I don't know how many topics we need on this before people finally get the message that (a) different teams work on lag and content, and (b) while everyone has an interest in DLCs not everyone has an interest in PvP or suffers from any form of lag.
I don't doubt that performance issues need to be addressed for the benefit of those who suffer from them and that ZOS are working on that. It has zilch to do with DLC design and implementation, however. The only thing the two issues have in common is that the people complaining about performance issues would also complain about broken promises and lies told etc if ZOS dropped the scheduled DLC timetable!
ReeceQuinn96 wrote: »I don't know how many topics we need on this before people finally get the message that (a) different teams work on lag and content, and (b) while everyone has an interest in DLCs not everyone has an interest in PvP or suffers from any form of lag.
I don't doubt that performance issues need to be addressed for the benefit of those who suffer from them and that ZOS are working on that. It has zilch to do with DLC design and implementation, however. The only thing the two issues have in common is that the people complaining about performance issues would also complain about broken promises and lies told etc if ZOS dropped the scheduled DLC timetable!
The lag didn't start till DLC's came into play it's a joke end of.
ReeceQuinn96 wrote: »I don't know how many topics we need on this before people finally get the message that (a) different teams work on lag and content, and (b) while everyone has an interest in DLCs not everyone has an interest in PvP or suffers from any form of lag.
I don't doubt that performance issues need to be addressed for the benefit of those who suffer from them and that ZOS are working on that. It has zilch to do with DLC design and implementation, however. The only thing the two issues have in common is that the people complaining about performance issues would also complain about broken promises and lies told etc if ZOS dropped the scheduled DLC timetable!
The lag didn't start till DLC's came into play it's a joke end of.
People were complaining about lag in Cyrodiil long before the first DLC.
LadyLethalla wrote: »Cyrodiil is pretty much unplayable for me. Any time there's more than 20 players in the area I get disconnected - so I can't participate in sieges or even take resources. AP payout? Nope, missed it. Reload, I'm dead. Fan-fricking-tastic. So glad I already unlocked Vigour and Caltrops - most of which was done defending the Alma Ruma gate.
And on Sunday the lag in IC was atrocious - it took about 20 button presses to get my Ultimate to go off...
I don't know how many topics we need on this before people finally get the message that (a) different teams work on lag and content, and (b) while everyone has an interest in DLCs not everyone has an interest in PvP or suffers from any form of lag.
I don't doubt that performance issues need to be addressed for the benefit of those who suffer from them and that ZOS are working on that. It has zilch to do with DLC design and implementation, however. The only thing the two issues have in common is that the people complaining about performance issues would also complain about broken promises and lies told etc if ZOS dropped the scheduled DLC timetable!
I don't know how many topics we need on this before people finally get the message that (a) different teams work on lag and content, and (b) while everyone has an interest in DLCs not everyone has an interest in PvP or suffers from any form of lag.
I don't doubt that performance issues need to be addressed for the benefit of those who suffer from them and that ZOS are working on that. It has zilch to do with DLC design and implementation, however. The only thing the two issues have in common is that the people complaining about performance issues would also complain about broken promises and lies told etc if ZOS dropped the scheduled DLC timetable!
I don't know how many topics we need on this before people finally get the message that (a) different teams work on lag and content, and (b) while everyone has an interest in DLCs not everyone has an interest in PvP or suffers from any form of lag.
I don't doubt that performance issues need to be addressed for the benefit of those who suffer from them and that ZOS are working on that. It has zilch to do with DLC design and implementation, however. The only thing the two issues have in common is that the people complaining about performance issues would also complain about broken promises and lies told etc if ZOS dropped the scheduled DLC timetable!
No offence but most of the times I see threads like this, you pretty much always seem to get your oar in about PvP.
From earlier posts of yours that I vaguely remember, you are a strict PvE player, so why bother posting on PvP related subjects, you do not like PvP, fine, do not do it, but also do not bother commenting the pretty much same stuff on threads similar to OP.
Just saying.
And regardless, PvP has been broken for absolutely donkeys, with new DLCs coming out, with seemingly no collaboration with other departments, areas of the game suffer, notably PvP in this instance.
It does make sense for further DLCs being released, that they do not work in a optimised fashion across most, if not all, areas of the game, that WE ALL PLAY.
Which sadly up to now does not happen, imo new DLC should be tested on PTS for way longer than a month, till all bugs are ironed out, and is optimised as much as possible with all other content for all types of players.
Even Dice who do the Battlefield games do a lot better job than this, and I cannot even believe I am admitting that, as they are rightfully renowned for horrific game releases on most if not all their titles, but hey, their games are optimised to hell a year after release, different genre, same issues.
Balancing
Lag
Etc
I don't know how many topics we need on this before people finally get the message that (a) different teams work on lag and content, and (b) while everyone has an interest in DLCs not everyone has an interest in PvP or suffers from any form of lag.
I don't doubt that performance issues need to be addressed for the benefit of those who suffer from them and that ZOS are working on that. It has zilch to do with DLC design and implementation, however. The only thing the two issues have in common is that the people complaining about performance issues would also complain about broken promises and lies told etc if ZOS dropped the scheduled DLC timetable!
No offence but most of the times I see threads like this, you pretty much always seem to get your oar in about PvP.
From earlier posts of yours that I vaguely remember, you are a strict PvE player, so why bother posting on PvP related subjects, you do not like PvP, fine, do not do it, but also do not bother commenting the pretty much same stuff on threads similar to OP.
Just saying.
And regardless, PvP has been broken for absolutely donkeys, with new DLCs coming out, with seemingly no collaboration with other departments, areas of the game suffer, notably PvP in this instance.
It does make sense for further DLCs being released, that they do not work in a optimised fashion across most, if not all, areas of the game, that WE ALL PLAY.
Which sadly up to now does not happen, imo new DLC should be tested on PTS for way longer than a month, till all bugs are ironed out, and is optimised as much as possible with all other content for all types of players.
Even Dice who do the Battlefield games do a lot better job than this, and I cannot even believe I am admitting that, as they are rightfully renowned for horrific game releases on most if not all their titles, but hey, their games are optimised to hell a year after release, different genre, same issues.
Balancing
Lag
Etc
This is not simply a topic about PvP with no relevance therefore to PvEers, it's a topic proposing that all DLCs should be stopped until the PvP issues have been resolved. That makes it a very pertinent topic for PvEers and one that I am therefore perfectly entitled to contribute to.
As to my always seeming to get my oar in about PvP, whatever that means, I only ever make two comments in relation to PvP. First, I question the view often expressed that the whole game is broken when it's really only the PvP issues (along with competitive PvE) that people are complaining most about. Second, I oppose any attempt to have PvP imposed on the PvE content such as with the Justice System. Those things apart I have no problem at all with PvP and have done it in the past in other games although it is of no interest to me in ESO. My earlier comment reflects all of that and doesn't involve any criticism of PvP at all, indeed I acknowledged that some were suffering from these problems and said quite clearly that they needed fixing.