And please switch force siphon with magelight.
You want magelight on the same bar as breath of life and radiant destruction.
Totalitarian wrote: »Also, I noticed that you have very little DPS on your bars. You have 2 DPS abilities, not including ultimates.
First, if/when you slot Spear Shards, take the Blazing Spear morph for more DPS (the extra resource return on other morph is pitiful) and then spam that thing on groups of mobs, you can get up to 60k DPS like that, which often times is more than both of the DPSs in the group combined.
Next, free up a slot by removing Breath of Life from one of your bars. You only need it on one. Just learn to switch weapons on a fly.
Also, slot all of the abilities that you run from Restoration Staff on one bar, that way you can use a different weapon on the other bar. It is a wise idea to use either Dual Wield or Destruction staff, perhaps Sword and Board.
What Destro Staff abilities would you suggest besides elemental drain?
Would something like this look good?
Bar1: Resto Staff
Healing Springs
Repentance
Structured Entropy
Siphon Spirit
Breath of Life
Solar Disturbance
Bar2: Duel Wield
Blazing Spears
Radient Oppression
Ritual of Retribution
Rapid Regeneration
Inner Light
Shooting Star
Totalitarian wrote: »
Also, have transmutation set.

Also, have transmutation set.
What's your take on the Transmutation set,.. would you say it's better than the Worm set? I'm quite curious about this set,.. i have a full 160cp set in blue and wondering if it's worth spending the money on Elegant Lining to get it to Purple.
Not sure how the HoT proc works,.. does it work even when allies are at 100% health or do you have to "heal" them, meaning it will only proc when they are below 100% health? and is the Proc a good one? does it really provide that good of a protection for the group?
Lightspeedflashb14_ESO wrote: »It only gives the crit resist from actually heading a damaged ally. Just like bogdans. But it lasts for a long time. That picture is old the crit resist lasts for 20 seconds now.
As for worm vs trans, use worm for PvE and trans for PvP. Of course I mean as a secondary set, after SPC. Always SPC as healer if you have it.
if one goes way off where his health bar becomes dim on my screen, I'm having trouble.
Lightspeedflashb14_ESO wrote: »It only gives the crit resist from actually heading a damaged ally. Just like bogdans. But it lasts for a long time. That picture is old the crit resist lasts for 20 seconds now.
As for worm vs trans, use worm for PvE and trans for PvP. Of course I mean as a secondary set, after SPC. Always SPC as healer if you have it.
Great thanks for the info. I'm currently farming for SPC gear... glad to hear you're saying Worm is actually better for PvE (which is what i'm mainly doing now)
I saw Deltia's Battery healer build and he's using 5pc SPC gear and 5pc Worm (Jewelery) but that is EXPENSIVE! Saw it for 100k to 50k for one ring on Guild stores... will have to farm that too it seems...
Looks like SPC gear farming is going to take a while for me.... *sigh*
newtinmpls wrote: »If they don't stay where you need them to... it's on them.
I knew a healer that used to start by throwing down a blood altar as a visual cue for the team - you start seeing red, get your a** back here for healing.
The healer's job is to be aware of where his teammates are, the healer suppose to follow his teammates closely...