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you need to enable hiding cp lvl above 160

karldavy149b16_ESO
karldavy149b16_ESO
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what ive experienced when lvling my alt account ( my main is 700+) is alot not all but alot of players are simply kicking .. anyone who is low cp (below 300) hell many groups wouldnt even invite your and more often than not the first question is whats your cp lvl.

im experienced and have cleared all content at its current lvl .... even on my alt i had cleared at the time vet icp/and vwgt bolstered to cp 160.

even tho come those pledges most groups wont take me because i lack the cp

i feel that this current model of whats ya cp lvl is going to have a negative effect for new players

and your need to change the display current cp ... i dont think it should display 531 i think it should simply display 160 ... that way new/low cp players atleast have half a chance to get into group

i know ultimatley people will still ask whats ya cp but u atleast have a fighting chance especially when it comes to "group finder"
  • Lord_Eomer
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    CP 160 are players probably recently starting learning game mechanics as it is vey easier to get comparing VR 16.

    I starting understanding about end game gear, min/max damage mechanics may be with my 2nd VR16 character.

    I am now CP 640 and learned something about End Game PVE.

    Yesterday i was with CP200 Tank at VWGT, he was unable to tank and keep dying. This js not the first case, even told him tips many times.

    Unfortunately after 4 tries, i left because i can not spend 3 hours on this dungeon. Showing only CP160 will put every experience player in misery to find a good group.

    So a Big No from my side and CP level should be shown infact my CP640 should show to support my hard work.

    Common lazy bones do some grinding and get your level up. Even now dungeon finder gives 100k XP, i got 3 VR16 without it.

    On 8 characters, u can easily get 800k xp daily from dungeon finder.

    Edited by Lord_Eomer on August 28, 2016 1:40PM
  • NewBlacksmurf
    NewBlacksmurf
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    How about not having cp levels at all
    -PC (PTS)/Xbox One: NewBlacksmurf
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  • Peekachu99
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    To be fair, the numerical efficiency and potential output/ healing/mitigation whatever (not skill, necessarily), between a CP 160 and a 531 is astronomical. Also, the new vet dungeons are punishing if you don't pass certain competency and numerical checks. It's understandable why people don't want to run with barely 160 folks. You're adding more risk to an already uncertain outcome.

    A recent anecdote: I tried a vet CoA this morning, with people ranging from 90-165 CP across the board (I'm capped) and I ended up soloing the first trio of bosses before pleasantly excusing myself. It was clear that even the one 160 wasn't in 160 gear and the dps was pitiful. I was holding aggro on the bosses without using taunts. (I do this as a litmus test at times). I rezzed everyone once and they continued to derp in the giant red circles of bad. One even got up--despite my insistence over chat to stay still--right as a circle was exploding. I think I gave things more than fair shake. Such are the perils of AF.

    Now I'm someone who always tries to be polite, suggestive of how to correct mistakes, and who gives it a good go and communicates. Other people aren't, and, since time is valuable, shouldn't be expected to carry.

    With the catchup mechanism and enlightenment, those low CP players can easily farm CP, too. Not even through monotonous zerg groups, instead, just by running normal, non vet dungeons via AF. That's what they should be doing before throwing themselves up the difficulty and gear curve into vet and expecting others to compensate for their desire to see content that's simply too difficult for their current gear/ spec.

    I think some of these issues could be solved by putting a cp requirement on certain vet instances--but that would probably start a whole new outcry.
  • NewBlacksmurf
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    The problem with the comment above....it's not CP that made you better but a mix of skill choices and cp placement.

    Showing cp and having cp means nothing but placing cp matters.

    In the end, keep the system but remove anything that lists cp as a level
    -PC (PTS)/Xbox One: NewBlacksmurf
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  • Slurg
    Slurg
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    Common lazy bones do some grinding and get your level up. Even now dungeon finder gives 100k XP, i got 3 VR16 without it.

    On 8 characters, u can easily get 800k xp daily from dungeon finder.
    But he just said he keeps getting kicked from groups using that because his CP level is too low.

    OP, maybe you can look for a guild with like minded individuals until your level is higher?

    Even if they did make a change it wouldn't happen for a while. And if you're on PC people will use add ons to get around it.
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  • stevepdodson_ESO888
    stevepdodson_ESO888
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    How about not having cp levels at all

    +1
  • Gargath
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    Slurg wrote: »
    On 8 characters, u can easily get 800k xp daily from dungeon finder.
    But he just said he keeps getting kicked from groups using that because his CP level is too low.
    I doubt anyone gets kicked from group for their CP in random normal dungeon queue, and thats the same amount of xp :).

    PC EU (PL): 14 characters. ESO player since 06.08.2015. Farkas finest quote: "Some people don't think I'm smart. Those people get my fist. But you, I like."
  • Peekachu99
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    The problem with the comment above....it's not CP that made you better but a mix of skill choices and cp placement.

    Showing cp and having cp means nothing but placing cp matters.

    In the end, keep the system but remove anything that lists cp as a level

    Except that's what I intimated or outright said when using terms like "potential". CP is only part of the equation, not all. That should be clear from the length and breadth of my post. But, if this is anything like your text on console posts--you'll hear what you want to hear :)

    It's still an important metric and it's the one ZoS has chosen to give us.
  • Lord_Eomer
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    Slurg wrote: »

    Common lazy bones do some grinding and get your level up. Even now dungeon finder gives 100k XP, i got 3 VR16 without it.

    On 8 characters, u can easily get 800k xp daily from dungeon finder.
    But he just said he keeps getting kicked from groups using that because his CP level is too low.

    OP, maybe you can look for a guild with like minded individuals until your level is higher?

    Even if they did make a change it wouldn't happen for a while. And if you're on PC people will use add ons to get around it.

    I doubt getting kicked for low CP, may be got kicked after some failed tries.

    Dungeons like Vet Ruinz of Muzatun or Shadow of Craddle are almost impossible for low CP players. What ZOS should do is to add reco dungeon Difficulty CP level for each dungeon.

  • UltimaJoe777
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    Zenimax cannot fix stupidity, sorry to say. Most we can do is find ways to combat PUG stupidity ourselves.
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  • kendellking_chaosb14_ESO
    kendellking_chaosb14_ESO
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    Look I'm the nicest guy ingame I have max crafters for EVERYTHING I do my own farming rarely need to buy mats I run a few groups a day to force myself to level undaunted (I live in Cyrodiil). I can tell you those players get kicked for a reason. We need to know how many CP you have the higher the number the better the chance that you have learned how the dailies work. Hell we should be able to see where points are spent.

    I can not begin to tell you how many times I have had to ask what gear or are you running in whispers only to get hit with that what ever I find as loot. I was in a group with my level cp Mage DPS in a Vet group the one where the Engine Guardian helm drops and had to stop to make armor for three people that were just wearing trash drops. I had to get on my main to make them armor. I was only able to do light DPS cause I went from off heals to the healer it was madness.

    This is not the first time this has happened new players but CP in stars they don't even use had a buff Light Armor rating and Shield strength on a stamina sorc in all heavy as a DPS with one hand and shield... with like 60~ cp.

    I have no problem helping a guy out hell we all started right where they were I know I rocked trash armor till I hit Vet 3 grants it was at a time when the set bonuses were only 3 and 5 piece bonuses and the whole learn traits thing was confusing but I still get it. If no one teaches them they will never learn but if I only have time for a good run before I have to go I will drop a group with low cp players. I don't have time to walk players tho fights and make gear. Help new player is good for over game health but when you want to grind a set or get a quick run in you can't be Mr. Nice Guy.
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  • DPShiro
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    No, and while we are on the topic allow it to display the current total CP, not just the limit.
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  • Burning_Talons
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    Nobody wants to spend hours on a vet dungeon
  • Waffennacht
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    How about not having cp levels at all

    @NewBlacksmurf then why would people like me play? Oh cool I hit level 50 in 2 weeks.... freakin done. Soft caps, etc just make for boring 2 week games. Oh cool now I have 8 character each covering all the possible moves because we have soft caps, it's COD!or any other game that becomes insanely repetitive once you max out.
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  • STEVIL
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    what ive experienced when lvling my alt account ( my main is 700+) is alot not all but alot of players are simply kicking .. anyone who is low cp (below 300) hell many groups wouldnt even invite your and more often than not the first question is whats your cp lvl.

    im experienced and have cleared all content at its current lvl .... even on my alt i had cleared at the time vet icp/and vwgt bolstered to cp 160.

    even tho come those pledges most groups wont take me because i lack the cp

    i feel that this current model of whats ya cp lvl is going to have a negative effect for new players

    and your need to change the display current cp ... i dont think it should display 531 i think it should simply display 160 ... that way new/low cp players atleast have half a chance to get into group

    i know ultimatley people will still ask whats ya cp but u atleast have a fighting chance especially when it comes to "group finder"

    i feel that hiding info some players decide to use as a consideration in choices is wrong.

    You may believe your cp aren't relevant. Thats cool. Thats your decision. When you choose who to group with, YOU CAN CHOOSE to ignore CP.

    But if others feel it is relevant, they SHOULD be allowed to choose based on accurate info. The system should NOT be in the habit of telling fibs to players. It should not deliver an inaccurate Cp total.

    Asking the system to hide or lie about your Cp levels so those who want to use Cp as a factor in their decisions about WHO THEY CHOOSE TO PLAY WITH simply makes the system info unusable - and doesnt mean folks will stop excluding you.

    Case in point - if your change goes in and someone who now allows folks they dont know but who have Cp500+ to join decides "well cant use cp anymore so... just exclude anyone we dont already know is high enough" then you dont get what you want... just less inclusion.

    The folks who want to exclude "unkinown quantities" from their trial or group - they wont take "cp isn't accurate anymore" and say "so hey lets just take any cp160 and hope for the best."

    people were exercising their right to choose who to play with for whatever reasons they choose well before Cp, well before Cp was "visible" and will continue to do so well after Cp display turns into a total lie by the system. before, during and after Cp... some of them were making choices you may not agree with and still will.

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  • potirondb16_ESO
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    Overall hiding CP is interesting and not, because we all know that if the group is running well then we all don't care about the CP you'r at, but on the other hand if everything goes South,... we don't care either what you CP level is. CP act as a statistical information, people below 300 are likely to still be Learning the game. People over 500 are likely to know what they are doing... overall is it always the case... no !

    Is it still an indicator... well sometimes I Wonder... but still...
  • cynaes
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    I actually think players should be punished if they vote-kick a player right after the group was formed through Group finder. If they don't want to play with low level/low CP players, they have to form their group themselves.

    Why should the low level/low CP player be punished (with a 15 minute timeout) for being randomly assigned to some group of higher levels? Nothing is more frustrating (especially for new players) than finding a group with Group finder only to be kicked immediately.
  • Ihatenightblades
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    No thanks i learned through experience i do NOT want to group up with low CP Newbies.

    You get statments like this usually if they are low CP

    "Omg i just got hit for 25k by the boss is that normal?"

    "What are portals?"

    "My armor is broken"

    "Im out of soul gems"

    No hard feelings but i just reccomend low levels to group up with other low levels so they can struggle together :)

  • Wolfenbelle
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    This discussion highlights why I rarely do group content. ESO is entertainment to me, not my life's calling. I currently have 485 CP, and it has taken me from June 2015 until now to get this total. The reason is that I have something called a real life, with a full-time job, home, family, friends and pets. So I am only able to spend a couple of hours an evening (more on weekends) playing ESO. Also, I moved 3000 miles from my former home and fell behind in ESO.

    I have found the majority (not all) of group content brings out a kind of hard-edged competitiveness in some people that takes all the fun out of the game, at least for me. I've been in ESO since pre-launch over two years ago and have tried very hard to learn, create good builds, and continually improve. I also try very hard to help any group I'm in. But way too often when doing group content, I've encountered people who do nothing but yell and carry on and insult anyone who doesn't measure up in their eyes. Who needs it. There's enough pressure in real life. Don't need more in something I do for entertainment.

    Yes, as @Ihatenightblades said, people should try to group with others at about their same level. That just makes sense. But there is also no excuse for behaving badly toward others if they trying hard and contributing as best they can.
  • RebornV3x
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    its a big no from me I like to know exactly how many CP someone has in PVP when I fight them I don't wanna fight a cp 160 when he has 531 CP used
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    I also play on PC from time to time but I just wanna be left alone on there so sorry.
  • AnnieBeGood
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    With all my characters, once they have reached level 50 suddenly becoming cp160 and displaying a cp count of over cp600, I am lying if I apply to do a dungeon. My skills are not levelled, I do not have lore books done and skyshards, I may or may not have weapons levelled and I may or may not have been able to clad them in bis gear. I certainly have not levelled undaunted and I may or may not know jack *** about running dungeons.

    My cp level will tell you nothing about all of that. God knows what it tells you, except I play this game a lot.
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  • Lucius_Aelius
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    If anything I think they should just show CP's no matter how many you have, including below level 50 and above the cap. I get the argument about trolls telling them they have no life, but trolls will be trolls and they'll always find something to troll about so that seems like a non-argument to me. I don't really care that much and I'm fine with them stopping at the cap, but I frankly just don't see the point in it and think a person's CP's should just be shown as they are, whatever they are. Certainly they shouldn't stop at 160, that's just ridiculous, it's way too easy to get that many and displaying levels would be meaningless.

    And I don't understand why people don't like them displayed at all apart from an aesthetics standpoint, which I sympathize with but personally I think it looks fine and don't see why anyone would be particularly bothered by that. Having a visible metric to know the experience of those you're fighting with and against is entirely a good thing in my experience with every game, and this system works just as well as anything I can think of since CP's are the only thing that keeps going up consistently while you play after hitting max level.
    Edited by Lucius_Aelius on August 28, 2016 8:31PM
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  • NewBlacksmurf
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    How about not having cp levels at all

    @NewBlacksmurf then why would people like me play? Oh cool I hit level 50 in 2 weeks.... freakin done. Soft caps, etc just make for boring 2 week games. Oh cool now I have 8 character each covering all the possible moves because we have soft caps, it's COD!or any other game that becomes insanely repetitive once you max out.


    @Waffennacht
    Read again what I wrote...I said cp shouldn't appear as an item level or character/NPC level. I didn't say those items and the difficulty shouldn't exist.

    Basically the armor and material tiers would stay.
    CP as Passives would stay
    NPCs above cp40 or so would move to 51, 52,53....etc.

    This way if ZOS ever chooses to raise the level then it should raise skill trees and armor/weapon without interrupting CP.
    there would still be a CP use cap tho
    -PC (PTS)/Xbox One: NewBlacksmurf
    ~<{[50]}>~ looks better than *501
  • Waffennacht
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    @NewBlacksmurf my mistake, I can see what you ment contextually now. Nvm.
    Gamer tag: DasPanzerKat NA Xbox One
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  • ku5h
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    With all my characters, once they have reached level 50 suddenly becoming cp160 and displaying a cp count of over cp600, I am lying if I apply to do a dungeon. My skills are not levelled, I do not have lore books done and skyshards, I may or may not have weapons levelled and I may or may not have been able to clad them in bis gear. I certainly have not levelled undaunted and I may or may not know jack *** about running dungeons.

    My cp level will tell you nothing about all of that. God knows what it tells you, except I play this game a lot.

    I would rather run a dungeon with a 600cp player in green gear then 160cp player in gold. Simply because when you see 600cp player you know he is probably using optimal sets, understands the mechanics and know how to utilize his skills properly. On the other hand 160cp player might not even use sets but just random pile of gear, dont know sith about mechanics and actually use 2-3 skills out of 10 granted to him. This ofc is not 100% of the times true, but it is more then not. Btw if someone have 500cp and still can't play atleast at a mediocre level he unfortunately has a very low learning curve and should start reading books or something to get then synapses working again.

  • UltimaJoe777
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    ku5h wrote: »
    With all my characters, once they have reached level 50 suddenly becoming cp160 and displaying a cp count of over cp600, I am lying if I apply to do a dungeon. My skills are not levelled, I do not have lore books done and skyshards, I may or may not have weapons levelled and I may or may not have been able to clad them in bis gear. I certainly have not levelled undaunted and I may or may not know jack *** about running dungeons.

    My cp level will tell you nothing about all of that. God knows what it tells you, except I play this game a lot.

    I would rather run a dungeon with a 600cp player in green gear then 160cp player in gold. Simply because when you see 600cp player you know he is probably using optimal sets, understands the mechanics and know how to utilize his skills properly. On the other hand 160cp player might not even use sets but just random pile of gear, dont know sith about mechanics and actually use 2-3 skills out of 10 granted to him. This ofc is not 100% of the times true, but it is more then not. Btw if someone have 500cp and still can't play atleast at a mediocre level he unfortunately has a very low learning curve and should start reading books or something to get then synapses working again.

    How many CPs you have only ensure they either grind a lot or play a lot, or both. True experience is not something on display, it's honestly more tied to reputation and activity.
    Edited by UltimaJoe777 on August 28, 2016 9:27PM
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  • Avenias
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    CP 160 are players probably recently starting learning game mechanics as it is vey easier to get comparing VR 16.

    I starting understanding about end game gear, min/max damage mechanics may be with my 2nd VR16 character.

    I am now CP 640 and learned something about End Game PVE.

    Yesterday i was with CP200 Tank at VWGT, he was unable to tank and keep dying. This js not the first case, even told him tips many times.

    Unfortunately after 4 tries, i left because i can not spend 3 hours on this dungeon. Showing only CP160 will put every experience player in misery to find a good group.

    So a Big No from my side and CP level should be shown infact my CP640 should show to support my hard work.

    Common lazy bones do some grinding and get your level up. Even now dungeon finder gives 100k XP, i got 3 VR16 without it.

    On 8 characters, u can easily get 800k xp daily from dungeon finder.

    I have yet to fail a vet quest cos i didnt do my role. CP is almost irrelevant if u know the mechanics and get ur timing right.
  • failkiwib16_ESO
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    ku5h wrote: »
    With all my characters, once they have reached level 50 suddenly becoming cp160 and displaying a cp count of over cp600, I am lying if I apply to do a dungeon. My skills are not levelled, I do not have lore books done and skyshards, I may or may not have weapons levelled and I may or may not have been able to clad them in bis gear. I certainly have not levelled undaunted and I may or may not know jack *** about running dungeons.

    My cp level will tell you nothing about all of that. God knows what it tells you, except I play this game a lot.

    I would rather run a dungeon with a 600cp player in green gear then 160cp player in gold. Simply because when you see 600cp player you know he is probably using optimal sets, understands the mechanics and know how to utilize his skills properly. On the other hand 160cp player might not even use sets but just random pile of gear, dont know sith about mechanics and actually use 2-3 skills out of 10 granted to him. This ofc is not 100% of the times true, but it is more then not. Btw if someone have 500cp and still can't play atleast at a mediocre level he unfortunately has a very low learning curve and should start reading books or something to get then synapses working again.

    @ku5h you'd be surprised....

    Last one I met was a heal/dps cp650+ guy through zonechat, 7/7 heavy armor, 2handed and pulled less than 1% dps on bosses, and he sprinted into & stayed in red circles. He was not even able to take down single mobs, he would hit them a few times then run toward the other DD.

    I hope he has improved since I did that dungeon with him >.<
    Edited by failkiwib16_ESO on August 29, 2016 12:29AM
  • Forsakiin
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    I have nothing against people with this attitude. I'm only CP 260 which is considered pretty low these days, and I get kicked often in group finder whenever others pair up with me. But even though I've did most of the hard content in the game many times, I can't feel frustrated at them because I have been on the other side of the coin too. Just today I used the group finder to get a group for vWGT. I was matched with a 300 CP tank and dps, then the last guy to come in was a 150 CP dps. When I saw him join I instantly thought "we won't do this", and all I wanted to do was to vote to kick him, but I just left it alone and took my chances as I desperately needed to farm SPC. Sure enough we come to the Adjudicator and he gets one shot consistently by her 3-wave ground attack. To make matters worse when he gets sent into a cell he doesn't even have any lockpicks. The rest of us got through the boss by ourselves, as well as the second boss, but after that I just left the group because coming up against Planar Inhibitor would have been a guaranteed nightmare.

    I probably have better stats than a lot of CP 531+ players, but if you match up with me and want to kick me because of your assumption that I'm sub-par due to my low CP, *** go for it man. I respect the pain and frustration that comes with playing with someone that is not up to the task. Not everyone has unlimited patience and nobody owes inexperienced players anything. It's great that there are people who enjoy helping and teaching others, but don't begrudge people that don't want to do this.

    Also, I'm not saying that all low CP players are trash, of course there are many exceptions. My point is that if all high CP players tolerated having lower CP players in their groups, lets just say that they would be spending A LOT more time in dungeons/trials.
  • disintegr8
    disintegr8
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    You mean you can actually get into a group..... well I'll be darned......
    Australian on PS4 NA server.
    Everyone's entitled to an opinion.
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