Maintenance for the week of May 6:
• PC/Mac: NA and EU megaservers for patch maintenance – May 6, 4:00AM EDT (8:00 UTC) - 9:00AM EDT (13:00 UTC)
• Xbox: NA and EU megaservers for maintenance – May 8, 6:00AM EDT (10:00 UTC) - 9:00AM EDT (13:00 UTC)
• PlayStation®: NA and EU megaservers for maintenance – May 8, 6:00AM EDT (10:00 UTC) - 9:00AM EDT (13:00 UTC)
Is there a reason why dungeons are scaled?
Because being a lvl16 toon in a dungeon meant for end game toons with full kits seems a tad ridiculous if you ask me. Likewise, being in a dungeon meant for lvl12-18 being scaled for levels far above seems kind of weird as well. I feel like if I am in a starter dungeon, I should be in groups with toons my level range with elite mobs in our level range as well. At least, in most mmos it is that way. And getting thrown into end game dungeons that require a fairly sizeable amount of game knowledge with toons far more geared than you with lvl50 builds just seems really weird too.
I'm pretty new to the game so maybe I am missing something. Please enlighten me.