disintegr8 wrote: »Yep - a huge loss if you make the wrong thing.
disintegr8 wrote: »Yep - a huge loss if you make the wrong thing.
If you craft the wrong c160 item, you get like 90 back from decon. Yeah still a loss, but not as bad as decon'ing looted c160 stuff....where you're lucky if you get 3 lol.
Agreed the decon rate of return is the pits given how much it takes to craft CP 160 gear. I think if you are a maxed out crafter in that skill it should be a much higher rate of return that say someone with no skill in the area.
disintegr8 wrote: »Yep - a huge loss if you make the wrong thing.
disintegr8 wrote: »Yep - a huge loss if you make the wrong thing.
...and THIS happened a LOT!
BurningLance wrote: »disintegr8 wrote: »Yep - a huge loss if you make the wrong thing.
...and THIS happened a LOT!
yeah same here.
imo what the devs should do is either increase the materials you gain from deconstruction gear or heavily reduce the material cost for cp160 gear to a more reasonable lvl like to 20-25 instead of 100-150
Bouldercleave wrote: »With the CP increase on the last DLC, and another one announced for update 12, this may need an adjustment soon.
Eventually they are going to HAVE to increase gear past CP160, and when they do something will have to give. If they follow the logrithmic pattern of what they did from CP 150 to CP160, higher CP gear would run in the THOUSANDS of mats - that just won't happen.
I think we'll see something adjust here in the near future.