I never know when one of my buffs is going to run out so I just take a new one after about 30 minutes (real time) and hope that it works.
UltimaJoe777 wrote: »
UltimaJoe777 wrote: »
Ah! Thank you. I see. I'd prefer the food and drink myself, but buffs from abilities (at least timed ones) would be nice too.
DRXHarbinger wrote: »How on earth have we conquered all content without them thus far...must be the reason some people make for failing vma / vSO etc.
Its not that we need them but they help a lot.Yes we are able to complete the content without them it just makes it easier.This will also allow more players to get ready for endgame content and not waste resources needlessly buffing themselves before they need to.I have experience this and I know other players have as well when you reactive a before before you needed to because of how the visuals are your not so if your buff is over or not and you just waste resources .DRXHarbinger wrote: »How on earth have we conquered all content without them thus far...must be the reason some people make for failing vma / vSO etc.
KingYogi415 wrote: »+1000 dk's are useless on console.
GrumpyDuckling wrote: »The Templar ability Radiant Aura sorely needs a buff timer. There's not even a visual to let us know when it's active. You either have to count in your head or go to the pause menu.
I can't believe it still doesn't have a visual effect.
This topic comes up every other week and yet ZOS still hasn't officially stated they're looking at this and going to implement, or confirm they're not looking at this and wont implement. I know many many players who have quit the game because this information is still not available, despite health numbers and damage numbers being added; it's just not enough...
Its not that we need them but they help a lot.Yes we are able to complete the content without them it just makes it easier.This will also allow more players to get ready for endgame content and not waste resources needlessly buffing themselves before they need to.I have experience this and I know other players have as well when you reactive a before before you needed to because of how the visuals are your not so if your buff is over or not and you just waste resources .DRXHarbinger wrote: »How on earth have we conquered all content without them thus far...must be the reason some people make for failing vma / vSO etc.
UltimaJoe777 wrote: »This topic comes up every other week and yet ZOS still hasn't officially stated they're looking at this and going to implement, or confirm they're not looking at this and wont implement. I know many many players who have quit the game because this information is still not available, despite health numbers and damage numbers being added; it's just not enough...
That's honestly pretty sad. When people feel they NEED such a crutch and cannot go on without it... So sad.
UltimaJoe777 wrote: »This topic comes up every other week and yet ZOS still hasn't officially stated they're looking at this and going to implement, or confirm they're not looking at this and wont implement. I know many many players who have quit the game because this information is still not available, despite health numbers and damage numbers being added; it's just not enough...
That's honestly pretty sad. When people feel they NEED such a crutch and cannot go on without it... So sad.
UltimaJoe777 wrote: »
Ah! Thank you. I see. I'd prefer the food and drink myself, but buffs from abilities (at least timed ones) would be nice too.