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Crafting Writ suggestion for Cloth, BS & Woodworking (Player trading system)
Today we go make X of this and that and run to whatever town that tier is in today and drop the stuff in some chest for a NPC.
Wouldn't it make more sense if instead of placing things in this manner, if we could grab real player requests for gear and weapons (within our tier of crafting)?
This would be a dynamic change to crafting, trading and the Guild Stores but when I heard Matt F announce One Tamriel, this idea came up cause I was doing a writ.
How it would work:
-The existing boards all over is where we would pick up these writs (no change)
-The rewards for fulfilling these would not change but we could have the benefit of player payment too
-Players who want things made would create a writ request with an NPC that creates a database costs would be pre-set and non-negotiable
-Completed writs would pass through in-game Mail systems
What can be requested:
-Armor
-Weapons
-Potions
-food
-glyphs
-mats
How long would a writ stay pending:
-48 hours only
Limitations:
-Writ requests cannot exceed specific set amount based on both cost and number so let's say 5 requests or 10 per week.
-Crafters can fulfill as many as they can produce but can only take one at a time which will expire and go back on the "board" after X amount of time
-Failure to complete a writ from another player creates a temp ban for 48 hours on first offense and goes up exponentially to a max of 25 days.
-Request writ require COD on the board up front
I know there are controls and concerns I'm missing but this would be completely optional so you could continue doing the normal writs or do these instead but it's one or the other until completed. To me this kinda opens up some folks requests for a global auction house but it doesn't remove the benefits of Guild Stores although I'm sure it would have an impact.
Thoughts?
Edited by NewBlacksmurf on August 7, 2016 5:17AM -PC (PTS)/Xbox One: NewBlacksmurf
~<{[50]}>~ looks better than *501