Bouldercleave wrote: »I have completed a couple of low level dungeons once or twice, but that's all. I have barely scratched the surface.
There are a couple of reasons why I haven't completed more of them to date. Firstly, I tend to create deliberately unorthodox builds. The powerful mage or the battle-hardened warrior just don't grab my interest and so I create weaker characters who focus on a handful of skills and a hotchpotch of abilities that reflect how I want to play them. This means i'm less likely to be of use in group situations at higher levels. I'm fine with that - playing how I want is more important, and if that means solo or, on occasion, with another like-minded individual, so be it.
Secondly, I think that dungeons can sometimes be rewarding experiences if tackled slowly, steadily and almost timorously. Finding that cave or ruin for the first time and not knowing what to expect, not knowing what fabulous riches or unique items you may find or how difficult it will be is so appealing to me. From what I have seen so far, the dungeons are incredible environments, wonderfully designed, often beautiful, and sometimes cold and foreboding. With so much to take in I can't help but stop and stare. Playing solo, and being able to survive solo so I can experience that, means dungeons are less likely to be visited at lower levels. That might not be what the game designers had in mind, or what the MMO experience is all about, but I can't help myself!
This is me as well. I refuse to fit into a ROLE, so often I perform to a level that is considered substandard to the typical dungeon grinding group.
I create characters, not toons - that fact alone frustrates most groups.
I keep seeing people say they've never done a dungeon, or only done one or two.
What keeps you out of dungeons? Is it the dungeon finder being glitchy? Players turn you off? Does PvP or roleplaying keep you busy?
jiubnerevar wrote: »Being on PS4 a broken group finder ruins dungeons and trials for me, I haven't found a group of players that run them regularly to join. Very confusing as to how I find people to run these with. I haven't done a single one.
Esquire1980g_ESO wrote: »Played about 6 months and still don't have max level. 2 toons thru, 1 @ V16 (before the change), and now another with Cad's silver completed and working on gold. Still at CP 364 with from the looks of it, a long, long way to grind before 501. It seems everyone screamed about the grind to V16 but the CP grind is way worse than that ever thought about being.
Soloed all the single player, even the group deals inside them. Went into a couple of the group but get lunched usually at the trash mobs at the start. Whatever dev felt the need to require healers for trash has no long-term time in any MMO before this one.
Small guild, with only 1 501 in guild now and he's not playing no where near as much as he used to. I'm the 2nd highest with others under me in levels. Not sure we're going to have the make up (tanks/healers/DPS) that it takes when ev1 gets up there anyway. Have no interest in joining a large guild (I'm in 1 so far), but guild chat is what we didn't like back in SWG so we stick pretty much with our small group of friends that have played together for years and years.
All these dungeons (including the new DLC ones) and the drops from same, seems to be wasted content, for us at least.
Esquire1980g_ESO wrote: »Played about 6 months and still don't have max level. 2 toons thru, 1 @ V16 (before the change), and now another with Cad's silver completed and working on gold. Still at CP 364 with from the looks of it, a long, long way to grind before 501. It seems everyone screamed about the grind to V16 but the CP grind is way worse than that ever thought about being.
Soloed all the single player, even the group deals inside them. Went into a couple of the group but get lunched usually at the trash mobs at the start. Whatever dev felt the need to require healers for trash has no long-term time in any MMO before this one.
Small guild, with only 1 501 in guild now and he's not playing no where near as much as he used to. I'm the 2nd highest with others under me in levels. Not sure we're going to have the make up (tanks/healers/DPS) that it takes when ev1 gets up there anyway. Have no interest in joining a large guild (I'm in 1 so far), but guild chat is what we didn't like back in SWG so we stick pretty much with our small group of friends that have played together for years and years.
All these dungeons (including the new DLC ones) and the drops from same, seems to be wasted content, for us at least.
It is certainly not content, I would be interested in, because I do not fit into the group scheme of DD, tank and healer.
It's a video game, not a job.
The whole "don't want to look bad" is just another excuse and it's holding back your in game progression. You don't know these players(and if you did and are afraid they'll make fun of you- then why are you hanging out with jerks?).
You owe them nothing, nor an apology for not meeting up to their standards. Every one of us has been there. If they can't be patient enough to run with you, then oh well and they've got serious double standard issues. You can't achieve everything on the first try and if you could, how would that be fun?
You have the right to enjoy the game as you please. But, if you haven't entered a dungeon and you feel the game lacks content, then I believe you know the solution to that. Dungeons are insanely easy once you run through a few times.
Hint for finding groups fast.. Go to the undaunted quest area and just wait... Put your local chat on and say "DPS/heals/tank looking to run dailies". Done.
Esquire1980g_ESO wrote: »Played about 6 months and still don't have max level. 2 toons thru, 1 @ V16 (before the change), and now another with Cad's silver completed and working on gold. Still at CP 364 with from the looks of it, a long, long way to grind before 501. It seems everyone screamed about the grind to V16 but the CP grind is way worse than that ever thought about being.
Soloed all the single player, even the group deals inside them. Went into a couple of the group but get lunched usually at the trash mobs at the start. Whatever dev felt the need to require healers for trash has no long-term time in any MMO before this one.
Small guild, with only 1 501 in guild now and he's not playing no where near as much as he used to. I'm the 2nd highest with others under me in levels. Not sure we're going to have the make up (tanks/healers/DPS) that it takes when ev1 gets up there anyway. Have no interest in joining a large guild (I'm in 1 so far), but guild chat is what we didn't like back in SWG so we stick pretty much with our small group of friends that have played together for years and years.
All these dungeons (including the new DLC ones) and the drops from same, seems to be wasted content, for us at least.
It is certainly not content, I would be interested in, because I do not fit into the group scheme of DD, tank and healer.
I guess this type of complaint a little strange. It's very possible to take characters, even with unusual attributes and skills, and do just fine in normal dungeons. As long as everyone isn't 100% dps - maybe you each have some self-heals, maybe one person has a healstick - then you should live through the trash mobs just fine. It might take some decent situational awareness, at least. Dying to a trash pull is a survivability issue, not just your supposed 'role'.
I do not think of it as a "sad story" - I am just not interested to play like others want me to play. I follow the intention of the game "play as you want" - I do not want to play dungeons with groups with certain roles, where I cannot and are not willing to fill any of those roles - this is alien to me and I am not willing to do that. This is not sad, this is my decision.
anitajoneb17_ESO wrote: »I do not think of it as a "sad story" - I am just not interested to play like others want me to play. I follow the intention of the game "play as you want" - I do not want to play dungeons with groups with certain roles, where I cannot and are not willing to fill any of those roles - this is alien to me and I am not willing to do that. This is not sad, this is my decision.
I wasn't referring specifically to you @Lysette . In your case it's pretty clear that your preferred playstyle isn't compatible with playing group intances and that's fine (even though I think your hybrid chars could run normal dungeons fine too, and I know quite a lot of people who also enjoy the careful, no-rush-no-death approach which makes things more thrilling, you could find like-minded people if you wished so).
That said, I think that ZOS has never been really consistent and it's unclear to me what their design is in this game. There are sets for hybrids, they obviously don't want people or classes to be stuck in "roles" but they still keep the "holy trinity" as search criteria in the group finder, and their mechanics are mostly based on highest stat, which penalizes hybrids. I'm not sure what they want from us.
I'm wondering if the group finder should add a "jack of all trade" option for people like me. I'd gladly do dungeons with 3 other hybrids, and we'd now before hand what we are going into.
I go into dungeons which I can do on my own - in the early morning, when europeans are not up yet and americans are already in bed - so that I can experience a dungeon and not see just corpses in it. Otherwise I avoid all, where I have to group up, because I like to do things slow paced and this squirrel-like dungeoning (rushing it) is just stressing me out and is no fun to me. I play ESO to relax and enjoy the setting, I am not here to have stress (including drama) and rush things.
GreenhaloX wrote: »I go into dungeons which I can do on my own - in the early morning, when europeans are not up yet and americans are already in bed - so that I can experience a dungeon and not see just corpses in it. Otherwise I avoid all, where I have to group up, because I like to do things slow paced and this squirrel-like dungeoning (rushing it) is just stressing me out and is no fun to me. I play ESO to relax and enjoy the setting, I am not here to have stress (including drama) and rush things.
So, @Lysette.. I feel you. Sometimes, you just want to slow it up, read some stuff and talk to NPCs and take up the sights and sounds.. like in Hew's Bane. However, you must be talking about non-CP 160 level public dungeons. It's doable to solo public CP 160 level/delves, such as those ones in Wrothgar, if you're high enough CP, but it's a bit rougher and not so relaxing. However, you can't solo group dungeons/delves (even at normal level) or consider it to be relaxing when you have hords of mobs coming at you and bosses in the 1 mil plus health meter to tend with. Much of any dungeons don't have any pleasing scenery, to me, at least. Ever done the 12-man (or woman) trial, such as Sanctum or Maw of Lorkhaj where the bosses' health meter are from 6 mil upward to 25 mil, and their minions from 600k to a mil health meter? Not so relaxing. Lol!
Gone through public dungeons by myself. Yet to set foot an any veteran group dungeons. Cannot be bothered, with the amount of negative discussions seen on the forum, about people being kicked from groups for various reasons.
I think they are aptly called trialsJust lead a group through normal Maw yesterday, having never completed the 160 version myself, with only one wipe. But I enjoy that kind of stress - all gone and so worth it when you finally get the last boss dead!
GreenhaloX wrote: »I think they are aptly called trialsJust lead a group through normal Maw yesterday, having never completed the 160 version myself, with only one wipe. But I enjoy that kind of stress - all gone and so worth it when you finally get the last boss dead!
Congrats on finishing Maw! It's a dousey. I went in there first time a few days ago with my group, but we got stuck with the final boss. It was then past my bedtime, so I had to call it a day. I don't think the rest got replacements and pass it, but we're to do it again and will get through it. Just curious, what good loots did you get from that final boss?