tinythinker wrote: »No ownership, anyone could repair. I dunno, might make the Sej-Alessia corridor more interesting.
If you siege it down they have to jump the river or go to another bridge, no fighting over it if it's down.PhatGrimReaper wrote: »tinythinker wrote: »No ownership, anyone could repair. I dunno, might make the Sej-Alessia corridor more interesting.
Yea, because we need to give the PUGs another reason to die at the bridge.......
tinythinker wrote: »If you siege it down they have to jump the river or go to another bridge, no fighting over it if it's down.PhatGrimReaper wrote: »tinythinker wrote: »No ownership, anyone could repair. I dunno, might make the Sej-Alessia corridor more interesting.
Yea, because we need to give the PUGs another reason to die at the bridge.......
PhatGrimReaper wrote: »tinythinker wrote: »If you siege it down they have to jump the river or go to another bridge, no fighting over it if it's down.PhatGrimReaper wrote: »tinythinker wrote: »No ownership, anyone could repair. I dunno, might make the Sej-Alessia corridor more interesting.
Yea, because we need to give the PUGs another reason to die at the bridge.......
Okay, but I want to use the bridge to get places..... Don't get me wrong, I'm all for the bridges being more important strategically as smaller objectives, but the ability to siege them down is a little too stronk I think.
Id literally macro a player to siege it nonstop so it could never be repaired. Move pugels, move!
RAGUNAnoOne wrote: »Umm that may cause a ***storm for daggerfall getting 2 pronged (more than usual) when people collapse the bridges and no one wants to spend AP to fix them so probably not a good idea unless rivers are added between DC EP and DC AD territories bridges are already a siegefest
tinythinker wrote: »There are three bridges between EP and AD territory, the one by Sej is closest to most routes, but the other two would be there. Anyway, just a random thought.
PhatGrimReaper wrote: »tinythinker wrote: »No ownership, anyone could repair. I dunno, might make the Sej-Alessia corridor more interesting.
Yea, because we need to give the PUGs another reason to die at the bridge.......
PhatGrimReaper wrote: »tinythinker wrote: »No ownership, anyone could repair. I dunno, might make the Sej-Alessia corridor more interesting.
Yea, because we need to give the PUGs another reason to die at the bridge.......
dude, no. it would be priceless to siege down a bridge and kill everyone on it via slaughterfish. i mean come on, no?.
The bridges and milegates are the ONLY way to get into other territory, this is 100% a bad idea. You can already put siege on top of it and all around it, even forward camps, that's all the siege interaction I can really tolerate at those locations.
Well this will stop the Sej <-> Alessia see saw, but nothing stands between Bleakers <-> Ales farm!
tinythinker wrote: »My vision is of trolls strategists keep bridges and milegates destroyed at all times, forcing traffic into the tunnel choke points...
tinythinker wrote: »