I believe they think wouldn't be fair players of different platforms play on same server. For instance, PVP, there is no way a console player can compete with a PC players on equal grounds. Not only we from PC are infinetely superior, our hardwares alone make consoles look like frightened children in their cases, the fact we are the chosen race, and...in short, console players wouldn't have a chance.
Despite that I believe a lot of the segregation occurs because Sony and MS are in the way. About the transfers, I'm really surprised they aren't monetizing on it yet, we've seem it can be done at least from PC to Console. I do hope they monetize on it in the future, not only it will bring revenue to the game but will offer a chance for peasants to see the light and return to the promised land.
TequilaFire wrote: »There is no way a console player can compete with a PC players on equal grounds. Not only we from PC are infinitely superior, our hardwares alone make consoles look like frightened children in their cases, the fact we are the chosen race, and...in short, console players wouldn't have a chance.
#bitestongue
Giles.floydub17_ESO wrote: »Read 4 paragraphs and no idea what OP is trying to say. Gave up since the post seems more about drama than any real reason to create a thread.
I believe they think wouldn't be fair players of different platforms play on same server. For instance, PVP, there is no way a console player can compete with a PC players on equal grounds. Not only we from PC are infinetely superior, our hardwares alone make consoles look like frightened children in their cases, the fact we are the chosen race, and...in short, console players wouldn't have a chance.
Despite that I believe a lot of the segregation occurs because Sony and MS are in the way. About the transfers, I'm really surprised they aren't monetizing on it yet, we've seem it can be done at least from PC to Console. I do hope they monetize on it in the future, not only it will bring revenue to the game but will offer a chance for peasants to see the light and return to the promised land.
It is interesting how the attitude of players can vary so much from platform to platform.
I stayed a PC gamer for years because the console experience seemed dumbed down by comparison. These days the consoles are so much like PC aside from using game controllers. The same games are typically published across platforms. Map the game play to the given controller. The PC tends to have a little edge because of access to things like the console where applicable and mods / add-ons.
When it comes to the profiles though, being a programmer I just see my characters and purchases as a collection of values in a database. Technically easily portable back and forth between platforms. In practice the platforms are busy trying to lock you in.
If I knew what I know now before I started I may well have gone with the PC edition. Now I have invested quite a lot of time and money...it is hard to walk away from that. Hindsight is always 20/20.
I could create another character on the PC just to play with PC players / friends but I would not want to have another ESO plus subscription to pay.
drakhan2002_ESO wrote: »It is interesting how the attitude of players can vary so much from platform to platform.
I stayed a PC gamer for years because the console experience seemed dumbed down by comparison. These days the consoles are so much like PC aside from using game controllers. The same games are typically published across platforms. Map the game play to the given controller. The PC tends to have a little edge because of access to things like the console where applicable and mods / add-ons.
When it comes to the profiles though, being a programmer I just see my characters and purchases as a collection of values in a database. Technically easily portable back and forth between platforms. In practice the platforms are busy trying to lock you in.
If I knew what I know now before I started I may well have gone with the PC edition. Now I have invested quite a lot of time and money...it is hard to walk away from that. Hindsight is always 20/20.
I could create another character on the PC just to play with PC players / friends but I would not want to have another ESO plus subscription to pay.
You say you are a programmer, but surely as a programmer you must understand that the backend database you refer is most likely not the same database across all platforms. I do not know what database they use, whether it is COTS, something home grown, or a mix of both. My guess is they vary by paltform. It may be why it is difficult to simply offer a transfer between platforms. The field mappings may not be a one-to-one relationship; moreover, they probably have tables within those databases to house various things such as character inventory, their bank inventory, their quest logs, their crafting bag contents, etc. The key index field may not be the same across each platforms database, thus making even more difficult to do a transfer.
Just some thoughts from someone who is not a programmer nor a database administrator...just someone who has seen a thing or two.
drakhan2002_ESO wrote: »You say you are a programmer, but surely as a programmer you must understand that the backend database you refer is most likely not the same database across all platforms.
The bulk of the profile data ought to be common across platforms otherwise it would become a pain to maintain as game patches are released.
It generally makes sense in software to keep as much code and data common as possible.
The only thing that would change would be platform specific settings like button mappings and possibly some of the graphical detail settings. Arguably many of those would/could be stored locally on the specific end system anyway.
Not knowing how the data is stored I can't say for sure but as has been already pointed out, migration was available at one point. This was only from PC to console and has never been seen the other way.
A technical problem comes into play in such cases like the recent update 11 where the PC/Mac were patched before he consoles. At that point there could be data specific to update 11 not available on the other platform.
So sure it is conjecture at this point because Zenomax have been clear about not permitting any transfers now.
I would have been curious to know why there is such resistance to "roaming profiles" but probably that will just end up with speculation without an official answer.
It's not a deal breaker but still a disappointing shame.
In my ideal world the question of how much to charge would not matter. I wish profiles were handled in such a way that they could roam independent of platform and server. One off transfers would not be relevant because it is accessible from each platform. However given the reality is the other end of the spectrum I don't see that happening.
driosketch wrote: »There are 7 megaservers, Xbox NA, Xbox EU, PS NA, PS EU, PC NA, PC EU, and the PTS. I have only seen two cross platform transfers. PC to console, which was before the console launched, and the PTS which cycles between PC NA & EU by wiping the previous transfer.
My guess is there are duplication/ overwriting concerns transferring from one server's data base to another live server. The most common issue I can think of being that only one character can have a given name per server.
Giles.floydub17_ESO wrote: »It would be a nightmare in so many levels and require infrastructure that's not in place.
I agree it is highly unlikely to happen.Giles.floydub17_ESO wrote: »It would be a nightmare in so many levels and require infrastructure that's not in place.
I don't know how you would know that for sure without knowledge of the architecture. It might be difficult or not but that depends on design and architecture decisions to which I don't have access.
It is possible to have a single architectural component that is responsible for persistence of the profiles. Each platform has access to this common profile service.
I don't know if you feel that that players being able to use their characters on more that one server (assuming they could not be using the same profile in more than one place at one time) would adversely affect your experience. It is still possible for one player with one account to maintain multiple profiles across the various platforms and servers. An account is not locked to one platform or server, just the profiles are.
In my ideal world the question of how much to charge would not matter. I wish profiles were handled in such a way that they could roam independent of platform and server. One off transfers would not be relevant because it is accessible from each platform. However given the reality is the other end of the spectrum I don't see that happening.