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Why is Khajiit the only race without any max stat increase?

  • ScottK1994
    ScottK1994
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    Instant wrote: »
    susmitds wrote: »
    iRogue32 wrote: »
    Khajiit receive an 8% increase to their weapon critical rating, which is a massive damage increase. They have no need for an increase to a max stat. On the pts, they were given 6% max stamina instead of the health regen but that was reverted because it was determined to be unbalanced.


    8% crit = 6.9% extra dmg self-buffed in PvE, 0.8% extra in PvP

    By the same logic, why does Dunmer get 9% Max Magicka and 6% Max Stamina on top of their flat 7% Fire, 2% Rest Damage increase?

    Can you share your math behind that?

    He used the 9/10 percentages are made up math
  • susmitds
    susmitds
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    Instant wrote: »
    susmitds wrote: »
    iRogue32 wrote: »
    Khajiit receive an 8% increase to their weapon critical rating, which is a massive damage increase. They have no need for an increase to a max stat. On the pts, they were given 6% max stamina instead of the health regen but that was reverted because it was determined to be unbalanced.


    8% crit = 6.9% extra dmg self-buffed in PvE, 0.8% extra in PvP

    By the same logic, why does Dunmer get 9% Max Magicka and 6% Max Stamina on top of their flat 7% Fire, 2% Rest Damage increase?

    Can you share your math behind that?

    (50% normal crit damage + 10% minor force + 18% shadow) x 8% crit chance = 6.9% extra

    As for PvP, check out the Impen formula.
  • Instant
    Instant
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    susmitds wrote: »
    Instant wrote: »
    susmitds wrote: »
    iRogue32 wrote: »
    Khajiit receive an 8% increase to their weapon critical rating, which is a massive damage increase. They have no need for an increase to a max stat. On the pts, they were given 6% max stamina instead of the health regen but that was reverted because it was determined to be unbalanced.


    8% crit = 6.9% extra dmg self-buffed in PvE, 0.8% extra in PvP

    By the same logic, why does Dunmer get 9% Max Magicka and 6% Max Stamina on top of their flat 7% Fire, 2% Rest Damage increase?

    Can you share your math behind that?

    (50% normal crit damage + 10% minor force + 18% shadow) x 8% crit chance = 6.9% extra

    As for PvP, check out the Impen formula.

    This is wrong unless your base crit chance is 0%.

    dps gain = [ (1+((crit chance + 8%) * crit damage)) / (1+(crit chance * crit damage)) ] - 1
    Peace is a lie, there is only passion.
  • Shader_Shibes
    Shader_Shibes
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    My 2 main chars are Khajiit, stam nb and stam dk, i'm more than happy with their racials. IMO, they dont need any buffs or nerfs.
  • threefarms
    threefarms
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    "I'm a Cat everyone. Look at me! Who wants to smell my butt?"
  • Leon119
    Leon119
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    Because they are the best PVE dps stamina race. If you give it spell crit or more resources or whatever else then explain why the other races exist at all. Just because people are lonely and have cats for company doesnt mean that they need to make the game elder cats online : litterbox unlimited
  • the_man_of_steal
    the_man_of_steal
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    Give Khajits stam please. @Wrobel @ZOS_JessicaFolsom @ZOS_GinaBruno pleaseeeee
  • Actually_Goku
    Actually_Goku
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    Khajiit has 8% more critical damage passive. This one thinks this one of the better, more unique passives in game.

    At end game, Khajiit hits critically around 50% of this one's attacks. This one thinks that putting out 8% more damage every two attacks, makes Khajiit one of the better damage races. Especially when Khajiit chooses to be a stamina-based class.
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