ZOS_GinaBruno wrote: »exeeter702 wrote: »ZOS_GinaBruno wrote: »Sorry guys, don't want to give you excuses for keeping you all hanging, so let's just get to the meat of the post:
We do have some additional fixes going into Monday’s PC incremental patch, and are also working toward implementing these fixes on console for next week’s update as well. Just to make sure we’re all on the same page, below are a couple examples of the issues we’re tracking:Note that these issues are also likely impacting groups forming through the Grouping Tool in situations where groups appear to be formed, but are immediately disbanded and hit with the 15 minute debuff.
- Player A sends a group invite to Player B. Player B accepts the group invite. Player A doesn’t see that Player B has joined the group, but both players are still essentially grouped.
- This was partially fixed in PC patch 2.5.6, and we’ll have additional fixes in 2.5.7. You can try going to a different zone or relogging to see if that helps you in the meantime.
- Player A sends a group invite to Player B. Player B accepts the group invite. Neither player is placed into a group.
- This is largely an issue with the group leader; the game believes you’re the leader of a group, but in reality, you’re not. This will also be addressed in 2.5.7.
Until these fixes are published next week, make sure you leave or disband your current group before logging off, especially if you’re the group leader. This will help ensure you won’t get stuck in a state where you cannot join future groups. If you’re already in a state where you cannot join a group, this should be remedied on Monday with the new patch.
So just to be clear, do you guys feel the issues you have mentioned are directly effecting the grouping tool in the form of queues taking sinply not poping after multiple hours of waiting?
It's not likely, no, but we are actively investigating the cause for the long queue times. It may be as simple as not enough players using it for the specific dungeon you're trying to run, but it may be something else. We'll let you know if we hear anything more definitive.
DaneWilson87 wrote: »I've used it a few times since returning to the game, and I've had a lot of success with it. Usually 10-30second queue times on my tank for normal dungeons @ level 50.
Is it veteran or low level dungeons that are affected? Or have I just been lucky?
Thanks.
Stovahkiin wrote: »I wasn't aware that it ever worked properly since DB dropped?
Which is getting pretty sad at this point considering the problem was brought to their attention the very first week of DB's release and that since then numerous players across all three platforms have described the same problem with striking similarity.vyndral13preub18_ESO wrote: »How could they fix it? They dont even know what is wrong with it.ZOS_GinaBruno wrote: »exeeter702 wrote: »ZOS_GinaBruno wrote: »Sorry guys, don't want to give you excuses for keeping you all hanging, so let's just get to the meat of the post:
We do have some additional fixes going into Monday’s PC incremental patch, and are also working toward implementing these fixes on console for next week’s update as well. Just to make sure we’re all on the same page, below are a couple examples of the issues we’re tracking:Note that these issues are also likely impacting groups forming through the Grouping Tool in situations where groups appear to be formed, but are immediately disbanded and hit with the 15 minute debuff.
- Player A sends a group invite to Player B. Player B accepts the group invite. Player A doesn’t see that Player B has joined the group, but both players are still essentially grouped.
- This was partially fixed in PC patch 2.5.6, and we’ll have additional fixes in 2.5.7. You can try going to a different zone or relogging to see if that helps you in the meantime.
- Player A sends a group invite to Player B. Player B accepts the group invite. Neither player is placed into a group.
- This is largely an issue with the group leader; the game believes you’re the leader of a group, but in reality, you’re not. This will also be addressed in 2.5.7.
Until these fixes are published next week, make sure you leave or disband your current group before logging off, especially if you’re the group leader. This will help ensure you won’t get stuck in a state where you cannot join future groups. If you’re already in a state where you cannot join a group, this should be remedied on Monday with the new patch.
So just to be clear, do you guys feel the issues you have mentioned are directly effecting the grouping tool in the form of queues taking sinply not poping after multiple hours of waiting?
It's not likely, no, but we are actively investigating the cause for the long queue times. It may be as simple as not enough players using it for the specific dungeon you're trying to run, but it may be something else. We'll let you know if we hear anything more definitive.
Properly no. It could work when queuing during the early morning but it was still very much hit or miss. Since SotH went live though I haven't been able to get any groups what so ever.Stovahkiin wrote: »I wasn't aware that it ever worked properly since DB dropped?