danielpatrickkeaneub17_ESO wrote: »MasterSpatula wrote: »"Indecipherable." It's one of the other nine, but you don't know which.
I know this was a joke but in all seriousness if you made it 2 random traits you're onto something here.
Imagine having to craft 5 or 10 pieces each of CP160 gear in order to randomly get the 2 best traits. I'd lose my mind if I could infused and divines on the same piece.
danielpatrickkeaneub17_ESO wrote: »MasterSpatula wrote: »"Indecipherable." It's one of the other nine, but you don't know which.
I know this was a joke but in all seriousness if you made it 2 random traits you're onto something here.
Imagine having to craft 5 or 10 pieces each of CP160 gear in order to randomly get the 2 best traits. I'd lose my mind if I could infused and divines on the same piece.
I think this would make for an awesome idea. But I would hope for one thing if they added any 10th trait. I would hope they made it so you had to know all 9 previous traits in order to learn the 10th. It would really suck gienourmous balls if low to no trait crafters got a leg up on research time for something useful over 9 trait crafters. Especially considering some of the lower trait sets are still viable end game. *This of course assumes a useful trait