So, if magplar runs broken for everyone malubeth, then magplar should be nerfed? Cool story bro, with one "But": on 1 magplar with malubeth we have 5 stamdk/stamsork running malubeth.In b4 aggressive comments from Magicka Templar class players, because they like the position their class is in now and they refuse to see it from other player's perspectives. This goes out to you for making this thread, because you are about to get a lot of hate for trying to bring light on the issue of perma-block casting breath of life spams into bats, with radiants that reach 30 meters. Hey this goes out to you reactive templars with malubeth, you the real MvP's of Cyrodiil.
What class are you playing?In b4 aggressive comments from Magicka Templar class players, because they like the position their class is in now and they refuse to see it from other player's perspectives. This goes out to you for making this thread, because you are about to get a lot of hate for trying to bring light on the issue of perma-block casting breath of life spams into bats, with radiants that reach 30 meters. Hey this goes out to you reactive templars with malubeth, you the real MvP's of Cyrodiil.
Yeah, because every comment that isn´t in line with OP must be a butthurt magplar....The logic is real
Sugaroverdose wrote: »What class are you playing?In b4 aggressive comments from Magicka Templar class players, because they like the position their class is in now and they refuse to see it from other player's perspectives. This goes out to you for making this thread, because you are about to get a lot of hate for trying to bring light on the issue of perma-block casting breath of life spams into bats, with radiants that reach 30 meters. Hey this goes out to you reactive templars with malubeth, you the real MvP's of Cyrodiil.
Yeah, because every comment that isn´t in line with OP must be a butthurt magplar....The logic is real
BruhItsOver9000 wrote: »
Lieblingsjunge wrote: »If Mag temps get a nerf, please nerf Stamblades, Stamsorc, Stamplar & StamDK at the same time, yess? Oh heck, cant you just nerf magsorcs, magblades and magDKs while you're on it? I mean.. Let's play the game of nerfs!
Just because you can't one-shot something, it has to be nerfed? You're talking about Magplars tanking 3+ people for ages, I've seen both Stamina DKs and Magicka DKs to the exact same, where's their nerf-threads, yaw?
If a templar is running Reactive, Fasallas, Malubeth(Or all three!) then it's built as a tank and it sacrifices damage for it. I mean, if I built my templar into a tank, I would also expect myself to tank multiple people at once.
Or am I just a complete idiot for thinking that tanks are supposed to tank more than one person in Cyro?
This isnt a Malubeth or Black Rose thing, this has been the templar power build since forever, its only recently become mainstream because some people made some videos of it and the metachasers saw how strong constitution is, heavy has been strong as hell for a lot longer than that. Its one of the main reasons I was against buffing it further. In fact, I remember saying that the loss of block cost in heavy NEEDED to happen without buffing anything else because it was already OP.
just asking actually.Sugaroverdose wrote: »What class are you playing?In b4 aggressive comments from Magicka Templar class players, because they like the position their class is in now and they refuse to see it from other player's perspectives. This goes out to you for making this thread, because you are about to get a lot of hate for trying to bring light on the issue of perma-block casting breath of life spams into bats, with radiants that reach 30 meters. Hey this goes out to you reactive templars with malubeth, you the real MvP's of Cyrodiil.
Yeah, because every comment that isn´t in line with OP must be a butthurt magplar....The logic is real
Not sure how my choice of class is relevant to my opinion but I play all of them for your information (90% of the time on my stamina templar). But yes I play my magicka templar sometimes, and I can tell you that RD aint close to as broken/OP as most people states. Only nerf I might agree to when it comes to RD is the range. All classes have their pros/cons and also have unique skills that can give them an upper hand in PvP.
Sugaroverdose wrote: »just asking actually.Sugaroverdose wrote: »What class are you playing?In b4 aggressive comments from Magicka Templar class players, because they like the position their class is in now and they refuse to see it from other player's perspectives. This goes out to you for making this thread, because you are about to get a lot of hate for trying to bring light on the issue of perma-block casting breath of life spams into bats, with radiants that reach 30 meters. Hey this goes out to you reactive templars with malubeth, you the real MvP's of Cyrodiil.
Yeah, because every comment that isn´t in line with OP must be a butthurt magplar....The logic is real
Not sure how my choice of class is relevant to my opinion but I play all of them for your information (90% of the time on my stamina templar). But yes I play my magicka templar sometimes, and I can tell you that RD aint close to as broken/OP as most people states. Only nerf I might agree to when it comes to RD is the range. All classes have their pros/cons and also have unique skills that can give them an upper hand in PvP.
Casts_Many_Heals wrote: »omg
Radiant Destruction an execute skill executed me, pls nerf
omg
A tank, tanked some players, pls nerf
Do you people even realise what you write before you post.
leepalmer95 wrote: »Casts_Many_Heals wrote: »omg
Radiant Destruction an execute skill executed me, pls nerf
omg
A tank, tanked some players, pls nerf
Do you people even realise what you write before you post.
Omg that execute ticked for 4k damage at 100% hp.
Omg that execute starts scaling when there at 50% hp... not even close to what most would consider execute range.
Omg that execute gets a damage boost via 2 cp stars.
Omg that execute hits through dodge roll... a stamina classes main defence.
Omg the first tick of that execute is instant... as in the animation doesn't even appear.
Omg that execute has a range of 40m.
As the magicka templars seem to think jesus beam if fine can we balanced the stamina executes then?
Stamina execute are 100% instant no animation needed, if i press it when your 40% hp you die instantly.
Stamina executes now ignore the magicka main defence, shields. When your brought to 30% hp and you pop that healing ward to start your shield stacking then don't worry that it now ignored and your dead. It's only fair right this is what happens to stamina.
'Balanced' ... Honestly the day these fotm classes/builds are put in line i'm gonna enjoy the tears/ap and hatemails i'm going to get off the baddies who play them because they need to play broken builds/classes because there just terrible.
@Qbiken You seem to be upset at my post in the likes of which you are responding, however my post was a joke post to make fun of over reactive magicka templar players. And to point out the obvious fact of how strong they are right now. Now for you to take this serious, is kind of ridiculous. I mean read my post through, I called Malubeth, reactive templars MvP's of Cyrodiil. If you couldn't tell I was joking, than there is something wrong with how well you read my post (maybe it's my bad literature skills), and maybe me typing this out for you will help you understand the meaning of my post better. So now for making logic out of my post there it is, I hope you have a good morning; and learned something.
leepalmer95 wrote: »Casts_Many_Heals wrote: »omg
Radiant Destruction an execute skill executed me, pls nerf
omg
A tank, tanked some players, pls nerf
Do you people even realise what you write before you post.
Omg that execute ticked for 4k damage at 100% hp.
Omg that execute starts scaling when there at 50% hp... not even close to what most would consider execute range.
Omg that execute gets a damage boost via 2 cp stars.
Omg that execute hits through dodge roll... a stamina classes main defence.
Omg the first tick of that execute is instant... as in the animation doesn't even appear.
Omg that execute has a range of 40m.
As the magicka templars seem to think jesus beam if fine can we balanced the stamina executes then?
Stamina execute are 100% instant no animation needed, if i press it when your 40% hp you die instantly.
Stamina executes now ignore the magicka main defence, shields. When your brought to 30% hp and you pop that healing ward to start your shield stacking then don't worry that it now ignored and your dead. It's only fair right this is what happens to stamina.
'Balanced' ... Honestly the day these fotm classes/builds are put in line i'm gonna enjoy the tears/ap and hatemails i'm going to get off the baddies who play them because they need to play broken builds/classes because there just terrible.
For everyone else saying Stamina builds are better than Magicka builds, obviously they are. I play all classes Magicka, and Stamina. I know the varying differences in play styles between all of them. But what's not being understood here is that this patch for Dark brotherhood was for stamina builds, and it progressed through to the Shadow of the Hists patch. Next patch is supposed to be Magicka user's patch with more updated sets, and even more sets to come in. However that isn't the topic of this Thread though. So I agree with everyone saying stam is better than magicka right now, however for Magicka templars, they are in the best spot for a magicka class right now above all of the Classes for magicka templar is at the top. And magicka can even stand toe to toe with some stamina classes right now, so to me that's pretty incredible (that could just be player skill / build). But that's not what makes them over powered to me, what makes them over powered is the ability to block cast Breath of lifes, to tank all the damage from someone until all of their resources are drained, and then turn the fight on them with a execute that can hit for 20k at a 30 meter range is a bit bizarre. And if you can't agree with that, than you fail to understand logic in itself. Anyways that is my opinion you can agree or disagree you are entitled to your own opinion, however I feel strongly about mine. But I hope you all have a good morning, and a good day.
For everyone else saying Stamina builds are better than Magicka builds, obviously they are. I play all classes Magicka, and Stamina. I know the varying differences in play styles between all of them. But what's not being understood here is that this patch for Dark brotherhood was for stamina builds, and it progressed through to the Shadow of the Hists patch. Next patch is supposed to be Magicka user's patch with more updated sets, and even more sets to come in. However that isn't the topic of this Thread though. So I agree with everyone saying stam is better than magicka right now, however for Magicka templars, they are in the best spot for a magicka class right now above all of the Classes for magicka, templar is at the top. And magicka templar can even stand toe to toe with some stamina classes right now, so to me that's pretty incredible (that could just be player skill / build). But that's not what makes them over powered to me, what makes them over powered is the ability to block cast Breath of lifes, to tank all the damage from someone (just to give an example to tank me with 5.6k weapon damage) until all of their resources are drained, and then turn the fight on them with a execute that can hit for 20k at a 30 meter range is a bit bizarre. And if you can't agree with that, than you fail to understand logic in itself. Anyways that is my opinion you can agree or disagree you are entitled to your own opinion, however I feel strongly about mine. But I hope you all have a good morning, and a good day.
Casts_Many_Heals wrote: »Worst thing is Templar has one good damage skill.....Radiant, other skills that you can use, but still suck are:
Vampire bane which is just a dot doesnt really do much
Sweeps that don't really do much
Dark Flare which has cast time, travel time, and is dodgeable/ interrupt able is useless
Backlash that does not hit for much
genjutsu_kami wrote: »
genjutsu_kami wrote: »
What does it proves? He catch a bunch of people who cannot even kill guards.genjutsu_kami wrote: »
https://www.youtube.com/watch?v=iuU2kLruvoU