3. Are 120 CP in the Atronach to get "Tactician" wasted?
Ugggh, no, don't do that!.. Make sure to put 100 into Mighty (We are talking about 25% increase damaged.. that's huge!)
Consider Magnum Shot to create distance between the enemy and you, or Bombard to slow/root them.
By all means give a shot to tactician, but I would be extremely surprise if you managed better DPS than with 100 into Mighty. (Haven't done the Math though, I'll admit...)
Toc de Malsvi wrote: »DPS would be lower for sure. However PVP is more about focused burst than DPS, executing a setup like the OP posted would be very very hard to consistently land but should have excellent burst.
Anyone who cant see the gap between magicka and stamina sets isn't looking. Not only that but, a magicka build couldn't even begin to dream of sustaining wearing something similar. Just sayin'.
WTB balance.
Anyone who cant see the gap between magicka and stamina sets isn't looking. Not only that but, a magicka build couldn't even begin to dream of sustaining wearing something similar. Just sayin'.
WTB balance.
Toc de Malsvi wrote: »DPS would be lower for sure. However PVP is more about focused burst than DPS, executing a setup like the OP posted would be very very hard to consistently land but should have excellent burst.
Yes, that was my reasoning. I mean, @sluice is definitely right mentioning the lower dps with CP in Bow Expert and I wont deny that. But I'd like to find a working build which ideally turns out to be not cookie cutter. To utilize the off Balance effect with heavy attacks could be something that isnt too common. I will give Marksman a shot in favour of hundings, but the wpn dmg of hundings maybe hard to loose.
And dodge rolling before firing your bow, seems kind of counter-intuitive. Just my opinion though.
And dodge rolling before firing your bow, seems kind of counter-intuitive. Just my opinion though.
Yes, I admit its a bit strange...
At the moment my opening looks like:
1. hitting enemy with flying blade to get Maj. Brutality
2. Roll (which gives defense for a moment and hopefully sets enemy off balance) to get the Skirmisher Procc, immediately followed by
3. heavy attack --> cancelled with Poison Injection
4. Go on hitting with Light Attacks to procc Spectral Bow
5. Roll and Heavy Attack again--> cancelled with Spectral Bow
Of course: execution is tricky and I'm the first to admit that this doesnt work everytime. But will try Marksman when I'm out of the Office.
Toc de Malsvi wrote: »DPS would be lower for sure. However PVP is more about focused burst than DPS, executing a setup like the OP posted would be very very hard to consistently land but should have excellent burst.
Yes, that was my reasoning. I mean, @sluice is definitely right mentioning the lower dps with CP in Bow Expert and I wont deny that. But I'd like to find a working build which ideally turns out to be not cookie cutter. To utilize the off Balance effect with heavy attacks could be something that isnt too common. I will give Marksman a shot in favour of hundings, but the wpn dmg of hundings maybe hard to loose.Anyone who cant see the gap between magicka and stamina sets isn't looking. Not only that but, a magicka build couldn't even begin to dream of sustaining wearing something similar. Just sayin'.
WTB balance.
While I admit there are some balancing issues between stam and magicka, I dont think a Bow Build is exactly the definition of overpowered. In my view its more of a one trick Pony that only shines in the ganking role, which I try to avoid. So I'd appreciate if this thread could continue to serve as a debate regarding a Skirmisher Build. So any further input is appreciated as I think there a quite a few guys like me who would like to play an archer that can deliver more than the familiar (and a bit boring) ganking role.
cschwingeb14_ESO wrote: »Why have flying blade when you have poison injection? You are working too hard to avoid using 2h, since you are already using all NB attacks. Just go 2h, replace flying blade with Rally or forward momentum.
You can now initiate combat with better options than flying blade, which is much better than the extra set bonus DW is giving you
Just to clarify, Marksman 8% damage does effect bow light and heavy attacks as well as skills. Although only the cost reduction buffs other attackspsychotic13 wrote: »iirc, the 8% damage boost to skills is greater than hundings weapon damage. Someone posted the math behind it before, but it does only effect the bow skills.
the weapon damage loss only effects your non bow attacks.Yes, that was my reasoning. I mean, @sluice is definitely right mentioning the lower dps with CP in Bow Expert and I wont deny that. But I'd like to find a working build which ideally turns out to be not cookie cutter. To utilize the off Balance effect with heavy attacks could be something that isnt too common. I will give Marksman a shot in favour of hundings, but the wpn dmg of hundings maybe hard to loose.
Only to a point. provided you are actually relatively out of sight of your target there is nothing stopping you from roll-dodging while stealthed and waiting the 1 second for the stealth to reactivate.@Toc de Malsvi, Your initial burst counts for so much.. With Skirmisher you miss a whooping 418 weapon damage if you don't dodge roll... And dodge rolling before firing your bow, seems kind of counter-intuitive. Just my opinion though.
Thank you for your Input, @psychotic13 and @sluice
I already thought about losing hundings and getting eternal hunt. Will give it a try. Problem with eternal hunt: It seems a bit counterintuitive to me, as the idea of the build is to stay at range. Eternal hunt 5pc works in melee range which I try to avoid. On the other Hand you could argue that eternal hunt punishes the enemy for closing in on me - not sure what to think about this, tbh.3. Are 120 CP in the Atronach to get "Tactician" wasted?
Ugggh, no, don't do that!.. Make sure to put 100 into Mighty (We are talking about 25% increase damaged.. that's huge!)
One of the most effective ways to use Eternal Hunt is up close.
Dodge then fight in your rune.
Or fight up close and dodge roll cancel all your instant attacks right on top of the enemy Incap Strike, surprise attack, and dawn breaker are all dodge roll cancel-able it's and extra 3 - 8 K PVP damage depending on your build
Brutusmax1mus wrote: »I tried a marksman hawk eye build. Was fun, didn't need any sustain besides marksman set bonus.
It's a pretty balanced set up. The 2 sets together grant 2x max Stam, 2x stam regen, 2x weapon damage. Great cost reduction to bow skills, and the two damage buff to bow skills if in pvp. Your weapon damage seems low but you still can hit hard. The build lacked a lot of crit chance though. Mundus and evil hunter.
Toc de Malsvi wrote: »Just to clarify, Marksman 8% damage does effect bow light and heavy attacks as well as skills. Although only the cost reduction buffs other attacks
VincentBlanquin wrote: »interesting thread. i run archer in cyrodiil for eternity, but its not viable because lack of utility. Archer community begging for longer range at scatter shot at least, but wrobel fail to deliver even this little one ....