If you want regen without slotting skill, you will instead need to take the downside (posion damage and figthers guild damage) all the time - just like Vampires do.
If you want regen without slotting skill, you will instead need to take the downside (posion damage and figthers guild damage) all the time - just like Vampires do.
If you want regen without slotting skill, you will instead need to take the downside (posion damage and figthers guild damage) all the time - just like Vampires do.
Hello everybody, I am writing a post about the WW regen passive compared to Vampire -->
A few patches ago the lock was opened for vampires letting them get the extra regen without actually having to slot an ability of vampirism such as people had to slot Bat Swarm to obtain the extra 10% stamina and magicka recovery
I think the same for werewolf the ban should be lifted a WW user shouldn't have to slot the actual ultimate to get the WW 15% regen when compared to vampires it's unfair they get this regen without having to slot a skill and werewolves have to slot it --See the imbalance here?
#LETSSEEREGENWITHOUTSLOTTED
It would make it much easier if I had that extra regen for when I am role-play sprinting
Thanks for reading.
dylanjaygrobbelaarb16_ESO wrote: »Hello everybody, I am writing a post about the WW regen passive compared to Vampire -->
A few patches ago the lock was opened for vampires letting them get the extra regen without actually having to slot an ability of vampirism such as people had to slot Bat Swarm to obtain the extra 10% stamina and magicka recovery
I think the same for werewolf the ban should be lifted a WW user shouldn't have to slot the actual ultimate to get the WW 15% regen when compared to vampires it's unfair they get this regen without having to slot a skill and werewolves have to slot it --See the imbalance here?
#LETSSEEREGENWITHOUTSLOTTED
It would make it much easier if I had that extra regen for when I am role-play sprinting
Thanks for reading.
sure, and also be able to do extra poison damage when not in ww form just like vamp and fire. lets get it done
As is works fine, the only thing similar between Vamp and werewolf is how you obtain the skill line, after that they are different, and should be treated differently.
starkerealm wrote: »dylanjaygrobbelaarb16_ESO wrote: »Hello everybody, I am writing a post about the WW regen passive compared to Vampire -->
A few patches ago the lock was opened for vampires letting them get the extra regen without actually having to slot an ability of vampirism such as people had to slot Bat Swarm to obtain the extra 10% stamina and magicka recovery
I think the same for werewolf the ban should be lifted a WW user shouldn't have to slot the actual ultimate to get the WW 15% regen when compared to vampires it's unfair they get this regen without having to slot a skill and werewolves have to slot it --See the imbalance here?
#LETSSEEREGENWITHOUTSLOTTED
It would make it much easier if I had that extra regen for when I am role-play sprinting
Thanks for reading.
sure, and also be able to do extra poison damage when not in ww form just like vamp and fire. lets get it done
Yeah... about that. Turns out, Stage 1 vampires have no fire vulnerability.
Oakmontowls_ESO wrote: »starkerealm wrote: »dylanjaygrobbelaarb16_ESO wrote: »Hello everybody, I am writing a post about the WW regen passive compared to Vampire -->
A few patches ago the lock was opened for vampires letting them get the extra regen without actually having to slot an ability of vampirism such as people had to slot Bat Swarm to obtain the extra 10% stamina and magicka recovery
I think the same for werewolf the ban should be lifted a WW user shouldn't have to slot the actual ultimate to get the WW 15% regen when compared to vampires it's unfair they get this regen without having to slot a skill and werewolves have to slot it --See the imbalance here?
#LETSSEEREGENWITHOUTSLOTTED
It would make it much easier if I had that extra regen for when I am role-play sprinting
Thanks for reading.
sure, and also be able to do extra poison damage when not in ww form just like vamp and fire. lets get it done
Yeah... about that. Turns out, Stage 1 vampires have no fire vulnerability.
yes they have no vulnerability to fire in stage one but they also get no advantages so in order for a vampire to get any extra regen they also have to have the weakness to fire, werewolves on the other hand have to give up their ultimate slot in order to get their regen but still have no extra weaknesses. I think that this is a fair trade off atm if not weighed slightly in the favor of werewolves since unlike vampires they also take no extra damage to fighters guild skills when not transformed whereas vampires still take extra damage even in stage one.