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No class and skill balance changes in patch 12?

chongguang
chongguang
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Read the official article of the U12 and find there is no information about class/other skill line balance. Does it mean that there will be no such things in update 12?







If so , i can understand the reason as people already accept the current stamina meta while the new weapon ultimate need us to pay attention to test. So this is why no other changes.

Your thoughts ?
  • kevlarto_ESO
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    I am waiting to see what is said at Pax, I would think they are holding something back for new news, but who knows maybe not I dunno :neutral:
  • iRogue32
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    chongguang wrote: »
    Read the official article of the U12 and find there is no information about class/other skill line balance. Does it mean that there will be no such things in update 12?







    If so , i can understand the reason as people already accept the current stamina meta while the new weapon ultimate need us to pay attention to test. So this is why no other changes.

    Your thoughts ?

    No, that does not mean that there will be no class balance in Update 12. Those kind of changes are usually revealed in the patch notes when the pts is up, which should be sometime next week.
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  • Komma
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    It's because classes are about as balanced as you can get in a class based game. There are a few skills that need looked at but like you said, with the new ultimates going in i'm sure they don't want anymore knee jerk reactions from the few complainers.
    Kohma Kozzy-cr160-Stamblade
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  • idk
    idk
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    Class balance generally means someone will get hit hard by the need bat. Never a popular idea since many of us okay numerous characters/classes.

    With a press release I don't think it's a good idea for Zos to say we will be nerfing the heck out of some of your characters. Just my thought.
  • Cinbri
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    There wasn't any class changes in U11 so zos had double more time to balance this stuff. Hope they didnt waste it time in vain, don't believe that weapons ultimates alone will save PvP from current stagnation.
    Edited by Cinbri on August 24, 2016 2:21PM
  • Sumpfheini
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    Komma wrote: »
    It's because classes are about as balanced as you can get in a class based game. There are a few skills that need looked at but like you said, with the new ultimates going in i'm sure they don't want anymore knee jerk reactions from the few complainers.

    It's more than a few skills that need to be looked at. Sure if you only count the ones that are very op maybe. But there is a plenthora of skills that are rarely used and vastly underperforming, some of them since release of the game.
  • magnusthorek
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    ZOS: Alright! Stamina is now much more strong than magicka, nothing to balance here
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  • Ashamray
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    At least they must do something with malubeth and reactive.
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  • lucky_Sage
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    Ashamray wrote: »
    At least they must do something with malubeth and reactive.

    as someone uses that in pvp ive been dizzing swinged and no stam to get up when from 60% to 100%
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  • SanTii.92
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    We can't be sure, but with new weapon ults chances are some class balance is comng too
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  • Cryptical
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    Also, there will be great upheaval in the form of the universal battle scaling of everyone up to the area, which will take equalizing the areas to be on par with each other, plus the addition of 16 new dungeons and 17 new monster sets...

    Great upheaval is already on the docket.
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  • Dracane
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    For the last updates, they always announced class and game balance changes as part of the preview.
    This time, silence.

    This is going to be scary my friends. So another quarter with Stamina Supremacy and dead classes. Have fun
    There might be some bug fixes or so regarding classes, maybe some number adjustments. Wouldn't bet on more than that. A shame :neutral:
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    Trinimac my ward,
    and Magnus my mind.
  • Carbonised
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    Dracane wrote: »
    For the last updates, they always announced class and game balance changes as part of the preview.
    This time, silence.

    This is going to be scary my friends. So another quarter with Stamina Supremacy and dead classes. Have fun
    There might be some bug fixes or so regarding classes, maybe some number adjustments. Wouldn't bet on more than that. A shame :neutral:

    I've already canceled my sub.

    As a MagDK I would rather quit the game than revert to some cookie cutter FOTM stam build.

    After post on post on [SNIP] post here on the forums from people proving just how OP stam is compared to mag, and nothing but silence from ZOS, I've had it.

    The fact that the DLCs just keep getting smaller and smaller to the point where last DLC had nothing but 2 dungeons (that I will never do) and next update is only base game, no new content, isn't helping either.

    Those gambling casino boxes they've got coming out also shows me that this is a game going downhill fast.

    I've still got all of Fallout 4 to get through, and there's Skyrim enhanced edition coming out soon as well.

    And no, no one can have my stuff, I'll take all my goodies with me to the grave.

    [Edited for profanity]
    Edited by ZOS_PeterT on August 24, 2016 3:46PM
  • Wreuntzylla
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    Ashamray wrote: »
    At least they must do something with malubeth and reactive.

    If you want to know the way a game is headed, you only have to look back and see where it's been.

    I'm pretty sure you won't see defensive sets nerfed anytime soon. They have been patching defensive sets in DLC after DLC, while also lowering global regen. They want people to have to make choices, and while I appreciate a good fps-style dps fest as much as the next person, the diversity really dropped in ESO with the champion system. I'm ready for more than poison injection/crit rush/dizzying swing/executioner and dark flare/javelin/radiant destruction.



  • Ashamray
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    Ashamray wrote: »
    At least they must do something with malubeth and reactive.

    If you want to know the way a game is headed, you only have to look back and see where it's been.

    I'm pretty sure you won't see defensive sets nerfed anytime soon. They have been patching defensive sets in DLC after DLC, while also lowering global regen. They want people to have to make choices, and while I appreciate a good fps-style dps fest as much as the next person, the diversity really dropped in ESO with the champion system. I'm ready for more than poison injection/crit rush/dizzying swing/executioner and dark flare/javelin/radiant destruction.



    I don't want them nerfed, I want them repaired )
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  • Moglijuana
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    The good thing is that with dueling now coming out, people are going to see just how imbalanced certain class/builds really are. That in itself will hopefully start a movement to better balancing across the board.
    Edited by Moglijuana on August 24, 2016 3:05PM
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  • ADarklore
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    Carbonised wrote: »
    Dracane wrote: »
    For the last updates, they always announced class and game balance changes as part of the preview.
    This time, silence.

    This is going to be scary my friends. So another quarter with Stamina Supremacy and dead classes. Have fun
    There might be some bug fixes or so regarding classes, maybe some number adjustments. Wouldn't bet on more than that. A shame :neutral:

    I've already canceled my sub.

    As a MagDK I would rather quit the game than revert to some cookie cutter FOTM stam build.

    After post on post on [SNIP] post here on the forums from people proving just how OP stam is compared to mag, and nothing but silence from ZOS, I've had it.

    The fact that the DLCs just keep getting smaller and smaller to the point where last DLC had nothing but 2 dungeons (that I will never do) and next update is only base game, no new content, isn't helping either.

    Those gambling casino boxes they've got coming out also shows me that this is a game going downhill fast.

    I've still got all of Fallout 4 to get through, and there's Skyrim enhanced edition coming out soon as well.

    And no, no one can have my stuff, I'll take all my goodies with me to the grave.

    I, too, am wondering how many players will leave to return to Skyrim: Special Edition. It's going 64-bit and completely remastered, and considering an extremely large amount of players in ESO are former Skyrim players... with all the poor decisions recently, makes me wonder how many of them will stick around or return to Skyrim.
    Edited by ZOS_PeterT on August 24, 2016 3:47PM
    CP: 2130 ** ESO+ ** ~~ ***** Strictly a solo PvE quester *****
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  • Cinbri
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    Dracane wrote: »
    For the last updates, they always announced class and game balance changes as part of the preview.
    This time, silence.

    This is going to be scary my friends. So another quarter with Stamina Supremacy and dead classes. Have fun
    There might be some bug fixes or so regarding classes, maybe some number adjustments. Wouldn't bet on more than that. A shame :neutral:

    They stoped announcing such things long time ago, probably afraid of peoples reaction(as PvP community is really toxic). So, even if there is no info about class rebalance yet, it doesnt mean that there won't be rebalance.
    Edited by Cinbri on August 24, 2016 3:14PM
  • QuebraRegra
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    Ashamray wrote: »
    At least they must do something with malubeth and reactive.

    If you want to know the way a game is headed, you only have to look back and see where it's been.

    I'm pretty sure you won't see defensive sets nerfed anytime soon. They have been patching defensive sets in DLC after DLC, while also lowering global regen. They want people to have to make choices, and while I appreciate a good fps-style dps fest as much as the next person, the diversity really dropped in ESO with the champion system. I'm ready for more than poison injection/crit rush/dizzying swing/executioner and dark flare/javelin/radiant destruction.


    This whole thing is a LOL!

    I remember when people rabidly defended the balance of CPs, and would repeatedly deny that they had any real impact on balance... Now I see the tide of opinion has finally turned for some. Too late. The CP trees should have been selectable utility passives (increased inventory, horse speed, crouch speed, fall damage, gold gains, additional crating perks, etc.) with no boost to any stats greater than 10-15% MAX.

    Diversity has been dead since the removal of softcaps. Further certain skills which allowed for a play style other than a DPS fest (escaping from conflict, etc.), like BOLT ESCAPE, CLOAK, etc. were nerfed into the ground, rather than being more subtly tweaked.

    It's play the current meta, or fall behind.
    Edited by QuebraRegra on August 24, 2016 3:35PM
  • Dracane
    Dracane
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    Cinbri wrote: »
    Dracane wrote: »
    For the last updates, they always announced class and game balance changes as part of the preview.
    This time, silence.

    This is going to be scary my friends. So another quarter with Stamina Supremacy and dead classes. Have fun
    There might be some bug fixes or so regarding classes, maybe some number adjustments. Wouldn't bet on more than that. A shame :neutral:

    They stoped announcing such things long time ago, probably afraid of peoples reaction(as PvP community is really toxic). So, even if there is no info about class rebalance yet, it doesnt mean that there won't be rebalance.

    You're right. This doesn't mean that there won't be anything. But in case of ( I believe it was thieves guild or DB) they mentioned class and game changes as one of the big features of the update.

    With that being said, I can't see reasonable or game changing class changes will be in this update. I can be wrong (hopefully)
    Auri-El is my lord,
    Trinimac my ward,
    and Magnus my mind.
  • Vezuls
    Vezuls
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    I laugh at people who think stam is much more OP than magic.
    Magic has greater utility, less of a chance to die (movement and harness which absorbs all damage now), farther range than melee which allows easier reaction time, and similar damage. In a PERFECT scenario, yes, a master stam build will pull a bit more than a master mag build, but that's how it should be. Melee should be stronger than caster.

    Most people think anyone can play a stam build and be worlds better than magic builds, when that is just not the case.



    The funniest thing is mag DK's complaining. Not like Mag DK was the undisputed best class for a year or anything....
  • old_mufasa
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    Vezuls wrote: »
    The funniest thing is mag DK's complaining. Not like Mag DK was the undisputed best class for a year or anything....

    What the heck does that have to do with anything... HAHA it was unbalanced then so it should be now... what [snip] is that....

    [edited for baiting]
    Edited by ZOS_CoriJ on August 24, 2016 8:28PM
  • Khaos_Bane
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    Komma wrote: »
    It's because classes are about as balanced as you can get in a class based game. There are a few skills that need looked at but like you said, with the new ultimates going in i'm sure they don't want anymore knee jerk reactions from the few complainers.

    Excuse me, STA and MAG builds are not even close to equal.

  • Mojmir
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    there is always stealth nerfs
  • Khaos_Bane
    Khaos_Bane
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    Vezuls wrote: »
    I laugh at people who think stam is much more OP than magic.
    Magic has greater utility, less of a chance to die (movement and harness which absorbs all damage now), farther range than melee which allows easier reaction time, and similar damage. In a PERFECT scenario, yes, a master stam build will pull a bit more than a master mag build, but that's how it should be. Melee should be stronger than caster.

    Most people think anyone can play a stam build and be worlds better than magic builds, when that is just not the case.



    The funniest thing is mag DK's complaining. Not like Mag DK was the undisputed best class for a year or anything....

    DPS the bold statement is true. I can produce far more DPS with my STA builds. STA also has better defense.

    Edited by Khaos_Bane on August 24, 2016 5:39PM
  • FireCowCommando
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    Pretty sure ZoS has given up on trying to keep things balanced at this point.

    They try to keep things within a range, maybe +/- 15% imbalance, but i couldn't agree with anyone that said they are doing a better job than that.
    Edited by FireCowCommando on August 24, 2016 5:40PM
  • Carbonised
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    old_mufasa wrote: »
    Vezuls wrote: »
    The funniest thing is mag DK's complaining. Not like Mag DK was the undisputed best class for a year or anything....

    What the heck does that have to do with anything... HAHA it was unbalanced then so it should be now... what type of idiocy is that....

    It's someone who obviously plays stam and is happy as a pumpkin about the current situation.
    [snip] Man I hope your class and your build gets nerfed into the floor later on. [snip]

    [edited for naming and baiting]
    Edited by ZOS_CoriJ on August 24, 2016 6:58PM
  • Vezuls
    Vezuls
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    Carbonised wrote: »
    It's the idiocy of someone who obviously plays stam and is happy as a pumpkin about the current situation.
    Man I hope your class and your build gets nerfed into the floor later on.

    You're so mad for no reason. Grow up.

    Btw, I've played stam since I got this game on console. So all those patches where stam supposedly was awful, I was there on a stam Nightblade. Funny thing, I'm playing magic Nightblade lately since we require range in a lot of content. I don't complain and cry when something I play isn't "meta" or isn't as good as something else. I instead, seek out to prove that a class that isn't "meta" can still compete.

    And news flash, there are many videos showing all builds are viable. Sorcs, magblades, mag DK, magplar, stam builds all pulling >40k dps single target.

    You simply have to work and perfect a rotation on every class. The fact that you're crying thinking you were nerfed is laughable. Maybe you should learn how to play your class better, because Mag DK is quite strong, capable of easily putting up 40k Single target, and great players can pump out 45k.

    Seems many people complain to complain without doing any research.

    [minor edit for quote]
    Edited by ZOS_CoriJ on August 24, 2016 6:59PM
  • Ch4mpTW
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    Komma wrote: »
    It's because classes are about as balanced as you can get in a class based game. There are a few skills that need looked at but like you said, with the new ultimates going in i'm sure they don't want anymore knee jerk reactions from the few complainers.

    What...? How are classes about as balanced as they can possibly be? Have you not seen the current state magicka Sorcerers and magicka Dragonknights are currently in?
    Edited by Ch4mpTW on August 24, 2016 5:49PM
  • Vezuls
    Vezuls
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    old_mufasa wrote: »
    Vezuls wrote: »
    The funniest thing is mag DK's complaining. Not like Mag DK was the undisputed best class for a year or anything....

    What the heck does that have to do with anything... HAHA it was unbalanced then so it should be now... what is that....

    This must be your first mmo. There will always be a "best class" in an MMO, and it often changes with the META. If you can't deal with that, stop playing MMO's. That's the best advice I can give you.

    [minor edit for quote]
    Edited by ZOS_CoriJ on August 24, 2016 8:28PM
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