After the Dark Brotherhood update, the developers thought it was a splendid idea to add the Prosperous and Training traits to the pool of dungeon, trial, and chest drops. Why? Who knows. These two traits only come handy for two reasons: Prosperous for grinding gold, and Training for level grinding. A cp 501 player would not either trait for a rare piece, i.e. a Monster Helm Set piece. Nor would any player want a cp 160 trial or dungeon drop to have either trait. An Elegent set piece, for example, is more wanted with any other trait than Training or Prosperous. Do you want ZOS to remove the Training and Prosperous traits from trial, dungeon, and chest drops completely?
Edited by WuffyCerulei on July 25, 2016 6:55AM Sorcerer's pretty much been the same for years. Nerf Rush of Agony and Saints&Seducer's
Remove Prosperous and Training Traits from Trial/Dungeon/Chest Drops - Yes or No? 31 votes
Yes!! This was a stupid move on ZOS's part.
No, I'm fine with those traits on rare drops.
1 vote