quality is a point of view and anyone could argue the ones that fight as team with the rest of the faction are of better quality.

    First of none of my guild even run those sets and we run like 1 tank lol... And 16 is a zerg because we get zerged down by your faction and rez up at a camp? like I should already disregard anything you say just because of your thinking.

    What my guild does is try to pull a lot of ad/dc to their back keeps or wherever so that ep will have more room to take objectives. I'm not going to lie yeah sure we make a lot of ap doing it, but to say pulling 40+ ad away to open up more room for ep isn't helping then you are wrong. Sure what we may be doing does not higher our potential points but it helps all the other ep do that, not my fault that they don't. Sorry we don't want to zerg with the whole ep faction and play in insane ping and horrible fps, but you can keep faction zerging and capping the map during off hours all you want to get 1st.

    If you say so Man. I'm sick of AD winning every campaign. An when I log in and see you in last place and running in between Us and AD not taking an objective I just figure you've given up to farming. But if you say there's strategy in that play ok. I just don't think so. Am I the only one tired of AD winning?

    It's just my guild has 3 official raids a week, that is usually the only time that we get 16 in group and that is only for a few hours if that. I don't pvp nearly as much as I was able to a few months back so when I get the group together I like to go and find fun fights and to somewhat help ep by flagging a back keep and pulling a bunch of ad off, I rarely bring my groups to fight dc because ad has more numbers generally and the bigger threat with more guilds. if I did have more time to play I would do more to help ep.

    Sure it doesn't feel good to have ad always winning but I felt the same when ep was since how unbalanced the campaign was/is. AD has won the last three campaigns mostly because of RAM and how much numbers and guilds on during the off hours, Dc does the same with tkg and wormhole but ad has more. so it really doesn't bother me since there is nothing we can do really, if the campaign was actually balanced then it would and I would also be trying harder to win.
    Invictus

    Big Ernie - Templar - EP Grand Overlord
  • Roechacca
    Roechacca
    ✭✭✭✭✭
    ✭✭✭
    Roechacca wrote: »
    Ernest145 wrote: »
    Roechacca wrote: »
    PeggymoeXD wrote: »
    Roechacca wrote: »
    PeggymoeXD wrote: »
    @Roechacca I was a solo/very small group PvP'er up until about a month ago. Some people enjoy having to run a very cookie cutter (stam) build in order to be able to take on multiple people on their own. I acknowledge that there are some very good players in this game who make those builds work. I was never an astonishing player, but I was always decent and had my fair share of moments where I walked away from a fight where the odds certainly were not in my favor. But I care a lot less about this game than I used to, and definitely don't care for most of the tools that play it. So if I'm going to continue to play, I'm going to do whats fun. Which is farm plebs. If that means slotting prox det and bombing a choke point, so be it. I get more enjoyment out of wiping zergs with a group less than half it's size, than being absolutely roflstomped by 50 enemy players by myself. The game made me this way.

    Plus, there is a tickling sense of satisfaction when your game has a sweet little lag from the massive amount of nubbies that followed you into the choke wiping.

    I've also been drinking a little bit.

    EDIT: Oh and by the way, I have maybe 3 camps in my inventory.

    You just described the exact reasons AD gives for doing this, only right after making a criticizing post. If you want to do that fine, just don't point fingers, it makes no sense. I've seen these groups on all sides and they get tailegated by mobs and turn into zergs. There's no reason to call out anyone for it, like you are better, because no one is immune from it happening.

    That's just not true. We never run more than 16 people (usually less) , and we have to somehow manage to stay organized and time everything correctly in order to stay alive against whoever we're facing. If we had multiple raids active and no structure, sure, I'd agree with you.

    Gathering up 16 tanks with Malubeth, BlackRose and Reactive may be structured group play but it does nothing for your faction when you run off to Nikel to farm AP . You guys came in last because of your own morality in warfare. You think a tank train away from the rest of your faction isn't a Zerg, but it still is when you drop camps to keep respawning into battle.

    AD won because they don't split up too far. You see them pop a keep one back behind lines and then attack a reachable keep. You can call this faction stacking or what ever you like but it's very effective. From what I've seen fighting AD is they don't look very organized but they do fight together and very few of these AP farm groups that do nothing for the rest of the faction score.

    Everyone zergs when they've had enough and been pushed back too far, that just the way the game goes. Jumping in 16 man full tank and dps group and heading to the middle of no where doesn't make you any more effective then turtles. Try somethings different since the topic was "quality" players. Quality is a point of view and anyone could argue the ones that fight as team with the rest of the faction are of better quality.

    First of none of my guild even run those sets and we run like 1 tank lol... And 16 is a zerg because we get zerged down by your faction and rez up at a camp? like I should already disregard anything you say just because of your thinking.

    What my guild does is try to pull a lot of ad/dc to their back keeps or wherever so that ep will have more room to take objectives. I'm not going to lie yeah sure we make a lot of ap doing it, but to say pulling 40+ ad away to open up more room for ep isn't helping then you are wrong. Sure what we may be doing does not higher our potential points but it helps all the other ep do that, not my fault that they don't. Sorry we don't want to zerg with the whole ep faction and play in insane ping and horrible fps, but you can keep faction zerging and capping the map during off hours all you want to get 1st.

    If you say so Man. I'm sick of AD winning every campaign. An when I log in and see you in last place and running in between Us and AD not taking an objective I just figure you've given up to farming. But if you say there's strategy in that play ok. I just don't think so. Am I the only one tired of AD winning?

    Stop being so salty an complaining abouts AD . L2P get gud . Stop QQ'ing mr :rage:



    :trollface:

    Traitor! Don't come back to DC.

    Put some Ice on that when you get a chance ;)
  • God_flakes
    God_flakes
    ✭✭✭✭✭
    The AD faction stack today has been real. At like 10am est the entire AD faction was in Chalman failing to get emp again lol

    Idk why anyone ever would think AD needed more rerolls. ( like a certain guild a while a back claimed). AD almost always been the most bloated of all three factions and seem to pull yellows out of nowhere by the gobs.
  • Roechacca
    Roechacca
    ✭✭✭✭✭
    ✭✭✭
    Ernest145 wrote: »
    Roechacca wrote: »
    Ernest145 wrote: »
    Roechacca wrote: »
    PeggymoeXD wrote: »
    Roechacca wrote: »
    PeggymoeXD wrote: »
    @Roechacca I was a solo/very small group PvP'er up until about a month ago. Some people enjoy having to run a very cookie cutter (stam) build in order to be able to take on multiple people on their own. I acknowledge that there are some very good players in this game who make those builds work. I was never an astonishing player, but I was always decent and had my fair share of moments where I walked away from a fight where the odds certainly were not in my favor. But I care a lot less about this game than I used to, and definitely don't care for most of the tools that play it. So if I'm going to continue to play, I'm going to do whats fun. Which is farm plebs. If that means slotting prox det and bombing a choke point, so be it. I get more enjoyment out of wiping zergs with a group less than half it's size, than being absolutely roflstomped by 50 enemy players by myself. The game made me this way.

    Plus, there is a tickling sense of satisfaction when your game has a sweet little lag from the massive amount of nubbies that followed you into the choke wiping.

    I've also been drinking a little bit.

    EDIT: Oh and by the way, I have maybe 3 camps in my inventory.

    You just described the exact reasons AD gives for doing this, only right after making a criticizing post. If you want to do that fine, just don't point fingers, it makes no sense. I've seen these groups on all sides and they get tailegated by mobs and turn into zergs. There's no reason to call out anyone for it, like you are better, because no one is immune from it happening.

    That's just not true. We never run more than 16 people (usually less) , and we have to somehow manage to stay organized and time everything correctly in order to stay alive against whoever we're facing. If we had multiple raids active and no structure, sure, I'd agree with you.

    Gathering up 16 tanks with Malubeth, BlackRose and Reactive may be structured group play but it does nothing for your faction when you run off to Nikel to farm AP . You guys came in last because of your own morality in warfare. You think a tank train away from the rest of your faction isn't a Zerg, but it still is when you drop camps to keep respawning into battle.

    AD won because they don't split up too far. You see them pop a keep one back behind lines and then attack a reachable keep. You can call this faction stacking or what ever you like but it's very effective. From what I've seen fighting AD is they don't look very organized but they do fight together and very few of these AP farm groups that do nothing for the rest of the faction score.

    Everyone zergs when they've had enough and been pushed back too far, that just the way the game goes. Jumping in 16 man full tank and dps group and heading to the middle of no where doesn't make you any more effective then turtles. Try somethings different since the topic was "quality" players. Quality is a point of view and anyone could argue the ones that fight as team with the rest of the faction are of better quality.

    First of none of my guild even run those sets and we run like 1 tank lol... And 16 is a zerg because we get zerged down by your faction and rez up at a camp? like I should already disregard anything you say just because of your thinking.

    What my guild does is try to pull a lot of ad/dc to their back keeps or wherever so that ep will have more room to take objectives. I'm not going to lie yeah sure we make a lot of ap doing it, but to say pulling 40+ ad away to open up more room for ep isn't helping then you are wrong. Sure what we may be doing does not higher our potential points but it helps all the other ep do that, not my fault that they don't. Sorry we don't want to zerg with the whole ep faction and play in insane ping and horrible fps, but you can keep faction zerging and capping the map during off hours all you want to get 1st.

    If you say so Man. I'm sick of AD winning every campaign. An when I log in and see you in last place and running in between Us and AD not taking an objective I just figure you've given up to farming. But if you say there's strategy in that play ok. I just don't think so. Am I the only one tired of AD winning?

    It's just my guild has 3 official raids a week, that is usually the only time that we get 16 in group and that is only for a few hours if that. I don't pvp nearly as much as I was able to a few months back so when I get the group together I like to go and find fun fights and to somewhat help ep by flagging a back keep and pulling a bunch of ad off, I rarely bring my groups to fight dc because ad has more numbers generally and the bigger threat with more guilds. if I did have more time to play I would do more to help ep.

    Sure it doesn't feel good to have ad always winning but I felt the same when ep was since how unbalanced the campaign was/is. AD has won the last three campaigns mostly because of RAM and how much numbers and guilds on during the off hours, Dc does the same with tkg and wormhole but ad has more. so it really doesn't bother me since there is nothing we can do really, if the campaign was actually balanced then it would and I would also be trying harder to win.

    I haven't been on late so I don't know about how much nightcapping was done to win. All I do know was I tried to come back an Haderus was red all the way to the gates, so I gave a TF a few tries and every time, I was running into 3 way faction fights trying to push AD back.
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