PC Trueflame NA Today

  • doublestuffed
    doublestuffed
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    svartorn wrote: »

    @Lord_Draevan It's the leadership. They spreads lies and slander about other players and tries to control who his guildies and former guildies are allowed to play with. There's a reason nearly every one of his officers have quit the guild.

    This 100%
    Cranking The Hog - Mag NB AD NA PC
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    Hysterical Paroxysm - Stam Sorc AD NA PC
    Krotch -Krickets - Stam DK EP NA PC
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    Warm Regards - Stamplar EP NA PC
  • Lord_Draevan
    Lord_Draevan
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    This 100%

    Again, must have been before I joined 3-4 months ago, because the same 7 officers that were there when I joined are still there now.
    Edited by Lord_Draevan on July 22, 2016 6:58PM
    I'm a man of few words. Any questions?
    NA/PC server
  • Telel
    Telel
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    PeggymoeXD wrote: »
    My argument to this post is the fact that taking anything makes it the most important objective on the map to AD. Some PvE pug could call out that there are 3 EP grinding in Cracked Wood Cave and AD would hold a faction event to zerg them down. I know it's difficult to split AD forces, since there are six hundred million of them all connected to a hive mind, but any effort to divert their attention elsewhere is always necessary.

    Telel can at least confirm that many Ad 'scouts' are not fond of providing obviously unimportant information when they call out attacks. Silly things like, how many, what side, if there's actually siege, and where they are all cast aside for efficiency's sake.

    This does mean you will see more organized groups quickly moving from site to site as we try to figure out if there's 8000 griffs sieging alessia again, or if there's just five under the bridge killing any lone level 10s that try and cross.

    On the plus side it does give the pack something to do besides chase Invictus across the width and breadth of Nirn for hours on end.
    Edited by Telel on July 22, 2016 9:05PM
    Character: Telel
    Class: Night Blade-Werewolf-viking-ninja-catgirl-mallet wielder
    Past times: Refusing to go full magika spec, hitting things with a big hammer, sniping, and speaking in khajiit
    Also: Gelel the Derp Knight, Altsel the streaker, and Filafel the temp temp.

    Khajiit has a twitch stream! https://twitch.tv/telel_khajiit feel free to come see how truly unskilled Telel is.
  • Mojmir
    Mojmir
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    Can we make this about lag ? Or take a minute to discuss Shield Breaker ?

    willows path!!!
  • ataggs
    ataggs
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    Can everyone just look at the score and see how close it is! For the second month in a row, there is competitive balance in TF. Anyone can win this campaign and #allfactionszerg.
      Confirmed Casual
    • Templar DC- Zee Taggs
    • Templar EP- Zoola
    • Templar AD- Old Zoola
  • PeggymoeXD
    PeggymoeXD
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    Telel wrote: »

    Telel can at least confirm that many Ad 'scouts' are not fond of providing obviously unimportant information when they call out attacks. Silly things like, how many, what side, if there's actually siege, and where they are all cast aside for efficiency's sake.

    This does mean you will see more organized groups quickly moving from site to site as we try to figure out if there's 8000 griffs sieging alessia again, or if there's just five under the bridge killing any lone level 10s that try and cross.

    On the plus side it does give the pack something to do besides chase Invictus across the width and breadth of Nirn for hours on end.

    Actually there was a moment yesterday when we had a tiny group attempt to lure a large group of AD to a happy-time kill spot, but they didn't chase us! We felt unacknowledged and slightly offended.. Perhaps the hive mind is adapting and becoming intelligent :P

    Kitty DK

    Vanguärd
    Învictus
    Sun's Death
    EPHS

    - Peggy Moe - Look Mom No Emp Buff - Chalman - Linda the Zookeeper -
  • Telel
    Telel
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    PeggymoeXD wrote: »

    Actually there was a moment yesterday when we had a tiny group attempt to lure a large group of AD to a happy-time kill spot, but they didn't chase us! We felt unacknowledged and slightly offended.. Perhaps the hive mind is adapting and becoming intelligent :P

    Maybe they didn't want to use overwhelming odds because they were more interested in a sporting fight.

    Or maybe they wanted to get to a more strategic position to push a map objective over walking into an obvious trap that'd frustrate the newer players who weren't quite ready for prox blob chasing.

    ORRRRRRRRR....they've seen how some griffs like to sucker people in with bait only to yank the bacon flavored yarn of \o/ away and replace it with the Dunmer flavored wire of >: , and they didn't want to fall for it an eightieth time.

    That evening.

    The thing at the dolmen with the eight trebuchets was funny though.
    Character: Telel
    Class: Night Blade-Werewolf-viking-ninja-catgirl-mallet wielder
    Past times: Refusing to go full magika spec, hitting things with a big hammer, sniping, and speaking in khajiit
    Also: Gelel the Derp Knight, Altsel the streaker, and Filafel the temp temp.

    Khajiit has a twitch stream! https://twitch.tv/telel_khajiit feel free to come see how truly unskilled Telel is.
  • Anazasi
    Anazasi
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    NACtron wrote: »

    Yup, Pact Militia coordinates multiple raids just so we can chase stamina builds around trees all night. Without raid 3 I highly doubt we would be able to Eliminate those amazing players who do 1vTree.

    and by coordinating they mean taking the same objective with 3 raids. If you not sure of that check out some of the massive fights we have had on TF....it's real.....
  • NACtron
    NACtron
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    Anazasi wrote: »

    and by coordinating they mean taking the same objective with 3 raids. If you not sure of that check out some of the massive fights we have had on TF....it's real.....

    They were very real tonight, I have never so many players fighting and dying in one place since February. easily some of the most epic open field battles I have ever have in this game.
    Edited by NACtron on July 23, 2016 6:58AM
    Pact Militia GM
    Nikolai the Nord - Stamplar

  • zyk
    zyk
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    NACtron wrote: »
    They were very real tonight, I have never so many players fighting and dying in one place since February. easily some of the most epic open field battles I have ever have in this game.

    You should rename your guild to Mutara Nebula. Abilities ceased to function as I approached it.

    https://youtube.com/watch?v=oD9ARfF9x0o
  • PeggymoeXD
    PeggymoeXD
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    Telel wrote: »

    Maybe they didn't want to use overwhelming odds because they were more interested in a sporting fight.

    Or maybe they wanted to get to a more strategic position to push a map objective over walking into an obvious trap that'd frustrate the newer players who weren't quite ready for prox blob chasing.

    ORRRRRRRRR....they've seen how some griffs like to sucker people in with bait only to yank the bacon flavored yarn of \o/ away and replace it with the Dunmer flavored wire of >: , and they didn't want to fall for it an eightieth time.

    That evening.

    The thing at the dolmen with the eight trebuchets was funny though.

    LOL yeah that didn't quite go as we had hoped it would... Half of the group was invisible for me so I had trouble even finding a place to set my treb up haha
    Kitty DK

    Vanguärd
    Învictus
    Sun's Death
    EPHS

    - Peggy Moe - Look Mom No Emp Buff - Chalman - Linda the Zookeeper -
  • Lord_Draevan
    Lord_Draevan
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    J9tlYhr.png

    DC at Chalman: check.
    AD at BRK at Ash: check.
    Estimated EP retake of BRK: 5 hours minimum.

    The weekend EP routine: SO IT BEGINS...
    Edited by Lord_Draevan on July 23, 2016 11:33AM
    I'm a man of few words. Any questions?
    NA/PC server
  • Darnathian
    Darnathian
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    J9tlYhr.png

    DC at Chalman: check.
    AD at BRK at Ash: check.
    Estimated EP retake of BRK: 5 hours minimum.

    The weekend EP routine: SO IT BEGINS...

    EP whine before 8 am: Check.
  • Lord_Draevan
    Lord_Draevan
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    Darnathian wrote: »

    EP whine before 8 am: Check.

    Yeah but I'm talking about EP, not AD or DC ¯¯\__(ツ)__/¯¯
    Edited by Lord_Draevan on July 23, 2016 12:01PM
    I'm a man of few words. Any questions?
    NA/PC server
  • Ghostbane
    Ghostbane
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    If you are lucky enough to wipe PM, #noTree is the new #noScope
    {★★★★★ · ★★★★★ · ★★ · ★★★★★}
    Spoiler
    350m+ AP PC - EU
    AD :: Imported Waffles [37]EP :: Wee ee ee ee ee [16]DC :: Ghostbane's DK [16], Impending Loadscreen [12]PC - NA
    AD :: Ghostbane [50], yer ma [43], Sir Humphrey Winterbottom 2.0 [18], robotic baby legs [18]EP :: Wee Mad Arthur [50], avast ye buttcrackz [49], Sir Horace Foghorn [27], Brother Ballbag [24], Scatman John [16]DC :: W T B Waffles [36], Morale Boost [30], W T F Waffles [17], Ghostbanë [15]RIPAD :: Sir Humphrey Winterbottom 1.0 [20]
    Addons
  • phairdon
    phairdon
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    Lets see. Tonight i've witnessed 3 ad templars low level flying into players and killing them with jabs. One dc player surrounded inside a structure taking out a fairly large group of ep players, without taking any damage whatsoever as their health bar did not move at all, regardless of the amount of damage being thrown at them over a sustained period of time.
    Guess everything is normal.
    Your immersion is breaking my entitlement. Buff Sorc's. Darkshroud the cremator Death by furRubeus BlackFluffy knight BladesThe Fat PantherPsijic Fungal SausageFlesheater the VileCaspian Rafferty FernsbyArchfiend Warlock PiersThe Black BishopEvil Wizard Lizard (EU)Neberra Vestige Fajeon (EU)Salanis Deathstick (EU)Blood Mage Alchemist (EU)
  • svartorn
    svartorn
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    Did this thread really turn into people complaining about time zones?
  • Lord_Draevan
    Lord_Draevan
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    svartorn wrote: »
    Did this thread really turn into people complaining about time zones?

    Not that I can see, then again I've only read pages 8-9 of this.
    I'm a man of few words. Any questions?
    NA/PC server
  • svartorn
    svartorn
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    Lots of complaining about oceanic prime time players.
  • Lord_Draevan
    Lord_Draevan
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    svartorn wrote: »
    Lots of complaining about oceanic prime time players.

    I don't mind them. Even people in North America play on NA off hours, it's no big deal.
    I'm a man of few words. Any questions?
    NA/PC server
  • Anazasi
    Anazasi
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    With the last of AD leaving Had, we all can be assured that the lag fights will get worse, the que will be longer, and strange mystical things will happen. I am not saying AD coming to TF will cause this because i am glad they are here. But with no one to fight on Had, the DC and EP will follow. I think we can all expect to see lager EP and DC balls....i mean zergs, because we know they don't have those when all they choose to do is stack on top of each other......Lets make one thing clear to all the factions out there on TF. We constantly check numbers before responding to a defense. If we here more than 2 raids at a keep, you can be assured AD will stack as well. I would caution the other factions. They are not dealing with 1 or 2 organized groups, you now have to contend with 5 or 6 organized guilds. We have no problem working together and communicating with each other. EP and DC this is your worst nightmare---a faction united with a common goal.

    Summer has arrived!
  • Roechacca
    Roechacca
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    Anazasi wrote: »
    With the last of AD leaving Had, we all can be assured that the lag fights will get worse, the que will be longer, and strange mystical things will happen. I am not saying AD coming to TF will cause this because i am glad they are here. But with no one to fight on Had, the DC and EP will follow. I think we can all expect to see lager EP and DC balls....i mean zergs, because we know they don't have those when all they choose to do is stack on top of each other......Lets make one thing clear to all the factions out there on TF. We constantly check numbers before responding to a defense. If we here more than 2 raids at a keep, you can be assured AD will stack as well. I would caution the other factions. They are not dealing with 1 or 2 organized groups, you now have to contend with 5 or 6 organized guilds. We have no problem working together and communicating with each other. EP and DC this is your worst nightmare---a faction united with a common goal.

    Summer has arrived!

    It's a shame seeing AD leave Haderus. When we went to Haderus, it was all yellow 24/7. We were lucky to get the north west corner blue most nights. It took months of fighting on the map to get it in a position to take Emp. An now AD has the same challenge and walks away. That's a damn shame.
  • frozywozy
    frozywozy
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    Anazasi wrote: »
    With the last of AD leaving Had, we all can be assured that the lag fights will get worse, the que will be longer, and strange mystical things will happen. I am not saying AD coming to TF will cause this because i am glad they are here. But with no one to fight on Had, the DC and EP will follow. I think we can all expect to see lager EP and DC balls....i mean zergs, because we know they don't have those when all they choose to do is stack on top of each other......Lets make one thing clear to all the factions out there on TF. We constantly check numbers before responding to a defense. If we here more than 2 raids at a keep, you can be assured AD will stack as well. I would caution the other factions. They are not dealing with 1 or 2 organized groups, you now have to contend with 5 or 6 organized guilds. We have no problem working together and communicating with each other. EP and DC this is your worst nightmare---a faction united with a common goal.

    Summer has arrived!

    When I see 60-80 AD players trying to take Brk, my first reflex is to get my group all the way down at Faregyl / Blood / Black-boot and captures ressources / flag keeps. This is the best way to force the enemy zerg to spread out. Stacking more raids to create a huge mega zerg VS mega zerg fight only create more latency issues and make everyone log for the night.
    Frozn - Stamdk - AR50
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    PvP Group Builds

    “Small minds discuss people, average minds discuss events, and great minds discuss ideas.” -Eleanor Roosevelt
    Spoiler
    • Fix Volendrung (spawn location - weapon white on the map causing the wielder to keep it forever - usable with emperorship)
    • Remove / Change CPs System, remove current CP/noCP campaigns and introduce one 30days with lock, one with no locks
    • Fix crashes when approaching a keep under attack because of bad / wrong rendering prioritization system
    • Change emperorship to value faction score points and not alliance points - see this and this
    • Fix long loading screens (mostly caused by players joining group out of rendering range)
    • Add 2 more quickslots to the wheel or add a different wheel for sieges weaponry only
    • Fix Balista Bolts not dealing damage on walls or doors if deployed at a certain place
    • Release bigger battlegrounds with 8 to 16 players per team and only two teams
    • Fix the permanent block animation - see examples : link1 link2 link3 link4 link5
    • Gives players 10 minutes to get back into Cyrodiil after relogging / crashing
    • Add a function to ignore the Claiming system of useless rewards
    • Improve the Mailing System / Rewards of the Worthy stacking
    • Assign specific group sizes to specific campaigns (24-16-8)
    • Make forward camps impossible to place near objectives
    • Make snares only available from ground effects abilities
    • Change emperorship to last minimum 24hours
    • Fix body sliding after cc breaking too quickly
    • Remove Block Casting through Battle Spirit
    • Fix the speed drop while jumping - see video
    • Fix loading screens when keeps upgrade
    • Fix Rams going crazy (spinning around)
    • Bring back dynamic ulti regeneration
    • Fix speed bug (abilities locked)
    • Introduce dynamic population
    • Lower population cap by 20%
    • Add Snare Immunity potions
    • Bring resurrection sickness
    • Fix character desync
    • Fix cc breaking bug
    • Fix gap closer bug
    • Fix health desync
    • Fix combat bug
    • Fix streak bug
    • Fix server lag
  • Lord_Draevan
    Lord_Draevan
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    Darnathian wrote: »

    EP whine before 8 am: Check.

    Apparently it's all we can do. EP's been pop-locked for hours yet only 10-15 of us are trying to push anything. The rest is...

    zXL2Bcp.gif
    Edited by Lord_Draevan on July 23, 2016 4:07PM
    I'm a man of few words. Any questions?
    NA/PC server
  • Maztiax
    Maztiax
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    PvP is a joke
  • susmitds
    susmitds
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    frozywozy wrote: »

    When I see 60-80 AD players trying to take Brk, my first reflex is to get my group all the way down at Faregyl / Blood / Black-boot and captures ressources / flag keeps. This is the best way to force the enemy zerg to spread out. Stacking more raids to create a huge mega zerg VS mega zerg fight only create more latency issues and make everyone log for the night.

    You would be surprised to see how few people in AD actually care about home keeps if we can get BRK, Ash instead. Holding an enemy keep is way more interesting for us than our own.
  • antihero727
    antihero727
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    Roechacca wrote: »

    It's a shame seeing AD leave Haderus. When we went to Haderus, it was all yellow 24/7. We were lucky to get the north west corner blue most nights. It took months of fighting on the map to get it in a position to take Emp. An now AD has the same challenge and walks away. That's a damn shame.

    It was a sad day for us too but the server has become a joke. There were only 2 large AD guilds left and we only ran a few hrs a day if that as a group to contentd with both DC and EP constantly pushing the AD. There is some shady stuff going on up north too. The fights are so one sided most of the time, it's just no fun anymore being the only ones running most of the time. Well they could always fight eachother, lol like that would happen. It would be different fighting only 1 strong alliance but 2 with a vendetta is a load of crap. At least it was mostly AD you were facing not, pop DC, 3 bar, EP, 2 bar AD with both roe and fare flagged at the same time.
    Edited by antihero727 on July 23, 2016 4:48PM
    Veldrn-AD Magica Sorc
    Bizarro Veldrn-AD Stam Sorc
    Antiherro-AD Stam DK
    Antihero-AD Magplar
    Aww Crit-AD Magblade
    AD Since PC beta
    On A lag free vacation
    for the near and far future
  • Anazasi
    Anazasi
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    It was a sad day for us too but the server has become a joke. There were only 2 large AD guilds left and we only ran a few hrs a day if that as a group to contentd with both DC and EP constantly pushing the AD. There is some shady stuff going on up north too. The fights are so one sided most of the time, it's just no fun anymore being the only ones running most of the time. Well they could always fight eachother, lol like that would happen. It would be different fighting only 1 strong alliance but 2 with a vendetta is a load of crap. At least it was mostly AD you were facing not, pop DC, 3 bar, EP, 2 bar AD with both roe and fare flagged at the same time.

    you will find the same conditions on TF the only difference is there are more AD to help. I'm glad AD has finally united on one campaign.
  • maxjapank
    maxjapank
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    Apparently it's all we can do. EP's been pop-locked for hours yet only 10-15 of us are trying to push anything. The rest is...

    zXL2Bcp.gif

    Lol. Well you guys keep it up. We blue at 2 bars tried to keep a pop-locked yellow from crowning an Emp. But alas, the numbers were too much. We saw red hit Chal a couple of times during the massive Aleswell fight. Hoped you'd get as EP had 3 bars. But I guess some were farming IC instead.

    Fight the good fight. Chin up!
  • dashima
    dashima
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    Wow, I moved to Trueflame a couple months ago to support the struggling AD there, and because AD made Haderus very un-fun, and now all of AD is faction stacking on Trueflame? :/

    We've already had guilds like Fantasia, Arcane and COH reroll. You other guys on Had are now coming to Trueflame because you'd rather be winning a campaign instead of dealing with the DC zergs that mirror what you used to be, and now will become on Trueflame?

    Back when I asked Had guilds like UA to move to Trueflame when it needed the help, everyone refused because of excuses like lag. Now you guys want to move? Why?

    The last thing we need is for Trueflame to become an even bigger, laggier tri-faction zergserver and Haderus to go unchecked. I think I've read that the one EP guild there is leaving (DR?) and now two fairly large AD guilds are leaving so now we're going to have all of AD's major guilds stacked in one campaign, all of EP's major guilds stacked in one campaign, and several DC major guilds, all on TF. GG guys.


    Edit: I know I'm going off the bat with qq right now but I want to add that the best environment for groups to learn and improve is in outnumbered areas. Had is probably an awesome challenge and a lot of AP for the remaining AD players there so the fact that you guys are moving away from it says a lot. @heystreethawk @forzajuve212 maybe we should farm it up in Had sometime? Lol.
    Edited by dashima on July 23, 2016 6:39PM
    Venatus | Hagnado

    AD | Revân Stamina Nightblade AR35 scrub
    AD | Rëvan Stamina Sorcerer fotm
    DC | Ain Ghazal Magicka DK
    Spoiler
    tfw too lazy to grind
    AD | Ain Ghazal Magicka DK
    AD | Run I Triggered Them Magicka Templar
    DC | Inner Postern Wall Stamina Templar
    DC | Kaivalanth Magicka Nightblade
    DC | Rëvân Stamina Nightblade
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