nordsavage wrote: »Costume dyeing is something they have mentioned they'd like to do if I remember right.
Many of us want Dyable Costumes but there are some technical hurdles that prevent this. Here is a possible solution:
Just as we have Costumes of Existing Motifs, we should have Motifs for all non-polymorph costumes. All costumes that change what we wear (not what we are) should be available as a craftable items. Assign appropriate armor value to clothes and armors and allow players to create their own, mix and match, and dye these items.
Players could still buy costumes to change their look as they do now, but those that wear costumes can't dye their costumes. This is a choice the player has to make and that restriction should remain the same. If they want to wear awesome armor, but be wearing a wedding dress, then that wedding dress has to be white.
However, if a player wants to wear a heavy cuirass with a red wedding dress skirt and red/black jesters arms, they'll need the appropriate motifs.
TL/DR
In addition to costumes, ZOS should sell Costume Motifs so players can craft, dye, and mix and match pieces of costumes as much as they want.
Thoughts? Suggestions?
phaneub17_ESO wrote: »I'm sure if they could dye costumes they wouldn't give us that option, instead they will make an alternate colored version of the same costume then sell it in the crown store.
nordsavage wrote: »Costume dyeing is something they have mentioned they'd like to do if I remember right.