Tsar_Bogatyr wrote: »Maybe they just suck as magicka dk in solo openworld, have you ever thought about that? people give far too much credit to themselves
@Hyssia
Its always funny to see people who don't even play MagDk claim how awesome it is.
Noone is doubting that you can play magDk and even kill some people - however an equally skilled player on another class would have performed better most likely. The reason MagDk is hard to play isn't because the class is so complex but simply because of how bad it is.
Past tense!@Hyssia
Its always funny to see people who don't even play MagDk claim how awesome it is.
Noone is doubting that you can play magDk and even kill some people - however an equally skilled player on another class would have performed better most likely. The reason MagDk is hard to play isn't because the class is so complex but simply because of how bad it is.
had 3 magicka dks. Solo PvP was a pleasure
Past tense!@Hyssia
Its always funny to see people who don't even play MagDk claim how awesome it is.
Noone is doubting that you can play magDk and even kill some people - however an equally skilled player on another class would have performed better most likely. The reason MagDk is hard to play isn't because the class is so complex but simply because of how bad it is.
had 3 magicka dks. Solo PvP was a pleasure
IxskullzxI wrote: »Gotta love people who watched a 1vX video of a magicka dk and came to the conclusion with their expert knowledge that the class is fine and everyone who complains about them doesn't know how to play.
IxskullzxI wrote: »Gotta love people who watched a 1vX video of a magicka dk and came to the conclusion with their expert knowledge that the class is fine and everyone who complains about them doesn't know how to play.
Gotta love people who come to a topic about some guy being happy with his mDK spec and tell him he's wrong.
There is no other method class that has to sacrifice/compensate than magicka DK in pvp right now. Simple fact. It is not a magicka factor either, templars, sorcs and NBs are still doing quite fine.
Eagerly awaiting Blobs montage, to see what he is saying. Don't rule the guy out until you see it action, he's on hard mode.
IxskullzxI wrote: »Gotta love people who watched a 1vX video of a magicka dk and came to the conclusion with their expert knowledge that the class is fine and everyone who complains about them doesn't know how to play.
Moglijuana wrote: »Eh, tried this set up last night...sub par once one good enemy player jumps in. I'll stick with my heavy kags.
IxskullzxI wrote: »IxskullzxI wrote: »Gotta love people who watched a 1vX video of a magicka dk and came to the conclusion with their expert knowledge that the class is fine and everyone who complains about them doesn't know how to play.
Gotta love people who come to a topic about some guy being happy with his mDK spec and tell him he's wrong.
Read his comments in this thread and on his YouTube video. Is is flat out telling people they're wrong when they give any sort of advice about the build. That's great that he's happy with it, but he's acting like this build is something it's not. He claims the huge damage comes from the penetration. Which, unless spell erosion is bugged, has less than any other typical light armor dk build running a sharpened weapon. So I'm not seeing the huge damage..
There is no other method class that has to sacrifice/compensate than magicka DK in pvp right now. Simple fact. It is not a magicka factor either, templars, sorcs and NBs are still doing quite fine.
Eagerly awaiting Blobs montage, to see what he is saying. Don't rule the guy out until you see it action, he's on hard mode.
I believe he will come out with some great clips. He is a good player. Evidenced by his prior NB videos.
The claim that this setup is "huge damage" is absurd though.
IxskullzxI wrote: »Gotta love people who watched a 1vX video of a magicka dk and came to the conclusion with their expert knowledge that the class is fine and everyone who complains about them doesn't know how to play.
Got to love the morons who don't know they are talking to somebody streaming this class successfully for the past week
IxskullzxI wrote: »IxskullzxI wrote: »Gotta love people who watched a 1vX video of a magicka dk and came to the conclusion with their expert knowledge that the class is fine and everyone who complains about them doesn't know how to play.
Gotta love people who come to a topic about some guy being happy with his mDK spec and tell him he's wrong.
Read his comments in this thread and on his YouTube video. Is is flat out telling people they're wrong when they give any sort of advice about the build. That's great that he's happy with it, but he's acting like this build is something it's not. He claims the huge damage comes from the penetration. Which, unless spell erosion is bugged, has less than any other typical light armor dk build running a sharpened weapon. So I'm not seeing the huge damage..
My whips hit 6k on players - that is equal to my surprise attack damage, and thus not lying
Lava_Croft wrote: »The only people who have a right to complain about Magicka DK's are the people who stuck with Magicka DK's.
The bad apples are the ones who fled MagDK as soon as they weren't ridiculously strong anymore and now pretend like they care so much for the MagDK.Lava_Croft wrote: »The only people who have a right to complain about Magicka DK's are the people who stuck with Magicka DK's.
What if you switched to magicka DK as soon as they got bad coming from a magicka templar?
IxskullzxI wrote: »IxskullzxI wrote: »Gotta love people who watched a 1vX video of a magicka dk and came to the conclusion with their expert knowledge that the class is fine and everyone who complains about them doesn't know how to play.
Gotta love people who come to a topic about some guy being happy with his mDK spec and tell him he's wrong.
Read his comments in this thread and on his YouTube video. Is is flat out telling people they're wrong when they give any sort of advice about the build. That's great that he's happy with it, but he's acting like this build is something it's not. He claims the huge damage comes from the penetration. Which, unless spell erosion is bugged, has less than any other typical light armor dk build running a sharpened weapon. So I'm not seeing the huge damage..
My whips hit 6k on players - that is equal to my surprise attack damage, and thus not lying
This half the reason why DK is so broke. His whip which hits for 6k is a product of 10% from engulfing flame, a root, a flame lash to proc that root and then a power lash. And then his NB hits the same amount of damage in 1 hit with a freaking gap closer, and a gap closer that actually works. Thats not even the NB nuke, look at the NB version of whip, surprise attack. Gives you 8% mitigation, removes 8% mitigation from your target, and does a whole lot more base damage than whip. Everything in the mDK is so contingent on an entourage of skill juggling meanwhile the NB is a Ferrari with 1 button performance.
______
I used to use reinforced for my shield because of the 75% shield armor from the CP line but I tested it and it didn't apply for the reinforced amount so I switched to impen on my shield. Not sure if it will work on nirn shield or not.
Also you may want to try Shattering Rocks instead of petrify. It gives you a second chance to proc powerlash because it applies a 50% chance to set off balance to everyone around including the person it was applied too. So if you are out numbered you can hit one guy that sets the group off balance, get a powerlash heal, hit another guy set the group off balance and get a powerlash heal and so on and so on. If there are 3 people you can basically keep something off balance at all times for a perma powerlash heal. And of course if you are in a 1v1 you can proc 2 powerlashes in 5 seconds rather than 1.
Also what are you using for a gap closer? How do you keep in melee range of sorcs or people with the hunt cancer set?
Lava_Croft wrote: »The bad apples are the ones who fled MagDK as soon as they weren't ridiculously strong anymore and now pretend like they care so much for the MagDK.Lava_Croft wrote: »The only people who have a right to complain about Magicka DK's are the people who stuck with Magicka DK's.
What if you switched to magicka DK as soon as they got bad coming from a magicka templar?
Lava_Croft wrote: »The bad apples are the ones who fled MagDK as soon as they weren't ridiculously strong anymore and now pretend like they care so much for the MagDK.Lava_Croft wrote: »The only people who have a right to complain about Magicka DK's are the people who stuck with Magicka DK's.
What if you switched to magicka DK as soon as they got bad coming from a magicka templar?
That awkward moment when I actually agree with Kris. Most Magicka DK are used to the days where they were just leagues ahead of other classes. In my opinion, after playing this class, it is fine in terms of balance. I am releasing a 1vX teaser video with it later today in response to the criticism spammed in this thread
Lava_Croft wrote: »The bad apples are the ones who fled MagDK as soon as they weren't ridiculously strong anymore and now pretend like they care so much for the MagDK.Lava_Croft wrote: »The only people who have a right to complain about Magicka DK's are the people who stuck with Magicka DK's.
What if you switched to magicka DK as soon as they got bad coming from a magicka templar?
That awkward moment when I actually agree with Kris. Most Magicka DK are used to the days where they were just leagues ahead of other classes. In my opinion, after playing this class, it is fine in terms of balance. I am releasing a 1vX teaser video with it later today in response to the criticism spammed in this thread
Get use to it. Every time You'll try to prove mDk is not complete trash and You'll say something positive about PvP mDK You'll be criticised. When Sypher posted his YT clip with mDK 1vX he earned the biggest number of dislikes he ever get.
Lava_Croft wrote: »The bad apples are the ones who fled MagDK as soon as they weren't ridiculously strong anymore and now pretend like they care so much for the MagDK.Lava_Croft wrote: »The only people who have a right to complain about Magicka DK's are the people who stuck with Magicka DK's.
What if you switched to magicka DK as soon as they got bad coming from a magicka templar?
That awkward moment when I actually agree with Kris. Most Magicka DK are used to the days where they were just leagues ahead of other classes. In my opinion, after playing this class, it is fine in terms of balance. I am releasing a 1vX teaser video with it later today in response to the criticism spammed in this thread
Get use to it. Every time You'll try to prove mDk is not complete trash and You'll say something positive about PvP mDK You'll be criticised. When Sypher posted his YT clip with mDK 1vX he earned the biggest number of dislikes he ever get.
When I release mine in 20mins maybe I will too. But I'll still orive the class plays fine. The reality is, oldschool magicka DKs are used to how easy it once was, now it has to actually be played
IxskullzxI wrote: »IxskullzxI wrote: »Gotta love people who watched a 1vX video of a magicka dk and came to the conclusion with their expert knowledge that the class is fine and everyone who complains about them doesn't know how to play.
Gotta love people who come to a topic about some guy being happy with his mDK spec and tell him he's wrong.
Read his comments in this thread and on his YouTube video. Is is flat out telling people they're wrong when they give any sort of advice about the build. That's great that he's happy with it, but he's acting like this build is something it's not. He claims the huge damage comes from the penetration. Which, unless spell erosion is bugged, has less than any other typical light armor dk build running a sharpened weapon. So I'm not seeing the huge damage..
My whips hit 6k on players - that is equal to my surprise attack damage, and thus not lying
This half the reason why DK is so broke. His whip which hits for 6k is a product of 10% from engulfing flame, a root, a flame lash to proc that root and then a power lash. And then his NB hits the same amount of damage in 1 hit with a freaking gap closer, and a gap closer that actually works. Thats not even the NB nuke, look at the NB version of whip, surprise attack. Gives you 8% mitigation, removes 8% mitigation from your target, and does a whole lot more base damage than whip. Everything in the mDK is so contingent on an entourage of skill juggling meanwhile the NB is a Ferrari with 1 button performance.
______
I used to use reinforced for my shield because of the 75% shield armor from the CP line but I tested it and it didn't apply for the reinforced amount so I switched to impen on my shield. Not sure if it will work on nirn shield or not.
Also you may want to try Shattering Rocks instead of petrify. It gives you a second chance to proc powerlash because it applies a 50% chance to set off balance to everyone around including the person it was applied too. So if you are out numbered you can hit one guy that sets the group off balance, get a powerlash heal, hit another guy set the group off balance and get a powerlash heal and so on and so on. If there are 3 people you can basically keep something off balance at all times for a perma powerlash heal. And of course if you are in a 1v1 you can proc 2 powerlashes in 5 seconds rather than 1.
Also what are you using for a gap closer? How do you keep in melee range of sorcs or people with the hunt cancer set?
Nightblades lack survivability in exchange for the extra damage
https://www.youtube.com/watch?v=yInnJUuxZ6g IxskullzxI wrote: »IxskullzxI wrote: »Gotta love people who watched a 1vX video of a magicka dk and came to the conclusion with their expert knowledge that the class is fine and everyone who complains about them doesn't know how to play.
Gotta love people who come to a topic about some guy being happy with his mDK spec and tell him he's wrong.
Read his comments in this thread and on his YouTube video. Is is flat out telling people they're wrong when they give any sort of advice about the build. That's great that he's happy with it, but he's acting like this build is something it's not. He claims the huge damage comes from the penetration. Which, unless spell erosion is bugged, has less than any other typical light armor dk build running a sharpened weapon. So I'm not seeing the huge damage..
My whips hit 6k on players - that is equal to my surprise attack damage, and thus not lying
This half the reason why DK is so broke. His whip which hits for 6k is a product of 10% from engulfing flame, a root, a flame lash to proc that root and then a power lash. And then his NB hits the same amount of damage in 1 hit with a freaking gap closer, and a gap closer that actually works. Thats not even the NB nuke, look at the NB version of whip, surprise attack. Gives you 8% mitigation, removes 8% mitigation from your target, and does a whole lot more base damage than whip. Everything in the mDK is so contingent on an entourage of skill juggling meanwhile the NB is a Ferrari with 1 button performance.
______
I used to use reinforced for my shield because of the 75% shield armor from the CP line but I tested it and it didn't apply for the reinforced amount so I switched to impen on my shield. Not sure if it will work on nirn shield or not.
Also you may want to try Shattering Rocks instead of petrify. It gives you a second chance to proc powerlash because it applies a 50% chance to set off balance to everyone around including the person it was applied too. So if you are out numbered you can hit one guy that sets the group off balance, get a powerlash heal, hit another guy set the group off balance and get a powerlash heal and so on and so on. If there are 3 people you can basically keep something off balance at all times for a perma powerlash heal. And of course if you are in a 1v1 you can proc 2 powerlashes in 5 seconds rather than 1.
Also what are you using for a gap closer? How do you keep in melee range of sorcs or people with the hunt cancer set?
Nightblades lack survivability in exchange for the extra damage
Nightblade survivability scales with the extra damage. Make vigor/rally/shields scale purely from max HP like dragon blood/obsidian shield does, then we can talk about how increasing their damage sacrifices survivability.
@Blobsky
What does a 1vX video proof? Noone doubts that it is possible to kill some people in 1vX especially when you play on Haderus against roleplayers that don't heal themselves, stand in banners and hit your reflect 20 times in a row. Even if you actually win a legit 1vX, so what? The point with magicka DK isn't that you its impossible to win a 1vX, you'd just be better off on any other class most likely.
Its of course your choice to not use Cloak on a Nightblade but its just ridiculous saying that NB lacks survivability because you don't use Cloak.
Might want to take a look at this video by Sypher about his latest magicka dk 1vX video:https://www.youtube.com/watch?v=yInnJUuxZ6g
IxskullzxI wrote: »IxskullzxI wrote: »Gotta love people who watched a 1vX video of a magicka dk and came to the conclusion with their expert knowledge that the class is fine and everyone who complains about them doesn't know how to play.
Gotta love people who come to a topic about some guy being happy with his mDK spec and tell him he's wrong.
Read his comments in this thread and on his YouTube video. Is is flat out telling people they're wrong when they give any sort of advice about the build. That's great that he's happy with it, but he's acting like this build is something it's not. He claims the huge damage comes from the penetration. Which, unless spell erosion is bugged, has less than any other typical light armor dk build running a sharpened weapon. So I'm not seeing the huge damage..
My whips hit 6k on players - that is equal to my surprise attack damage, and thus not lying
This half the reason why DK is so broke. His whip which hits for 6k is a product of 10% from engulfing flame, a root, a flame lash to proc that root and then a power lash. And then his NB hits the same amount of damage in 1 hit with a freaking gap closer, and a gap closer that actually works. Thats not even the NB nuke, look at the NB version of whip, surprise attack. Gives you 8% mitigation, removes 8% mitigation from your target, and does a whole lot more base damage than whip. Everything in the mDK is so contingent on an entourage of skill juggling meanwhile the NB is a Ferrari with 1 button performance.
______
I used to use reinforced for my shield because of the 75% shield armor from the CP line but I tested it and it didn't apply for the reinforced amount so I switched to impen on my shield. Not sure if it will work on nirn shield or not.
Also you may want to try Shattering Rocks instead of petrify. It gives you a second chance to proc powerlash because it applies a 50% chance to set off balance to everyone around including the person it was applied too. So if you are out numbered you can hit one guy that sets the group off balance, get a powerlash heal, hit another guy set the group off balance and get a powerlash heal and so on and so on. If there are 3 people you can basically keep something off balance at all times for a perma powerlash heal. And of course if you are in a 1v1 you can proc 2 powerlashes in 5 seconds rather than 1.
Also what are you using for a gap closer? How do you keep in melee range of sorcs or people with the hunt cancer set?
Nightblades lack survivability in exchange for the extra damage
Nightblade survivability scales with the extra damage. Make vigor/rally/shields scale purely from max HP like dragon blood/obsidian shield does, then we can talk about how increasing their damage sacrifices survivability.