GeneralPardon wrote: »It's supposed to be freaking hard. Average won't do the job, you need to be better than average.
ShadowNekrosys wrote: »I was going to write a long post about what and why vet Mealstrom is a bit unbalanced for a stamina nightblade but whatever.. Let me just say that, from a probably average bosmer stamina nightblade player's perspective, you definetely and without any doubt are a bad solo end game designers.
I hope you can deal with it just like I dealt with the fact that I can't complete vet Maelstrom with my main character.
P.S. Have a nice day! :P
ShadowNekrosys wrote: »I was going to write a long post about what and why vet Mealstrom is a bit unbalanced for a stamina nightblade but whatever.. Let me just say that, from a probably average bosmer stamina nightblade player's perspective, you definetely and without any doubt are a bad solo end game designers.
I hope you can deal with it just like I dealt with the fact that I can't complete vet Maelstrom with my main character.
P.S. Have a nice day! :P
OP I beat it in my stam NB and am far from a great player.Tell us your build gear and bar setup and maybe we can help you .ShadowNekrosys wrote: »I was going to write a long post about what and why vet Mealstrom is a bit unbalanced for a stamina nightblade but whatever.. Let me just say that, from a probably average bosmer stamina nightblade player's perspective, you definetely and without any doubt are a bad solo end game designers.
I hope you can deal with it just like I dealt with the fact that I can't complete vet Maelstrom with my main character.
P.S. Have a nice day! :P
GeneralPardon wrote: »It's supposed to be freaking hard. Average won't do the job, you need to be better than average.
The finally round was a itch for me as well.On my stamblade, This is what I do put Dawn breaker on your front bar and run blostering darkness it will save you when fighting the crem guard.If you don't have one up just keep circling It.This stage you need to keep moving keep your vigor going and make you keep endless hall and caltrops on the boss when you.It's more of a practice things.
ShadowNekrosys wrote: »I was going to write a long post about what and why vet Mealstrom is a bit unbalanced for a stamina nightblade but whatever.. Let me just say that, from a probably average bosmer stamina nightblade player's perspective, you definetely and without any doubt are a bad solo end game designers.
I hope you can deal with it just like I dealt with the fact that I can't complete vet Maelstrom with my main character.
P.S. Have a nice day! :P
ShadowNekrosys wrote: »I'm stuck at the final round of the final arena. All things happening in there together is just too much for me I guess.
Ty, I'll try to refine my positioning and "prioritization".Toc de Malsvi wrote: »My point is that once you reach a certain point dps wise then it really is more a matter of performance and strategy in who and what to kill. After the second time beating it on the NB my average run for the next 8 runs is 2 hours. My average deaths are 10, I use sigil's on stage 5's boss and stage 9 boss.
Lord_Dexter wrote: »My suggestion is, release CP150 VMA weapon.
People only want to do for weapon so why not reward those who can not do VMSA.
ShadowNekrosys wrote: »I'm stuck at the final round of the final arena. All things happening in there together is just too much for me I guess.
It took me awhile to learn the final arena. I was stuck on the final round trying for like 2-3 hours straight one day because it was the crematorial guards messing me up. There's a little trick to them that I learned watching videos - if you're melee, you're going to want to circle them. Don't just stand in front of their monstrous fiery breath and face-tank it. It hurts. And so does the DOT from it. I didn't know this, and that is why I died... a lot.
As a nightblade, you have access to a wonderful ultimate called "Bolstering Darkness" that will reduce your damage taken by 60%. I strongly suggest that you use it in Maelstrom Arena. It's saved my life countless times. And if you're having trouble with the crematorial guards, just use that ultimate when dealing with them. It helps. Also, keep resolving vigor up going constantly, especially when dealing with crematorial guards. This sounds obvious, but I never realize when I don't have it up until my boyfriend is watching me and is like "you don't have vigor up!"
Also, which part of the final round are you having trouble with? There are "3 parts", you could say. The first part is when he summons the healer and crematorial guard (the first 30% of his health), the second part is the crystals phase where he goes to the top of the arena, and the third part is the rest after you destroy the crystals above the arena.
If it's the first part you're having trouble with (namely the crematorial guard), there is a way to bypass the crematorial guard altogether... If you have pretty high DPS, you can nuke the boss down to 70% health before he summons the crematorial guard and goes to the crystal phase. I usually try to do this, but sometimes he'll summon him anyway because I'm just not quick enough.
If it's the crystal phase you are having trouble with, then you're going to want to drop down (on purpose) after the second wall explodes if your DPS is lacking and you can't destroy all of the crystals. The DOT is ridiculous when you're above the arena doing the crystals and he does the wall mechanic three times. The goal is to destroy one crystal for each wall that he summons (the wall that prevents you from being pushed off the edge due to the explosion that he does). If you can't do this, then you'll want to drop down and quickly deal with the crematorial guard that is surely waiting at the bottom. When you drop down, the DOT and wall mechanics reset for when you go back up there.
If it's the third part you're having issues with, let me know exactly what it is (crematorial guards, summoners, his interrupt-able attack, etc). Most of the time, as soon as the crystal phase is over, I'll run over to him, bash/interrupt him, run to the gold ghost, and then run over to the shield sigil and pick it up. When/if that runs out, I'll either run over to the healing sigil or the power sigil and use that and execute him. When he gets to below 30% health, I'll ignore all the adds (including the summoners) and work on executing him.
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Our gear is pretty similar. Instead of monster sets, I run 5pc Viper's Sting, 5pc Hunding's Rage, 2pc Leki's Focus (swords) and 1pc Leki's Focus (bow). All of my gear is medium, aside from the sash, which I had crafted light armor and already made legendary... This will eventually all be medium armor.
I'm sure that I could be running something better than Viper's Sting, but that's what I completed it with, so I don't really want to change it out and try something else since it was the armor set I used to complete it... Lol. But eventually, I'll swap it out for Vicious Serpent.
My Maelstrom Arena bar is like this:
Dual wield:
Blood Craze, Ambush, Surprise Attack, Power Extraction, Killer's Blade; Incapacitating Strike
Bow:
Relentless Focus, Rearming Trap, Poison Injection, Endless Hail, Resolving Vigor; Bolstering Darkness
I'm actually going to switch out "Incapacitating Strike" for "Dawnbreaker of Smiting" on my next run because it does so much more damage, but that's what I had completed it with on my first run since I didn't have Dawnbreaker of Smiting yet. ^^;
A big thing for me that was a game changer was having max food and stamina recovery. Orzoga's Tripe Trifle Pocket is amazing for the Maelstrom Arena. Gives you 5000 health and 457 stamina recovery for 2 hours. If you're having trouble with maintaining your resources and lack that particular food, I strongly suggest trying it out.
...I am totally sorry for writing a book, but I'm trying to help you out... lmao ;;'
I'm actually going to switch out "Incapacitating Strike" for "Dawnbreaker of Smiting" on my next run because it does so much more damage, but that's what I had completed it with on my first run since I didn't have Dawnbreaker of Smiting yet. ^^;
Lord_Dexter wrote: »My suggestion is, release CP150 VMA weapon.
People only want to do for weapon so why not reward those who can not do VMSA.
GeneralPardon wrote: »It's supposed to be freaking hard. Average won't do the job, you need to be better than average.
Yes its supposed to be hard not impossible
ShadowNekrosys wrote: »The finally round was a itch for me as well.On my stamblade, This is what I do put Dawn breaker on your front bar and run blostering darkness it will save you when fighting the crem guard.If you don't have one up just keep circling It.This stage you need to keep moving keep your vigor going and make you keep endless hall and caltrops on the boss when you.It's more of a practice things.
Well thanks for your advices but to me it seems more a trial and error thing than a practice thing.
Thank u, btw.