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Jewelry Crafting: Do you support it?

  • Eirikir
    Eirikir
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    Yes, I support jewelry crafting.
    juhasman wrote: »
    Eirikir wrote: »
    I understand why some wouldn't want it..........


    ..... but I don't care man. That would be so nice. With jewelry and weapon you have 11 slots, 12 if you dual-wield or have a shield. That's an easy 2 crafted set bonuses.

    If you wanna make it balanced make the earned stuff better, I'm all for that. But crafted jewelry would be a good fix for those of us who's lives are to busy for grinding. Sure, reward more those who grind, but let me have the weaker/simpler option so I am at least adequate.

    You realize that makig earned stuff better then option to have 2 full crafted sets would mean earned sets need to give ,,god mode" to players who wear it to make them feel rewarded for time they spended on farming it?
    EDITED: And seriously most of usefull jewelery now can be traded and earning gold in eso is super easy ,also in the next patch (7 days left) You will be able even to trade BoP jewelery so dont hide behind arguments like ,,I need jewelery crafting because it's hard to get proper jewelery in the game".

    Yeah I get all that. And if this game were more stable I would agree. But I have a wife, 2 kids, and run a funeral home. I don'thave time to grind out a new set of gear everytime the DEVs decide to torpedo a build or mega-nurf some set or item. I do have time to craft out something.

    Like I said you could make the dropped stuff stronger. It doesn't have to be godmode, that's a bit over exaggerated. A little more resources, a few more percentage points would make it worth it.

    Also crafted means I put time and effort into raising a crafting class. Combat classes are not the only classes, I think we forget that from time to time.
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  • Ch4mpTW
    Ch4mpTW
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    Yes, I support jewelry crafting.
    I say no. would take away the value of the dropped sets. Would be able to have way too many set combinations that would give too much of an edge over the game.

    Can you provide an example of that comrade? Because: Vicious Ophidian, Maelstrom, Master, Lich, Skirmisher, Viper, Infalible Mage, Scathing Mage, Spell Power Cure, Elegance, Dreugh King Slayer, Worm, Ebon, Moon, Lunar, Hircine, etc. all prove otherwise. So if you could supply a valid example, it'd be much appreciated.
  • PS4_ZeColmeia
    PS4_ZeColmeia
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    Yes, I support jewelry crafting.
    at a minimum, the inability to upgrade jewlery to gold is BS. That said, I don't see a gigantic difference or segregation between crafted and dropped sets to the point that you can see a clear developer design on how this becomes OP. If anything, it balances the difference between casual and hardcore by making more casuals to be able to equip 2x 5 piece sets.
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  • juhasman
    juhasman
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    No, I don't support jewelry crafting.
    I am done with this pointless discussion. I am not fan of Zenimax but I must admit they created good working and healthy gearing mechanic. Fact they dont even have a plans to change during 2 years of the game so it's abvious crafting jewelery will not come. Atm only things Zenimax doing is improving present mechanic what shows that my theory is right.I think if i would dig in ESO life episodes I would even found moment where devs said they dont have jewelery crafting in plans. So keep dreaming all lazy people. Cheers.
  • MaxwellC
    MaxwellC
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    Yes, I support jewelry crafting.
    It'll open up a large amount of viable builds that I'd love to use but can't do to not being able to make it into jewelry.
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  • dodgehopper_ESO
    dodgehopper_ESO
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    Yes, I support jewelry crafting.
    Always found it odd that it's missing. Looking at current sets, agility/willpower would still usually be better, but crafted jewelry would give us a few more options at least. Placing a jewelcrafter's station at the appropriate spots wouldn't be a huge effort either. Can't really see any cons to this. Even from a money-making perspective, because it wouldn't diminish the value of, say, robust agility rings.

    The nice thing we can expect from Jewelry Crafting though is having more Gold Jewelry around. However, this can be done 1 of 2 ways.

    1. Like Weapons and Armor we upgrade the Jewelry.
    2. Like Glyphs we make the Jewelry its quality and it stays that way.

    If the latter happens then crafting will get a serious market boost.

    This is the part that I'm really looking for. It would be cool to be able to craft jewelry for sets, but honestly that isn't even the core reason I'm interested: Its the upgrade function that I want.
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  • jeedrzej
    jeedrzej
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    No, I don't support jewelry crafting.
    I agree with @juhasman
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  • Jar_Ek
    Jar_Ek
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    Yes, I support jewelry crafting.
    @juhasman I think you misunderstood my comment. Basically zos could put gold tempers for jewellery crafting behind a final trials boss gate. Making them much harder to get for most people and giving those who do grind trials a decent source of income selling them. If it is only a chance for a gold temper, then the rarity increases and as you need 8 to be sure of your upgrade. So I wouldn't say it would be the same as armour tempers.
  • Oreyn_Bearclaw
    Oreyn_Bearclaw
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    No, I don't support jewelry crafting.
    Probably been said already, but Jewelry crafting, as cool as it sounds, is a terrible idea. Everyone would run the same thing: 5 TBS, and 5 Julianos/Hundings. It would completely destroy what little build diversity is left in the game. We need at least some part of our apparel to come from drops, otherwise, what's the point.
  • ragespell
    ragespell
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    Yes, I support jewelry crafting.
    juhasman wrote: »
    Acrolas wrote: »
    juhasman wrote: »
    But can any of people here which want jewelery improving tell me what for veteran trials and leaderboards would exist?

    Top-level (CP160 or whatever by then) non-crafted set pieces.

    But why would i care to get those things if i can make my own gold jewelery in 5 minutes? And non-crafted doesnt mean not improvable , so i can drop purple in many easier ways and improve it. Because if You want to argue that non-crafted would not be improvable that would be even more stupid.

    Why 5 minutes? Maybe it can be crafted after a looong research time. That exceed the time you need to farm end game content to drop it
  • Acrolas
    Acrolas
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    Probably been said already, but Jewelry crafting, as cool as it sounds, is a terrible idea. Everyone would run the same thing: 5 TBS, and 5 Julianos/Hundings. It would completely destroy what little build diversity is left in the game.


    There are 32 other crafted sets in the game, some of them with fantastic five-piece support abilities.
    It's only getting to choose one that's really killing diversity. Not everybody is a PVP max/min.

    Or we could bring back Soft Caps. I don't think it's a bad idea. We can use CP as a separate bonus from all base stats so, for example, you could have 100% capped stamina recovery + 25% CP bonus for 125% total.
    signing off
  • EleonoraCrendraven
    EleonoraCrendraven
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    Yes, I support jewelry crafting.
    Since craftig is part of the fun for me: yes, please :smile:
  • Ch4mpTW
    Ch4mpTW
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    Yes, I support jewelry crafting.
    I don't think I'll be receiving my example, after I mentioned only a few sets that are lootable. Lol. And to the gentleman who said that TBS + Julianos/Hunding's would overshadow everything else — have you not seen the sets I listed? Have you forgotten the undaunted monster sets? Have you forgotten that no craftable sets could ever outshine the sets that grant "minor slayer", or any Maelstrom weapon? Have you forgotten in wide perspective how many people have completed VMA, and have/use Maelstrom weapons? When compared to those who haven't completed VMA, and don't have Maelstrom weapons? Lol.
  • Eirikir
    Eirikir
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    Yes, I support jewelry crafting.
    juhasman wrote: »
    I am done with this pointless discussion. I am not fan of Zenimax but I must admit they created good working and healthy gearing mechanic. Fact they dont even have a plans to change during 2 years of the game so it's abvious crafting jewelery will not come. Atm only things Zenimax doing is improving present mechanic what shows that my theory is right.I think if i would dig in ESO life episodes I would even found moment where devs said they dont have jewelery crafting in plans. So keep dreaming all lazy people. Cheers.


    Wow, being right about a videogame is important to you isn't it?

    And calling people who don't have the time to grind for days on end lazy? I am very sorry that we all have big boy and big girl responsibilities that don't revolve around a videogame. One day when you grow up you will understand.

    P.S. Name calling, even something harmless like "lazy" does violate the ToS here. So chill my friend, no need ro get heated. Its just a game and these are just opinions.
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  • Vangy
    Vangy
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    Yes, I support jewelry crafting.
    Im still looking for anyone to give me a clear cut example of how jewellery crafting with double crafted sets is going to beat something like 5 ophidian, 2 monster set, 3 agility + 2 vMA weapons. Everyone crying about jewellery crafting due to reasons like it will kill build diversity and be OP fail to realise that build diversity is ALREADY dead. Every end game build is litreally running the same jack *** sets. 5 hundings and 5 TBS is never going to beat the above combination of dropped sets the same way kags is never gona beat SPC for healer.
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  • PURPLE245
    PURPLE245
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    No, I don't support jewelry crafting.
    its just going to make builds even more op then they already are
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  • Shadesofkin
    Shadesofkin
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    No, I don't support jewelry crafting.
    Not unless the drastically scale back the current power levels.
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  • NewBlacksmurf
    NewBlacksmurf
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    No, I don't support jewelry crafting.
    No but that's only saying it should be part of BS so yes only if it's added with no extra research but as a B's category
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  • bedlom
    bedlom
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    Yes, I support jewelry crafting.
    Yes I do.
  • radiostar
    radiostar
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    Yes, I support jewelry crafting.
    It's interesting how much fear is generated by being able to wear 2 fully crafted sets at once. Z, you've turned lots of your players into fraidy cats! Even with little your second-class crafts :smile:

    I just love being able to golden up my set pieces and then, o wait, I'm being dragged down by the ring I can't upgrade. Yes, I can throw an enchant on it, but gods no don't let me make it the same color as my other pieces that I upgraded. Where's the fun in that? Might be just too frightening!

    Put the jewel crafting back into the game like you intended. I know A) if it leads to any HINT of OPness that Z will B) nerf it to the ground in a hotfix before half of us know what hit us. Overcome the fear.
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  • Preyfar
    Preyfar
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    Yes, I support jewelry crafting.
    Dojohoda wrote: »
    I voted YES, and (but deep down, I mean no, maybe) that would be so overpowered to wear two 5-piece sets of crafted armor.

    yesssss
    yessssssss
    yessssssssssss
    "Overpowered" is relative when the power creep has gotten to the point people can pull in 40-50K DPS.
  • Ep1kMalware
    Ep1kMalware
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    Yes, I support jewelry crafting.
    first commenter must think hundings rage is good >.>

    zi support it. Would make for a better build diversity. And if people could craft set jewelry it would be a lot more forgiving gear farming.
  • rosendoichinoveb17_ESO
    rosendoichinoveb17_ESO
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    Yes, I support jewelry crafting.
    All for Jewelry Crafting.It will bring a lot of diversity and will add another layer of the crafting niche. Hope is becomes reality in the next few months.
  • juhasman
    juhasman
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    No, I don't support jewelry crafting.
    Eirikir wrote: »
    juhasman wrote: »
    I am done with this pointless discussion. I am not fan of Zenimax but I must admit they created good working and healthy gearing mechanic. Fact they dont even have a plans to change during 2 years of the game so it's abvious crafting jewelery will not come. Atm only things Zenimax doing is improving present mechanic what shows that my theory is right.I think if i would dig in ESO life episodes I would even found moment where devs said they dont have jewelery crafting in plans. So keep dreaming all lazy people. Cheers.


    Wow, being right about a videogame is important to you isn't it?

    And calling people who don't have the time to grind for days on end lazy? I am very sorry that we all have big boy and big girl responsibilities that don't revolve around a videogame. One day when you grow up you will understand.

    P.S. Name calling, even something harmless like "lazy" does violate the ToS here. So chill my friend, no need ro get heated. Its just a game and these are just opinions.

    1. No its not that imporntant otherise i would not write i am done with discussion
    2. You dont know what You're talking about. Spending 2 hours per day on gold farm 7 days in a row allows You to have over 1milion gold ,and improve or buy all gear You need for next 3-6 months. So assuming someone spends average 2hours/day in game, farming gold for equipment takes 3-4% of time he'll run in this gear. So yes i think people are lazy or just dont have a knowledge how to make a gold in ESO. In both cases that people should not to speak IMO in threads like this.
    3. In quoted post I said that people are lazy not certain person. That's huge difference especially that word ,,lazy" isnt insult but only describes character trait.
    Edited by juhasman on July 26, 2016 1:58PM
  • juhasman
    juhasman
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    No, I don't support jewelry crafting.
    Vangy wrote: »
    Im still looking for anyone to give me a clear cut example of how jewellery crafting with double crafted sets is going to beat something like 5 ophidian, 2 monster set, 3 agility + 2 vMA weapons. Everyone crying about jewellery crafting due to reasons like it will kill build diversity and be OP fail to realise that build diversity is ALREADY dead. Every end game build is litreally running the same jack *** sets. 5 hundings and 5 TBS is never going to beat the above combination of dropped sets the same way kags is never gona beat SPC for healer.

    Well You dont know how to beat 5 ophidian 3 agility and 2 monsters? It's easy- craft 5 TBS and wear 5 TBS 5 ophidian and maelstorm weapons.This is current meta for stam users. With jewelery crafting just wear 5TBS ,5 night mother/hunding and You'll have dps little smaller then with ophidian but You'll need to spend MUCH less time to gear up. That doesnt sound fair that I would need to spend many hours to get BiS items only to get my PvE dps 5% better.
    Edited by juhasman on July 26, 2016 3:41PM
  • Curtdogg47
    Curtdogg47
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    I would like jewelry crafting, would be a nice feature and welcomed addition to the game
  • Ulfgarde
    Ulfgarde
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    Yes, I support jewelry crafting.
    Jewelcrafting is something that should've been implemented in the first place. I think it's absolutely necessary to include them. It would be nice to collect certain gems and sculpt them for socketed gear. Of course you could also make rings and necklaces, which obviously could craft certain sets too. That would be pretty awesome to see. There would need to be a complete overhaul of all the craftable sets so its balanced between armor and jewelry and not too easy to craft OP armor sets. That said, it's a needed addition to the game.

    They also need to add more unique ring / necklace icons as well. I am so tired of the generic ones atm. :|
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  • Autolycus
    Autolycus
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    It doesn't make a difference to me either way.
    I doubt it will happen, but it would be very trying on the itemization team for balancing purposes. Some of the best combinations of sets in the game are kept from us simply because they are not available in jewelry. Imagine if Hundings, Night Mothers, Twice Born Star, Julianos, etc. were all craftable in the form of jewelry....

    I'm not sure, to be honest. I think it could be done, but I do not envy those that would have to balance it all out. We think that ESO is too heavily geared towards damage now, but without some serious adjustments to the underlying mechanics of combat, this could get out of hand, and fast.

    I can think of some pretty nasty Heavy Armor builds with Twice-Born Star crafted jewelry, and no random trait drops to prevent the power creep.
    Edited by Autolycus on July 26, 2016 8:32PM
  • clv
    clv
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    No, I don't support jewelry crafting.
    powercreep tho
  • nimander99
    nimander99
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    Yes, I support jewelry crafting.
    Clearly the community wants Jewelry Crafting... And Spell Crafting.
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