I like the idea of gathering the traders. But as people say, it would create massive lag. Another idea could be to have like 10-15 traders per city in all 5 of the main cities of the leveling zones. Have them in instanced areas, similar to public dungeons, where you're unable to cast spells. And then make a search tool that has every traders listed, and what city you can find them.
UltimaJoe777 wrote: »This is basically a spin on the Auction House people keep asking for but will just make things worse. Convenience ALWAYS has a price...
However, I would not be opposed to a city with more Guild Traders than anywhere else, say 10 for instance? Let's see what happens with One Tamriel first though...
Uriel_Nocturne wrote: »Or, we could just leave the system as it is and just update the UI to a more user friendly version.
Exactly my thoughts as well.jedtb16_ESO wrote: »Uriel_Nocturne wrote: »Or, we could just leave the system as it is and just update the UI to a more user friendly version.
this^^
why, given that there are four methods for players to sell stuff should zos divert resources to make a fifth....
asked that question a number of times....yet to see a coherent, cogent answer to it.