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Magicka DK Build - HUGE damage | Dark Brotherhood patch

  • Lava_Croft
    Lava_Croft
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    The only people who have a right to complain about Magicka DK's are the people who stuck with Magicka DK's.
  • IxskullzxI
    IxskullzxI
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    Gotta love people who watched a 1vX video of a magicka dk and came to the conclusion with their expert knowledge that the class is fine and everyone who complains about them doesn't know how to play.
    #HowDoYouLikeYourDK?
  • Ishammael
    Ishammael
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    Maybe they just suck as magicka dk in solo openworld, have you ever thought about that? people give far too much credit to themselves

    Successful Solo/open world on a mDK is basically an oxymoron. Sure, you can kill a group of scrubs every now and again. But the mDK simply doesn't have the tools to do it right.
  • Hyssia
    Hyssia
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    Sanct16 wrote: »
    @Hyssia

    Its always funny to see people who don't even play MagDk claim how awesome it is.

    Noone is doubting that you can play magDk and even kill some people - however an equally skilled player on another class would have performed better most likely. The reason MagDk is hard to play isn't because the class is so complex but simply because of how bad it is.

    had 3 magicka dks. Solo PvP was a pleasure :)
  • Bashev
    Bashev
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    Hyssia wrote: »
    Sanct16 wrote: »
    @Hyssia

    Its always funny to see people who don't even play MagDk claim how awesome it is.

    Noone is doubting that you can play magDk and even kill some people - however an equally skilled player on another class would have performed better most likely. The reason MagDk is hard to play isn't because the class is so complex but simply because of how bad it is.

    had 3 magicka dks. Solo PvP was a pleasure :)
    Past tense!
    Because I can!
  • _Chaos
    _Chaos
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    Bashev wrote: »
    Hyssia wrote: »
    Sanct16 wrote: »
    @Hyssia

    Its always funny to see people who don't even play MagDk claim how awesome it is.

    Noone is doubting that you can play magDk and even kill some people - however an equally skilled player on another class would have performed better most likely. The reason MagDk is hard to play isn't because the class is so complex but simply because of how bad it is.

    had 3 magicka dks. Solo PvP was a pleasure :)
    Past tense!

    Legit.
    The only DK he has now is an easy mode stam redguard, and he's all up in here telling people to git gud. :joy:
    'Chaos
  • Moglijuana
    Moglijuana
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    Eh, tried this set up last night...sub par once one good enemy player jumps in. I'll stick with my heavy kags.
    Ps4 - PSN:jdmaya
    Dårth Måul (AD- Dunmer Mag DK) Legate
    Latest Vid:https://youtu.be/WZp_IdyrL6Q
  • Erock25
    Erock25
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    IxskullzxI wrote: »
    Gotta love people who watched a 1vX video of a magicka dk and came to the conclusion with their expert knowledge that the class is fine and everyone who complains about them doesn't know how to play.

    Gotta love people who come to a topic about some guy being happy with his mDK spec and tell him he's wrong.
    You earned the 500 LOLs badge.
    You received 500 LOLs. It ain't no fluke, you post great stuff and we're lucky to have you here. +50 points
  • Ghostbane
    Ghostbane
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    There is no other method class that has to sacrifice/compensate than magicka DK in pvp right now. Simple fact. It is not a magicka factor either, templars, sorcs and NBs are still doing quite fine.

    Eagerly awaiting Blobs montage, to see what he is saying. Don't rule the guy out until you see it action, he's on hard mode.
    {★★★★★ · ★★★★★ · ★★ · ★★★★★}
    350m+ AP PC - EU
    AD :: Imported Waffles [37]EP :: Wee ee ee ee ee [16]DC :: Ghostbane's DK [16], Impending Loadscreen [12]PC - NA
    AD :: Ghostbane [50], yer ma [43], Sir Humphrey Winterbottom 2.0 [18], robotic baby legs [18]EP :: Wee Mad Arthur [50], avast ye buttcrackz [49], Sir Horace Foghorn [27], Brother Ballbag [24], Scatman John [16]DC :: W T B Waffles [36], Morale Boost [30], W T F Waffles [17], Ghostbanë [15]RIPAD :: Sir Humphrey Winterbottom 1.0 [20]
    Addons
  • Iyas
    Iyas
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    ETA for the vid?
    Noricum/ Kitesquad/ PC/EU

    Kitesquad Vol. 1

    https://youtube.com/watch?v=6tGxK9KRrEI
  • IxskullzxI
    IxskullzxI
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    Erock25 wrote: »
    IxskullzxI wrote: »
    Gotta love people who watched a 1vX video of a magicka dk and came to the conclusion with their expert knowledge that the class is fine and everyone who complains about them doesn't know how to play.

    Gotta love people who come to a topic about some guy being happy with his mDK spec and tell him he's wrong.

    Read his comments in this thread and on his YouTube video. Is is flat out telling people they're wrong when they give any sort of advice about the build. That's great that he's happy with it, but he's acting like this build is something it's not. He claims the huge damage comes from the penetration. Which, unless spell erosion is bugged, has less than any other typical light armor dk build running a sharpened weapon. So I'm not seeing the huge damage..
    Edited by IxskullzxI on July 28, 2016 2:59PM
    #HowDoYouLikeYourDK?
  • Ishammael
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    Ghostbane wrote: »
    There is no other method class that has to sacrifice/compensate than magicka DK in pvp right now. Simple fact. It is not a magicka factor either, templars, sorcs and NBs are still doing quite fine.

    Eagerly awaiting Blobs montage, to see what he is saying. Don't rule the guy out until you see it action, he's on hard mode.

    I believe he will come out with some great clips. He is a good player. Evidenced by his prior NB videos.

    The claim that this setup is "huge damage" is absurd though.
  • Blobsky
    Blobsky
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    IxskullzxI wrote: »
    Gotta love people who watched a 1vX video of a magicka dk and came to the conclusion with their expert knowledge that the class is fine and everyone who complains about them doesn't know how to play.

    Got to love the morons who don't know they are talking to somebody streaming this class successfully for the past week
    Yt Channell: Blobsky

    DC EU Nightblade
    Owner of 'The Travelling Merchant' - Craglorn trade guild since near release!
  • Blobsky
    Blobsky
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    Moglijuana wrote: »
    Eh, tried this set up last night...sub par once one good enemy player jumps in. I'll stick with my heavy kags.

    Damage predominates tanking. Sure you can survive but you aren't going to kill god players, just last long and say the class can perform
    Yt Channell: Blobsky

    DC EU Nightblade
    Owner of 'The Travelling Merchant' - Craglorn trade guild since near release!
  • Blobsky
    Blobsky
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    IxskullzxI wrote: »
    Erock25 wrote: »
    IxskullzxI wrote: »
    Gotta love people who watched a 1vX video of a magicka dk and came to the conclusion with their expert knowledge that the class is fine and everyone who complains about them doesn't know how to play.

    Gotta love people who come to a topic about some guy being happy with his mDK spec and tell him he's wrong.

    Read his comments in this thread and on his YouTube video. Is is flat out telling people they're wrong when they give any sort of advice about the build. That's great that he's happy with it, but he's acting like this build is something it's not. He claims the huge damage comes from the penetration. Which, unless spell erosion is bugged, has less than any other typical light armor dk build running a sharpened weapon. So I'm not seeing the huge damage..

    My whips hit 6k on players - that is equal to my surprise attack damage, and thus not lying
    Yt Channell: Blobsky

    DC EU Nightblade
    Owner of 'The Travelling Merchant' - Craglorn trade guild since near release!
  • Blobsky
    Blobsky
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    Ishammael wrote: »
    Ghostbane wrote: »
    There is no other method class that has to sacrifice/compensate than magicka DK in pvp right now. Simple fact. It is not a magicka factor either, templars, sorcs and NBs are still doing quite fine.

    Eagerly awaiting Blobs montage, to see what he is saying. Don't rule the guy out until you see it action, he's on hard mode.

    I believe he will come out with some great clips. He is a good player. Evidenced by his prior NB videos.

    The claim that this setup is "huge damage" is absurd though.

    I'll release tonight
    Yt Channell: Blobsky

    DC EU Nightblade
    Owner of 'The Travelling Merchant' - Craglorn trade guild since near release!
  • IxskullzxI
    IxskullzxI
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    Blobsky wrote: »
    IxskullzxI wrote: »
    Gotta love people who watched a 1vX video of a magicka dk and came to the conclusion with their expert knowledge that the class is fine and everyone who complains about them doesn't know how to play.

    Got to love the morons who don't know they are talking to somebody streaming this class successfully for the past week

    Oh, I'm sorry. I didn't know you had been playing the class for a week.
    #HowDoYouLikeYourDK?
  • Armitas
    Armitas
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    Blobsky wrote: »
    IxskullzxI wrote: »
    Erock25 wrote: »
    IxskullzxI wrote: »
    Gotta love people who watched a 1vX video of a magicka dk and came to the conclusion with their expert knowledge that the class is fine and everyone who complains about them doesn't know how to play.

    Gotta love people who come to a topic about some guy being happy with his mDK spec and tell him he's wrong.

    Read his comments in this thread and on his YouTube video. Is is flat out telling people they're wrong when they give any sort of advice about the build. That's great that he's happy with it, but he's acting like this build is something it's not. He claims the huge damage comes from the penetration. Which, unless spell erosion is bugged, has less than any other typical light armor dk build running a sharpened weapon. So I'm not seeing the huge damage..

    My whips hit 6k on players - that is equal to my surprise attack damage, and thus not lying

    This half the reason why DK is so broke. His whip which hits for 6k is a product of 10% from engulfing flame, a root, a flame lash to proc that root and then a power lash. And then his NB hits the same amount of damage in 1 hit with a freaking gap closer, and a gap closer that actually works. Thats not even the NB nuke, look at the NB version of whip, surprise attack. Gives you 8% mitigation, removes 8% mitigation from your target, and does a whole lot more base damage than whip. Everything in the mDK is so contingent on an entourage of skill juggling meanwhile the NB is a Ferrari with 1 button performance.

    ______
    I used to use reinforced for my shield because of the 75% shield armor from the CP line but I tested it and it didn't apply for the reinforced amount so I switched to impen on my shield. Not sure if it will work on nirn shield or not.

    Also you may want to try Shattering Rocks instead of petrify. It gives you a second chance to proc powerlash because it applies a 50% chance to set off balance to everyone around including the person it was applied too. So if you are out numbered you can hit one guy that sets the group off balance, get a powerlash heal, hit another guy set the group off balance and get a powerlash heal and so on and so on. If there are 3 people you can basically keep something off balance at all times for a perma powerlash heal. And of course if you are in a 1v1 you can proc 2 powerlashes in 5 seconds rather than 1.

    Also what are you using for a gap closer? How do you keep in melee range of sorcs or people with the hunt cancer set?
    Edited by Armitas on July 29, 2016 11:15AM
    Retired.
    Nord mDK
  • Hektik_V
    Hektik_V
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    Lava_Croft wrote: »
    The only people who have a right to complain about Magicka DK's are the people who stuck with Magicka DK's.

    What if you switched to magicka DK as soon as they got bad coming from a magicka templar? :trollface:
    Das Hektik
    Hektik V
    Hektiksaurus
    Hekspawn

    @HEKT1K
  • Lava_Croft
    Lava_Croft
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    Hektik_V wrote: »
    Lava_Croft wrote: »
    The only people who have a right to complain about Magicka DK's are the people who stuck with Magicka DK's.

    What if you switched to magicka DK as soon as they got bad coming from a magicka templar? :trollface:
    The bad apples are the ones who fled MagDK as soon as they weren't ridiculously strong anymore and now pretend like they care so much for the MagDK.
  • Blobsky
    Blobsky
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    Armitas wrote: »
    Blobsky wrote: »
    IxskullzxI wrote: »
    Erock25 wrote: »
    IxskullzxI wrote: »
    Gotta love people who watched a 1vX video of a magicka dk and came to the conclusion with their expert knowledge that the class is fine and everyone who complains about them doesn't know how to play.

    Gotta love people who come to a topic about some guy being happy with his mDK spec and tell him he's wrong.

    Read his comments in this thread and on his YouTube video. Is is flat out telling people they're wrong when they give any sort of advice about the build. That's great that he's happy with it, but he's acting like this build is something it's not. He claims the huge damage comes from the penetration. Which, unless spell erosion is bugged, has less than any other typical light armor dk build running a sharpened weapon. So I'm not seeing the huge damage..

    My whips hit 6k on players - that is equal to my surprise attack damage, and thus not lying

    This half the reason why DK is so broke. His whip which hits for 6k is a product of 10% from engulfing flame, a root, a flame lash to proc that root and then a power lash. And then his NB hits the same amount of damage in 1 hit with a freaking gap closer, and a gap closer that actually works. Thats not even the NB nuke, look at the NB version of whip, surprise attack. Gives you 8% mitigation, removes 8% mitigation from your target, and does a whole lot more base damage than whip. Everything in the mDK is so contingent on an entourage of skill juggling meanwhile the NB is a Ferrari with 1 button performance.

    ______
    I used to use reinforced for my shield because of the 75% shield armor from the CP line but I tested it and it didn't apply for the reinforced amount so I switched to impen on my shield. Not sure if it will work on nirn shield or not.

    Also you may want to try Shattering Rocks instead of petrify. It gives you a second chance to proc powerlash because it applies a 50% chance to set off balance to everyone around including the person it was applied too. So if you are out numbered you can hit one guy that sets the group off balance, get a powerlash heal, hit another guy set the group off balance and get a powerlash heal and so on and so on. If there are 3 people you can basically keep something off balance at all times for a perma powerlash heal. And of course if you are in a 1v1 you can proc 2 powerlashes in 5 seconds rather than 1.

    Also what are you using for a gap closer? How do you keep in melee range of sorcs or people with the hunt cancer set?

    Nightblades lack survivability in exchange for the extra damage (Note that I mained a nightblade for over 250 days gameplay, and I exclude cloak which I have said since beta needs a nerf). Ambush does not hit 6k.

    I actually swapped to shattering rocks already, very cool skill.

    No need to gapclose, shattering + the range of whip does fine. Hunt cancer sets have to come close to damage me, thats when they can die
    Yt Channell: Blobsky

    DC EU Nightblade
    Owner of 'The Travelling Merchant' - Craglorn trade guild since near release!
  • Blobsky
    Blobsky
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    Lava_Croft wrote: »
    Hektik_V wrote: »
    Lava_Croft wrote: »
    The only people who have a right to complain about Magicka DK's are the people who stuck with Magicka DK's.

    What if you switched to magicka DK as soon as they got bad coming from a magicka templar? :trollface:
    The bad apples are the ones who fled MagDK as soon as they weren't ridiculously strong anymore and now pretend like they care so much for the MagDK.

    That awkward moment when I actually agree with Kris. Most Magicka DK are used to the days where they were just leagues ahead of other classes. In my opinion, after playing this class, it is fine in terms of balance. I am releasing a 1vX teaser video with it later today in response to the criticism spammed in this thread
    Edited by Blobsky on July 29, 2016 1:02PM
    Yt Channell: Blobsky

    DC EU Nightblade
    Owner of 'The Travelling Merchant' - Craglorn trade guild since near release!
  • juhasman
    juhasman
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    Blobsky wrote: »
    Lava_Croft wrote: »
    Hektik_V wrote: »
    Lava_Croft wrote: »
    The only people who have a right to complain about Magicka DK's are the people who stuck with Magicka DK's.

    What if you switched to magicka DK as soon as they got bad coming from a magicka templar? :trollface:
    The bad apples are the ones who fled MagDK as soon as they weren't ridiculously strong anymore and now pretend like they care so much for the MagDK.

    That awkward moment when I actually agree with Kris. Most Magicka DK are used to the days where they were just leagues ahead of other classes. In my opinion, after playing this class, it is fine in terms of balance. I am releasing a 1vX teaser video with it later today in response to the criticism spammed in this thread

    Get use to it. Every time You'll try to prove mDk is not complete trash and You'll say something positive about PvP mDK You'll be criticised. When Sypher posted his YT clip with mDK 1vX he earned the biggest number of dislikes he ever get.
  • Blobsky
    Blobsky
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    juhasman wrote: »
    Blobsky wrote: »
    Lava_Croft wrote: »
    Hektik_V wrote: »
    Lava_Croft wrote: »
    The only people who have a right to complain about Magicka DK's are the people who stuck with Magicka DK's.

    What if you switched to magicka DK as soon as they got bad coming from a magicka templar? :trollface:
    The bad apples are the ones who fled MagDK as soon as they weren't ridiculously strong anymore and now pretend like they care so much for the MagDK.

    That awkward moment when I actually agree with Kris. Most Magicka DK are used to the days where they were just leagues ahead of other classes. In my opinion, after playing this class, it is fine in terms of balance. I am releasing a 1vX teaser video with it later today in response to the criticism spammed in this thread

    Get use to it. Every time You'll try to prove mDk is not complete trash and You'll say something positive about PvP mDK You'll be criticised. When Sypher posted his YT clip with mDK 1vX he earned the biggest number of dislikes he ever get.

    When I release mine in 20mins maybe I will too. But I'll still orive the class plays fine. The reality is, oldschool magicka DKs are used to how easy it once was, now it has to actually be played
    Edited by Blobsky on July 29, 2016 1:31PM
    Yt Channell: Blobsky

    DC EU Nightblade
    Owner of 'The Travelling Merchant' - Craglorn trade guild since near release!
  • Ghost-Shot
    Ghost-Shot
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    Blobsky wrote: »
    juhasman wrote: »
    Blobsky wrote: »
    Lava_Croft wrote: »
    Hektik_V wrote: »
    Lava_Croft wrote: »
    The only people who have a right to complain about Magicka DK's are the people who stuck with Magicka DK's.

    What if you switched to magicka DK as soon as they got bad coming from a magicka templar? :trollface:
    The bad apples are the ones who fled MagDK as soon as they weren't ridiculously strong anymore and now pretend like they care so much for the MagDK.

    That awkward moment when I actually agree with Kris. Most Magicka DK are used to the days where they were just leagues ahead of other classes. In my opinion, after playing this class, it is fine in terms of balance. I am releasing a 1vX teaser video with it later today in response to the criticism spammed in this thread

    Get use to it. Every time You'll try to prove mDk is not complete trash and You'll say something positive about PvP mDK You'll be criticised. When Sypher posted his YT clip with mDK 1vX he earned the biggest number of dislikes he ever get.

    When I release mine in 20mins maybe I will too. But I'll still orive the class plays fine. The reality is, oldschool magicka DKs are used to how easy it once was, now it has to actually be played

    I think its a bit of a stretch to say its fine in terms of balance, its certainly far from unplayable but its definitely a no where near as easy to play as a night blade or a templar. I think a good balance point for the magicka DK was 1.6 without broken nirnhoned, it wasn't god mode anymore but it's fundamental class design still worked. I agree that a lot of people still try to play the DK like it's 1.5 and jump into a zerg giving no *** (I'm totally guilty of it too) but the fact of the matter is that play style just doesn't work anymore.

    You are obviously a great player so I think your opinion is worth a lot, but I don't think you should be so quick to dismiss the opinion of the DK's who have been playing this class for a long time. Yes you can get good 1vX clips but lets be honest, the good ones are a lot less frequent than they will be on any other class.
  • Sharee
    Sharee
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    Blobsky wrote: »
    Armitas wrote: »
    Blobsky wrote: »
    IxskullzxI wrote: »
    Erock25 wrote: »
    IxskullzxI wrote: »
    Gotta love people who watched a 1vX video of a magicka dk and came to the conclusion with their expert knowledge that the class is fine and everyone who complains about them doesn't know how to play.

    Gotta love people who come to a topic about some guy being happy with his mDK spec and tell him he's wrong.

    Read his comments in this thread and on his YouTube video. Is is flat out telling people they're wrong when they give any sort of advice about the build. That's great that he's happy with it, but he's acting like this build is something it's not. He claims the huge damage comes from the penetration. Which, unless spell erosion is bugged, has less than any other typical light armor dk build running a sharpened weapon. So I'm not seeing the huge damage..

    My whips hit 6k on players - that is equal to my surprise attack damage, and thus not lying

    This half the reason why DK is so broke. His whip which hits for 6k is a product of 10% from engulfing flame, a root, a flame lash to proc that root and then a power lash. And then his NB hits the same amount of damage in 1 hit with a freaking gap closer, and a gap closer that actually works. Thats not even the NB nuke, look at the NB version of whip, surprise attack. Gives you 8% mitigation, removes 8% mitigation from your target, and does a whole lot more base damage than whip. Everything in the mDK is so contingent on an entourage of skill juggling meanwhile the NB is a Ferrari with 1 button performance.

    ______
    I used to use reinforced for my shield because of the 75% shield armor from the CP line but I tested it and it didn't apply for the reinforced amount so I switched to impen on my shield. Not sure if it will work on nirn shield or not.

    Also you may want to try Shattering Rocks instead of petrify. It gives you a second chance to proc powerlash because it applies a 50% chance to set off balance to everyone around including the person it was applied too. So if you are out numbered you can hit one guy that sets the group off balance, get a powerlash heal, hit another guy set the group off balance and get a powerlash heal and so on and so on. If there are 3 people you can basically keep something off balance at all times for a perma powerlash heal. And of course if you are in a 1v1 you can proc 2 powerlashes in 5 seconds rather than 1.

    Also what are you using for a gap closer? How do you keep in melee range of sorcs or people with the hunt cancer set?

    Nightblades lack survivability in exchange for the extra damage

    Nightblade survivability scales with the extra damage. Make vigor/rally/shields scale purely from max HP like dragon blood/obsidian shield does, then we can talk about how increasing their damage sacrifices survivability.

  • Sanct16
    Sanct16
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    @Blobsky

    What does a 1vX video proof? Noone doubts that it is possible to kill some people in 1vX especially when you play on Haderus against roleplayers that don't heal themselves, stand in banners and hit your reflect 20 times in a row. Even if you actually win a legit 1vX, so what? The point with magicka DK isn't that you its impossible to win a 1vX, you'd just be better off on any other class most likely.

    Its of course your choice to not use Cloak on a Nightblade but its just ridiculous saying that NB lacks survivability because you don't use Cloak.

    Might want to take a look at this video by Sypher about his latest magicka dk 1vX video:
    https://www.youtube.com/watch?v=yInnJUuxZ6g
    - EU - Raid Leader of Banana Zerg Squad
    AD | AR 50 | Sanct Fir'eheal | ex Mana DK @31.10.2015
    EP | AR 50 | Sanctosaurus | Mana NB
    AD | AR 44 | rekt ya | Mana NB
    AD | AR 41 | Sanct Thunderstorm | Mana Sorc
    EP | AR 36 | S'na'ct | Mana NB {NA}
    AD | AR 29 | Captain Full Fist| Stam DK
    AD | AR 29 | Sanct The Dark Phoenix| Stam Sorc
    EP | AR 16 | Horny Sanct | Stam Warden
    EP | AR 16 | Sánct Bánáná Sláyér | Mana DK
    DC | AR 13 | ad worst faction eu | Stam Sorc
    DC | AR 13 | Lagendary Sanct | Mana NB

    >320.000.000 AP
  • Blobsky
    Blobsky
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    Sharee wrote: »
    Blobsky wrote: »
    Armitas wrote: »
    Blobsky wrote: »
    IxskullzxI wrote: »
    Erock25 wrote: »
    IxskullzxI wrote: »
    Gotta love people who watched a 1vX video of a magicka dk and came to the conclusion with their expert knowledge that the class is fine and everyone who complains about them doesn't know how to play.

    Gotta love people who come to a topic about some guy being happy with his mDK spec and tell him he's wrong.

    Read his comments in this thread and on his YouTube video. Is is flat out telling people they're wrong when they give any sort of advice about the build. That's great that he's happy with it, but he's acting like this build is something it's not. He claims the huge damage comes from the penetration. Which, unless spell erosion is bugged, has less than any other typical light armor dk build running a sharpened weapon. So I'm not seeing the huge damage..

    My whips hit 6k on players - that is equal to my surprise attack damage, and thus not lying

    This half the reason why DK is so broke. His whip which hits for 6k is a product of 10% from engulfing flame, a root, a flame lash to proc that root and then a power lash. And then his NB hits the same amount of damage in 1 hit with a freaking gap closer, and a gap closer that actually works. Thats not even the NB nuke, look at the NB version of whip, surprise attack. Gives you 8% mitigation, removes 8% mitigation from your target, and does a whole lot more base damage than whip. Everything in the mDK is so contingent on an entourage of skill juggling meanwhile the NB is a Ferrari with 1 button performance.

    ______
    I used to use reinforced for my shield because of the 75% shield armor from the CP line but I tested it and it didn't apply for the reinforced amount so I switched to impen on my shield. Not sure if it will work on nirn shield or not.

    Also you may want to try Shattering Rocks instead of petrify. It gives you a second chance to proc powerlash because it applies a 50% chance to set off balance to everyone around including the person it was applied too. So if you are out numbered you can hit one guy that sets the group off balance, get a powerlash heal, hit another guy set the group off balance and get a powerlash heal and so on and so on. If there are 3 people you can basically keep something off balance at all times for a perma powerlash heal. And of course if you are in a 1v1 you can proc 2 powerlashes in 5 seconds rather than 1.

    Also what are you using for a gap closer? How do you keep in melee range of sorcs or people with the hunt cancer set?

    Nightblades lack survivability in exchange for the extra damage

    Nightblade survivability scales with the extra damage. Make vigor/rally/shields scale purely from max HP like dragon blood/obsidian shield does, then we can talk about how increasing their damage sacrifices survivability.

    burning embers heals for 7k and cosgts 700 magicka
    Yt Channell: Blobsky

    DC EU Nightblade
    Owner of 'The Travelling Merchant' - Craglorn trade guild since near release!
  • Blobsky
    Blobsky
    ✭✭✭✭✭
    Sanct16 wrote: »
    @Blobsky

    What does a 1vX video proof? Noone doubts that it is possible to kill some people in 1vX especially when you play on Haderus against roleplayers that don't heal themselves, stand in banners and hit your reflect 20 times in a row. Even if you actually win a legit 1vX, so what? The point with magicka DK isn't that you its impossible to win a 1vX, you'd just be better off on any other class most likely.

    Its of course your choice to not use Cloak on a Nightblade but its just ridiculous saying that NB lacks survivability because you don't use Cloak.

    Might want to take a look at this video by Sypher about his latest magicka dk 1vX video:
    https://www.youtube.com/watch?v=yInnJUuxZ6g

    I also stand by that cloak should get nerfed

    Every class has a number of overpowered skills that should be balanced, I believe DK is included in that.

    Nightblade: Incap (obvious), Cloak (1 click fight escape), siphoning attacks (overpowered sustain)
    Dragonknight: Burning embers (ridiculous heal and damage for under 1k magicka), wings (1 click counter to all ranged builds, even with nerfs), Battle roar (overpowered sustain), major mending should be minor mending
    Templar: Purify (ridiculous survivability in pvp as well as many other effects), Jabs (obvious reasons especially on stamina), Dark flare (20k hits from stealth in appropriate builds), Major mending should be minor mending, I don't know their passives but maybe something there
    Sorceror: Mines (1 click counter to close combat), Spell penetration passive (can't remember name, but leads to absurd damage), Don't get me started on shields because I know people will cry there...
    Edited by Blobsky on July 29, 2016 2:26PM
    Yt Channell: Blobsky

    DC EU Nightblade
    Owner of 'The Travelling Merchant' - Craglorn trade guild since near release!
  • Armitas
    Armitas
    ✭✭✭✭✭
    ✭✭✭✭
    Sharee wrote: »
    Blobsky wrote: »
    Armitas wrote: »
    Blobsky wrote: »
    IxskullzxI wrote: »
    Erock25 wrote: »
    IxskullzxI wrote: »
    Gotta love people who watched a 1vX video of a magicka dk and came to the conclusion with their expert knowledge that the class is fine and everyone who complains about them doesn't know how to play.

    Gotta love people who come to a topic about some guy being happy with his mDK spec and tell him he's wrong.

    Read his comments in this thread and on his YouTube video. Is is flat out telling people they're wrong when they give any sort of advice about the build. That's great that he's happy with it, but he's acting like this build is something it's not. He claims the huge damage comes from the penetration. Which, unless spell erosion is bugged, has less than any other typical light armor dk build running a sharpened weapon. So I'm not seeing the huge damage..

    My whips hit 6k on players - that is equal to my surprise attack damage, and thus not lying

    This half the reason why DK is so broke. His whip which hits for 6k is a product of 10% from engulfing flame, a root, a flame lash to proc that root and then a power lash. And then his NB hits the same amount of damage in 1 hit with a freaking gap closer, and a gap closer that actually works. Thats not even the NB nuke, look at the NB version of whip, surprise attack. Gives you 8% mitigation, removes 8% mitigation from your target, and does a whole lot more base damage than whip. Everything in the mDK is so contingent on an entourage of skill juggling meanwhile the NB is a Ferrari with 1 button performance.

    ______
    I used to use reinforced for my shield because of the 75% shield armor from the CP line but I tested it and it didn't apply for the reinforced amount so I switched to impen on my shield. Not sure if it will work on nirn shield or not.

    Also you may want to try Shattering Rocks instead of petrify. It gives you a second chance to proc powerlash because it applies a 50% chance to set off balance to everyone around including the person it was applied too. So if you are out numbered you can hit one guy that sets the group off balance, get a powerlash heal, hit another guy set the group off balance and get a powerlash heal and so on and so on. If there are 3 people you can basically keep something off balance at all times for a perma powerlash heal. And of course if you are in a 1v1 you can proc 2 powerlashes in 5 seconds rather than 1.

    Also what are you using for a gap closer? How do you keep in melee range of sorcs or people with the hunt cancer set?

    Nightblades lack survivability in exchange for the extra damage

    Nightblade survivability scales with the extra damage. Make vigor/rally/shields scale purely from max HP like dragon blood/obsidian shield does, then we can talk about how increasing their damage sacrifices survivability.

    Yeah I don't see a lack of survivability on NB, especially with how broken stam is right now. They have our armor from volitile armor as a passive, magicka dodge, spammable cloak, cloak and ward for a heal, spammable stealth which works if you aren't sloppy, 15% all stat regen as a passive, and generates ultimate twice as fast. The only thing we have for unique survival is reflect which is penetrated by any stealth shot, some morphs of snipe go through it, your own cp mitigation lowers the reflect damage and debufss go through the reflect. I just cannot see a squishy comparison to DKs. I mean if its compared to taking a hit yeah, because most us are in heavy armor, but that has nothing to with the class.

    I don't think that one week is sufficient to make broad claims about the state of mDK. I hope he is right but I won't know till I see the video.
    Retired.
    Nord mDK
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