I agree in that sense, but still when I hear "Clockwork City" I think of a very detailed area with a ton of tiny intricacies
NewBlacksmurf wrote: »Even as bad as content roll out (as far as bugs) you still want content.
I'd rather they stop doing one update a quarter as far as paid content and instead offer a min of one and a max of two large DLC a year.
I'd rather them spent 6-9 month making the entire game smoother. A lot is still changing tho so I'd guess the mentality is to roll the changes out and then work on resolving things.
One Tamriel will be the largest update ever as far as changes and new content tho so I'm fine waiting another 6 months for Clckwork or longer if it's not a huge zone.
drakhan2002_ESO wrote: »EQ2 had "clockworks" - this game has dwemer...so I'd be in favor of a "dwemer city" as it would be lore friendly.
drakhan2002_ESO wrote: »EQ2 had "clockworks" - this game has dwemer...so I'd be in favor of a "dwemer city" as it would be lore friendly.
https://youtu.be/c-uymRXbFTk drakhan2002_ESO wrote: »
Wrong topic?Dagoth_Rac wrote: »Abah's Landing may be even bigger and more intricate than Orsinium and I do not recall hearing about problems there. So I would not assume that all big cities are going to be bugged.
And the Clockwork City will be very detailed, I have no doubt. Look at how gorgeous all of the cities and terrain in ESO are already, Sotha Sil's city will be no different.I agree in that sense, but still when I hear "Clockwork City" I think of a very detailed area with a ton of tiny intricacies
BenLocoDete wrote: »NewBlacksmurf wrote: »Even as bad as content roll out (as far as bugs) you still want content.
I'd rather they stop doing one update a quarter as far as paid content and instead offer a min of one and a max of two large DLC a year.
I'd rather them spent 6-9 month making the entire game smoother. A lot is still changing tho so I'd guess the mentality is to roll the changes out and then work on resolving things.
One Tamriel will be the largest update ever as far as changes and new content tho so I'm fine waiting another 6 months for Clckwork or longer if it's not a huge zone.
For me what's keeping ESO interesting is the quarterly agenda although I see many problems with this, I don't think they can change that right now without severely impacting the "success" of the game.
I understand every two or three weeks past any update(sometimes even earlier) people start a thread about "what's on next update" clearly because they weren't satisfied with the current and believe maybe the next can hold them tight.
As the updates go by they lose interest and faith and start bashing Zenimax Online for not providing what they're after. But still stick around, the next might be "their update".
Zenimax Online is aware of this and keep providing new content(and apparently, have a reasonable amount of people working on the game so until we see people moving out/being moved I'd guess they'll stick with the quarterly plans.
Every game behaves unintended at some point, and what keeps it from completely failing in the market is the amount of time those unintended behaviors leave their customers frustrated, and despite the shameful state of the LFG tool, design choices are something to live with instead of backtracking every time someone starts a thread to complain about it, and the overall statistics seem favorable to Zenimax Online.
As we agree with some and disagree with others design choices made by the dev and executive group, and the ones made in earlier games by the Zenimax group, they always seem to take the broader road, and we cannot really blame companies for that.
Doom thread and naysay the game/company is bad for PR but won't keep people from trying and playing the game and apparently won't keep people from staying and subbing either. And until the numbers start to drop for @ZOS_MattFiror and the statistics team, I don't think anything really different is to be expected.
In the end, it all relies on if there is another game on the market to attract the public and I'd say that, unfortunately, no.
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TL;DR the game is what it is and if you haven't enjoyed until now this is probably not the game for you.
magnusthorek wrote: »Wrong topic?Dagoth_Rac wrote: »Abah's Landing may be even bigger and more intricate than Orsinium and I do not recall hearing about problems there. So I would not assume that all big cities are going to be bugged.
drakhan2002_ESO wrote: »EQ2 had "clockworks" - this game has dwemer...so I'd be in favor of a "dwemer city" as it would be lore friendly.
I know it's been mentioned that it's in the future works... Does anyone think that after the debacle of loading the city of Orsinium, another intricate city is the last thing we need?