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Mag temps need a nerf.

  • Sugaroverdose
    Sugaroverdose
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    Vulsin wrote: »
    In b4 aggressive comments from Magicka Templar class players, because they like the position their class is in now and they refuse to see it from other player's perspectives. This goes out to you for making this thread, because you are about to get a lot of hate for trying to bring light on the issue of perma-block casting breath of life spams into bats, with radiants that reach 30 meters. Hey this goes out to you reactive templars with malubeth, you the real MvP's of Cyrodiil.
    So, if magplar runs broken for everyone malubeth, then magplar should be nerfed? Cool story bro, with one "But": on 1 magplar with malubeth we have 5 stamdk/stamsork running malubeth.
  • Ghostbane
    Ghostbane
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    Aedaryl wrote: »
    Ghostbane wrote: »
    "OMG Black Rose is too OP on magicka builds"

    "OMG Black Rose is too OP on stamina builds"

    Sounds like balance to me.


    So nerf Black Rose, problem solve :wink:

    Haha.

    Srsly though, if its performing well on both sides of the fence, it just further highlights that the gear is performing properly, and 95% of other existing sets are trash/fine turned to death.
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  • Sugaroverdose
    Sugaroverdose
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    Qbiken wrote: »
    Vulsin wrote: »
    In b4 aggressive comments from Magicka Templar class players, because they like the position their class is in now and they refuse to see it from other player's perspectives. This goes out to you for making this thread, because you are about to get a lot of hate for trying to bring light on the issue of perma-block casting breath of life spams into bats, with radiants that reach 30 meters. Hey this goes out to you reactive templars with malubeth, you the real MvP's of Cyrodiil.

    Yeah, because every comment that isn´t in line with OP must be a butthurt magplar....The logic is real :expressionless:
    What class are you playing?

  • melloni_aleb16_ESO
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    Someone was wrong heavy armour changes.......80% in Cyro have a HA ..( the game has become boring ..half an hour to kill a shield sword in Heavy armour )

    I do not know if it's worse this change..or the poisons ..in pvp

    p.s

    anyway templar magicka use mainly a reactive armour not B.rose
    Edited by melloni_aleb16_ESO on August 15, 2016 10:18AM
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  • genjutsu_kami
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    true, heals should be penalised everything else in one way or another has been penalised, magic templars at the moment are really toxic in pvp, they banned together spamming spear shard and stack on top of each other spamming breath of light and radiant lol...... and some of these templars will scream L2P hahaha hilarious considering your stacking in ball groups spamming abilities one one bar, you don't even need a second bar.
  • Lieblingsjunge
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    If Mag temps get a nerf, please nerf Stamblades, Stamsorc, Stamplar & StamDK at the same time, yess? Oh heck, cant you just nerf magsorcs, magblades and magDKs while you're on it? I mean.. Let's play the game of nerfs!

    Just because you can't one-shot something, it has to be nerfed? You're talking about Magplars tanking 3+ people for ages, I've seen both Stamina DKs and Magicka DKs to the exact same, where's their nerf-threads, yaw?
    If a templar is running Reactive, Fasallas, Malubeth(Or all three!) then it's built as a tank and it sacrifices damage for it. I mean, if I built my templar into a tank, I would also expect myself to tank multiple people at once.

    Or am I just a complete idiot for thinking that tanks are supposed to tank more than one person in Cyro?
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  • Qbiken
    Qbiken
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    Qbiken wrote: »
    Vulsin wrote: »
    In b4 aggressive comments from Magicka Templar class players, because they like the position their class is in now and they refuse to see it from other player's perspectives. This goes out to you for making this thread, because you are about to get a lot of hate for trying to bring light on the issue of perma-block casting breath of life spams into bats, with radiants that reach 30 meters. Hey this goes out to you reactive templars with malubeth, you the real MvP's of Cyrodiil.

    Yeah, because every comment that isn´t in line with OP must be a butthurt magplar....The logic is real :expressionless:
    What class are you playing?

    Not sure how my choice of class is relevant to my opinion but I play all of them for your information (90% of the time on my stamina templar). But yes I play my magicka templar sometimes, and I can tell you that RD aint close to as broken/OP as most people states. Only nerf I might agree to when it comes to RD is the range. All classes have their pros/cons and also have unique skills that can give them an upper hand in PvP.
  • mildlylucid
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    Oxwood wrote: »
    Sounds like a 12p issue.

    No, it's not a "l2p issue". I just seen a temp with blackrose take on 4 skilled players.
    he lasted for 2 minutes before dying, 2 MINUTES! So please explain how it's a "l2p issue".

    But did he kill anyone?
    Another day, another deathtrap.
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  • Qbiken
    Qbiken
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    If Mag temps get a nerf, please nerf Stamblades, Stamsorc, Stamplar & StamDK at the same time, yess? Oh heck, cant you just nerf magsorcs, magblades and magDKs while you're on it? I mean.. Let's play the game of nerfs!

    Just because you can't one-shot something, it has to be nerfed? You're talking about Magplars tanking 3+ people for ages, I've seen both Stamina DKs and Magicka DKs to the exact same, where's their nerf-threads, yaw?
    If a templar is running Reactive, Fasallas, Malubeth(Or all three!) then it's built as a tank and it sacrifices damage for it. I mean, if I built my templar into a tank, I would also expect myself to tank multiple people at once.

    Or am I just a complete idiot for thinking that tanks are supposed to tank more than one person in Cyro?

    Yes you are XD, according to forum logics . People seem to think that they can 1vX and come out on top everytime like in the twitchstreamers montage´s. And when they don´t they complain/rant on the first thing that killed them...
  • Armitas
    Armitas
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    Rylana wrote: »

    This isnt a Malubeth or Black Rose thing, this has been the templar power build since forever, its only recently become mainstream because some people made some videos of it and the metachasers saw how strong constitution is, heavy has been strong as hell for a lot longer than that. Its one of the main reasons I was against buffing it further. In fact, I remember saying that the loss of block cost in heavy NEEDED to happen without buffing anything else because it was already OP.

    This^

    Please don't guess at what armor they are wearing and get those things nerfed in the wrong way. Not everything is Black Rose and the OP gave no details to suggest it. You guys are going to bring your pitch forks and torches and destroy the wrong things for the wrong reasons. BR has it's problem areas, but it's not a set you just put on and oh "I'm in a broken build now."

    The problem is that healing scales with a damage stat giving no sacrifice for survivability. That is the root of all the complaints about RD since it was created. A magplar dps is in range to be interrupted because there dps is melee range. The healers however can change from group healer to group dps in the press of 1 button and RD you down from range at high damage. And they do so at the start of the fight because that is the only dps on their bar and no one needs heals. The problem isn't the skill, it's fine, it's the design of the game that causes healers to also be tremendous threats. So many problems would be fixed if healing had a separate stat. Blocking and damage is perpendicular so why can't healing and damage be perpendicular?
    Edited by Armitas on August 15, 2016 10:42AM
    Retired.
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  • Sugaroverdose
    Sugaroverdose
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    Qbiken wrote: »
    Qbiken wrote: »
    Vulsin wrote: »
    In b4 aggressive comments from Magicka Templar class players, because they like the position their class is in now and they refuse to see it from other player's perspectives. This goes out to you for making this thread, because you are about to get a lot of hate for trying to bring light on the issue of perma-block casting breath of life spams into bats, with radiants that reach 30 meters. Hey this goes out to you reactive templars with malubeth, you the real MvP's of Cyrodiil.

    Yeah, because every comment that isn´t in line with OP must be a butthurt magplar....The logic is real :expressionless:
    What class are you playing?

    Not sure how my choice of class is relevant to my opinion but I play all of them for your information (90% of the time on my stamina templar). But yes I play my magicka templar sometimes, and I can tell you that RD aint close to as broken/OP as most people states. Only nerf I might agree to when it comes to RD is the range. All classes have their pros/cons and also have unique skills that can give them an upper hand in PvP.
    just asking actually.
  • LizardThixvim
    LizardThixvim
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    omg

    Radiant Destruction an execute skill executed me, pls nerf

    omg

    A tank, tanked some players, pls nerf

    Do you people even realise what you write before you post.
  • Qbiken
    Qbiken
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    Qbiken wrote: »
    Qbiken wrote: »
    Vulsin wrote: »
    In b4 aggressive comments from Magicka Templar class players, because they like the position their class is in now and they refuse to see it from other player's perspectives. This goes out to you for making this thread, because you are about to get a lot of hate for trying to bring light on the issue of perma-block casting breath of life spams into bats, with radiants that reach 30 meters. Hey this goes out to you reactive templars with malubeth, you the real MvP's of Cyrodiil.

    Yeah, because every comment that isn´t in line with OP must be a butthurt magplar....The logic is real :expressionless:
    What class are you playing?

    Not sure how my choice of class is relevant to my opinion but I play all of them for your information (90% of the time on my stamina templar). But yes I play my magicka templar sometimes, and I can tell you that RD aint close to as broken/OP as most people states. Only nerf I might agree to when it comes to RD is the range. All classes have their pros/cons and also have unique skills that can give them an upper hand in PvP.
    just asking actually.

    ok, my bad then :)
  • Ernest145
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    I'm not sure if Templars are unbalanced or they are just the top counter to stam builds which is like 70 percent of cyrodiil. The only nerf radiant needs is range. Ive played Templar all the way to Grand Overlord and since I was imperial I would switch from magicka and stamina every few weeks because I love both specs and playstyles. I can say without a doubt that stam was much stronger and that the only nerf radiant needs is range. I'm not sure if people if are so close minded that they refuse to realize that any stam build running Malubeth and/or Black rose is much more stronger than a mag Templar running it. Since being done with Templar I've played all the other classes and seeing how much they fall short of even magicka Templar just proves how over the top stam builds are atm. There is a reason why most "Elite 1vXers" are stam builds and only play stam builds. These sets and the champion point system needs to be adjusted more so than magicka templars do.
    Edited by Ernest145 on August 15, 2016 11:27AM
    Invictus

    Big Ernie - Templar - EP Grand Overlord
  • leepalmer95
    leepalmer95
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    omg

    Radiant Destruction an execute skill executed me, pls nerf

    omg

    A tank, tanked some players, pls nerf

    Do you people even realise what you write before you post.

    Omg that execute ticked for 4k damage at 100% hp.

    Omg that execute starts scaling when there at 50% hp... not even close to what most would consider execute range.

    Omg that execute gets a damage boost via 2 cp stars.

    Omg that execute hits through dodge roll... a stamina classes main defence.

    Omg the first tick of that execute is instant... as in the animation doesn't even appear.

    Omg that execute has a range of 40m.

    As the magicka templars seem to think jesus beam if fine can we balanced the stamina executes then?

    Stamina execute are 100% instant no animation needed, if i press it when your 40% hp you die instantly.

    Stamina executes now ignore the magicka main defence, shields. When your brought to 30% hp and you pop that healing ward to start your shield stacking then don't worry that it now ignored and your dead. It's only fair right this is what happens to stamina.

    'Balanced' ... Honestly the day these fotm classes/builds are put in line i'm gonna enjoy the tears/ap and hatemails i'm going to get off the baddies who play them because they need to play broken builds/classes because there just terrible.
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  • Truewavesound
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    Why on earth would mag Templars wear BR?! You gimp your damage and healing for some stam/magicka return and some nearly useless max stam. All it would help you to do on a mTemplar is block, which stops the Templar from using its cast time/channelled damage abilities (all of them!).

    If they are wearing BR, they ain't gonna kill you.

    If your complaint is with perma blocking healing (BoL?), a solo healer isn't much of a threat. In a group environment, use Fasalla's, Defiles etc to bring healing down. The situation in group play is much more complicated than a single mTemplar.

    There are MUCH better set combos for mTemplar right now than the tripe mentioned above.
  • Emasculate
    Emasculate
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    @Qbiken You seem to be upset at my post in the likes of which you are responding, however my post was a joke post to make fun of over reactive magicka templar players. And to point out the obvious fact of how strong they are right now. Now for you to take this serious, is kind of ridiculous. I mean read my post through, I called Malubeth, reactive templars MvP's of Cyrodiil. If you couldn't tell I was joking, than there is something wrong with how well you read my post (maybe it's my bad literature skills), and maybe me typing this out for you will help you understand the meaning of my post better. So now for making logic out of my post there it is, I hope you have a good morning; and learned something.
    Edited by Emasculate on August 15, 2016 11:21AM
  • Truewavesound
    Truewavesound
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    omg

    Radiant Destruction an execute skill executed me, pls nerf

    omg

    A tank, tanked some players, pls nerf

    Do you people even realise what you write before you post.

    Omg that execute ticked for 4k damage at 100% hp.

    Omg that execute starts scaling when there at 50% hp... not even close to what most would consider execute range.

    Omg that execute gets a damage boost via 2 cp stars.

    Omg that execute hits through dodge roll... a stamina classes main defence.

    Omg the first tick of that execute is instant... as in the animation doesn't even appear.

    Omg that execute has a range of 40m.

    As the magicka templars seem to think jesus beam if fine can we balanced the stamina executes then?

    Stamina execute are 100% instant no animation needed, if i press it when your 40% hp you die instantly.

    Stamina executes now ignore the magicka main defence, shields. When your brought to 30% hp and you pop that healing ward to start your shield stacking then don't worry that it now ignored and your dead. It's only fair right this is what happens to stamina.

    'Balanced' ... Honestly the day these fotm classes/builds are put in line i'm gonna enjoy the tears/ap and hatemails i'm going to get off the baddies who play them because they need to play broken builds/classes because there just terrible.

    If you're getting hit by Radiant for 4k ticks at 100% you need to sort your build out/go back to PVE. Also, players who use Radiant at 100% are just free AP and i rejoice when i see it \o/
  • Qbiken
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    Vulsin wrote: »
    @Qbiken You seem to be upset at my post in the likes of which you are responding, however my post was a joke post to make fun of over reactive magicka templar players. And to point out the obvious fact of how strong they are right now. Now for you to take this serious, is kind of ridiculous. I mean read my post through, I called Malubeth, reactive templars MvP's of Cyrodiil. If you couldn't tell I was joking, than there is something wrong with how well you read my post (maybe it's my bad literature skills), and maybe me typing this out for you will help you understand the meaning of my post better. So now for making logic out of my post there it is, I hope you have a good morning; and learned something.

    Sarcasm/making fun of stuff is much more difficult to sence when reading a text compared when having a conversation to someone, but thanks. Hope you have a good day as well :)
  • Emasculate
    Emasculate
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    For everyone else saying Stamina builds are better than Magicka builds, obviously they are. I play all classes Magicka, and Stamina. I know the varying differences in play styles between all of them. But what's not being understood here is that this patch for Dark brotherhood was for stamina builds, and it progressed through to the Shadow of the Hists patch. Next patch is supposed to be Magicka user's patch with more updated sets, and even more sets to come in. However that isn't the topic of this Thread though. So I agree with everyone saying stam is better than magicka right now, however for Magicka templars, they are in the best spot for a magicka class right now above all of the Classes for magicka, templar is at the top. And magicka templar can even stand toe to toe with some stamina classes right now, so to me that's pretty incredible (that could just be player skill / build). But that's not what makes them over powered to me, what makes them over powered is the ability to block cast Breath of lifes, to tank all the damage from someone (just to give an example to tank me with 5.6k weapon damage) until all of their resources are drained, and then turn the fight on them with a execute that can hit for 20k at a 30 meter range is a bit bizarre. And if you can't agree with that, than you fail to understand logic in itself. Anyways that is my opinion you can agree or disagree you are entitled to your own opinion, however I feel strongly about mine. But I hope you all have a good morning, and a good day.
    Edited by Emasculate on August 15, 2016 11:31AM
  • LizardThixvim
    LizardThixvim
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    omg

    Radiant Destruction an execute skill executed me, pls nerf

    omg

    A tank, tanked some players, pls nerf

    Do you people even realise what you write before you post.

    Omg that execute ticked for 4k damage at 100% hp.

    Omg that execute starts scaling when there at 50% hp... not even close to what most would consider execute range.

    Omg that execute gets a damage boost via 2 cp stars.

    Omg that execute hits through dodge roll... a stamina classes main defence.

    Omg the first tick of that execute is instant... as in the animation doesn't even appear.

    Omg that execute has a range of 40m.

    As the magicka templars seem to think jesus beam if fine can we balanced the stamina executes then?

    Stamina execute are 100% instant no animation needed, if i press it when your 40% hp you die instantly.

    Stamina executes now ignore the magicka main defence, shields. When your brought to 30% hp and you pop that healing ward to start your shield stacking then don't worry that it now ignored and your dead. It's only fair right this is what happens to stamina.

    'Balanced' ... Honestly the day these fotm classes/builds are put in line i'm gonna enjoy the tears/ap and hatemails i'm going to get off the baddies who play them because they need to play broken builds/classes because there just terrible.

    Everything in game has a counter, only thing that stops wagon wheel stam builds rolling across the map, Radiant or streak (theres probs a few more) Counter to radiant destruction= break line of sight, or interrupt them, did you know: if you bash them it stops :open_mouth: here is something else you stamina genius guys don't think about:

    Crit charge then bash= No more radiant

    Shield charge= No more radiant

    if you want to stay ranged that's easy! "Venom Arrow: If the enemy hit is casting an ability they are interrupted, set off balance and stunned."

    If you are magicka build simply use crushing shock x)
    Edited by LizardThixvim on August 15, 2016 11:30AM
  • Ernest145
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    Vulsin wrote: »
    For everyone else saying Stamina builds are better than Magicka builds, obviously they are. I play all classes Magicka, and Stamina. I know the varying differences in play styles between all of them. But what's not being understood here is that this patch for Dark brotherhood was for stamina builds, and it progressed through to the Shadow of the Hists patch. Next patch is supposed to be Magicka user's patch with more updated sets, and even more sets to come in. However that isn't the topic of this Thread though. So I agree with everyone saying stam is better than magicka right now, however for Magicka templars, they are in the best spot for a magicka class right now above all of the Classes for magicka templar is at the top. And magicka can even stand toe to toe with some stamina classes right now, so to me that's pretty incredible (that could just be player skill / build). But that's not what makes them over powered to me, what makes them over powered is the ability to block cast Breath of lifes, to tank all the damage from someone until all of their resources are drained, and then turn the fight on them with a execute that can hit for 20k at a 30 meter range is a bit bizarre. And if you can't agree with that, than you fail to understand logic in itself. Anyways that is my opinion you can agree or disagree you are entitled to your own opinion, however I feel strongly about mine. But I hope you all have a good morning, and a good day.

    I do agree with you about sure in some scenarios they are a bit op but you have to also realize that lets say a stam dk can do the exact same thing. The only damage the Templar can really do is radiant at low health targets and it will need a group or another person do actually do the damage when the target isn't in execute range. A stam dk using black rose and malubeth can still pull off enough damage to kill players even though they aren't in execute range, sure its not very high but still more than a magicka Templar doing the same thing. Radiant hits extremely hard and is the main counter to stam builds which I think is fine. If it weren't for radiant being how it is stam builds would literally be able to avoid anything and wouldn't die even more so than they are now. I still think the range should be lower for radiant to at least gap closer range. I'm fine with radiant nerfs as long as they provide something else to counter stam builds and also that isn't Templar exclusive.

    I'll also add that maybe if these high damage and sustain stam builds want to not die as fast to radiant or other things in general maybe they should actually spec into some health and not just pure regen/ stam/ and weapon damage. Stam builds should be squishier than magicka builds since they can pull off more damage, but all there is in pvp is 19- 21k health bow and 2h stam builds. @Vulsin this isn't directed towards you because I know you play differently.
    Edited by Ernest145 on August 15, 2016 11:44AM
    Invictus

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  • Truewavesound
    Truewavesound
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    Vulsin wrote: »
    For everyone else saying Stamina builds are better than Magicka builds, obviously they are. I play all classes Magicka, and Stamina. I know the varying differences in play styles between all of them. But what's not being understood here is that this patch for Dark brotherhood was for stamina builds, and it progressed through to the Shadow of the Hists patch. Next patch is supposed to be Magicka user's patch with more updated sets, and even more sets to come in. However that isn't the topic of this Thread though. So I agree with everyone saying stam is better than magicka right now, however for Magicka templars, they are in the best spot for a magicka class right now above all of the Classes for magicka, templar is at the top. And magicka templar can even stand toe to toe with some stamina classes right now, so to me that's pretty incredible (that could just be player skill / build). But that's not what makes them over powered to me, what makes them over powered is the ability to block cast Breath of lifes, to tank all the damage from someone (just to give an example to tank me with 5.6k weapon damage) until all of their resources are drained, and then turn the fight on them with a execute that can hit for 20k at a 30 meter range is a bit bizarre. And if you can't agree with that, than you fail to understand logic in itself. Anyways that is my opinion you can agree or disagree you are entitled to your own opinion, however I feel strongly about mine. But I hope you all have a good morning, and a good day.

    Wall of text, but the TL:DR i took form it is that you don't like it that an mTemplar with a sword and shield can block through your one shot burst while you spunk all your resources then turn the fight on you. This is not only a mTemplar thing... Any stam class could do it with Vigor without a specialist build.

    A mTemplar is not going to block for long even with BR UNLESS they have specced into block cost enchants/champs (which will gimp them elsewhere in the build) so maybe you should look beyond one-shot/short burst builds where you use all your resources and have no sustain.

    MTemplar CAN BE somewhat of a counter to the current one-shot/burst meta. Some builds counter other builds. Personally, I cannot remember the last time a mTemplar killed any of my characters. If you're getting killed by mTemplars a lot you need to adjust your playstyle.
  • LizardThixvim
    LizardThixvim
    ✭✭✭
    Worst thing is Templar has one good damage skill.....Radiant, other skills that you can use, but still suck are:

    Vampire bane which is just a dot doesnt really do much

    Sweeps that don't really do much

    Dark Flare which has cast time, travel time, and is dodgeable/ interrupt able is useless

    Backlash that does not hit for much
    Edited by LizardThixvim on August 15, 2016 11:47AM
  • MLRPZ
    MLRPZ
    ✭✭✭✭✭
    Worst thing is Templar has one good damage skill.....Radiant, other skills that you can use, but still suck are:

    Vampire bane which is just a dot doesnt really do much

    Sweeps that don't really do much

    Dark Flare which has cast time, travel time, and is dodgeable/ interrupt able is useless

    Backlash that does not hit for much

    I tend to disagree on Vampire's bane, I'm using Reflective light and it's quite a good snare + decent dot, ofc it's not noxious breath or poison injection but It's the only one that we got =)
    Edited by MLRPZ on August 15, 2016 11:56AM
    AD // Marc the Epic Goat // Templar // AR50
    EP // The Goatfather // Templar // AR44
    AD // Unforgoatable // Sorc // AR33
    EP // You Goat Rekt // NB // AR28
    EP // Bill Goats // Swarden // AR28
    AD // Goat Ya // NB // AR24
    AD // Unforgoatten // StamDK // AR 21
    DC // Egoatcentric // Stamsorc // AR16

    and many unused PVE chars

    REMOVE FACTION LOCK

    AoE Rats
    RIP Zerg Squad
    RIP Banana Squad Inc
    Not your typical goat



  • genjutsu_kami
    genjutsu_kami
    ✭✭✭
    ill just leave this here for you delusional mag templars

    https://www.youtube.com/watch?v=E_zM19tgfa0
  • genjutsu_kami
    genjutsu_kami
    ✭✭✭
  • MLRPZ
    MLRPZ
    ✭✭✭✭✭
    ill just leave this here for you delusional mag templars

    https://www.youtube.com/watch?v=E_zM19tgfa0

    You can choose to not play the cheesy way, I don't have beam slotted, Never played reactive Malu, never played black rose.
    got some whispers : "hu you wearing BiS gear u macroexploiter"

    yup 5 seducer 2 skoria with no beam and ppl are still QQing...

    Someone even said me once "You FoTM reroller", on my Ava 45 templar, sure...
    Edited by MLRPZ on August 15, 2016 12:00PM
    AD // Marc the Epic Goat // Templar // AR50
    EP // The Goatfather // Templar // AR44
    AD // Unforgoatable // Sorc // AR33
    EP // You Goat Rekt // NB // AR28
    EP // Bill Goats // Swarden // AR28
    AD // Goat Ya // NB // AR24
    AD // Unforgoatten // StamDK // AR 21
    DC // Egoatcentric // Stamsorc // AR16

    and many unused PVE chars

    REMOVE FACTION LOCK

    AoE Rats
    RIP Zerg Squad
    RIP Banana Squad Inc
    Not your typical goat



  • Truewavesound
    Truewavesound
    ✭✭✭
    ill just leave this here for you delusional mag templars

    https://www.youtube.com/watch?v=E_zM19tgfa0

    Absolutely no idea of your point. Video of a couple of executes of players *** were already in execute range, then killing two potatoes who did nothing to defend them selves or even attack.... this video says nothing. what did you think it was saying? LOL!

    So much derp in this thread.
  • Sugaroverdose
    Sugaroverdose
    ✭✭✭✭✭
    ill just leave this here for you delusional mag templars

    https://www.youtube.com/watch?v=E_zM19tgfa0
    What does it proves? He catch a bunch of people who cannot even kill guards.
    try to count beams in this vid, spoiler - i didn't kill anyone there.
    https://www.youtube.com/watch?v=iuU2kLruvoU
    Edited by Sugaroverdose on August 15, 2016 12:03PM
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