lucky_Sage wrote: »you can solo all bosses with low cp except the dlc ones I did them with less than 200 when I lvl my magdk before vet removal
they should make you need a friend to 2 to 4 players for what ever you skill is
magnusthorek wrote: »As far as I'm concerned there are only four moderately hard World Bosses in base game, not considering the otherse from DLC that requires a group: The 3 witches of Soulfire Plateau (Auridon), a Lich with tough skeleton in Valanir's Rest (Grahtwood), the Storm Atronach of Pelda Tarn (Greenshade) and 3 Hunters in River Edge (Malabal Tor).
One could also add to the list the Storm Atronach of Ancient Altar (Stormhaven) IF it's your starter zone AND you try to beat him while scaled to your level (if you have 5 more levels it's a piece of cake).
But, back on topic, apparently with the release of One Tamriel, in which everything will scale to your level, automatically all of them will get harder to SOLO
lucky_Sage wrote: »you can solo all bosses with low cp except the dlc ones I did them with less than 200 when I lvl my magdk before vet removal
they should make you need a friend to 2 to 4 players for what ever you skill is
Its also a MMO and you should group with each other.Plus their no reason you should be able to solo a world boss they need to be group activities,that inspire players to group up to take out threats.Not everything needs to be soloable plus you can solo all the delves in craglorn just not do the quest lines.Bobby_V_Rockit wrote: »Why do people feel the constant need to make everything a group activity? I like my solo solo and my groups groups. It IS an elder scrolls game, primarily known for its huge solo content. Go to Craglorn if you want group size walls, thats where me and my brother hang
Bobby_V_Rockit wrote: »Why do people feel the constant need to make everything a group activity? I like my solo solo and my groups groups. It IS an elder scrolls game, primarily known for its huge solo content. Go to Craglorn if you want group size walls, thats where me and my brother hang
lucky_Sage wrote: »you can solo all bosses with low cp except the dlc ones I did them with less than 200 when I lvl my magdk before vet removal
they should make you need a friend to 2 to 4 players for what ever you skill is
Its also a MMO and you should group with each other.Plus their no reason you should be able to solo a world boss they need to be group activities,that inspire players to group up to take out threats.Not everything needs to be soloable plus you can solo all the delves in craglorn just not do the quest lines.Bobby_V_Rockit wrote: »Why do people feel the constant need to make everything a group activity? I like my solo solo and my groups groups. It IS an elder scrolls game, primarily known for its huge solo content. Go to Craglorn if you want group size walls, thats where me and my brother hang
Try doing a world boss in Hew's Bane now. The zone is empty and you will be waiting forever to wait for other players to help. I don't understand why some players want everything in this game to be group content.
Some of us have full time jobs and are married with children and don't have the time to put together a group for every activity.
Bobby_V_Rockit wrote: »Why do people feel the constant need to make everything a group activity? I like my solo solo and my groups groups. It IS an elder scrolls game, primarily known for its huge solo content. Go to Craglorn if you want group size walls, thats where me and my brother hang
KaleidoscopeEyz wrote: »Only the elite are soloing the Wrothgar world bosses. Don't make it harder on everyone just to challenge the 1%. I'm CP 435 and I can't solo a Wrothgar world boss.
yes they should drop the new sets they are putting inYep, the lack of rewards is by far the biggest problem. Imagine that the whole quest chain in Craglorn, made up of a dozen missions that were designed to be completed by a group of 4 players only awards a single nirhoned item at the penultimate stage. The last reward is a green quality sword that had nothing special about it. The XP is meager for all those quests. If they increase the difficulty of world bosses in the non DLC areas they should actually reward players for killing them with items, titles, or something else. Same for Craglorn. They should make quest rewards, drops and XP worth the effort of finding people to group with. Other group activities, like daily pledges and dungeons in general have such rewards - the monster heads, the gold & silver key, the 100K XP from the daily random.
as some else stated a WORLD BOSS should be impossible to kill solo and its a mmoDaemons_Bane wrote: »KaleidoscopeEyz wrote: »Only the elite are soloing the Wrothgar world bosses. Don't make it harder on everyone just to challenge the 1%. I'm CP 435 and I can't solo a Wrothgar world boss.
Neither are you supposed to, imo.. No one is
You can solo Wrothgar world bosses?