Maintenance for the week of February 23:
· [IN PROGRESS] NA megaservers for maintenance – February 23, 4:00AM EST (9:00 UTC) - 12:00PM EST (17:00 UTC)
· [IN PROGRESS] EU megaservers for maintenance – February 23, 9:00 UTC (4:00AM EST) - 17:00 UTC (12:00PM EST)
· [IN PROGRESS] ESO Store and Account System for maintenance – February 23, 4:00AM EST (9:00 UTC) - 12:00PM EST (17:00 UTC)
GUILD TRADER IMPROVEMENT Proposal
I have seen many complaining of how the Guild Trader system is being exploited (for lack of better words) by some GMs. I will leave that dead horse alone. haha
What I find is the mechanics of having to travel from location to location to location to find a Trader with the item I want... then find the price is more than the gold I have in my pocket. I imagine from a developer or server admin perspective this constant traveling is as tying up server resources that could be better served in actual game play (dungeons, PVP, etc).
I am an ESO subscriber and find the need to travel between so many towns discouraging to my time in game-play
I would like to propose a "general market place" (like a flea market) where any player can go to the market and search all traders who have purchased a booth in the global market These virtual boots can be purchased with game gold or CROWNS ... maybe even with AP in Cyrodiil. This way the players are not having to travel across so many geographies to find an item and smaller guilds can still place items up for sale. One boot in the Market Place can be designed to only search for "armor", then another trader only for crafting supplies, etc. My theory on this is that response time to the player searches will balance server CPU utilization for better performance and player experiences.