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https://forums.elderscrollsonline.com/en/discussion/668861

Time for the next Dungeon Difficulty Tier?

Vaoh
Vaoh
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The newest patch has just released (v2.5.5)! Yay :)

Ruins of Mazzatun and Cradle of Shadows have finally been released to the players. These are the first new dungeons to get added to ESO in ~1 year.

But there's a problem. Only a few hours have passed and the nerf hammer has already been called because the Veteran versions of these dungeons are too difficult. This is problematic, as it sparks the same heated discussion (no nerf vs nerf) as it always does.

So here's the proposition:
Add a third tier of difficulty - Nightmare - so nerfs don't allow all dungeons to become faceroll easy to players that actually coordinate a bit -_-

Difficulties
Normal:
• CP150 gear drops (same as before)

Veteran:
• CP160 gear drops (same as before)

Nightmare:
• CP160 gear drops
• Monster Helms drop slightly more often and at have a 50% hance to drop at Legendary quality
• Final boss drops a bonus Bind on Pickup Gold jewelry piece of one of the dungeon's sets
• A few new achievements, maybe a title/costume for beating all dungeons on Nightmare
• Counts as no different than a Veteran completion to Undaunted Pledges, so it serves as a "greater difficulty for greater rewards" version of Veteran

This allows the current Veteran version to stay nerfed to PUG-style difficulty, but give players who are actually good the opportunity to play difficult 4-man content for fun!

- Normal Mode remains super easy.
- Veteran Mode becomes mildy challenging but still plenty easy to beat everytime with a random group via griup finder for Veteran Pledges.
- Nightmare becomes the actual challenging difficulty so everyone is happy! :)

Thoughts?
Edited by Vaoh on August 2, 2016 1:03PM

Time for the next Dungeon Difficulty Tier? 32 votes

Yay
78%
FENGRUSHNebthet78skriggerStilliantourerttrwb17_ESOGhost-ShotAsysd8rmirshadowcoderFearlessOne_2014ShaibaAlcastLiofaThe UninvitedVaohAlagrasIwakuraLain42zerosingularitymobiceradotlife 25 votes
Nay
18%
Daemons_BaneTicussPraeficereZolexiEryasMartol 6 votes
Other
3%
nk474 1 vote
  • Liofa
    Liofa
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    Yay
    ZOS nerfs dungeons that can be completed solo (ex. vCoA) . It is time they introduce a different difficulty for players who want challenge and keep casuals happy at the same time . Yesterday we completed gold in hard mode with a argonian stam dk and a stam sorcerer who don't have morphed skills (changed to stamina from magicka) and today I see a thread asking for nerf . Come on people !
  • EverHaunted
    EverHaunted
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    Yay
    A dungeon where they pit 2 teams against each other. First you work through the usual PvE content and then at the end, the opposing team is your last boss!
    :tongue:
  • Saint_Bud
    Saint_Bud
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    Yay
    If zos make this, they will call for a nerf on the first day. They should not set new dungeons to gold pledge for a longer time like vcoa so people cant say i dont get my goldkeys today, nerf the dungeons. Or give one goldkey for without hm, and 2 with hm.
    PVP Saint-Bud magicka Templar: AR 49
    PVE Lord Victarion mDK : dro'm-Athra-Destroyer pre Morrowind retired for crafting
    PVE Ramsay-Bolton magicka NB: Voice of Reason Clockwork City Patch retired
    VAA hm/ VHRC hm/ VSO hm/ VMOL hm/ VHOF hm/ VAS hm clear

    Stop playing PVE because its boring, content not disigned for melee players and class balance and sustain is ***
  • d8rmir
    d8rmir
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    Yay
    People will ask to nerf the nightmare mode, I guarantee it...
  • nk474
    nk474
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    Other
    Voted other and this is the reason why. Folks would ask for nerfs on the 3rd difficulty level just as they are asking for them now. Be able the same situation.
  • Alagras
    Alagras
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    Yay
    Yes, even four of them I would welcome. It's for fun but also to help people progress, a stair is more easily climbed if steps aren't 1 meter high, so the game should use a larger array of difficulty modes.
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